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Guide to World 2 Refresh Times


NukeMarine

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OK, World 2, as it's generally full or near full has the fastest refresh times for the game.

 

 

 

 

 

 

 

Post whatever creature, ore, tree, etc. that you train on often and how long it takes to refresh on World 2 or another crowded (1900+ players). Do not post info from a fan site, post from your own experience.

 

 

 

 

 

 

 

Trees:

 

 

 

 

 

 

 

Tree - 30 to 50 secs

 

 

 

Oak - 7 secs

 

 

 

Willow - 7 secs

 

 

 

Maple - 35 secs

 

 

 

Yew - 60 secs

 

 

 

Magic - 120 secs

 

 

 

 

 

 

 

 

 

 

 

Ores:

 

 

 

 

 

 

 

Iron - 5 secs

 

 

 

Silv - 60 secs

 

 

 

Coal - 30 secs

 

 

 

Mith - 120 secs

 

 

 

Addy - 240 secs

 

 

 

Runite - 600 secs

 

 

 

 

 

 

 

 

 

 

 

Monsters:

 

 

 

 

 

 

 

Black Unicorns (Relleka) - 15 secs

 

 

 

White Unicorns (Edge) - 60 secs

 

 

 

Rock Crabs - 50 secs

 

 

 

Blue Dragon - 15 secs

 

 

 

 

 

 

 

Log Out Time: 60 secs

 

 

 

 

 

 

 

=====================

 

 

 

 

 

 

 

Assisted with info: Shadow93

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Yes, the respawn formula includes members playing.

 

 

 

 

 

 

 

F2P and P2P respawn formulas are different, as there are member worlds with under 500 players, and they didn't want to penalize people turning members with worse respawn rates.

 

 

 

 

 

 

 

Now with so many players, I don't know if they've adjusted again.

 

 

 

 

 

 

 

But a full world will respawn almost twice as fast as an empty one.

 

 

 

 

 

 

 

This includes store restocking rates, as well.

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Really? I thought it stayed the same no matter what. If anything I'd think the spawn time would be slower on crowded worlds, due to the fact that the server is working harder to support all the players. But then again, even I don't know what I just said, so it can't be right.

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I don't understand either. Ive always thought the respawn times where the same. Explain please

 

 

 

the more people, the faster spawn. its set to spawn faster because theres supposed to be more trainers if u had the same spawn. it would be slow and you + the others u train with wouldnt get the xp as fast

 

 

 

 

 

 

 

it respawns faster. always has since rsc

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I've known this for a long time, I always go to crowded worlds to gather herblore ingredients, for example.

 

 

 

 

 

 

 

But strangely enough, I've met someone with 99 herblore, who didn't know this. How can you reach 99 herblore, if you don't even know where to get the best spawns? Even if she bought the level, she must have done some gathering herself.

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I've known this for a long time, I always go to crowded worlds to gather herblore ingredients, for example.

 

 

 

 

 

 

 

But strangely enough, I've met someone with 99 herblore, who didn't know this. How can you reach 99 herblore, if you don't even know where to get the best spawns? Even if she bought the level, she must have done some gathering herself.

 

 

 

 

 

 

 

 

 

 

 

if i had the $ to buy 99 herb, id have the $ to buy the ingredients

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So busier is better?

 

 

 

 

 

 

 

Who woulda thunka that.

 

 

 

 

 

 

 

Not neccessarily. Busier had faster respawn times... but more people competing for the same resource. For things with naturally low resource times then less populated would be better (iron)... but for stuff that takes a while, finding somewhere private on a very busy world would be useful.

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i remeber being in my home world and wanting to get the blue drag everytime in taverly and recored it respawning everyn 18 seconds or so,that way i could get the drag..

 

 

 

 

 

 

 

But in world 2 it was disrupeted and was coming ALOT faster.

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So busier is better?

 

 

 

 

 

 

 

Who woulda thunka that.

 

 

 

 

 

 

 

Not neccessarily. Busier had faster respawn times... but more people competing for the same resource. For things with naturally low resource times then less populated would be better (iron)... but for stuff that takes a while, finding somewhere private on a very busy world would be useful.

 

 

 

 

 

 

 

Yeah, but most people look at it as "Selling Worlds" (1 and 2)

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Well, it's not much of a guide as I only included items that meant something to me. If there are monster or item spawns that you think should be listed, list the item/monster, location of it, and the refresh time on World 2 or another crowded world.

 

 

 

 

 

 

 

Anyway, the benefit is that on crowded world many are there to play CW, Pk, Duel or Trade. Few are gathering resources. In fact, I remember having the Shilo Gem rocks all to myself on World 2 one time. It was almost constant mining and crafting of gems, that was. Mayhaps I'll post those gem rock respawns.

 

 

 

 

 

 

 

So again, post what you'd like to be included in this short but sweet guide.

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In fact, I remember having the Shilo Gem rocks all to myself on World 2 one time. It was almost constant mining and crafting of gems, that was. Mayhaps I'll post those gem rock respawns.

 

 

 

 

 

 

 

I often look for a moderate to crowded world to mine gems. Everyone else is always worldhopping the deserted ones.

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  • 2 weeks later...

Yes, shilo gems, great place to get a leg up on trading sticks. May be a busy place when carpentry comes out.

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  • 2 weeks later...

I thought everybody knew this.

 

 

 

 

 

 

 

Try killing something with a long respawn time on a world with only 500 people or so. I noticed this with Hellhounds.

 

 

 

 

 

 

 

Then go to world 2 and try killing the same thing. You will notice a huge difference.

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