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Dragon crossbow soon?


Anoobwith99defence

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Dragon crossbow would probably just be another item to unbalance the combat triangle.

 

cb triangle seems pretty good atm.

 

The you need to take another look at ranged because it is far more underpowered than melee or mage atm.

 

Dragon crossbow is something range needs to become part of the combat triangle again. (and if it fails like the hc i will will blow up Jagex ) :twisted:

 

I completely disagree. Ranged hasn't gotten any updates lately, but it's far from underpowered. Morrigan's weapons, dragonstone bolts, and handcannons are all heavy hitters. Ranged is still a big contender.

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Deflect prayers where a move on the right direcion with a 60% damage reduce you don't have to take much damage if you don't want to.

Same for soul split healing you for more damage you do, allowing less eating to have to take place

unforutatly most kids in pvp refuse to fight prayer/deflects, soul split, safers, anyone with better gear(barrows etc),turmoil or anyone not meeling with a whip or d scim(scary hand-cannon noob' or pvp weapon kid) and i have a feeling anything put into place to reduce damage or increase hp would either be far too exspensive (divine) or you will be labled a 'sad noob' for using these new features because they either take a small amount of questing or stops peoples ags's they spent bank on wrecking you.

The combat triangle isn't the problem the general whiny pkers are. Upsetting meele dominance will cause much nerd-rage

 

Hmm, you sound like one of those kids who doesn't actually PK but still thinks you know alot about it and the people who do PK.

Something constructive to say about that would be nice... Instead of a useless post to insult someone.

 

Dragon crossbow would probably just be another item to unbalance the combat triangle.

 

cb triangle seems pretty good atm.

 

The you need to take another look at ranged because it is far more underpowered than melee or mage atm.

 

Dragon crossbow is something range needs to become part of the combat triangle again. (and if it fails like the hc i will will blow up Jagex ) :twisted:

 

I completely disagree. Ranged hasn't gotten any updates lately, but it's far from underpowered. Morrigan's weapons, dragonstone bolts, and handcannons are all heavy hitters. Ranged is still a big contender.

 

This isn't directed at you but mainly the fact that you included a pvp item in the unbalanced combat triangle discussion which aren't used for pvm often with the exception of swh: A lot of people seem to judge the balancedness(ya that's right I just made up a word) of the combat triangle on just pvp... You gotta get past that and look at everything.

 

Just saying that pvp isn't the only place the combat triangle affects.

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Deflect prayers where a move on the right direcion with a 60% damage reduce you don't have to take much damage if you don't want to.

Same for soul split healing you for more damage you do, allowing less eating to have to take place

unforutatly most kids in pvp refuse to fight prayer/deflects, soul split, safers, anyone with better gear(barrows etc),turmoil or anyone not meeling with a whip or d scim(scary hand-cannon noob' or pvp weapon kid) and i have a feeling anything put into place to reduce damage or increase hp would either be far too exspensive (divine) or you will be labled a 'sad noob' for using these new features because they either take a small amount of questing or stops peoples ags's they spent bank on wrecking you.

The combat triangle isn't the problem the general whiny pkers are. Upsetting meele dominance will cause much nerd-rage

 

Hmm, you sound like one of those kids who doesn't actually PK but still thinks you know alot about it and the people who do PK.

Something constructive to say about that would be nice... Instead of a useless post to insult someone.

 

He's talking about stuff he doesn't understand. What more is there to do but insult the guy?

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Deflect prayers where a move on the right direcion with a 60% damage reduce you don't have to take much damage if you don't want to.

Same for soul split healing you for more damage you do, allowing less eating to have to take place

unforutatly most kids in pvp refuse to fight prayer/deflects, soul split, safers, anyone with better gear(barrows etc),turmoil or anyone not meeling with a whip or d scim(scary hand-cannon noob' or pvp weapon kid) and i have a feeling anything put into place to reduce damage or increase hp would either be far too exspensive (divine) or you will be labled a 'sad noob' for using these new features because they either take a small amount of questing or stops peoples ags's they spent bank on wrecking you.

The combat triangle isn't the problem the general whiny pkers are. Upsetting meele dominance will cause much nerd-rage

 

Hmm, you sound like one of those kids who doesn't actually PK but still thinks you know alot about it and the people who do PK.

Something constructive to say about that would be nice... Instead of a useless post to insult someone.

 

He's talking about stuff he doesn't understand. What more is there to do but insult the guy?

Maybe explain why you think he doesn't understand? Being an [wagon] doesn't get you anywhere tbh

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Deflect prayers where a move on the right direcion with a 60% damage reduce you don't have to take much damage if you don't want to.

