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High level Slaying


jettrider

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I have a couple questions about training Slayer while already having the relevant stats maxed. I am 92 Slayer, but familiar with how Ice Strykewyrms work.

 

First, you need to know my priorities. My #1 priority is effigies (used on RC). A close second is Slayer experience (obviously I'd rather kill Frost Dragons or TDs for effigies than Slayer monsters after 99). Third is profitability/enjoyment (drops), I value time at about 3.5m per hour, though I do not really need any cash, I can always use more. I do not value charms at all since I'm not going for exp past 99; I always pick up blues, and I pick up crimsons if the monster is primarily a crimson dropper.

 

I have all chaotic weapons, 99 herblore (I have around 2.6k overloads, but would prefer to use extremes since I don't want exp past 99), I cannon everything I can, etc. Having fun comes first but I generally try to use the best methods.

 

I need help because I've only gained 2 Slayer levels over the past 2-3 years and don't have a lot of the experience needed to make these decisions. I've seen lots of material but I can never find a truly huge compilation to see effigy drop rates.

 

Critique my tasklist:

 

Always do

Aberrant Spectres

Black Demons

Black Dragons

Bloodvelds

Blue Dragons

Dagannoths

Dark Beasts

Hellhounds

Ice Strykewyrms

Iron Dragons

Mithril Dragons

Steel Dragons

Suqah

 

 

Questionable

 

Abyssal Demons - average/low effigies, average exp, decent profit

Nechryael - Not one of the fast cannon tasks, average effigies, and mediocre profit. Are these still worth doing?

Terror Dogs - Not good for effigies or exp, but a short task. Will I need the points to skip all these other tasks?

Tzhaar - I like doing these, though they're not great experience or profit, but I've seen some conflicting numbers for their effigy droprate. Can anyone give me a better approximation? (The high level forum list has a very low droprate which probably includes Jad tasks, and a friend has a seemingly high droprate)

Waterfiends - I am perfectly willing to block these since I don't care about charms. However, I do have a Chaotic Maul and Steel Titan, and I've seen conflicting exp rates. I seem to be assigned these a lot, so blocking would be very appealing, but what are some good exp rates?

 

Blocked/Cancelled

(Aquanites)

Desert Strykewyrms

Dust Devils

Fire Giants

Gargoyles

Greater Demons

Jungle Strykewyrms

Kalphites

Living Rock Creatures

Skeletal Wyverns

Spiritual Mages

Warped Tortoises

 

 

So please tell me if I should move anything around and give me your opinions on the ones I listed as questionable. Also, if you could rank the last list in terms of frequency with which they are assigned (I've seen a few lists but can't pull too many conclusions), I'd be interested to hear which deserve blocks and which should be skipped.

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I'd stop doing abyssal demons, since you can indeed do frost dragons + tormented demons.

 

Drop rate of abby demons is 1/512 as recently confirmed, so like 2 mil gp/hour from abyssals tops

and they have a horrible 1/1000 ish effigy drop rate

and you don't need charms anymore.

 

top it off they have high defense levels.

 

so unless you really want an abby demon head...

 

i would definitely do terrordogs though.

Slayer points are nice, the tasks only take like 15 minutes tops.

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I'd stop doing abyssal demons, since you can indeed do frost dragons + tormented demons.

 

Drop rate of abby demons is 1/512 as recently confirmed, so like 2 mil gp/hour from abyssals tops

and they have a horrible 1/1000 ish effigy drop rate

and you don't need charms anymore.

 

top it off they have high defense levels.

 

so unless you really want an abby demon head...

 

i would definitely do terrordogs though.

Slayer points are nice, the tasks only take like 15 minutes tops.

 

Hmm that was in the back of my mind about abbies, I'll put them in the questionable category. They are actually a pretty good mix. Decent profit, and while the effigy droprate isn't great, it's not terrible considering how many you can kill per hour. But I totally agree they are not an elite exp monster or a great effigy dropper.

