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Erm, uh... Fix'd?

 

EDIT: Wow... did no one see that but me?

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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I saw it.

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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The giant wall of text that crashed IE whenever you tried to look at it? The eternally repeating link to the planet Padua?

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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My post editor spazzed and created a textwall longer than the Tholtig-induced obituaries. :blink:

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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It tends to take about an hour to do half a line...more if I am distracted.

So I could do it in just a few days...Its the incentive I am having trouble with, so I would say 10 days or so.

Well I knew you wouldn't agree. I know how you hate facing facts.

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I think it's a fine idea to be honest. I don't mind, so long as I get Jasonorrow.

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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You sure you don't want the 120 newton planet Rocco?

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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I don't think I can make a scientifically plausible sentient race.

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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Damn, there goes my plan to build a replica of the World of Goo. :rolleyes:

 

I'm not sure, actually, what traits I would like. Is out-of-ship survival in space possible? :thumbsup:

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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Without aide, it is probably impossible unless you enter some sort of hibination when you have a lack of something, but then you'd just open yourself up to an easy disadvantage.

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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Your race could have evolved on a low gravity world(there are alot of them) with no or little atomsphere(again alot of them), on a cold planet(Fair few of them).

 

Thus would not need to breath/breath often, would be used to low pressure so wouldn't explode, and wouldn't freeze.

 

That or be a Silicon or Boron based lifeform.

Question as to why you would want that though?

Well I knew you wouldn't agree. I know how you hate facing facts.

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No clue. :thumbup:

 

But let's see, Jasonorrow is about 40 newtons, 40-something degrees celcius, with a... Carbon Dioxide, I think... atmosphere. Would need something that can thrive in such an environment but still have plausible advantages for space travel.

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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Hmmmm...So something that thrives between 0 and 300 Kelvins, can breath Carbon Dioxide and hold its breath for weeks at a time, and survives extremely high pressure and extremely low pressure...

 

I think you might be stuck there.

Alternatively your race was stranded on this planet inside a dome and built it's settlements over the last X number of years. Explaining why your race is totally different from one you would expect to have evolved there.

Well I knew you wouldn't agree. I know how you hate facing facts.

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Hmmmm...So something that thrives between 0 and 300 Kelvins, can breath Carbon Dioxide and hold its breath for weeks at a time, and survives extremely high pressure and extremely low pressure...

 

I think you might be stuck there.

Alternatively your race was stranded on this planet inside a dome and built it's settlements over the last X number of years. Explaining why your race is totally different from one you would expect to have evolved there.

Err, Archi? The space survival thing was a joke. I meant, just surviving with the atmosphere of Jasonorrow, and benefits that could come from that.

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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Is protection from lasers not enough?

 

I suppose any race which evolved to breathe CO2 would be well suited to industrial life...although since Oxygen is so rare it could be that Industy is a very specialised form.

Agriculture would be very different, since Photosythesis is right out...and Thermo Sythesis would be limited to the areas around hotspots.

Probably used to not seeing the sun, so the depths of space wouldn't bother them so much...however they would be less inclined to explore anyway since they rarely, if every see anything beyond their sky.

Probably quite isolationist so would suffer xenophobia to some extent....

Would be fairly short, given the gravity of the planet. Things are generally more compact.

 

Sorry, tired and trying to keep an eye on dinner.

Well I knew you wouldn't agree. I know how you hate facing facts.

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Ok, after talking to people, and my shocklingly small amount of progress I have decided to quarter the map and run with that instead.

So map is now completed, please feel free to browse the rest of the map, choose a home system and a race to go with it.

 

http://users.aber.ac.uk/lug9/delta_v/

 

Game won't start for a while(week probably) yet, so feel free to ask questions.

And remember, make your race POWERFUL! Be Overpowered if you want, I will trim your race back if I think that mind controlling planets is too powerful...but be creative.

 

 

A word on resources and economy:

 

Unlike recent Hegemony games, there is no reset date for your budget.

Each planet has a set number of resources(Which replenishes itself yearly)

To harvest that number of resources you need that number of houses.

 

Now, resources are resources, not cash.

To generate cash you sell resources to your consumer industries for a sum of money...the more you sell, the less you get paid per resource.

 

Cash and resources combine to produce ships, houses, spaceports and whatever else you need to build.

(This game is unbalanced...if you have enslaved another empire, or your own, or are communist, or have announced martial law, or whatever I deem to work... then you don't have to pay cash, there are some disadvantages, probably, and good advantages with other systems...but the game is not designed to be fair...)

 

 

 

The most common resource, found on all planets, is Earthex...which is basically all the elements on the periodic table, joined into one resource...as such it can be used for most things.

 

 

The other 37 resources can only be generated within specific temperature bands.

For example Fissium can only be generated on planets which have a temperature between 488 and 511 Kelvin.

In the early game these resources give you a discrete boost in one area...Example, Fissium is 300% more effective at producing Nuclear Energy than Earthex.

Later on these boosts can be increased in all sorts of ways.

 

These 37 resources can be combined to produce an insanely large number of combinations or can be broken down into different constituent elements.(Which takes time to do)

 

Now... As the game progresses ship design will get more complicated because of this....Since building part of a ship out of this material, part of it out of that, and then another bit out of another...is complicated.

 

But this game is designed to GROW, not start uber complicated and expect you to live with it...hence why Earthex is so universal.

 

 

 

Anyway, since one planet will only be able to produce (at max) 4 different resources, trade will be an important part of the game...so be prepared to organise trade deals, or fight wars, or go without.

 

 

 

Anyway, you won't find out the resources(aside from Fissium) until you are actually playing the game...just letting you know that they exist and that budget resets will not be part of the game.

Well I knew you wouldn't agree. I know how you hate facing facts.

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Lichtens.

 

Also coming up with fluff later. :thumbup:

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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That's why I'm making them biologically immune to most viruses which aren't designed to specifically harm them (or evolved to harm them). I'll work something out.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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