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Chaotic Rapier vs Dragon Dagger spec


Cheefoo

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I just recently heard a chaotic rapier out DPSes a dragon dagger spec. Is this true? I find it rather strange that a normal chaotic rapier hit is better than a special attack. Anyone have proof and calculations? If this is true, what special weapon should you use on slayer tasks (when you don't need the healing of EE/SGS) other than dragon claws, or would claws be the only weapon worthwhile?

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Just a cursory explanation, but consider that the dragon dagger spec has a max hit that's only a little higher than the max of a rapier, but each individual hit of the spec has a very low average and far less accuracy, so there's a much higher chance of hitting higher with a rapier than with a dragon dagger spec.

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For miths, KS>claws, no other offensive special weapon is really worth it. Part of this comes down to special attacks not stacking with FSH and the other half is accuracy- and against high def, dagger spec is too inaccurate.

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So, even if you're pking with a chaotic rapier, there's no point in using a dragon dagger?

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It should be worth noting that Dragon Dagger spec hits twice, so for places where each hit is raised (kuradel's dungeon non-0 hits +40, barbarian assault +50, etc) it is still probably superior to a regular chaotic rapier hit.

But claws or korasi's sword in non multi-combat areas are better alternatives.

 

As for pking, the average spec of dds will apparently be lower, but it has much higher ko potential, which is important for pking.

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Pretty sure DDS is higher DPS on low defense, which covers most slayer monsters. And of course the two hits is a huge advantage in Kuradal's.

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That being said if you lose any time by switching to a dagger then speccing you certainly lose dps versus just staying on a rapier.

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It's a lot easier then that for an idiot to sound smart on the internet.

 

That's exactly what you're doing right now... just saying.

 

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  • 4 weeks later...

Dagger has a considerably higher max hit.

Dragon dagger = 479-479 (958) in the wilderness

Dragon dagger = 549-549 (1098) on a slayer task. This is in max gear, which is unlikely, but for this example lets roll with it.

 

While rapier hits 587 in wilderness and 675 on a slayer task using the same gear.

 

So yeah. Much, much higher damage potential. The usefulness becomes better the better your gear is, as the daggers puny 40 strength is much more effected by the gear than the rapiers already mighty 101. To emphasize this check out the results with no gear other than the weapon.

 

Dagger = 330-330 (660) in wilderness

Dagger = 347-347 (694) with extremes.

 

Rapier = 437 in wilderness

Rapier = 461 with extremes.

 

For best effeciency rapier is much better on things with very high defense though as the dragon dagger will most likely not hit. But dagger is invaluable for pking and the sorts for the big KO hit.

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  • 1 month later...

Dagger has a considerably higher max hit.

Dragon dagger = 479-479 (958) in the wilderness

Dragon dagger = 549-549 (1098) on a slayer task. This is in max gear, which is unlikely, but for this example lets roll with it.

 

While rapier hits 587 in wilderness and 675 on a slayer task using the same gear.

 

So yeah. Much, much higher damage potential. The usefulness becomes better the better your gear is, as the daggers puny 40 strength is much more effected by the gear than the rapiers already mighty 101. To emphasize this check out the results with no gear other than the weapon.

 

Dagger = 330-330 (660) in wilderness

Dagger = 347-347 (694) with extremes.

 

Rapier = 437 in wilderness

Rapier = 461 with extremes.

 

For best effeciency rapier is much better on things with very high defense though as the dragon dagger will most likely not hit. But dagger is invaluable for pking and the sorts for the big KO hit.

 

where did u took it ?

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  • 3 weeks later...

Dagger has a considerably higher max hit.

Dragon dagger = 479-479 (958) in the wilderness

Dragon dagger = 549-549 (1098) on a slayer task. This is in max gear, which is unlikely, but for this example lets roll with it.

 

While rapier hits 587 in wilderness and 675 on a slayer task using the same gear.

 

So yeah. Much, much higher damage potential. The usefulness becomes better the better your gear is, as the daggers puny 40 strength is much more effected by the gear than the rapiers already mighty 101. To emphasize this check out the results with no gear other than the weapon.

 

Dagger = 330-330 (660) in wilderness

Dagger = 347-347 (694) with extremes.

 

Rapier = 437 in wilderness

Rapier = 461 with extremes.

 

For best effeciency rapier is much better on things with very high defense though as the dragon dagger will most likely not hit. But dagger is invaluable for pking and the sorts for the big KO hit.

 

where did u took it ?

This post makes me want to cry.

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This post makes me want to cry.

he's estonian, a lot of knowledgeable RS gamers are estonian.

The records for most xp in 1 hour for the skilling ladder beta are held by an estonian RS clan.

They don't necessarily speak great english, but that doesn't mean they don't know their stuff.

 

Anyways, you really need to cite how you calculated your max hit values.

Because you've historically been incorrect the last few times I've seen you making DPS claims.

I mean at first glance, you've already calced the slayer helmet bonus incorrectly. It's a 16.67% bonus to damage, not 15% to strength like the KB claims.

Please read obliv's max hit thread or something, and double check your work.

This is far from the first time you've posted false DPS calculations.

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This post makes me want to cry.

he's estonian, a lot of knowledgeable RS gamers are estonian.

The records for most xp in 1 hour for the skilling ladder beta are held by an estonian RS clan.

They don't necessarily speak great english, but that doesn't mean they don't know their stuff.

 

Anyways, you really need to cite how you calculated your max hit values.

Because you've historically been incorrect the last few times I've seen you making DPS claims.

I mean at first glance, you've already calced the slayer helmet bonus incorrectly. It's a 16.67% bonus to damage, not 15% to strength like the KB claims.

Please read obliv's max hit thread or something, and double check your work.

This is far from the first time you've posted false DPS calculations.

I used tip.it's max hit calculator for everything above.

 

I don't speak spanish, i wouldn't post '¿de dónde lo tomó u' without any relevance on a spanish thread.

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I used tip.it's max hit calculator for everything above.

 

I don't speak spanish, i wouldn't post '¿de dónde lo tomó u' without any relevance on a spanish thread.

He asked for you to cite your sources, it doesn't really matter what language he does that in.

But it does look bad if you act defensive instead of actually citing your sources.

 

also, you should recognize that tip.it's max hit calculator isn't exactly up to date.

Also, have you fixed your accuracy equation yet? Last I checked, you still had accuracy as a function of weapon speed.

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