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Nechs, with a steel titan, are very fast. But ye, can't cannon, and getting to them is a pain. Profit is up now, since rune boots and torstol seeds are worth more, but still.

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[hide=Drops]Araxxor Eye x1 Leg pieces x2
GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)
Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3
DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide]

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I got my 99 Slayer a week or two after effigies entered the scene, so I can't really speak to that. That said, I thought Warped Tortoises were quick and profitable (I used a titan). Gargoyles and Greater Demons are really fast in Duradal's Dungeon. Dust Devils, Fire Giants, and Kalphites are also really fast, but I'm not sure what kind of effigies you'd get.

 

I guess it all depends on how many you can cancel.

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I got my 99 Slayer a week or two after effigies entered the scene, so I can't really speak to that. That said, I thought Warped Tortoises were quick and profitable (I used a titan). Gargoyles and Greater Demons are really fast in Duradal's Dungeon. Dust Devils, Fire Giants, and Kalphites are also really fast, but I'm not sure what kind of effigies you'd get.

 

I guess it all depends on how many you can cancel.

 

Kalphies are slow. They spawn mega slow even on 2k pop world. Greaters are crap xp and too spread out.

Stonewall337.png
[hide=Drops]Araxxor Eye x1 Leg pieces x2
GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)
Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3
DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide]

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I got my 99 Slayer a week or two after effigies entered the scene, so I can't really speak to that. That said, I thought Warped Tortoises were quick and profitable (I used a titan). Gargoyles and Greater Demons are really fast in Duradal's Dungeon. Dust Devils, Fire Giants, and Kalphites are also really fast, but I'm not sure what kind of effigies you'd get.

 

I guess it all depends on how many you can cancel.

 

Kalphies are slow. They spawn mega slow even on 2k pop world. Greaters are crap xp and too spread out.

 

Likewise, Greater Demons and Gargoyles are slow experience without the effigy or dragon bone drops to support the drop in exp.

Fire Giants and Dust Devils are faster, but unprofitable with almost no effigies.

Nechs and Abbies are on the chopping block for their mediocre exp (between the two groups above), mild profit, and average-low effigy rates.

2496 Completionist

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I assume you're blocking LRC due to not personally liking them?

With a cannon, they're good xp due to their near non-existent def and high Hp

 

I honestly have no clue about effigy rates, so I can't really be of much better help

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I assume you're blocking LRC due to not personally liking them?

With a cannon, they're good xp due to their near non-existent def and high Hp

 

I honestly have no clue about effigy rates, so I can't really be of much better help

 

Couple things there:

 

-Not sure on effigy rate, but posted rate was average or low.

-Exp isn't terrible, but the spawns are VERY spread out and don't spawn fast enough even on a 2000 population world to be consistently good exp

-No profit (terrible drops and mining the minerals is a waste)

 

And I don't like to kill them on top of all that.

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-With a steel titan + scrolls, dust devils and nechs are REALLY fast. I'd recommend doing them, though I'm not sure about their effigy drop rates. From what I can see, your block list looks pretty good.

-Though you wouldn't get any effigies, Jad tasks are good experience if you can do them quickly, and they're pretty fun.

-Waterfiends are decent experience and effigies, and I personally find them to be pretty fun (CT with steel titan).

-You should do terror dogs tasks just because they're quick.

-Wyverns might be worth doing with a cannon and CLS, but it depends on their effigy drop rate (which I don't know and can't be bothered to look up).

 

As an aside, I kinda wish I was in your position. 92-99 slayer with all chaotics, overloads, and maxed levels would be REALLY fun.

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-With a steel titan + scrolls, dust devils and nechs are REALLY fast. I'd recommend doing them, though I'm not sure about their effigy drop rates. From what I can see, your block list looks pretty good.

-Though you wouldn't get any effigies, Jad tasks are good experience if you can do them quickly, and they're pretty fun.