Same for soul split healing you for more damage you do, allowing less eating to have to take place

unforutatly most kids in pvp refuse to fight prayer/deflects, soul split, safers, anyone with better gear(barrows etc),turmoil or anyone not meeling with a whip or d scim(scary hand-cannon noob' or pvp weapon kid) and i have a feeling anything put into place to reduce damage or increase hp would either be far too exspensive (divine) or you will be labled a 'sad noob' for using these new features because they either take a small amount of questing or stops peoples ags's they spent bank on wrecking you.

The combat triangle isn't the problem the general whiny pkers are. Upsetting meele dominance will cause much nerd-rage

 

Hmm, you sound like one of those kids who doesn't actually PK but still thinks you know alot about it and the people who do PK.

Something constructive to say about that would be nice... Instead of a useless post to insult someone.

 

He's talking about stuff he doesn't understand. What more is there to do but insult the guy?

Maybe explain why you think he doesn't understand? Being an [wagon] doesn't get you anywhere tbh

 

Then a swarm of non-PKers would descend upon me and begin chastising me for being a no-good dirty PKer. I think I'll stick with the insult. Good day sir.

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Deflect prayers where a move on the right direcion with a 60% damage reduce you don't have to take much damage if you don't want to.

Same for soul split healing you for more damage you do, allowing less eating to have to take place

unforutatly most kids in pvp refuse to fight prayer/deflects, soul split, safers, anyone with better gear(barrows etc),turmoil or anyone not meeling with a whip or d scim(scary hand-cannon noob' or pvp weapon kid) and i have a feeling anything put into place to reduce damage or increase hp would either be far too exspensive (divine) or you will be labled a 'sad noob' for using these new features because they either take a small amount of questing or stops peoples ags's they spent bank on wrecking you.

The combat triangle isn't the problem the general whiny pkers are. Upsetting meele dominance will cause much nerd-rage

 

Hmm, you sound like one of those kids who doesn't actually PK but still thinks you know alot about it and the people who do PK.

Something constructive to say about that would be nice... Instead of a useless post to insult someone.

 

He's talking about stuff he doesn't understand. What more is there to do but insult the guy?

Maybe explain why you think he doesn't understand? Being an [wagon] doesn't get you anywhere tbh

 

Then a swarm of non-PKers would descend upon me and begin chastising me for being a no-good dirty PKer. I think I'll stick with the insult. Good day sir.

Maybe you should just not post if you have nothing useful to say but think you do but yet you still won't say it. Seriously just say it the only people I've seen insult someone about a comment so far is you and I don't think you'll insult yourself.

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Deflect prayers where a move on the right direcion with a 60% damage reduce you don't have to take much damage if you don't want to.

Same for soul split healing you for more damage you do, allowing less eating to have to take place

unforutatly most kids in pvp refuse to fight prayer/deflects, soul split, safers, anyone with better gear(barrows etc),turmoil or anyone not meeling with a whip or d scim(scary hand-cannon noob' or pvp weapon kid) and i have a feeling anything put into place to reduce damage or increase hp would either be far too exspensive (divine) or you will be labled a 'sad noob' for using these new features because they either take a small amount of questing or stops peoples ags's they spent bank on wrecking you.

The combat triangle isn't the problem the general whiny pkers are. Upsetting meele dominance will cause much nerd-rage

 

Hmm, you sound like one of those kids who doesn't actually PK but still thinks you know alot about it and the people who do PK.

Actually I'm one of those kids who has pked over 1bil in NEW bh, has a main a range tank a claw pure a dfs pure and a mauler. I was pking (though not that much) even in classic with my iban Mage tank , I proberly have been pking before you started playing so I think I know what I'm talking about

I know what I'm talking about k?

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I hope it is about f2p pk balance, FoG gear is a start but it is still horribly unbalanced especially for mages.

 

We shouldnt really care about p2p pk balance, it is all about killing a guy within 10 seconds with all your best prayer and specs up. Coordination? Whats that.

(I admit that I dont pk now after turmoil is out....it is op)

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Dragon crossbow would probably just be another item to unbalance the combat triangle.

 

cb triangle seems pretty good atm.

 

The you need to take another look at ranged because it is far more underpowered than melee or mage atm.

 

Dragon crossbow is something range needs to become part of the combat triangle again. (and if it fails like the hc i will will blow up Jagex ) :twisted:

 

I obviously have or i wouldn't have said it, range is fine atm, if it was sooo underpowered why do so many people still use range for pvm activities?

