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Everything posted by sponske

  1. Saw this a bit late. You can have a full invent of potions and fill yak with secondaries. But i like to do 20 pots + 8 secondaries, then put 10 herbs in yak and alternate potion/secondary to fill the rest. It may need some tweaking to what u prefer, also remember that u sometimes save secondaries. That's why I would only put 10 herbs in yak at the start. For ovls u just put 5 of each extreme and 3 torstols. Then start your yak/mammoth with 2 herbs and fill the rest with ovl sets (1 of each extreme+torstol and repeat). With mammoth you can make 10 ovls/invent instead of 9. The game recognises the materials in your yak (for make x), but will only make things with materials from your invent. So keep withdrawing. Ingame name is 'gwn3' for further questions
  2. You can now also put extremes in your yak. This way you can make up to 9 ovls/invent. Set empty vials to be destroyed for this to work (misc settings). The progress bar counts for potion in your yak as well. The same thing applies for extremes with non stackable secondaries, put some extra supers and secondaries in a yak and keep withdrawing. extra tip: set ur left click familiar option to 'take bob' and drag the familiar icon onto the action bar. Set the hotkey for the actionbar to the same hotkey for your preset ('1' or '2'). If you have a customisable gaming mouse you can set a mousekey to that same hotkey. Doing this at a decent efficiency: 2900 extremes/h (doesnt matter if secondaries stack or not) 2k+ ovls/h Refer a friend doubles to 20% on dxpw
  3. Just wanted to post that I still read the forums and been around for a while. I never really posted much though.
  4. Fishing: As Arceus said, capping the beach fishing spot is currently the best xp. Afk fishing is rocktails at a lower xp gain, unless u use skillchompas at a substantial cost. Barb fishing is good xp and afk if u have the shark outfit. If u can wait a bit longer, waterfall fishing at elf city is coming next month(?) with the seren quest. Will probably be the best xp ingame while afking. Defence: If u want to make money, glacors, but cant afk those at all sadly. To totally afk at a small cost, abyss with ancient magics (currently around 1gp/xp?). There must be some guides on youtube. No money gained, but completely afk and very good xp/h.
  5. Ba agi/mining/fm. All good bxp/h, if doing it with good teams Sc. For fishing and woodcutting 50/50 heist isnt too bad for hunter. At least less click intensive.
  6. The improvements for 2h melee abilties are in beta, so we should get them relatively soon. And as said before, chaotic spear is a must if u plan on solo corp in the future.
  7. C2 fishing would definately be better if you also train wc there. If not I would just stick to BAF, because the extra effort at c2 isnt worth it. That said, crimson chins at rocktails is better than BAF, but comes at a cost.
  8. Juju farm pot does give extra herbs and they do count towards 125 cap
  9. I want tot add that this is only the case when using dbane bolts
  10. I'll give it a shot. First of all I wanna say that everyone has a certain way they like more, but I'll list some common methods. Xp/h are all guesstimates. Starting with slayer: probably the most controversial one. This isn't the fastest slay xp/h, but its the most efficient if you take into account combat xp. Slayer (250k/h): Edimmu (melee), celestial (range), airuts (melee), dark beasts (melee + cannon). Put these on prefer, use VIP tickets (from cfpb) and skip all other tasks. Stre/att (350-500k/h): Melee as many slayer tasks as you can. Finish with either wfs, airuts (with slave/s), fight cauldron or gwd bosses. Magic/def (600-700k/h): Barrage in the abbys or glacors if you need money (glacors can be done with slayer aswell) Range (500-700k/h): Xp from celestial tasks. Finish with chins in the abbys, armadyll for money. Prayer (1m+/h): In theory cleansing crystals at elf city (spam clicking so you only get initial xp, almost impossible cuz of buy limit and cost), frost bones/searing ashes at POH Cooking (450k-1m/h): Rocktail cooking (3 or 4 ticks), wines Woodcuting (120-400k/h): divine yews daily, crystal trees (/with skillchompas), c2 dung Fletching (300k/h): Broad arrows Fishing (120-150k/h): C2 dung, rocktails (with skillchompas), barb fishing Firemaking (300-800k/h): Ideally book of char daily, alternatives: line firemaking > bonfire elders > jadinko lair > bonfire magics Crafting(400-800k/h): Air battlestaves or dragonstone cutting Smithing (300-500k/h): R2h swords at portable forge, artisans workshop: addy swords or addy iii burial armour Mining(200k-?