Zantareous Posted November 21, 2012 Share Posted November 21, 2012 PitchPlease use this topic as a resource for your combat training (and please continue to contribute in the event of future RuneScape updates on combat - see the end of the OP for instructions on contributing). [spoiler=Original Pitch]I'm hoping this data can be useful for wikis, fansites, and F2P players by allowing us to better find the best monsters to train on for each combat method. I then plan to use this data to better pinpoint the best training method for each of the three combats. EDIT: Thanks everyone, both of the goals for this topic are complete! --------------------------------------------------------------------------- Results: TrainingMelee: Deadly Red SpidersGear: Rune 2h sword or Gravite 2h sword, full Rune armour, charged Rune Gauntlets, Carapace Boots, Amulet of Strength, Team Cape, Explorer's Ring. For Rejuvinate: Rune Scimitar and Rune Shield.Ranged: Lesser Demons / Warped Bats / GhostsGear: Magic Shortbow, Arrows of choice, full Blue D'hide armour (or full Batwing armour for Ghosts), Carapace Boots (or Batwing Boots for Ghosts), Amulet of Power, Team Cape, Explorer's Ring. For Rejuvinate: Magic Shieldbow.Magic: Fire Blast on Ice Warriors (preferred method: High Alchemy or Superheat)Bat Wand or Tower Mindspike or Gravite Staff (depending on your choice of spending), Bat Book (if using Bat Wand), full Batwing armour, Amulet of Magic (or Arcane Blast Necklace), Team Cape, Explorer's Ring. For Rejuvinate: Bat Shield.Please leave a comment if you find better methods. Results: F2P monsters and their weaknesses [spoiler=Weak to Melee]StabFlesh Crawler (56, 58)Scorpion (37, 38)SlashHellhound (132)Moss Giant (74)CrushAnja (2)Black Knight (50)Corpse archer (26)Corpse spider (6)Cuffs (4)Dark Wizard (11, 36)Deadly Red Spider (136)Drunken man (10)Fortress Guard (33)Gardener (7, 8)Giant Spider (48, 57)Guard- Battleaxe (31)- Sword (33)- Bow/Crossbow (42)Hengel (2)Highwayman (4, 6)Hobgoblin (48)Jeff (2)Jonny the Beard (2)King Scorpion (56)Man [Musa Point] (2)Monk of Zamorak (37, 47)Mugger (10)Narf (2)Pirate (46)Rusty (2)Scorpion (20, 37, 38)Spider (2, 22)Thief (26)Warped cockroach (2)Warped fly (10)Woman (2) [spoiler=Weak to Ranged]ArrowsAir wizard (24)Dragith Nurn (38)Earth wizard (32)Fire wizard (36)Unicorn (22)Warped bat (24)Water wizard (28)Wizard (26)BoltsCatablepon (77, 78)Crawling corpse torso (14)Greater Demon (118)Lesser Demon (100)ThrownCorpse mage (30)Ghost (66, 67, 68, 69) [spoiler=Weak to Magic]AirBlack guard (60)Chaos Dwarf (68)Dwarf (14, 20)Goblin (4, 6, 8)Hill giant (64)Hobgoblin (40, 46)Lumbridge Guard (8)Mugger [stronghold of Player Safety] (22)Seagull (2)Warrior ancestor (68)WaterAl Kharid warrior (26)Barbarian [blue Moon Inn] (40)Black bear (34)Goblin [stronghold of Security] (8, 9)Grizzly Bear (46)Guard [Port Sarim Jail] (26)Imp (8)Minotaur (20)Imp (8)Skeleton [Stronghold of Security] (62, 66, 68, 70)Skoblin (28)White knight (50)EarthAnkou (88)Barbarian (40, 44)Cockroach drone (6)Cockroach soldier (52)Cockroach worker (44)Cow (6)Cow calf (6)Duck (2)Drake (2)Giant Rat (10, 14)Haakon the Champion (34)Man [Lumbridge] (4)Monkey (12)Mugger (22)Pirate [Port Sarim Jail] (46)Rat (2)Shade (88)Skeleton (22, 46, 84)- Stronghold of Security (18)Snake (8)Thief (22)Woman [Lumbridge] (4)FireChicken (2)Man [Al Kharid, Varrock, Musa Point] (6)Monk (24)Farmer (10)Giant rat [Stronghold of Security] (14)Goblin [Goblin Village] (8)Guard [Sword] (26)Ice Giant (74)Ice Warrior (78)Outlaw (46)Ram (4)Rat (2)Thief (20)Warped rat (18)Wolf (34)Zombie (32) For more specific data on the monster, search The RuneScape Wiki. --------------------------------------------------------------------------- Something need updated? Want to contribute?