Yes, it's supposed to be questing. the intelligent reader understands i see
^ A few spelling errors need to be fixed, and the name of the slayer monster corrected, but that should be put into the Times next to the first article ASAP.
Just a few things I'm wondering about:
The release of Sorceress Garden warranted little complaint and the recent release of Nomads Requiem was hardly debated either, even though this was the ultimate integration of boss fighting and question on the highest level.
Is that a typo in the last bit? I can't quite make out what the last clause means, perhaps the word intended was questing. Also, Nomad's Requiem was highly debated, with many people complaining that the final battle required too many supplies and attempts for the majority. It seems to fit in with the staff of light uproar more than oppose it. Otherwise, excellent points about the past and how the release itself of the fire cape as well as clicking minigames went well.
Jagex learns from its past mistakes, and so the staff of light is to be accessible to many, it is not to be another item ready for manipulation by merchanting clans. The limitation of the fire cape amongst those with 93 slayer or more was something Jagex did not foresee in strangling the already bottle-necked supply of light staves.
I don't actually think the fire cape has much to do with this problem. The main limitation in accessibility is the fact that ice strykewyrms cannot be killed without a slayer task. This was an important update for slayers, but it does not make the staff of light nearly as accessible as the Amulet of Ranging; on the day of release, Aquanites were packed with approximately six times as many people as were needed to kill all the spawns on every world at max efficiency.
Also, merchanting clans have relatively little to do with accessibility; the staff of light WILL go up, and it WILL crash, as combat magic finds increasingly fewer uses; non-combat methods of training magic are vastly superior, and melee has found ways to kill every monster several times faster than magic can. Even with the fire cape requirement, 93 slayer is now a goal for almost everyone with good combat skills, and with the staff of light being a much more common drop than sigils in terms of possible kills per day (even with the task requirement - the confirmed drop rate places about one staff drop for every other task) and less useful than spirit shields, it will never be harder to find than even arcane and spectral spirit shields.
Nomad's requiem did not lead to an accessabillity debate, which it should have, which is the founding argument. The complaints were rants, not progressive directed posts in the same way seen with the staff of light.
Knowing more than 30 93+ slayers, only about half of them have firecapes. I can assure you the firecape requirement is a very limiting factor. That may surprise you, just as it seems to have surprised jagex.
Merchanting has all to do with the usability of the item: if it becomes too expensive, it becomes a merchanting item, and these are horded, flipped and manipulated by merchants as individuals, teams and clans. Therefore their accessability is limited with increased rarity. Obvisouly it will never be harder than spirit shields, but the position may resemble other rare items, such as santa hats, that have had a mysterious rise for little reason, leading those who have them to hold on to them more, thus restricing supply and diminishing Santa's impact on the game.