-Waterfiends are decent experience and effigies, and I personally find them to be pretty fun (CT with steel titan).

-You should do terror dogs tasks just because they're quick.

-Wyverns might be worth doing with a cannon and CLS, but it depends on their effigy drop rate (which I don't know and can't be bothered to look up).

 

As an aside, I kinda wish I was in your position. 92-99 slayer with all chaotics, overloads, and maxed levels would be REALLY fun.

 

I did spend 250m on 99 summoning by barraging...lots of wasted charms. But then, I did only spend 100m on prayer back in the day, so I guess it evens out :P

 

-Dust Devils drop too few effigies for me to do. However, I will time a task of Nechryaels to see whether the mediocre effigies are worth it.

-I prefer not to do Jad tasks, so I would be considering killing Tzhaar in the city, just waiting for an accurate effigy count.

-Waterfiends are one of my least favorite tasks since at the moment they are my second most common task behind Dark Beasts. I just went ahead and blocked them right now. The effigies aren't amazing, experience is slower than nechs, and they don't make very much profit.

-I mainly put wyverns on there because they have a surprisingly low effigy droprate. The data I have access to is only 2 effigies in a little over 3000 kills, and without that appeal, the bones don't make up for the speed. (I would definitely do them if I wasn't 99 summoning though)

 

 

@nman: I do cannon the mutated velds.

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Just want to point out you missed Spiritual Mages off your list - But I assume they are cancelled due to zero effigies & avg profit & low xp.

 

The main factors for keeping those tasks are:

 

Nechs/Waterfiends/Skeletal Wyverns is the Charms or Sum xp/hr.

Abyssals - potential ~2m/hr profit.

Terror Dogs - Quick points to cancel more things

Tzhaar - You enjoy doing Jad/Fast XP

 

So I think, based on your priority list -

 

Go ahead and cancel Nechs/Wf's.

Keep Abyssals as i'm not sure about the math(cbf and its late someone else can do it) if your income is 3.5m p/hr and you pass up a potential 2m p/hr how that interacts with one another, and whether the additional ~10k+ slayer xp an hr elsewhere is worth it etc.

Terror Dogs - I would do for the points, they are 1 click on the slayer ring, boom 10mins with a steel titan, back to kuradel 18pts, new task plz, etc.

Tzhaar - I honestly cannot give you an answer on these. Effigy Data is a bit inconclusive, (unless only 1 type of tzhaar is killed). However I would probably only do these IF you don't have enough points to cancel.

 

 

TLDR:

 

Order of importance based on your 3 priorities (To keep)

1. Abyssals

2. Terror Dogs

3. Waterfiends

4. Nechryael

5. Tzhaar

 

(Cancel 3/4/5 - if you run out of points stop cancelling one of them,which ever you prefer).

Without factoring charms, I cannot make an argument to keep them over cancelling them. (Based on your 3 priorities)

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Just want to point out you missed Spiritual Mages off your list - But I assume they are cancelled due to zero effigies & avg profit & low xp.

 

The main factors for keeping those tasks are:

 

Nechs/Waterfiends/Skeletal Wyverns is the Charms or Sum xp/hr.

Abyssals - potential ~2m/hr profit.

Terror Dogs - Quick points to cancel more things

Tzhaar - You enjoy doing Jad/Fast XP

 

So I think, based on your priority list -

 

Go ahead and cancel Nechs/Wf's.

Keep Abyssals as i'm not sure about the math(cbf and its late someone else can do it) if your income is 3.5m p/hr and you pass up a potential 2m p/hr how that interacts with one another, and whether the additional ~10k+ slayer xp an hr elsewhere is worth it etc.

Terror Dogs - I would do for the points, they are 1 click on the slayer ring, boom 10mins with a steel titan, back to kuradel 18pts, new task plz, etc.

