All_Is_Great Posted March 7, 2010 Share Posted March 7, 2010 Do the exp rates lower in intervals of 1 hour? Or are the numbers the average exp rate in over 1 hour? Link to comment Share on other sites More sharing options...
ham100000001 Posted March 7, 2010 Share Posted March 7, 2010 Do the exp rates lower in intervals of 1 hour? Or are the numbers the average exp rate in over 1 hour?Average. The multiplier lowers every minute. Link to comment Share on other sites More sharing options...
Robert_R Posted March 7, 2010 Share Posted March 7, 2010 Ok if it's average does that chart above show average xp in each hour or the xp at the start of the hour? Link to comment Share on other sites More sharing options...
atronic92 Posted March 7, 2010 Share Posted March 7, 2010 Ok if it's average does that chart above show average xp in each hour or the xp at the start of the hour?It's the average multiplier in each hour. "We will certainly not be gaining money or members with this update. Instead, we are doing this for the good of the game, which is as dear to our hearts as it is to you."- JAGEX, December 13, 2007 Link to comment Share on other sites More sharing options...
Robert_R Posted March 7, 2010 Share Posted March 7, 2010 Ok if it's average does that chart above show average xp in each hour or the xp at the start of the hour?It's the average multiplier in each hour.Cool, thanks that should help me plan. Link to comment Share on other sites More sharing options...
Drakrono Posted March 7, 2010 Share Posted March 7, 2010 Would it be better so start off training herblore and get the best multiplier then or to start off with summoning? All opinions appreciated :D (Btw: I survived Calc III, am currently in Differential Equations, and I still can't integrate that function, LOL) Link to comment Share on other sites More sharing options...
finalheaven Posted March 7, 2010 Share Posted March 7, 2010 thanks this gonna be usefull :) Link to comment Share on other sites More sharing options...
yurpsie Posted March 7, 2010 Share Posted March 7, 2010 I did integration in highschool when I was 15 Link to comment Share on other sites More sharing options...
1230abcz Posted March 7, 2010 Share Posted March 7, 2010 Would it be better so start off training herblore and get the best multiplier then or to start off with summoning? All opinions appreciated :D (Btw: I survived Calc III, am currently in Differential Equations, and I still can't integrate that function, LOL) Lol, all you have to do is expand and then distribute the integrand. I've literally handicapped myself by using the TI-89 throughout high school calculus, and I can still do that in my head. I did integration in highschool when I was 15 That [cabbage] is so cash. Link to comment Share on other sites More sharing options...
Great_one Posted March 7, 2010 Share Posted March 7, 2010 Would it be better so start off training herblore and get the best multiplier then or to start off with summoning? All opinions appreciated :D (Btw: I survived Calc III, am currently in Differential Equations, and I still can't integrate that function, LOL)well i plan to use my blue charms all up first, then switching right into herb at cw for the next 4 hours or so, then using my crimson charms-green-gold and so on Link to comment Share on other sites More sharing options...
Dullmage Posted March 8, 2010 Share Posted March 8, 2010 I don't understand the math, but according to the Twitter:@Mr_Dominati0n The change in Xp you will receive will be ever hour, so the decline will be a series of 'steps' rather than a curve. Mod Ajd So if your a noob at math, like me, just plug in every possible hour (0-10) and you can find the mulitplier for each. Just add up all the multipliers from your starting hour to your ending hour and divide by number of hours to find average multipliers for that time. Link to comment Share on other sites More sharing options...
Peronix Posted March 8, 2010 Share Posted March 8, 2010 Huh? That's not what Mod Fnord said. The calculation of the multiplier will be done every time XP is awarded at the moment it is awarded. It is calculated on a per minute rate if that helps. (So 1 hour 15 minutes has a different value that 1hr 16 minutes). Link to comment Share on other sites More sharing options...
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