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Dragon crossbow would probably just be another item to unbalance the combat triangle.

 

cb triangle seems pretty good atm.

 

The you need to take another look at ranged because it is far more underpowered than melee or mage atm.

 

Dragon crossbow is something range needs to become part of the combat triangle again. (and if it fails like the hc i will will blow up Jagex ) :twisted:

 

I obviously have or i wouldn't have said it, range is fine atm, if it was sooo underpowered why do so many people still use range for pvm activities?

 

Because you find a stafe spot and stay there until you're done/run out of arrows, have to bank. If you melee, you gotta bring food or other stuff. Let's face it, ranging without safespots sucks. I don't think that has ever been brought up.

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Range is fine as it is, dunno why is it considered underpowered. Actually I would consider range the most balanced out of all three styles. Melee has the highest single target DPS, mage has the best AOE/utuility, range has great single target dps and does decent AOE with chins.

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if you look at the content Q/A recently, jagex said that no new dragon items are coming until after new high lvl gear is released

 

By Jagex's standards I believe the SOL counted as a part of that.

No, it was the mages equivilent of a godsword. Hence it's 75 Magic/Attack requirement and usefullness.

 

3. Again, I can't really go into details on any potential updates, but, as ever, we always try to expand skills, so, for Magic, that could mean any of the things you've listed. We've just recently bought in an item to Magic to hopefully plug a gap that the godswords satisfy for melee, as well as adding high-end Slayer drops for each class.

^ from the content Q & A

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if you look at the content Q/A recently, jagex said that no new dragon items are coming until after new high lvl gear is released

 

By Jagex's standards I believe the SOL counted as a part of that.

No, it was the mages equivilent of a godsword. Hence it's 75 Magic/Attack requirement and usefullness.

 

Which would mean it's "high level" gear...

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It's not just SOL that rebalanced mage. It's:

 

+10%/+15% staff boosts

cheaper runes (eventually) due to double runes from runecrafting

mage pot / extreme mage damage boosts

soul split

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I have a feeling that they meant something much bigger for rebalancing the combat triangle than adding one expensive mage item :^_^:

not like all the high hitting melee weapons are cheap

Dds is 30k and can max in the 80+ pretty easy turmoil 99 str even in rune and no str gear 4 times quickly (and that's no extremes so in pvm extremes make it in the 100s

dark costs 1.5mil hits 80s once and slowly d bolts cost 10k ea and can't make it spec

sol maxes like 39 in pvp and costs 15mil+ for not much more you can get a bgs that can hit 55s and spec 60+

Check it out, huge amount of effort has gone into this massive mod!

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Dragon crossbow would probably just be another item to unbalance the combat triangle.

 

cb triangle seems pretty good atm.

 

The you need to take another look at ranged because it is far more underpowered than melee or mage atm.

 

Dragon crossbow is something range needs to become part of the combat triangle again. (and if it fails like the hc i will will blow up Jagex ) :twisted:

 

I obviously have or i wouldn't have said it, range is fine atm, if it was sooo underpowered why do so many people still use range for pvm activities?

 

Because you find a stafe spot and stay there until you're done/run out of arrows, have to bank. If you melee, you gotta bring food or other stuff. Let's face it, ranging without safespots sucks. I don't think that has ever been brought up.

 

you need to mage in safespots also, so face it range/mage/meele are quite equal atm. nice try :thumbup:

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Dragon crossbow would probably just be another item to unbalance the combat triangle.

 

cb triangle seems pretty good atm.

 

The you need to take another look at ranged because it is far more underpowered than melee or mage atm.

 

Dragon crossbow is something range needs to become part of the combat triangle again. (and if it fails like the hc i will will blow up Jagex ) :twisted:

 

I obviously have or i wouldn't have said it, range is fine atm, if it was sooo underpowered why do so many people still use range for pvm activities?

 

Because you find a stafe spot and stay there until you're done/run out of arrows, have to bank. If you melee, you gotta bring food or other stuff. Let's face it, ranging without safespots sucks. I don't think that has ever been brought up.

 

you need to mage in safespots also, so face it range/mage/meele are quite equal atm. nice try :thumbup:

 

Yes, but Mages can also freeze you. Rangers are entirely dependent on safe spots, at least as it relates to PVM and honestly, that's all I care about.

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*reply to quotes above - cba quoting myself*

 

"The you need to take another look at ranged because it is far more underpowered than melee or mage atm." NO, Just just NO.

*especially to the part above*

 

 

I think range really has enough things at the moment really.