Tzhaar - I honestly cannot give you an answer on these. Effigy Data is a bit inconclusive, (unless only 1 type of tzhaar is killed). However I would probably only do these IF you don't have enough points to cancel.

 

 

TLDR:

 

Order of importance based on your 3 priorities (To keep)

1. Abyssals

2. Terror Dogs

3. Waterfiends

4. Nechryael

5. Tzhaar

 

(Cancel 3/4/5 - if you run out of points stop cancelling one of them,which ever you prefer).

Without factoring charms, I cannot make an argument to keep them over cancelling them. (Based on your 3 priorities)

 

Thanks a lot! Yes, I did forget mages o.O and yes I am cancelling them

 

I'm still quite undecided about Abyssal Demons. I think I'm closer to doing abbies and skipping nechs.

 

I'll start doing Terror Dogs based on feedback.

 

Tzhaar - the big question mark!

 

And also, I already have 5 blocks and enough points to cancel continuously.

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Back, and awake now.

 

Right now, I'm slaying (97-99) for effigies too and I've been wondering too about what to block and what not.

 

(can somebody link me to dunou's effigy log? I can't find it on RSOF)

 

First of all, I'd like to point out that waterfiends are actually dropping effigies pretty often for me. Maybe I'm lucky, but I seem to get one every other task or so (I think I've had 3 so far out of around 20 effigies I've gotten). Also, Zarfot, our slayer god, is doing them too, which is always a good sign (though he's going for 200m summ too so yeah...). Maybe you should do familiarisation once a week to make waterfiends more interesting? You can do it always at the same time and claim your reward when you have a waterfiend task.

 

Personally, I'm not skipping abby demons either. Okay, they are not a very good effigy dropper, but the mix of charms, profit (drops + no cannon) and easyness makes them too good to skip IMO. You can bring spec restores and dclaws to make it more interesting.

 

Nechs: They used to be one of my favorite tasks before I was 99 summoning. Good charms, good common drops (seeds, rune boots) and you can do a quick bork visit while you are there. Now, since I'm 99 summoning and the effigy update, they've lost some of their appeal, but I'm still doing them cause this is the place where my titan shines, and all spawns are very close to each other.

 

Terror dogs: Haven't had these in a while, and I think last time I had them, I skipped them cause I wasn't in the mood. However, they are a 10 minute task if you bring a steel titan, so if you don't mind, just do them for quick points. Don't count to get effigies on them though, and xp/h doesnt really matter since the task is so small (but it is over 35k I believe)

 

Tzhaar: I mostly do the normal tzhaars and collect obby charms. Seeing water tallies are 7k each, you could argue that each obby charm is worth nearly 7k, which would make it a very good money maker (combined with token drops and onyx tips). You tear through them with your rapier and steel titan (full invo of charms before your overload runs out). I've done the Jad task 2 times too so far, but right now I need obby charms, so I stopped doing him

 

I've been skipping dust devils and wyverns since the effigy update, but I used to do them normally, especially dust devils. Maybe I'll do dust devils next time when I feel like it. They're only a 30 min task so yeah.

I find wyverns personally pretty annoying, having to collect the bones while being attacked from across the room (kinda like frost dragons and why I don't like these either) + I often missclick on them. I did get a visage of them though :-)

 

Blue drags: I skip those lately, but I just read Zarfot does them, and so do you, so maybe I should do them. Do you have an effigy rate and kill rate? I would do them in Kura's dungeon, but I'm slightly biased towards fero ring and no cannon (vs. cannon and no ring)

 

Gargoyles: I actually do them, but again, this is because of fero rings. I find the fero ring effect too good to give up + with the autohammer, gargoyles have become pretty relaxing/fun. Basically the same reason why I do abbies actually.

 

Hellhounds: They are still on my blocklist from when they were uncannonnable. I'm not sure on whether to unlock them again or not. I heard the spawns are pretty far apart and effigy rate isn't superbe either.

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Back, and awake now.

