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Aeroika


archimage_a

What do we want  

20 members have voted

  1. 1. Do you want to play on Earth

    • Yes
      14
    • No
      6
  2. 2. Do you want Alernative History?

    • Yes
      15
    • No
      5
  3. 3. Are you happy with Archimage A to run this game?

    • Yes
      10
    • No
      2
    • Only if he doesn't participate
      6
    • There doesn't need to be a 'runner'
      2


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Ross should be given power of it.

He seems to know al the rules and is always the one to tell new players.

If not Ross then Archimage, He's a mod and he's a good one aswell. He also bothers with it unlike some other people and writes a lot of explination

Aswell as that he's a lot more active then doomsavenger who just lurks and lurks and doesn't make a point when needed.

 

Edit: archimage, why does this need a new thread? It would be good if you merged thm after an idea had been reached.

 

Edit again: Oh yes, I love the idea of Archimage running it, I didn't see the poll as I was on my phone. So far he seems to be the best candidate.

If we play on earth i'd want to rejoin and Archi, if everyones going to have alternative history. What year will the hegemony be set in?

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Aeroika will be set from 1900 onwards.

Since people have voted Alternative History I will begin thinking of a base storyline. My current thoughts are in 1680 the first Aeroplane is brought into existance by Louis XIV of France. As the 17th century(1600) draws to a close French airpower grows ever more deadly. Britain, seeing the obvouis threat of bombing, creates its own airforce, The Royal Airfleet. But France just has too much of an advantage and its power grows tremendously. Britian increasingly looks to the 13 colonies for new ideas to fight the French menance and somehow picks up Washington and exports him to Britain, where he becomes a politian and then finally Prime Minister in 1755. His reforms on Liberty and Democracy are so radical that they go across the English Channel and start the French Revolution.

However Napolean rises and , with a heavy air focus, French win the battle of Waterloo, cementing their global power status. Soon the United States(Of Britain) adopt a more expansionist policy in America, the only theatre that it can beat the French in it seems. The Ottoman Empire in the middle east carves into Europe and the Russians try to stem the flow, only partially succesful. France dominates the Germanic(Germany+Austria) states and Spain and quickly looks to expanding into Italy, Scandinavia and finally turns its eyes of Russia.

In the East the Chinese Empire grows considerably without Western interferance and begins to colonise America from the West Coast.

Finally the Revolutionary leader ship of the South American, Austrialian and Malayian countries is proped up by the United States, turning the area into a volatile zone which is only currently peaceful.

 

By 1900 things have cooled down a bit. French air power has led to the mass bombings of many European cities and the devestation of London. British naval power is a force to be reckoned with after the sinking of the aircraft carriers at Trafalgar. Russia leads the Serbian Federation. The Ottoman Empire strenches into North Africa and the Middle east, to Austria in Europe. The Chinese or Mu Pol Dynasty controls most of modern day China. Japan sits isolationally without a care to the outside world. The Austrialian-Malayian people are engaged in a civil war over nothing in particular and the Hegemonic League dominates South America and Mexico.

 

I have to go so will do a map later, does anyone have any suggestions?

Well I knew you wouldn't agree. I know how you hate facing facts.

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I have one, replace france with another country.

Its not typical of the french to actully fight in a war.

 

But seriously, a suggestion that I have is that if you make a map could you please not put any borders on it. That way we aren't fixed to one country.

We also need a couple of rules that stop impossible technologys and superpowers like the NWO.

 

And can someone give me the Excel forumula for calculating GDP.

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Ooooooooooooooooh suggestions. Archi can be able to play, but not as a superpower. I think he'd have more fun being random events and pirates and the like. Anyways, how bout Japan has recently been dominated by an underwater race from beneath the waves *hint hint*. Their technology is poor (no aircraft carriers or planes) but they have the advantage of biology (they are amphibious after all) and they arrive in slightly greater numbers than humans do.

 

That's why Japan could have switched from an isolationist country with a very fortified island chain to a monarchy with ambitions for the world's islands. If this happens, I must be Japan. :thumbsup:

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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Sort of like the invasion of sea slugs from Runescape... :thumbsup:

 

Anyway 1900 game so please feel free to be racist, sexist and all that(up to the point that people are offended then immediately cease and desist) also keep technology to a 1900 kind of era. Airplanes are only advanced to propeller engined planes with machine guns.

