August 14, 201114 yr I'm planning to gain 99 herblore over the bonus experience weekend. I just want to verify a few things: 1. Potions per hour: I was thinking 1900 but I could be off. 2. My plan to was to make 2,000 of each extreme and then make overloads until I'm 99. I'll get more than the 13m exp doing that(14.4m or something with the multiplier assuming 1900 pots per hour). I may just use the extreme attacks/strengths I have for overloads so I don't go too far over. 3. Any recommendations for the rest of the weekend? I was going to gain 90 Construction with Mahogany planks(from 85), and then train crafting to 90 and then do Summoning when it drops down to 1.1, then agility with any left over time. Also if I can, a farm run as soon as the event starts. If that's not the most efficient order or skills to train, offer suggestions please. thanks.
August 14, 201114 yr To answer 3:Start with a farming runDo your main goalDo your secondary goalDo any other goals after that if bonus is above 1.1xDo all summoning once at 1.1x Your plan sounds good. [hide]unbinding green's kidneys for ltk's heartdo you farm guam like me sir ltk[/hide]
August 14, 201114 yr Author Alright, thanks. I'm still concerned about potions per hour and if anyone is going to/would do anything much different.
August 14, 201114 yr Just taking a glance at your stats maybe instead of summoning do runecrafting. Just a suggestion I know I hate runecrafting more than summoning haha.
August 14, 201114 yr Author I would do Runecrafting, but I feel like a 1.1 charm value is worth taking advantage of, since I don't want to spend anymore time slaying for 99 then I have to.
August 14, 201114 yr I would do Runecrafting, but I feel like a 1.1 charm value is worth taking advantage of, since I don't want to spend anymore time slaying for 99 then I have to. Well then what you have planned will be your best setup. Heard any news of when double xp weekend is?
August 14, 201114 yr it sounds great- make sure you have a bell pull and the house set up for whatever trainin method you want for con. :)
August 14, 201114 yr Author I would do Runecrafting, but I feel like a 1.1 charm value is worth taking advantage of, since I don't want to spend anymore time slaying for 99 then I have to. Well then what you have planned will be your best setup. Heard any news of when double xp weekend is? Sometime around Labour Day I hear. it sounds great- make sure you have a bell pull and the house set up for whatever trainin method you want for con. :) Yea. I'm pretty familiar with all the methods I plan to use and can easily keep near max experience rates throughout the weekend.
August 15, 201114 yr ^That's from herb to finished, not unfinished to finished. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted
August 15, 201114 yr Author I'm going to be making extremes, so I'm interested in the ranging potions+ grenwall spikes per hour, and magic/super defence potion+ seconds per hour.
August 15, 201114 yr I think it goes without saying that you crush your mud runes in advance and collect any other items requires/bring everything as close to 'unf' as it gets in extremes... Other than that i don't have much to say about herblore, simple easy fast money sink, go nuts. Your plan sounds good. I also plan on doing summoning when it hits 1.1 (A tiny part of me feels like it might possibly allow summoning and altars this time around, but i doubt it.) if that is the case then i'm definatley going to be using all my charms asap and then frosts on altar, but i realise the chances of this being the case are roughly 0.1% >.>
August 15, 201114 yr Author I'd highly doubt full summoning bonuses, however if that were the case, I'd forgo all plans of herblore to train summoning.
August 15, 201114 yr You can easily make 2k pots/hThe amount will be lower if you don't pay enough attention, but I think you can stay focused for couple hours when getting the 2.7x bonus.
August 15, 201114 yr Author You can easily make 2k pots/hThe amount will be lower if you don't pay enough attention, but I think you can stay focused for couple hours when getting the 2.7x bonus. Thanks. Normally I operate ~5% under efficiency during late hours, however, during the event I'm going to be fully involved. Assume less than 1% under maximum speed.
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