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Howlin0001

MTK resources?

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At the moment what is the best way to collect resources from MTK? Atm I have all on maple logs and the rest on coal. Is that still the best or has it changed?


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You could, like, link the sheets? There is no need to post where to find things without a link or simply the answer.

 

Right now, maples and flax are the best money.


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I am doing maples and herbs, grimy spreadsheet seems to change often and it isnt worth switching all the time, as long as it is a good profit, I dont care whether another option, right now makes marginally more money, Id rather not bother and stick with maples and herbs...


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I am doing maples and herbs, grimy spreadsheet seems to change often and it isnt worth switching all the time, as long as it is a good profit, I dont care whether another option, right now makes marginally more money, Id rather not bother and stick with maples and herbs...

Currently, flax has a 315% return ratio and herbs have a 223% return ratio. I guess if you consider 92% to be marginal.


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do you farm guam like me sir ltk

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but that is only as of today, herb price will most likely sky rocket in a month when bonus weekend is announced. so unless you sell your MTK resources immediately which I assume that no one does, as it makes more sense to stock them up for a better price....


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but that is only as of today, herb price will most likely sky rocket in a month when bonus weekend is announced. so unless you sell your MTK resources immediately which I assume that no one does, as it makes more sense to stock them up for a better price....

The additional money from flax would allow you to buy more herbs than mtk provides.


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do you farm guam like me sir ltk

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that is up to each person, to me the best part of MTK is a set it and forget it, minimal maintenance consistent money maker.


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You know you can manage your workers and collect the 2 best resources whenever right? In other words, if you have two weeks worth of work done on maples and herbs and you find out flax is better you can switch the herbs to flax via the manage option and then collect and get 2 weeks worth of flax.


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that is up to each person, to me the best part of MTK is a set it and forget it, minimal maintenance consistent money maker.

 

Set it, forget it.

Go bk once a week with 525k in your inventory.

Get grimy's spreadsheet up.

Get favour up; go to throne room.

 

If best choices have changed select "manage" and move workers around while depositing money then pick collect.

If best hasn't changed select collect then deposit money after.

 

It takes like 10 seconds more with no extra effort for a lot of extra profit over time.

 

Also bear in mind its not even a minor difference.

Mtk each worker "spends" 5k.

223% return on herbs = 11,500gp

315% return on flax = 15,750gp

 

So take off the initial 5k

6,500gp per worker on herbs vs 10,750gp per worker on flax.

Assuming you collect once a week and have 5 workers on the secondary resource it becomes quite a large [rooster] up:

227,500gp for profit herbs vs 376,250gp for flax.

I'm fairly sure the whole of like 10 seconds extra effort to shift workers is worth 148,750gp extra profit.

 

Even 1% difference can add up, sure it's only 50gp per worker but it's still 1,750 for 5 workers per week; which in a year would add up to nearly 100k.

But they rarely go so close normally its at least 10% difference, which would be 17,500gp a week or nearly 1mil in a year, and even that is rare; mostly its closer to the 30 - 50% difference between the closet neighbours. So closer to 50k - 100k a week u doing urself out of or 3m - 5m a year


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Not tryin to hi-jack, just thought it be better then another thread.

 

when is a good time to collect MTK? every week? month?


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Not tryin to hi-jack, just thought it be better then another thread.

 

when is a good time to collect MTK? every week? month?

 

I collect every week to every ten days. Depends how busy I am in RL with work etc.

 

Also: I agree on the fact that it's easiest to just put it on maples/herbs rather than looking up what gives the best profit before you collect all. I personally don't care about 100K cash since it's peanuts to the higher level people who make most cash with cb skills...


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Not tryin to hi-jack, just thought it be better then another thread.

 

when is a good time to collect MTK? every week? month?

 

I collect every week to every ten days. Depends how busy I am in RL with work etc.

 

Also: I agree on the fact that it's easiest to just put it on maples/herbs rather than looking up what gives the best profit before you collect all. I personally don't care about 100K cash since it's peanuts to the higher level people who make most cash with cb skills...

It takes 15 seconds to find out what is best. Is that not easy/fast enough?


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unbinding green's kidneys for ltk's heart

do you farm guam like me sir ltk

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Yeah it may be peanuts compared to your overall gp:hr earnings. But it's like 15 seconds, you can't get better gp:time ratio at all. Even merching & flipping takes longer to turn a profit.

 

It's as the old British saying goes "Look after the pennies and the pounds will look after themselves"

(for anyone who really doesn't know our currency is made up of pounds and pence. 100 pence to a pound.)

The logic being you look after the small amounts and before you know it you've accumulated a heck of a lot compared to people worrying all the time about the big amounts who over look the small opportunities.

 

I've managed to invest like 15mil into prayer in the past 6 months just from mtk by keeping it of the best choices and thats with taking away a fair cut to fund other skills.


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The longer you leave it, the better chance you have of a better seed/item. The best possible task is almost always maples, and the remaining 5 worker's jobs consistently vary. Generally speaking, if you could do with resources for a skill you're training (e.g. herblore) then you should put them onto that, or if you want money then you can decide at the last minute and then get the most money possible.

 

All of this is explained here.

 

 

Allocating Workers and Withdrawing Resources

 

One weird thing about this minigame is that the reality of how it is implemented doesn’t match its “roleplaying description”. In theory, you allocate workers to certain resources, pay them to gather, and then after a number of days or weeks, get what they collected. In practice, what you get from your workers is only determined on the day you withdraw the resources.

 

While that’s dumb from a gameplay standpoint, it is very good for you as a player. It means that you do not have to decide in advance where to put your workers—just keep the coffers and your favor topped up, and you can choose what resources to get when you are ready to withdraw. This allows you to use this guide to figure out when withdrawing makes the most sense.

 

It’s also important to know that you get more valuable resources if you collect infrequently. The reason is that some resources only accumulate a fractional amount per day, and when you collect resources, these fractions are rounded down and discarded. This is why some players believe you never get good herb seeds from the Farming option: they are collecting too soon and losing those fractions.

 

For example, if you choose to put 10 workers on maple logs and collect daily, you’ll get 8 bird’s nests a day. If you collect every 10 days, though, you’ll get 89, not 80! Similarly, if you put a bunch of workers on the Farming option, and you’re patient, you’ll get a small number of excellent seeds, even yew and magic tree seeds. If you collect every few days, you won’t get any.

 

For maximum benefit, I assume that you are collecting once every 60 days. For maximum profit, you would put 10 workers on the most profitable option, and 5 workers on the second-most profitable. Of course, you might decide to go with resources that don’t give the most profit, if you plan to use them yourself rather than sell them.

 


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The longer you leave it, the better chance you have of a better seed/item. The best possible task is almost always maples, and the remaining 5 worker's jobs consistently vary. Generally speaking, if you could do with resources for a skill you're training (e.g. herblore) then you should put them onto that, or if you want money then you can decide at the last minute and then get the most money possible.

 

No.

If you want herbs for herblore, for example, using nubmers yesturday

 

Herbs 223% return vs 315% return on flax

11,500gp of herbs vs 15,750gp of flax

 

11,500gp would get u direct herby xp yes but it'd be a mashed up mixture of herbs that aren't really the best xp.

15,750gp of flax sold will buy you 15,750gp of the best herb xp going.

Therefore flax and the better money is better herblore xp than getting the herbs.


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