It's more the magers they have forgotten about; but are slowly bringing them back into the fold. Mage takes forever to level really, I mean honestly who wants to sit there for 4 hours + doing 16 THOUSAND alchs to get from 70 - 75 mage? Or cast thousands upon thousands of spells to try and level whilst in PvM?

 

In PKing Mage is up there with range and melee. *Awaits people to tell him he's wrong* - But still. I've run about PvP worlds for the heck of it just annoying people with my dds and I've been owned as a target by people using Mage to freeze me, range to hurt me badly/even kill me. Mage where PvP is concerned is very powerful. But still, range is one of the most powerful things I've seen..... I've never PK'd before in my life really, and I thought I'd try it once, so I went to an F2P world and tried it out. Someone with 99 range and 45 defence in a deathmatch (or whatever they're called where you're not allowed to eat or pot), beat me with 99 defence and 75 attack and strength. I've then seen pictures of people like Bruno taking people out in a couple of hits using void and handcannons. Therefore ranged is very powerful when it comes to PvP already.

In PvM? People maging have no chance. It's such a mundane boring, costly, skill. Which is the exact reason why the SoL and BA trident were released. To try and give mages some help in PvM.

Also I've seen more 1 def 99 range pures than I'd ever want to see. Each one of them saying that defence is an obsolete skill as they can take it out too easy with the range.

 

Also the fact is that with range you can train so easily to 99, mage you can't. Rangers have what at their disposal? Knives on rapid - check. Cannon at daggs/anywhere else that's good exp - check. Chins - check. Range needs nothing else. Absolutely nothing. And just as a sign of that..... What boss monster do people consider the best and most powerful in GWD? None other than the Armadyal Guardian.... who surprise surprise uses range.

 

If Jagex release a Dragon Crossbow, in my opinion, it'll be both their and my time wasted because it'll just cause a skill to become even more over powerful. Range is something that needs to be left alone for a while now to try and re-address mage.

 

If you don't like it then go raise your melee stats.

 

And MHL, Range doesn't have to rely on safespots. It relys on equipment. If someone has Armadyal, Focus Sight (if slayer tasking)/Arma helm, Range Boots, Barrows Gloves, Fury, Accumulator or whatever the best thing in cape slot is, Archers Ring(i) and a DFS/Spirit Shield of any description then they're pretty well covered for damage from monsters. People choose to safespot. Then again, another way is that cannoning..... I turn off my auto retaliate whilst cannoning so all I get is ranged exp because I need it..... I have gone from 70 to 74 ranged so far using a cannon, it's easy, doesn't cost too much, and I've not had to safespot it.

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*reply to quotes above - cba quoting myself*

 

"The you need to take another look at ranged because it is far more underpowered than melee or mage atm." NO, Just just NO.

*especially to the part above*

 

 

I think range really has enough things at the moment really.

It's more the magers they have forgotten about; but are slowly bringing them back into the fold. Mage takes forever to level really, I mean honestly who wants to sit there for 4 hours + doing 16 THOUSAND alchs to get from 70 - 75 mage? Or cast thousands upon thousands of spells to try and level whilst in PvM?

 

In PKing Mage is up there with range and melee. *Awaits people to tell him he's wrong* - But still. I've run about PvP worlds for the heck of it just annoying people with my dds and I've been owned as a target by people using Mage to freeze me, range to hurt me badly/even kill me. Mage where PvP is concerned is very powerful. But still, range is one of the most powerful things I've seen..... I've never PK'd before in my life really, and I thought I'd try it once, so I went to an F2P world and tried it out. Someone with 99 range and 45 defence in a deathmatch (or whatever they're called where you're not allowed to eat or pot), beat me with 99 defence and 75 attack and strength. I've then seen pictures of people like Bruno taking people out in a couple of hits using void and handcannons. Therefore ranged is very powerful when it comes to PvP already.

In PvM? People maging have no chance. It's such a mundane boring, costly, skill. Which is the exact reason why the SoL and BA trident were released. To try and give mages some help in PvM.

Also I've seen more 1 def 99 range pures than I'd ever want to see. Each one of them saying that defence is an obsolete skill as they can take it out too easy with the range.

 

Also the fact is that with range you can train so easily to 99, mage you can't. Rangers have what at their disposal? Knives on rapid - check. Cannon at daggs/anywhere else that's good exp - check. Chins - check. Range needs nothing else. Absolutely nothing. And just as a sign of that..... What boss monster do people consider the best and most powerful in GWD? None other than the Armadyal Guardian.... who surprise surprise uses range.

 

If Jagex release a Dragon Crossbow, in my opinion, it'll be both their and my time wasted because it'll just cause a skill to become even more over powerful. Range is something that needs to be left alone for a while now to try and re-address mage.