 

Oh and fission/fusion doesn't work. Just in advance, if anyone researches it, it will fail and all the money will be wasted. Without nuclear power space missions are near impossible, but you could do them if you were totally desperate. But warp/jump gates/other FTL techs don't work either.

Well I knew you wouldn't agree. I know how you hate facing facts.

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You're actually okay with it? Yay!

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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So the United States of Britain controls most of North America and the British Isles, or did they lose the British Isles to Napoleon?

 

Also, what of Oceania? Is it pretty much yet to be colonized?

 

---

 

Anyway, I would like to be in the US of B.

 

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SWAG

 

Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on.

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Archi wants you to decide I believe. I think you can choose 2 strenghts and come up with your own history.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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So basically subs and tanks. Gotcha.

 

I will be playing as the USSRJ. Controlling Japan. Strengths are amphibious (subs) and Naval (ships). After all, they are amphibious by nature, being aliens.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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I am keeping out of space. The plotline is that a spaceship crash dropped some spawn on the planet, and they sorta lived in the ocean bottom with little tech until now. Then they invented some weapons (fun names, but still basically rifles) and invaded Japan. They don't remember anything of their past.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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So basically what we have as a framework for this game is:

Everyone gets one strength of category

We're staying on Earth

 

----------------------

 

My idea for the strength is that you get one unit of that category which is technologically ahead of other nations, and will take some time to catch up to. For example, if England got Naval, then England might choose a unique unit as a Drednought.

 

That unit would then have advantages and disadvantages compared to a normal ship of its time, and Archi could review that, then approve it. Then that would become a ship they could produce.

 

I was also thinking there would be one kind of production station. To make it simple, each ship would require a certain amount of production stations to be constructed. Let's say a dreadnought requires 5 production, so it would either take 5 production stations 1 turn or 1 production station 5 turns, or anywhere in between.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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Well really it's not that complicated in this case. It's just basically saying "This ship takes 5 turns to construct" as opposed to "I finished my massive fleet". It's more of a way for players to help moderate each other by saying "That's too cheap, or that's too powerful for the price". There's no "well that's costs 4,800 points, so I produce one and I save half for later."

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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Hex, I apologize for being busy this week. I know its a crime.

I'll take Brazil again, just cause it's my favorite country.

 

One thing I don't like as much about alternative history is with conventional history you can always just look stuff up and know everything about your nation.

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Hegemony-Spain

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Hex, I apologize for being busy this week. I know its a crime.

I'll take Brazil again, just cause it's my favorite country.

 

One thing I don't like as much about alternative history is with conventional history you can always just look stuff up and know everything about your nation.

This way you have mroe control over your country though. In original Hegemony, superpowers were decided by IRL country standings. Now it's more up to the player.

Yeah, but still, it was nice to be able to just look stuff up.

 

I like the idea of some form of PP, as long as it's simple and we use it from the start. That makes it way less confusing, and maybe we can all start with like the same number of production facilities.

I'll write up a history for Brazil soon.

 

Actually, you know what would be cool? Sort of make this a steampunk/victorian setting. Instead of planes we have like gyrocopters or whatever, and hot air balloons. Just a suggestion.

 

EDIT: I also really like blimps/airships, they're just kinda cool. I'd rather have this be like if technology took a different direction, and everything stayed sort of steam powered and the like. Look up steampunk stuff if you don't know what I'm talking about.

 

More edit:

http://www.myfreewallpapers.net/fantasy/wallpapers/steampunk-landscape.jpg

http://i13.photobucket.com/albums/a292/yau88hse/airship1.png

flobotst.jpg

Hegemony-Spain

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james-ng-airship.jpg

 

Heres an airship for the chinese/korean/whatever

 

I'd rather not have airplanes, just airships or da vinci type helicopters. We can still have guns and all, but I think having a theme (Victorian/Da-vincan) would really make this game.

flobotst.jpg

Hegemony-Spain

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