/h): Warbands, seren stones Herblore (1m/h): Overloads from scratch Agility (infinite xp/h): Lol shb Thieving (400k/h): Elf city or dwarf traders Farming (250-300k/day): Tree runs Runecrafting (120-150k/h): Daily challenges should always be rc, using ethereal outfit to teleport to yellow wizard, use all bxp/lamps on this skill Hunter (350-450k/h): Big chinchompa + private grenwalls > draconic jadinkos Construction (1m+/h): Statues monthly, Prawn Broker/mahogany logs Summoning (A LOT/h): Taverly shop method, amlodd VOS Dung (400k-2m/h): Sinkholes are enough to finish it, extra: daily challenge, rush floors Divination (100-800k/h): Guthixian Cache + using the boost after cache if u need faster xp. Normal divination with light creatures (bleh) Extras: Use skill outfits, Avatar boosts when available, RAF boost if u have the money/friends, brawlers help a lot, dailyscape, special weekends (aka artisans weekend, etc.) Bxp: BA for agility and maybe firemaking and mining, SC for fishing (always) and woodcutting (crystal trees and c2) A lot of it is open for discussion, but it should give a general idea. Good luck
  11. Hey, Get to lvl 96 summon (for Yak) so you can bring more food and bank valuable items. You can boost your herblore level from 92 to make overloads with spicy stews or at lvl 94 with the god banner. If you have enough money for 96 go for it ofcourse! Having both of these will significantly improve your trips, yak is good for some emergency food when still learning how to kill sara. Overload is invaluable everywhere. extra tip: The enlightenment aura comes in 38 days, which can help you train some 'buyable' skills. (http://runescape.wikia.com/wiki/Enlightenment_aura) Good luck at Saradomin!
  12. The defence on superior void still isnt that great. But defence doesnt matter for typeless damage. Thats why it is good at rots and kk, also as wkw said vorago and nex when in dps role. I would recommend a decent amount of experience in these bosses first. For solo bosses, any low lvl Boss when pet hunting: kbd, kq, Mole, dks, ... If you are experienced also useable at qbd. Dont use it at raxxor and gwd bosses.
  13. Hey, you can charge the Spring Cleaner with (max 500) springs. These are bought from the GE or won from TH. When charged the spring cleaner can 'break' items dropped by monsters. You either get some xp or the raw materials from the item, which get send to your bank directly. You will want to use dismantle mode, because researh mode gives just a tiny amount of xp while the item is worth quite a bit more. You can configure the spring cleaner to tell which items it may break. The most usefull is to break addy/rune items and they work great at slayer tasks where you get tons of rune drops. Instead of getting the drop it will be broken into the raw ores (rune/addy + coal). This is usually worth more than selling the item AND you dont have to bank it yourself.
  14. If you have a full inventory the scrolls will drop to the floor. So be carefull!
  15. Highest xp tasks/prefer list: these tasks give the highest slayer xp rates, beware that the rates are different for everyone. These should all be 220k+/h. Shadow creatures (unsure, for me 300k+) Elves (unsure about the best method, but for me 270k+) Airut (240-300k) Kal'gerian demons (240k+) Celestials dragons (230k+) Muspah (225k+) Abyssal demons (220k+) Glacors (experience with killing these matters a LOT) (ganos, if the time getting there wasnt so long... without running 220k+) Block list: make a list of all tasks you will skip and chose the tasks with the highest weighting (saru has put the weight-list above) skip list: (in bolt is on my block list aka highest weighting) Ascension members (not even 100k/h) Grotworms (120k/h) Nechryael (160k/h) Steel dragons (130k/h) TzHaar (really?) Gargoyles (145k/h) Mutated jadinko (100k/h) Ice strykewyrms (155k/h) Mithril dragons (120k/h) Desert strykewyrms (100k/h) Iron dragons (100k/h Vyrewatch (less than 100?) Kalphites (only good if you outdps kk mass) These should be toggled off Tormented demons (toggle off) Nihil (toggle off) Aquanites (toggle off) To do or not to do, that is the question Greater demons Weight: 11, only if you like zammy boss (140k/h) otherwise block list Dagannoth Weight: 10, only if you like DKS (110k/h) otherwise block list Black demons Weight: 10, do this task with cannon and darklight (180k+/h) Edimmus Weight: 10, atm not very good xp but is bound to change Aviansie Weight: 9, if you like arma boss (xp/h varies a lot, general 180k/h) Waterfiends Weight: 9, do this task for charms and overal xp (175k/h) Automatons Weight: 8, do this task (170k/h with range) Black dragons Weight: 5, only if QBD (47k/h, depends on how skilled you are) otherwise just skip
  16. I recently did 80 qbd kills on task and got 7 pieces. I believe that is around the expected 1/10 kills like it always was. Made 21.3mil that task (no visage), so still over 250k per kill and over 6.5mil/h for me.
