Boomkoed Posted July 30, 2009 Share Posted July 30, 2009 the rune scimmys looks really really bad now The game haha you lose Link to comment Share on other sites More sharing options...
mweddle Posted July 30, 2009 Share Posted July 30, 2009 I like how the whip now dosent look like a burnt spaggeti noodle, now it looks much more menacing :twisted: Clicky Here For My Defence Pure GUide!!!!!!!!!!!!!!A Guide To Range Tanks Link to comment Share on other sites More sharing options...
Misterknowitall Posted July 30, 2009 Share Posted July 30, 2009 I like how the whip now dosent look like a burnt spaggeti noodle, now it looks much more menacing :twisted: Now it looks like you're holding a snake. Link to comment Share on other sites More sharing options...
HunterDexter Posted July 30, 2009 Share Posted July 30, 2009 Or alien-like tail or something. Link to comment Share on other sites More sharing options...
Danqazmlp Posted July 30, 2009 Share Posted July 30, 2009 Or an abyssal whip : Want to be my friend? Look under my name to the left<<< and click the 'Add as friend' button!Big thanks to Stevepole for the signature!^ Link to comment Share on other sites More sharing options...
demby123 Posted July 30, 2009 Share Posted July 30, 2009 So, anybody went mage pking yet? I have, farcasting works perfect but everybody just safes to the max. -.- It's pretty funny seing someone call out for help,but no one can attack. :lol: Link to comment Share on other sites More sharing options...
strilmus Posted July 30, 2009 Share Posted July 30, 2009 Aw, now you made me think about how they should make snake-in-a-basket some sort of ranged weapon. "SURPRISE!" "AGH!" Link to comment Share on other sites More sharing options...
SwreeTak Posted July 31, 2009 Share Posted July 31, 2009 A good update :). Those aquanites looks awesome and the new scimitars and my new whip looks much more dangerous than the old ones. Just as it should be! Add me if you so wish: SwreeTak Link to comment Share on other sites More sharing options...
swordb88 Posted August 1, 2009 Share Posted August 1, 2009 still no go for mages, awsome jagex... :wall: LOL invite? PM me :) Link to comment Share on other sites More sharing options...
Messydesk Posted August 1, 2009 Share Posted August 1, 2009 To be honest, considering Mages already have 3 spell books and have had things like ancients a lot longer, I don't really see what update they could use. They got the steam staff with the release of the GWD, what are they actually after? Real Life Blog Link to comment Share on other sites More sharing options...
Emmentail Posted August 1, 2009 Share Posted August 1, 2009 Ah yes the steam staff... Useful for about 3 Lunar spells and that's it. Link to comment Share on other sites More sharing options...
swordb88 Posted August 1, 2009 Share Posted August 1, 2009 To be honest, considering Mages already have 3 spell books and have had things like ancients a lot longer, I don't really see what update they could use. They got the steam staff with the release of the GWD, what are they actually after? How bout better equipment and better spells? o boy our max is a 32, thats childs play compared to a 42-42 dbow spec or a 72 ags spec, yet alone dclaws. Morrigans,Vestas and Statius armor and weapons also? Mage doesnt have anything compared to what range and melee has. LOL invite? PM me :) Link to comment Share on other sites More sharing options...
999134 Posted August 1, 2009 Share Posted August 1, 2009 ring of life does not reduce your ep Check it out, huge amount of effort has gone into this massive mod![hide=old sig][/hide] Link to comment Share on other sites More sharing options...
muggiwhplar Posted August 1, 2009 Share Posted August 1, 2009 We have spells that make it so your attack speed is reduced to 50%. That alone wins the fight every time lol Link to comment Share on other sites More sharing options...
Danqazmlp Posted August 1, 2009 Share Posted August 1, 2009 We have spells that make it so your attack speed is reduced to 50%. That alone wins the fight every time lol Exactly. People are forgetting that mage isn't only damage. It stops, lowers stats, can lower prayer, poison, heal yourself etc. Smart use of different spells can do untold damage to to a mellee'r. Want to be my friend? Look under my name to the left<<< and click the 'Add as friend' button!Big thanks to Stevepole for the signature!^ Link to comment Share on other sites More sharing options...
xSxqPowerx Posted August 1, 2009 Share Posted August 1, 2009 We have spells that make it so your attack speed is reduced to 50%. That alone wins the fight every time lolWins the fight, but doesn't get you a kill. Link to comment Share on other sites More sharing options...
demby123 Posted August 2, 2009 Share Posted August 2, 2009 We have spells that make it so your attack speed is reduced to 50%. That alone wins the fight every time lolWins the fight, but doesn't get you a kill. This. The only way to get a kill is mage v mage.Rangers will heckle you,and meleers just safe and run to the nearest safezone.(There aren't a lot of pure meleers who wander too far from one.) Link to comment Share on other sites More sharing options...
LatinII Posted August 2, 2009 Share Posted August 2, 2009 Magic does have some ko potential. It can hit up to 62. Link to comment Share on other sites More sharing options...
Assassin1357 Posted August 2, 2009 Share Posted August 2, 2009 rune scimmy and long look terrible, d long looks terrible also. d scimmy isnt bad and whip looks cool Link to comment Share on other sites More sharing options...
Sir_Kurity Posted August 2, 2009 Share Posted August 2, 2009 Magic does have some ko potential. It can hit up to 62. Id say without any hybriding its got significantly less KO potential than melee or range. Its got cool DPS and effects though, so combined with a decent KO like a DDS its quite deadly. O.O Link to comment Share on other sites More sharing options...
LatinII Posted August 4, 2009 Share Posted August 4, 2009 Magic does have some ko potential. It can hit up to 62. Id say without any hybriding its got significantly less KO potential than melee or range. Its got cool DPS and effects though, so combined with a decent KO like a DDS its quite deadly. Yeah, the change to hit 62 is very, very low because they're 2 seperate spells (Ice Barrage and Miasmic barrage). :( Link to comment Share on other sites More sharing options...
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