 

If you don't like it then go raise your melee stats.

 

And MHL, Range doesn't have to rely on safespots. It relys on equipment. If someone has Armadyal, Focus Sight (if slayer tasking)/Arma helm, Range Boots, Barrows Gloves, Fury, Accumulator or whatever the best thing in cape slot is, Archers Ring(i) and a DFS/Spirit Shield of any description then they're pretty well covered for damage from monsters. People choose to safespot. Then again, another way is that cannoning..... I turn off my auto retaliate whilst cannoning so all I get is ranged exp because I need it..... I have gone from 70 to 74 ranged so far using a cannon, it's easy, doesn't cost too much, and I've not had to safespot it.

I just hope you know that underpowered/overpowered has nothing to do with how slow or costly a skill is to train....... There goes 75% of your argument right there.

 

Open these two links in different tabs and compare the defensive stats: Range gear and Mage gear

It's not much of a difference at all in defensive stats.

 

btw the fact that armadyl is (in some people's opinion) the hardest boss in gwd and uses range doesn't mean anything because well last time I checked kree wasn't a player....

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*reply to quotes above - cba quoting myself*

 

"The you need to take another look at ranged because it is far more underpowered than melee or mage atm." NO, Just just NO.

*especially to the part above*

 

 

I think range really has enough things at the moment really.

It's more the magers they have forgotten about; but are slowly bringing them back into the fold. Mage takes forever to level really, I mean honestly who wants to sit there for 4 hours + doing 16 THOUSAND alchs to get from 70 - 75 mage? Or cast thousands upon thousands of spells to try and level whilst in PvM?

 

In PKing Mage is up there with range and melee. *Awaits people to tell him he's wrong* - But still. I've run about PvP worlds for the heck of it just annoying people with my dds and I've been owned as a target by people using Mage to freeze me, range to hurt me badly/even kill me. Mage where PvP is concerned is very powerful. But still, range is one of the most powerful things I've seen..... I've never PK'd before in my life really, and I thought I'd try it once, so I went to an F2P world and tried it out. Someone with 99 range and 45 defence in a deathmatch (or whatever they're called where you're not allowed to eat or pot), beat me with 99 defence and 75 attack and strength. I've then seen pictures of people like Bruno taking people out in a couple of hits using void and handcannons. Therefore ranged is very powerful when it comes to PvP already.

In PvM? People maging have no chance. It's such a mundane boring, costly, skill. Which is the exact reason why the SoL and BA trident were released. To try and give mages some help in PvM.

Also I've seen more 1 def 99 range pures than I'd ever want to see. Each one of them saying that defence is an obsolete skill as they can take it out too easy with the range.

 

Also the fact is that with range you can train so easily to 99, mage you can't. Rangers have what at their disposal? Knives on rapid - check. Cannon at daggs/anywhere else that's good exp - check. Chins - check. Range needs nothing else. Absolutely nothing. And just as a sign of that..... What boss monster do people consider the best and most powerful in GWD? None other than the Armadyal Guardian.... who surprise surprise uses range.

 

If Jagex release a Dragon Crossbow, in my opinion, it'll be both their and my time wasted because it'll just cause a skill to become even more over powerful. Range is something that needs to be left alone for a while now to try and re-address mage.

 

If you don't like it then go raise your melee stats.

 

And MHL, Range doesn't have to rely on safespots. It relys on equipment. If someone has Armadyal, Focus Sight (if slayer tasking)/Arma helm, Range Boots, Barrows Gloves, Fury, Accumulator or whatever the best thing in cape slot is, Archers Ring(i) and a DFS/Spirit Shield of any description then they're pretty well covered for damage from monsters. People choose to safespot. Then again, another way is that cannoning..... I turn off my auto retaliate whilst cannoning so all I get is ranged exp because I need it..... I have gone from 70 to 74 ranged so far using a cannon, it's easy, doesn't cost too much, and I've not had to safespot it.

I just hope you know that underpowered/overpowered has nothing to do with how slow or costly a skill is to train....... There goes 75% of your argument right there.

 

Open these two links in different tabs and compare the defensive stats: Range gear and Mage gear

It's not much of a difference at all in defensive stats.

 

btw the fact that armadyl is (in some people's opinion) the hardest boss in gwd and uses range doesn't mean anything because well last time I checked kree wasn't a player....

nvm excuse my fail

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*reply to quotes above - cba quoting myself*

 

"The you need to take another look at ranged because it is far more underpowered than melee or mage atm." NO, Just just NO.

