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What exactly did I return to RuneScape for..?


DOC IRON 9

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Without friends, RuneScape has just not been as... Fun. All of my older friends are never active... What do I do? I hate to say it but the community of RuneScape is now just... Flat out bad. All I see is gambling, and scamming. What the heck happened?

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Scamming has always been in RuneScape, in force. The gambling popped up on Jagex's account when they figured it'd be a great idea to put dice into the game. Dicing evolved into a variety of other gambling techniques, and when Jagex eventually removed the dice, enough of the community realized how much money you could make screwing addicts out of their GP that it became the problem that it is today.

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The trick is to find your way into social circles other than those that you see walking around. Look past all the loud and obnoxious people, and there are many many good people in the game, they just don't talk in public. Spend some time skilling and try talking to people. Sooner or later you'll find someone to talk to, and if your lucky, they'll have a nice clan you can join so that you have more people to talk to.

 

Overtime you'll just come across chats and clans, and you'll make new friends as you move from place to place. I appreciate that starting from scratch on the friends front, with no chats to go to must not be very fun, but give it some time and meet people.

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As others have said, the best thing to do is probably to join a clan with a reasonable amount of chat control-if there is none, it degenerates back into the undesirable activity seen in public chat.

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Scamming has always been in RuneScape, in force. The gambling popped up on Jagex's account when they figured it'd be a great idea to put dice into the game. Dicing evolved into a variety of other gambling techniques, and when Jagex eventually removed the dice, enough of the community realized how much money you could make screwing addicts out of their GP that it became the problem that it is today.

wait, you're blaming jagex for putting die in the game when it was intended as a simple tool?

 

meanwhile, gambling groups latch onto any randomized element in the game as a staging device and were the key instigators of the phenomenon

 

and you're still here blaming jagex for the die

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Scamming has always been in RuneScape, in force. The gambling popped up on Jagex's account when they figured it'd be a great idea to put dice into the game. Dicing evolved into a variety of other gambling techniques, and when Jagex eventually removed the dice, enough of the community realized how much money you could make screwing addicts out of their GP that it became the problem that it is today.

wait, you're blaming jagex for putting die in the game when it was intended as a simple tool?

 

meanwhile, gambling groups latch onto any randomized element in the game as a staging device and were the key instigators of the phenomenon

 

and you're still here blaming jagex for the die

It's not necessarily JaGEx's fault, I'll agree, but did you ever see people gambling BEFORE Faruq? The expansion as such is their fault, though. Rather than quell it earlier they've done small patches here and there and given some short winded speeches discouraging it...

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The designer of a gun is not held responsible when that gun shoots someone. Same with jagex dice....

 

Yes the dice gave the idea but that is all.

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Not to start a gun law debate (we've had enough of those over the years on OT and none of them have ever ended well), but that analogy is deeply flawed while gun control laws exist in a lot of developed countries, isn't it?

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Yes but that isn't my argument. We don't fault the creator of an object simply because it is misused. The particular analogy was poor I suppose.

 

Jagex adding dice correlates to gambling becoming popular but isn't responsible for gambling. Just because it can be done doesn't mean the creator intended it

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Yes but that isn't my argument. We don't fault the creator of an object simply because it is misused. The particular analogy was poor I suppose.

 

Jagex adding dice correlates to gambling becoming popular but isn't responsible for gambling. Just because it can be done doesn't mean the creator intended it

People are still bound to fault the creator. Alfred Nobel never intended dynamite to be used in warfare, yet it happened, and people wrote obituaries of him when they thought he died condeming him for the invention of dynamite.

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Never mind the fools around you, join the official unofficial Tip.It friend chat: "Serpent Eye". If they can't keep you entertained while playing, nothing can. :lol:

 

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Yes but that isn't my argument. We don't fault the creator of an object simply because it is misused. The particular analogy was poor I suppose.