 

Right now, I'm slaying (97-99) for effigies too and I've been wondering too about what to block and what not.

 

(can somebody link me to dunou's effigy log? I can't find it on RSOF)

 

First of all, I'd like to point out that waterfiends are actually dropping effigies pretty often for me. Maybe I'm lucky, but I seem to get one every other task or so (I think I've had 3 so far out of around 20 effigies I've gotten). Also, Zarfot, our slayer god, is doing them too, which is always a good sign (though he's going for 200m summ too so yeah...). Maybe you should do familiarisation once a week to make waterfiends more interesting? You can do it always at the same time and claim your reward when you have a waterfiend task.

 

Personally, I'm not skipping abby demons either. Okay, they are not a very good effigy dropper, but the mix of charms, profit (drops + no cannon) and easyness makes them too good to skip IMO. You can bring spec restores and dclaws to make it more interesting.

 

Nechs: They used to be one of my favorite tasks before I was 99 summoning. Good charms, good common drops (seeds, rune boots) and you can do a quick bork visit while you are there. Now, since I'm 99 summoning and the effigy update, they've lost some of their appeal, but I'm still doing them cause this is the place where my titan shines, and all spawns are very close to each other.

 

Terror dogs: Haven't had these in a while, and I think last time I had them, I skipped them cause I wasn't in the mood. However, they are a 10 minute task if you bring a steel titan, so if you don't mind, just do them for quick points. Don't count to get effigies on them though, and xp/h doesnt really matter since the task is so small (but it is over 35k I believe)

 

Tzhaar: I mostly do the normal tzhaars and collect obby charms. Seeing water tallies are 7k each, you could argue that each obby charm is worth nearly 7k, which would make it a very good money maker (combined with token drops and onyx tips). You tear through them with your rapier and steel titan (full invo of charms before your overload runs out). I've done the Jad task 2 times too so far, but right now I need obby charms, so I stopped doing him

 

I've been skipping dust devils and wyverns since the effigy update, but I used to do them normally, especially dust devils. Maybe I'll do dust devils next time when I feel like it. They're only a 30 min task so yeah.

I find wyverns personally pretty annoying, having to collect the bones while being attacked from across the room (kinda like frost dragons and why I don't like these either) + I often missclick on them. I did get a visage of them though :-)

 

Blue drags: I skip those lately, but I just read Zarfot does them, and so do you, so maybe I should do them. Do you have an effigy rate and kill rate? I would do them in Kura's dungeon, but I'm slightly biased towards fero ring and no cannon (vs. cannon and no ring)

 

Gargoyles: I actually do them, but again, this is because of fero rings. I find the fero ring effect too good to give up + with the autohammer, gargoyles have become pretty relaxing/fun. Basically the same reason why I do abbies actually.

 

Hellhounds: They are still on my blocklist from when they were uncannonnable. I'm not sure on whether to unlock them again or not. I heard the spawns are pretty far apart and effigy rate isn't superbe either.

 

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Always do

Abyssal Demons

Aberrant Spectres

Bloodvelds

Dagannoths

Ice Strykewyrms

Iron Dragons

Steel Dragons

 

 

 

If i feel like it

Hellhounds

Black Demons

Dark Beasts

Waterfiends

Desert Strykewyrms

Mithril Dragons

 

My personal list, while slaying for fast xp/effigies.

First to 99 Farming on 27. September, 2005.

First to 3766 Port Score on 20. March, 2014.

First to 4664 Port Score on 2. March, 2015.

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Always do

Abyssal Demons

Aberrant Spectres

Bloodvelds

Dagannoths

Ice Strykewyrms

Iron Dragons

Steel Dragons

 

 

 

If i feel like it

Hellhounds

Black Demons

Dark Beasts

Waterfiends

Desert Strykewyrms

Mithril Dragons

 

My personal list, while slaying for fast xp/effigies.

 

Do you get enough points to cover doing about 10 tasks?