*especially to the part above*

 

 

I think range really has enough things at the moment really.

It's more the magers they have forgotten about; but are slowly bringing them back into the fold. Mage takes forever to level really, I mean honestly who wants to sit there for 4 hours + doing 16 THOUSAND alchs to get from 70 - 75 mage? Or cast thousands upon thousands of spells to try and level whilst in PvM?

 

In PKing Mage is up there with range and melee. *Awaits people to tell him he's wrong* - But still. I've run about PvP worlds for the heck of it just annoying people with my dds and I've been owned as a target by people using Mage to freeze me, range to hurt me badly/even kill me. Mage where PvP is concerned is very powerful. But still, range is one of the most powerful things I've seen..... I've never PK'd before in my life really, and I thought I'd try it once, so I went to an F2P world and tried it out. Someone with 99 range and 45 defence in a deathmatch (or whatever they're called where you're not allowed to eat or pot), beat me with 99 defence and 75 attack and strength. I've then seen pictures of people like Bruno taking people out in a couple of hits using void and handcannons. Therefore ranged is very powerful when it comes to PvP already.

In PvM? People maging have no chance. It's such a mundane boring, costly, skill. Which is the exact reason why the SoL and BA trident were released. To try and give mages some help in PvM.

Also I've seen more 1 def 99 range pures than I'd ever want to see. Each one of them saying that defence is an obsolete skill as they can take it out too easy with the range.

 

Also the fact is that with range you can train so easily to 99, mage you can't. Rangers have what at their disposal? Knives on rapid - check. Cannon at daggs/anywhere else that's good exp - check. Chins - check. Range needs nothing else. Absolutely nothing. And just as a sign of that..... What boss monster do people consider the best and most powerful in GWD? None other than the Armadyal Guardian.... who surprise surprise uses range.

 

If Jagex release a Dragon Crossbow, in my opinion, it'll be both their and my time wasted because it'll just cause a skill to become even more over powerful. Range is something that needs to be left alone for a while now to try and re-address mage.

 

If you don't like it then go raise your melee stats.

 

And MHL, Range doesn't have to rely on safespots. It relys on equipment. If someone has Armadyal, Focus Sight (if slayer tasking)/Arma helm, Range Boots, Barrows Gloves, Fury, Accumulator or whatever the best thing in cape slot is, Archers Ring(i) and a DFS/Spirit Shield of any description then they're pretty well covered for damage from monsters. People choose to safespot. Then again, another way is that cannoning..... I turn off my auto retaliate whilst cannoning so all I get is ranged exp because I need it..... I have gone from 70 to 74 ranged so far using a cannon, it's easy, doesn't cost too much, and I've not had to safespot it.

I just hope you know that underpowered/overpowered has nothing to do with how slow or costly a skill is to train....... There goes 75% of your argument right there.

 

Open these two links in different tabs and compare the defensive stats: Range gear and Mage gear

It's not much of a difference at all in defensive stats.

 

btw the fact that armadyl is (in some people's opinion) the hardest boss in gwd and uses range doesn't mean anything because well last time I checked kree wasn't a player....

 

 

Yes I do know that being under and overpowered have nothing to do with how slow etc it is. If you read my post you'd see that I was merely illustrating why Rangers should not get something new when they have so many different methods of training and killing open to them, especially over powered forms; whereas mages don't. Maybe you didn't read it thoroughly enough, or my points got lost in transition, I don't know. But still. I also based my arguement around what I quoted above with one guy saying that range is extremely underpowered.

 

And unfortunately the links opened with blank setups. Tell me what your setups consisted of and I'll take a look.

 

And no Kree isn't a player, it's merely a fact showing how something using range can be extremely powerful. Also the fact that you have to use range to kill it should speak volumes too.

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Reacting impulsively and saying what's on your mind feels oh so good.. for a little, until you realize you just started WWIII.


2672nd person to reach 2496 total.
Thanks to Wicked for the awesome siggy :D

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*reply to quotes above - cba quoting myself*

 

"The you need to take another look at ranged because it is far more underpowered than melee or mage atm." NO, Just just NO.

*especially to the part above*

 

 

I think range really has enough things at the moment really.

It's more the magers they have forgotten about; but are slowly bringing them back into the fold. Mage takes forever to level really, I mean honestly who wants to sit there for 4 hours + doing 16 THOUSAND alchs to get from 70 - 75 mage? Or cast thousands upon thousands of spells to try and level whilst in PvM?