  17. Wow that's a big deal! Thanks for the quick answer.
  18. I would also tell everyone to make their own list and a lot of tasks need practice to get upto the high end xp rates. My airut tasks for example, i started at around 140-150k xp/h and worked my way to 200k/h. You are correct that celestials can be a lot higher xp/h, i used to pick up the bones and drops and use a yak. I will definatly try out steel titan and crusher/demonhorn. I don't have much experience with kree, only did 1 task at fast spawns and got 170k xp/h, so with some practice it could definitely be in the top 10. About kril, I didn't know it was that good money. That said I dont really trust that wiki, mainly because I get a lot of different rates on some of the other monsters. The money at GWD bosses will always be a mystery, still interesting though. Is there any research or knowledge on what the prefer system really does? Does it up the weighting of a task, if so by how much? If anyone has any questions about the xp rates, I'll be happy to help here or ingame.
  19. @xpx The only reason I or I think anyone would prefer QBD over Kril is because it's better gp/h. You say it's similar money per hour, but i don't average 6mil/h at Zammy. That said I'm not putting black drags on prefer, because as you said the xp is terrible (45k slay xp/h at QBD). And I do greater tasks, but also not on prefer. Here I'll post my prefer list with xp rates: (xp rates are with dual drygore, asc crossbow/offhand DL darts and nox staff, GWD power armour mostly) 1. Elves: atm 240-250k xp/h, needs more testing (only had 2 tasks) and may be nerfed in future update 2. Kal'gers: 235-240k xp/h, also needs more testing because i only recently got my nox staff (only managed around 200k/h with chaotic staff) 3. Abby demons: 220k xp/h, around 2.5mil gp/h 4. Muspah: 200k xp/h, around 3mil gp/h 5. Airut: 200k xp/h, gives around 4mil gp/h 6. Ganos: 185k xp/h with cstaff, havent gotten a task since nox staff so the rate will be even higher. Also around 3-4mil gp/h. 7. Dark beasts: 180k xp/h, with cannon (around 1.5mil gp loss/h) 8. Celestials: 175k xp/h, I'm gonna test this with steel titan next time since the update. 9. Glacors: 175k xp/h, I'm not the fastest at them and nox vs cstaff didn't make any difference for me. Unsure about gp/h long term. 10. Aviansie: kree 170-180k xp/h 11. Waterfiends: 160k xp/h, just for the amount of charms (consider if you need more summoning xp) Block list: On the official rswiki there is a list of the weighting on each monster, in other words the frequency a task gets assigned. The higher the weighting number the more you'll get that task. Make a list of which tasks you want to skip and look which tasks have the highest weighting, blocking these is better to preserve slaypoints. (weighting is in brackets) 1. Grotworms (10) 2. Gargoyle (8) 3. Tzhaar (8) 4. Jadinko (8) 5. Vyrewatch (7) 6. Iron drags (7) 7. Desert Wyrms (7) Might consider ice wyrms (8), boring task and the xp isnt at the top anymore.
  20. Indeed! Managed to get some friends together. Thank you
  21. Hello everyone, I need some help unlocking 2 more songs for my comp cape.I need to be in a fight with vorago and the barrows bosses to get them. Not really looking to learn how to fight them, just getting the songs for now. Are there any fc's where i could join a mass? Or if anybody could help me to start the fight, that would be greatly appreciated! Greetings ps: ingame name = Gwn3
  22. You need 90rc/smith/craft to make the armour. But you should start pop to advance into the regions, get ship upgrades/crew upgrades/scrolls/resources. So when you reach 90 in one of those skills, you have everything ready to make some armour. Conclusion: it wont be so profitable for you atm, but it will pay off later. (And its loads of fun!)
  23. Friend said his times went from avg 9 hours to avg 7 hours on bowl with the rudder upgrade, I'm definitely going for it first. I found this on the wiki, so i dont know if this information is correct. But for the Bowl region: if you have speed under 1700 it will take 9h24, but if you have 2300 speed it will take 6h57. Getting more speed than 2300 wouldnt decrease the voyage time any further. An enchanted rudder gives +1000speed, a skeletal rudder +1200. So it depends on the speed lvl of your crewmembers/captain if you should upgrade or not i think.
  24. 9th Jan - sponske/gwn3 - 2x1k cannonballs - 2x370k=740k
  25. Hey I'm planning to get the rewards by repairing cannons and get some smith xp along the way. The question is if sacred clay hammer doubles all the xp you get while doing this?
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