 

 

 

Also, @bedman, thanks for the terrific response. What Zarfot is doing isn't necessarily what's best for me because I don't care a single bit about Summoning experience, while he needs to do Waterfiends and Wyverns to make sure he can get 200m summoning without picking up golds or whatever he does.

 

I had a task of Blue Dragons yesterday and I cannoned them in the Resource Dungeon. It is quite fast, I set up the cannon in the very southwest corner and went around killing 4-5 dragons, 3-4 of which are mauled by cannon. It's quite a fast task, and since each kill is still worth 5.3k or so, the bone exp is fantastic. Also, the effigy droprate is about 1 in 669 which is a decent rate compared to some other tasks.

 

1 in 1400-1500 is just an appalling effigy droprate for Nechryael. I won't be doing them anymore, but I'm still undecided on Abyssal Demons. I did a task last night and got decent experience plus some nice minor drops.

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Yeah, i've never really had a problem with points, on the contrary, i usually gain some over time(just like money). In any case, you really should use overloads(they are very much worth it for slayer).

First to 99 Farming on 27. September, 2005.

First to 3766 Port Score on 20. March, 2014.

First to 4664 Port Score on 2. March, 2015.

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Yeah, i've never really had a problem with points, on the contrary, i usually gain some over time(just like money). In any case, you really should use overloads(they are very much worth it for slayer).

 

If I repotted at 120, I'd be losing only a couple melee points for a MUCH cheaper cost (I usually just wait til 118 or so). I want to save my overloads for TDs and Frost Dragons and bosses. I do have 2.6k, but I do NOT want to run out. I made extra extreme att/str just for Slayer and I personally see them as practically free while overloads are precious.

 

If you have any other thoughts on extremes vs overloads, I'd be happy to hear them.

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2.6k overloads are what, 40M slayer xp? Not waste them? are you kidding me, you'll never get trough them unless you do slayer. And well, the increase of overloads is actually higher than you might think- increased defense really helps out, while the increase in range level improves cannon performance, not to mention the added melee effectiveness. It's just seems strange that you are pretending to be rich and value your time quite highly, while not using that knowledge to it's full extent.

First to 99 Farming on 27. September, 2005.

First to 3766 Port Score on 20. March, 2014.

First to 4664 Port Score on 2. March, 2015.

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2.6k overloads are what, 40M slayer xp? Not waste them? are you kidding me, you'll never get trough them unless you do slayer. And well, the increase of overloads is actually higher than you might think- increased defense really helps out, while the increase in range level improves cannon performance, not to mention the added melee effectiveness. It's just seems strange that you are pretending to be rich and value your time quite highly, while not using that knowledge to it's full extent.

 

The answer to the last sentence is that I never did any calculations involving overload efficiency. I just got 99 herblore making as many overloads as I could reasonably do and figured I'd decide what to do with them later. There really isn't a single calculation you can do to figure it out.

 

I have 8752 overload doses lasting 43760 minutes or 729 hours. That is rather a lot, but with a conservative estimate of 35k exp/hour for Slayer, 180 of those hours go down the drain, so call it 550 hours. Those would be split between TDs, Frost Dragons, and any new bosses that come out.

 

550 hours is a lot, sure. I'm still not sold on how much Overloads help over extremes, but an accumulation of small bonuses is always good if you have the means to keep supplying it. Further, if I needed more overloads, I could just make another 1.5k extreme defence, 3k range, and 3k magic to go with the extremes I already have, which isn't *too* much effort for a lot of time saved compared to just trying to use those extremes and never make any more potions. In other words, the extra extremes I made aren't necessarily worthless.

 

So I guess that unless a new boss comes out I'll be fine. Extreme prayers, on the other hand, are a different story. I made 1200 on the way to 99 herblore and will probably never make any more considering how long it takes to grind the wyvern bones. I haven't used any yet and probably will only use them on TDs or a new boss. Or do you see it differently?

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