 

In PKing Mage is up there with range and melee. *Awaits people to tell him he's wrong* - But still. I've run about PvP worlds for the heck of it just annoying people with my dds and I've been owned as a target by people using Mage to freeze me, range to hurt me badly/even kill me. Mage where PvP is concerned is very powerful. But still, range is one of the most powerful things I've seen..... I've never PK'd before in my life really, and I thought I'd try it once, so I went to an F2P world and tried it out. Someone with 99 range and 45 defence in a deathmatch (or whatever they're called where you're not allowed to eat or pot), beat me with 99 defence and 75 attack and strength. I've then seen pictures of people like Bruno taking people out in a couple of hits using void and handcannons. Therefore ranged is very powerful when it comes to PvP already.

In PvM? People maging have no chance. It's such a mundane boring, costly, skill. Which is the exact reason why the SoL and BA trident were released. To try and give mages some help in PvM.

Also I've seen more 1 def 99 range pures than I'd ever want to see. Each one of them saying that defence is an obsolete skill as they can take it out too easy with the range.

 

Also the fact is that with range you can train so easily to 99, mage you can't. Rangers have what at their disposal? Knives on rapid - check. Cannon at daggs/anywhere else that's good exp - check. Chins - check. Range needs nothing else. Absolutely nothing. And just as a sign of that..... What boss monster do people consider the best and most powerful in GWD? None other than the Armadyal Guardian.... who surprise surprise uses range.

 

If Jagex release a Dragon Crossbow, in my opinion, it'll be both their and my time wasted because it'll just cause a skill to become even more over powerful. Range is something that needs to be left alone for a while now to try and re-address mage.

 

If you don't like it then go raise your melee stats.

 

And MHL, Range doesn't have to rely on safespots. It relys on equipment. If someone has Armadyal, Focus Sight (if slayer tasking)/Arma helm, Range Boots, Barrows Gloves, Fury, Accumulator or whatever the best thing in cape slot is, Archers Ring(i) and a DFS/Spirit Shield of any description then they're pretty well covered for damage from monsters. People choose to safespot. Then again, another way is that cannoning..... I turn off my auto retaliate whilst cannoning so all I get is ranged exp because I need it..... I have gone from 70 to 74 ranged so far using a cannon, it's easy, doesn't cost too much, and I've not had to safespot it.

I just hope you know that underpowered/overpowered has nothing to do with how slow or costly a skill is to train....... There goes 75% of your argument right there.

 

Open these two links in different tabs and compare the defensive stats: Range gear and Mage gear

It's not much of a difference at all in defensive stats.

 

btw the fact that armadyl is (in some people's opinion) the hardest boss in gwd and uses range doesn't mean anything because well last time I checked kree wasn't a player....

 

 

Yes I do know that being under and overpowered have nothing to do with how slow etc it is. If you read my post you'd see that I was merely illustrating why Rangers should not get something new when they have so many different methods of training and killing open to them, especially over powered forms; whereas mages don't. Maybe you didn't read it thoroughly enough, or my points got lost in transition, I don't know. But still. I also based my arguement around what I quoted above with one guy saying that range is extremely underpowered.

 

And unfortunately the links opened with blank setups. Tell me what your setups consisted of and I'll take a look.

 

And no Kree isn't a player, it's merely a fact showing how something using range can be extremely powerful. Also the fact that you have to use range to kill it should speak volumes too.

This thread has nothing to do with whether or not range deserves a new weapon.

 

Well that's annoying <_< It was this:

Range set up:

Helm- Arma

Necklace- fury

Plate- arma

Legs- arma

Boots- ranger

Gloves- barrows

Cape- accumulator

Ring- acrher(i)

Weapon- rune crossbow

Shield- dragonfire shield

 

Mage set up:

Helm- Ahrims

Necklace- fury

Plate- ahrim

Legs- ahrim

Boots- infinity

Gloves- barrows

Cape- god cape

Ring- seers(i)

Weapon- Staff of light

Shield- dragonfire shield

 

I still think we shouldn't involve npcs in the topic of underpowered/overpowered styles of attacks. The thing is kree's weak to range if kree was weak to mage then we'd have to use mage to kill it. That's just the way jagex made it idk why but it is. Maybe they'll make a boss that's weak to mage and strong against range and melee (DKS Rex)

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*reply to quotes above - cba quoting myself*

 

"The you need to take another look at ranged because it is far more underpowered than melee or mage atm." NO, Just just NO.

*especially to the part above*

 

 

I think range really has enough things at the moment really.

It's more the magers they have forgotten about; but are slowly bringing them back into the fold. Mage takes forever to level really, I mean honestly who wants to sit there for 4 hours + doing 16 THOUSAND alchs to get from 70 - 75 mage? Or cast thousands upon thousands of spells to try and level whilst in PvM?

