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Magic Accuracy Nerf

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The real question is, what on earth did they change to affect this select group of spells, especially the ones that were circumstantial?

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In real life MMO you don't get 99 smithing by making endless bronze daggers.

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So that's why when I tried the god spells with charge for the first time at barrows they stunk. And why my black sally was owning so many people using those other spells. AKA, I'd enter a tomb, they'd have their brother at half health, I'd use my sally and be done before them. (No, it's not my levels, these were all people higher than me. Besides, look at my low levels. :P )

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The real question is, what on earth did they change to affect this select group of spells, especially the ones that were circumstantial?

 

Fire Blast is a little odd, but the God Spells with charge/God Cape and chaos spells with gaunlets have something in common: an effect that boosts the base damage. Slayer dart damage is dependent on level (right?), and probably doesn't have any other spells coded similarly. (Yes, SoA would actually likely be similarly coded, but considering all the other stuff going on with SoA it's still different enough. Not to mention it was likely tested more, being a spell that only came out like last week.)

 

As for snare/entangle, those are a bit odd, but except for the peculiar person attempting to kill Jad with it, no one uses it for damage anyways.

Squab unleashes Megiddo! Completed all quests and hard diaries. 75+ Skiller. (At one point.) 2000+ total. 99 Magic.
[spoiler=The rest of my sig. You know you wanna see it.]

my difinition of noob is i dont like u, either u are better then me or u are worst them me

Buying spins make you a bad person...don't do it. It's like buying nukes for North Korea.

Well if it bothers you that the game is more fun now, then you can go cry in a corner. :shame:

your article was the equivalent of a circumcized porcupine

The only thing wrong with it is the lack of a percentage for when you need to stroke it.

 


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Poignant Purple to Lokie's Ravishing Red and Alg's Brilliant Blue.

Messing around in the magic database, adding new item: staff of Armadyl, which effects Armadyl spell and speed of casting + accuracy..... oops I accidentally... mhh no1 saw me let me just back the [bleep] outta here and hope no1 notices.

Me and the wise old man go way back.... he was a foolish boy back then.

 

 

My crystal armour idea.

Maybe they changed the way spells are coded to something easier to use and forgot a bracket, stuff like that happens (but should be caught testing I suppose).

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

They've supposedly fixed it in this update, so...yeah.

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They've supposedly fixed it in this update, so...yeah.

There was an update today?

Squab unleashes Megiddo! Completed all quests and hard diaries. 75+ Skiller. (At one point.) 2000+ total. 99 Magic.
[spoiler=The rest of my sig. You know you wanna see it.]

my difinition of noob is i dont like u, either u are better then me or u are worst them me

Buying spins make you a bad person...don't do it. It's like buying nukes for North Korea.

Well if it bothers you that the game is more fun now, then you can go cry in a corner. :shame:

your article was the equivalent of a circumcized porcupine

The only thing wrong with it is the lack of a percentage for when you need to stroke it.

 


7ApdH.png
squabharpy.png
Poignant Purple to Lokie's Ravishing Red and Alg's Brilliant Blue.

pointless update but in patch notes they fixed it

Check it out, huge amount of effort has gone into this massive mod!

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Allright, so the "nerf" was confirmed to actually be a bug affecting several spells, including slayer dart, thats why barrows was sucking that much lately.

 

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QFC: 15-16-770-63224512

Thank goodness.

Allright, so the "nerf" was confirmed to actually be a bug affecting several spells, including slayer dart, thats why barrows was sucking that much lately.

 

easteyconfirm.png

 

QFC: 15-16-770-63224512

Thank goodness.

 

I don't see a mention of Storm of Armadyl....

I really think they have nerfed storm

 

Lost nearly every mb v ancients

Check it out, huge amount of effort has gone into this massive mod!

ODG6e0M.png

[hide=old sig]

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[/hide]

I've heard that Blood Barrage has been modified to heal you 25% of your MAX, not your actual hit, so maybe that's why you're losing mage boxing?

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In real life MMO you don't get 99 smithing by making endless bronze daggers.

I had actually been noticing people healing loads despite hitting small amounts o.O, thought I was just going mad.

Check it out, huge amount of effort has gone into this massive mod!

ODG6e0M.png

[hide=old sig]

newsig.png

[/hide]

So that means every blood barrage in single w/o boosts heals 72 lp?

That's what I heard, apparently.

Also, this increased healing appears to stack with boosters too, so with CS and ASN you'd heal more.

6Ij0n.jpg

In real life MMO you don't get 99 smithing by making endless bronze daggers.

I can't tell a difference..although I do not mage much. i'm pretty content using Barrage on Ape Atoll monkeys.

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It would be interesting if someone could test this; this guaranteed healing is a huge change if I understand it right.

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