joey11223 Posted June 20, 2011 Share Posted June 20, 2011 Just wondering when facing a boss which is weak to range, is the much higher ranged bonus of a longbow better, or the extra speed of a shortbow? Cheers, Joe. Link to comment Share on other sites More sharing options...
oliboli1992 Posted June 20, 2011 Share Posted June 20, 2011 If you're hunting bosses, crossbows are far superior. [spoiler=Sig] I like to think of the Dark Bow like a Rocket Propelled Grenade (RPG) - you get one shot and then you're screwed. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted June 20, 2011 Share Posted June 20, 2011 If you're hunting bosses, crossbows are far superior. When you find out how to smuggle cross bows into DUNGEONEERING this answer may become borderline valid. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
oliboli1992 Posted June 20, 2011 Share Posted June 20, 2011 If you're hunting bosses, crossbows are far superior. When you find out how to smuggle cross bows into DUNGEONEERING this answer may become borderline valid. Ah i didn't read the thread title, my apologies. EDIT: If the boss monster is already weak to ranged then i would go for shortbow as the longbow added accuracy wouldn't come into much use over the speed of the shortbow. [spoiler=Sig] I like to think of the Dark Bow like a Rocket Propelled Grenade (RPG) - you get one shot and then you're screwed. Link to comment Share on other sites More sharing options...
joey11223 Posted June 20, 2011 Author Share Posted June 20, 2011 If you're hunting bosses, crossbows are far superior. When you find out how to smuggle cross bows into DUNGEONEERING this answer may become borderline valid. Ah i didn't read the thread title, my apologies. EDIT: If the boss monster is already weak to ranged then i would go for shortbow as the longbow added accuracy wouldn't come into much use over the speed of the shortbow. Haha no probs. I suppose the bosses I'm thinking of is the skeletal horde, runebound behemoth and Night Ghazer khighorahk. There's probably others but that's what comes to mind as needed range at times. Link to comment Share on other sites More sharing options...
Haaa_Haaa0 Posted June 20, 2011 Share Posted June 20, 2011 I imagine that, if your ring is set to a high enough tiered desperado, then the added damage would compensate for the lower accuracy, even disregarding the increase in speed. So, if you haven't, spent a couple thousand tokens on upgrading your ring; I didn't think it was worth it, but that was before I got tier 7 zerker :P Rune Tips Merchanting Site!"rune tips cc" if you would like to learn some tricks of the merching trade! We have a great community as well.Each of us a cell of awareness/Imperfect and incomplete/Genetic blends with uncertain ends/On a fortune hunt thats far too fleet Link to comment Share on other sites More sharing options...
JPMC Mate Posted June 20, 2011 Share Posted June 20, 2011 Longbow always. It matters of accuracy and str a lot in DG. Really? Cause as I recall it was you who was the one cussing me at base. Also, re-read what you just said: one 15 second delay (which is an exaggeration to begin with) ruins floor times? You are beyond ridiculous. Link to comment Share on other sites More sharing options...
Zaaps1 Posted June 20, 2011 Share Posted June 20, 2011 Why would you range Night-Gazer and the Skeletal Horde? ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
joey11223 Posted June 20, 2011 Author Share Posted June 20, 2011 Why would you range Night-Gazer and the Skeletal Horde? Actually just before reading is I re-checked things and I'm not sure...I think originally I read somewhere that ranging them both was a decent method (ranging horde to stay in healing zone, ranging Night-Gazer to avoid special. However it seems Night-Gazer can be killed via melee if you retreat when it does the special and horde..melee too, haha. Link to comment Share on other sites More sharing options...
JPMC Mate Posted June 20, 2011 Share Posted June 20, 2011 Why would you range Night-Gazer and the Skeletal Horde?Why not range the skeletal horde? Really? Cause as I recall it was you who was the one cussing me at base. Also, re-read what you just said: one 15 second delay (which is an exaggeration to begin with) ruins floor times? You are beyond ridiculous. Link to comment Share on other sites More sharing options...
SirIzenhime Posted June 20, 2011 Share Posted June 20, 2011 because it takes an unreasonably longer amount of time vs meleeing them, for a small cushion that's easy to avoid anyways. Unless you have a hex, magic is almost always better then range. On bosses you don't mage, you melee. Fisher/Woodcut------Me-----Miner/crafter----Stabber----Leecher ^Golvellius must be so proud^ Link to comment Share on other sites More sharing options...
JPMC Mate Posted June 20, 2011 Share Posted June 20, 2011 Was just wondering. I know melee is better, and I am trying to explain to my friend melee would work better than range. Really? Cause as I recall it was you who was the one cussing me at base. Also, re-read what you just said: one 15 second delay (which is an exaggeration to begin with) ruins floor times? You are beyond ridiculous. Link to comment Share on other sites More sharing options...
rangers5000 Posted June 20, 2011 Share Posted June 20, 2011 Omly boss i really range is skele lord Link to comment Share on other sites More sharing options...
Grimy_Bunyip Posted June 20, 2011 Share Posted June 20, 2011 Longbow always. It matters of accuracy and str a lot in DG.and you can prove this with data and/or calculations? Link to comment Share on other sites More sharing options...
Slayer_Jesse Posted June 20, 2011 Share Posted June 20, 2011 Longbow always. It matters of accuracy and str a lot in DG.and you can prove this with data and/or calculations?ofc not. this is tip.it, wild mass guessing HQ! [hide=Siggy credits]The Awesome, Epic, Amazing, S3xah A-10 Sig By Unolexi! I wub u Uno!InsanityV2 Did the Franz Ferdinand Sig.Killerwatt is responsible for the Arctic Monkeys sig.Pat_61 did the B-2 sig and the raptor sig.[/hide] Link to comment Share on other sites More sharing options...
ghjkl Posted June 20, 2011 Share Posted June 20, 2011 There is never any need to range bosses if you don't have a hex. Link to comment Share on other sites More sharing options...
Zaaps1 Posted June 21, 2011 Share Posted June 21, 2011 Pretty much been said, but melee is always better than range/magic on bosses, with a few possible exceptions. -Necrolord, which is obvious. Range is better than magic, but since magic takes far less time to get supplies for many times it is better to just use magic. This is especially the case if you have a CSB. Better to just grab a fire staff and start maging than gather stuff for a bow and arrows.-Hex, in which case a few bosses are better to use a hex on than melee-Some bosses have practical mage methods, but since this thread is about range I'll omit them. For Night-Gazer, just melee with mage prayer on, step back when the blue bubble comes. It's simple. Range is for lazy people. For Skeleton Horde, yeah ok I suppose you could get the free healing, but melee is just so much faster it's not worth it. Besides, with range prayer on and your entire team in the boss room, you won't take very much damage anyway. Of course for Runebound Behemoth, you should range when melee prayer is up and range prayer is down, but that's only assuming you were able to make a bow and arrows quickly and without slowing down the team. Otherwise, just straight melee and hide/tank when melee prayer is up. Finally, outside of bosses, it's never really practical to range. Range supplies take too long and provide too little benefit (especially when considering magic is far quicker and better) to make to justify the use or the need to bind them. Again, assuming no hex. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
notasoupbowl Posted June 21, 2011 Share Posted June 21, 2011 For skeleton horde if there aren't many players in the boss room / you are a wimp, leave majority of 1 style alive - i.e. leave 3 mages alive, mage pray, and kill the 2 other ones repeatedly as they spawn. Link to comment Share on other sites More sharing options...
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