 

In PKing Mage is up there with range and melee. *Awaits people to tell him he's wrong* - But still. I've run about PvP worlds for the heck of it just annoying people with my dds and I've been owned as a target by people using Mage to freeze me, range to hurt me badly/even kill me. Mage where PvP is concerned is very powerful. But still, range is one of the most powerful things I've seen..... I've never PK'd before in my life really, and I thought I'd try it once, so I went to an F2P world and tried it out. Someone with 99 range and 45 defence in a deathmatch (or whatever they're called where you're not allowed to eat or pot), beat me with 99 defence and 75 attack and strength. I've then seen pictures of people like Bruno taking people out in a couple of hits using void and handcannons. Therefore ranged is very powerful when it comes to PvP already.

In PvM? People maging have no chance. It's such a mundane boring, costly, skill. Which is the exact reason why the SoL and BA trident were released. To try and give mages some help in PvM.

Also I've seen more 1 def 99 range pures than I'd ever want to see. Each one of them saying that defence is an obsolete skill as they can take it out too easy with the range.

 

Also the fact is that with range you can train so easily to 99, mage you can't. Rangers have what at their disposal? Knives on rapid - check. Cannon at daggs/anywhere else that's good exp - check. Chins - check. Range needs nothing else. Absolutely nothing. And just as a sign of that..... What boss monster do people consider the best and most powerful in GWD? None other than the Armadyal Guardian.... who surprise surprise uses range.

 

If Jagex release a Dragon Crossbow, in my opinion, it'll be both their and my time wasted because it'll just cause a skill to become even more over powerful. Range is something that needs to be left alone for a while now to try and re-address mage.

 

If you don't like it then go raise your melee stats.

 

And MHL, Range doesn't have to rely on safespots. It relys on equipment. If someone has Armadyal, Focus Sight (if slayer tasking)/Arma helm, Range Boots, Barrows Gloves, Fury, Accumulator or whatever the best thing in cape slot is, Archers Ring(i) and a DFS/Spirit Shield of any description then they're pretty well covered for damage from monsters. People choose to safespot. Then again, another way is that cannoning..... I turn off my auto retaliate whilst cannoning so all I get is ranged exp because I need it..... I have gone from 70 to 74 ranged so far using a cannon, it's easy, doesn't cost too much, and I've not had to safespot it.

I just hope you know that underpowered/overpowered has nothing to do with how slow or costly a skill is to train....... There goes 75% of your argument right there.

 

Open these two links in different tabs and compare the defensive stats: Range gear and Mage gear

It's not much of a difference at all in defensive stats.

 

btw the fact that armadyl is (in some people's opinion) the hardest boss in gwd and uses range doesn't mean anything because well last time I checked kree wasn't a player....

 

 

Yes I do know that being under and overpowered have nothing to do with how slow etc it is. If you read my post you'd see that I was merely illustrating why Rangers should not get something new when they have so many different methods of training and killing open to them, especially over powered forms; whereas mages don't. Maybe you didn't read it thoroughly enough, or my points got lost in transition, I don't know. But still. I also based my arguement around what I quoted above with one guy saying that range is extremely underpowered.

 

And unfortunately the links opened with blank setups. Tell me what your setups consisted of and I'll take a look.

 

And no Kree isn't a player, it's merely a fact showing how something using range can be extremely powerful. Also the fact that you have to use range to kill it should speak volumes too.

This thread has nothing to do with whether or not range deserves a new weapon.

 

Well that's annoying <_< It was this:

Range set up:

Helm- Arma

Necklace- fury

Plate- arma

Legs- arma

Boots- ranger

Gloves- barrows

Cape- accumulator

Ring- acrher(i)

Weapon- rune crossbow

Shield- dragonfire shield

 

Mage set up:

Helm- Ahrims

Necklace- fury

Plate- ahrim

Legs- ahrim

Boots- infinity

Gloves- barrows

Cape- god cape

Ring- seers(i)

Weapon- Staff of light

Shield- dragonfire shield

 

I still think we shouldn't involve npcs in the topic of underpowered/overpowered styles of attacks. The thing is kree's weak to range if kree was weak to mage then we'd have to use mage to kill it. That's just the way jagex made it idk why but it is. Maybe they'll make a boss that's weak to mage and strong against range and melee (DKS Rex)

Or they could at least lower the stupidly high magic defence of some of our current bosses.

Why does a giant ourg in metal armor with no magical ability have that much defence?

yaay_1_def.png

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