 

Jagex adding dice correlates to gambling becoming popular but isn't responsible for gambling. Just because it can be done doesn't mean the creator intended it

People are still bound to fault the creator. Alfred Nobel never intended dynamite to be used in warfare, yet it happened, and people wrote obituaries of him when they thought he died condeming him for the invention of dynamite.

 

That is simply trying to find a scapegoat for the faults associated with the product. Sure, the designer might be blame-able for giving us the option, but ultimately we are the one that chooses to use it the way it is. We are probably equally as guilty for misusing/using it as the inventor is creating it, but it is often much easier to just blame it on the creator rather than every individual user/abusers.

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You returned to Runescape for the simple fact you have a deep emotional void which needs to be filled by something. Some choose to believe in religion, some choose to indulge and abuse alcohol and other drugs, and some choose dirty magazines. You sir, have chosen Runescape to reestablish a emotional balance. That is the reason you returned for, you are an addict! They have 12 step programs for addictions. You might want to start by admitting you have a problem.

 

 

In all honesty the RS community does suck. I guess that is what happens in most games anyways.

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Yes but that isn't my argument. We don't fault the creator of an object simply because it is misused. The particular analogy was poor I suppose.

 

Jagex adding dice correlates to gambling becoming popular but isn't responsible for gambling. Just because it can be done doesn't mean the creator intended it

People are still bound to fault the creator. Alfred Nobel never intended dynamite to be used in warfare, yet it happened, and people wrote obituaries of him when they thought he died condeming him for the invention of dynamite.

 

That is simply trying to find a scapegoat for the faults associated with the product. Sure, the designer might be blame-able for giving us the option, but ultimately we are the one that chooses to use it the way it is. We are probably equally as guilty for misusing/using it as the inventor is creating it, but it is often much easier to just blame it on the creator rather than every individual user/abusers.

We're getting a bit off-topic here, so I won't argue past this post.

 

A person's view on this subject depends on which side of the fence they are on. A person might look at the surface and blame it (such as blaming the gamblers), or they could look at the root of the problem (such as Jagex allowing the environment to develop) and blame that. It is subjective, with neither viewpoint being wrong, yet either one can be believed to be "more right" depending on what is the general consensus.

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@decebal: your wording is loaded, but at least the intention is still there

 

and i appreciate it

 

i don't want to really dig deeper than that though, because at that point it would be like inviting m c escher to give a few pointers on architectural design

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Scamming has always been in RuneScape, in force. The gambling popped up on Jagex's account when they figured it'd be a great idea to put dice into the game. Dicing evolved into a variety of other gambling techniques, and when Jagex eventually removed the dice, enough of the community realized how much money you could make screwing addicts out of their GP that it became the problem that it is today.

wait, you're blaming jagex for putting die in the game when it was intended as a simple tool?

 

meanwhile, gambling groups latch onto any randomized element in the game as a staging device and were the key instigators of the phenomenon

 

and you're still here blaming jagex for the die

 

I blame Jagex because after all these years, they still don't have someone with half a brain vetting their decisions. Maybe it's just because I have police in my family that work in cities, but I knew from the moment dice were announced that street-dicing would become a problem. You take an atmosphere that already caters to gambling addicts (MMOs in general do this, not just RuneScape) and throw a gambling tool and you'll have a few scummy people suckering a lot of gullible addicts.

 

Years ago I got into an argument here because I said that with each update Jagex should be carefully factoring in how whatever they're going to add in can be manipulated, exploited, and abused, and someone accused me of not trusting the community. I don't, not in the slightest. I wouldn't trust the collective nature of this community to guard a steak sandwich, let alone trust them to not completely screw the atmosphere of the game in return for some money. And I blame Jagex for inserting that first injection of heroin that has spiraled into every world's Grand Exchange being spammed with "H/C 2x 419m pot," 24 hours a day. I also blame Jagex for not doing anything about it. Forget taking away two methods, if they want to express dissatisfaction, they should grow a pair and start removing the random-attribute items or make gambling a bannable offense.

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