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Nex. What is this fracture tech?

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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It is AWESOME! That's what it is. It plays to my advantages, nullifies a disadvantage, and BLOWS STUFF UP!

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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identifying_wood.jpg

 

This is for you.

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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If my Kademi have a reflective, polished material available on hand then that's completely accurate Dungeonal. Only in space, and moving at armour-piercing velocity.

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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You're all!!

insanity-wood.jpg

INSANE!

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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And they do have them, I just didn't put them on the land version of the layout, I will be making a (very crude) layout in a while. Note, for obivous reasons I will make the central tower as separate map that displays the floor separation and instead use a colour displaying where it is on the city map.

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@TheMather1

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Cityabove.png

Grren is housing, yellow is research, red is drone platform facilities, dark green are grounding stations for power surges (like lightning) and blue is shield generators.

 

Cityunder.png

White is propulsion.

 

Citytower.png

Purple is jumper bay, blue is the command center and the gate room (jumper bay and gate room are connected), yellow is power redistribution and contains hubs for attaching power sources (note that the entire exterior of the ship is covered with the researched solar generation hull) and green is the location of the chair which controls ship functions like propulsion and weapons.

FaladorTavern-2.png

TheMather1.jpg

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@TheMather1

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Right, so giant, expensive ships which will hit you incredibly hard if one is destroyed, if not economically cripple you.

 

Have you ever heard of the phrase "Don't put all your eggs in one basket" Mather?

 

Also, that tower at the centre, y'know, the one which controls pretty much everything else on the ship... It seems like an easy target if you ask me. As they say, cut off the head and the body soon dies.

 

Unless we're talking about cockroaches. They can live without a head.

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The entire point is that they are too defended to be easiley destroyed, the entire thing can submerge itself in several kilometers deep oceans, it's shield is strong enough to survive a coronal mass ejection the shield can also be made into a cloak. When you put enough effort into something then the price may even be shadowed by the quality. Anyways they are not warships, they are collonies, imagine it as a mobile fort, even though it is strong and usefull you don't move it into the heat of battle, you move it somewhere you want to colonize and then defend it.

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whatever you say is wrong ross because mather designed it so that it CANNOT BE DESTROYED BY MORTAL BULLETS and its DEFINITELY THE STRONGEST SHIP IN THE GAME i guess there is NOTHING WE CAN DO

 

how could it possibly be a bad idea!!!

'Tis I, 'tis Vindice, 'tis I!

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Yupyup.

 

Mather, remember, it may be based on Stargate tech, but it is not stargate tech. Archi decides how strong your shields are, and how much pressure it can withstand, and how well it can cloak itself.

 

I'm pretty sure that tower is a big glaring weak point saying "HIT ME". It's like a boss from a game, desplaying it's weak point for all to see.

 

And dungeon, I'm telling him this because I don't want it to be easy. Theres no fun without challenge, and that thing looks like it would be easy for near anyone to take out with a little thinking on their part.

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Again it is an defencive structure, it is not supposed to be invinsible. If one large ship attacks then it and the jumpers can fight it of, if war breaks out it will hide while other ships fight then strike the final blow once the enemy is weakened.

That's how the Lantians did it, that's how the Atlantis Expedition did it, that was what the Asurans tried and 2/3 wars survived isn't a bad number.

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TheMather1.jpg

Twitter:

@TheMather1

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