[spoiler=Instructions]Contribute the weakness and combat levels of any F2P monsters you can find along with their name (correctly spelled); please use this form: Monster's name: Monster's combat: Monster's weakness (combat type and specific weakness): Monster's location (if found in multiple places with differing attributes): For example:Monster's name: Al Kharid warriorMonster's combat: 26Monster's weakness (combat type and specific weakness): Magic, waterMonster's location (if found in multiple places with differing attributes): n/a Spot an inaccuracy?If you see a monster with a misspelled name, incorrect combat level, or incorrect weakness please leave a comment with the correction. Have a suggestion?Do you think I should include other data or do you have another helpful suggestion? Please leave a comment. :) Thanks to the people that responded to this topic, TFS, and F2P'ers on TIF. 2 Link to comment Share on other sites More sharing options...
Stormys Posted November 21, 2012 Share Posted November 21, 2012 Hai, I will provide some help :)Monster's name: MuggerMonster's combat: 10 (at least the one i saw)Monster's weakness: Melee,Crush Monster's name: PirateMonster's combat: 46 (at least the one i saw)Monster's weakness: Melee,Crush Monster's name: HobgoblinMonster's combat: 40, 46 (at least ones i saw)Monster's weakness: Magic, Air Ice Warrior: 78Ice Giant: 74 Edit: Using mage(fire) agaisnt ice warriors/giants, I was able to get 41k/hour + some pray exp Edit2: Giant Spiders: 57Catablepon: 77, 78I found some scorpions that are stab not crush? Hmm? Level: 37, 38 1 Link to comment Share on other sites More sharing options...
7up1230 Posted November 22, 2012 Share Posted November 22, 2012 Man (Al Kharid), 6, FireImp, 8, WaterScorpion, 20, CrushGoblin, 4, 6, 8, AirSeagull, 2, AirThief, 20, FireMan (Lumbride), 4, EarthWoman (Lumbridge), 4, EarthWarped cockroach, 2, CrushCorpse spider, 6, CrushWarped fly, 10, CrushCrawling corpse torso, 14, BoltsWarped rat, 18, FireSkeleton, 22, 46, 84, EarthWarped bat, 24, ArrowsCorpse archer, 26, CrushSkoblin, 28, WaterCorpse mage, 30, ThrownDragith Nurn, 38, ArrowsLumbridge guard, 8, AirCow, 6, EarthRam, 4, FireFarmer, 10, FireUnicorn, 22, ArrowsWizard, 26, ArrowsGuard (Battleaxe), 31, CrushGuard (Sword), 26, FireGuard (Bow/Crossbow), 42, CrushGuard (Sword), 33, CrushDuck, 2, EarthWhite knight, 50, WaterGardener, 7, 8, CrushWarrior ancestor, 68, AirHighwayman, 4, 6, CrushMonk of Zamorak, 37, 47, CrushBlack bear, 34, WaterGoblin (Goblin Village), 8, FireCuffs, 4, CrushRusty, 2, CrushJeff, 2, CrushNarf, 2, CrushDwarf, 14, 20, AirBlack guard, 60, AirBarbarian, 40, 44, EarthHaakon the Champion, 34, EarthRat, 2, FireGoblin (Stronghold of Security), 8, 9, WaterMinotaur, 20, WaterWolf, 34, FireFlesh crawler, 56, 58, StabZombie (Stronghold of Security), 18, EarthGiant rat (Stronghold of Security), 14, FireGiant spider (Stronghold of Security), 57, CrushSpider (Stronghold of Security), 22, CrushShade, 88, EarthGhost (Stronghold of Security), 66, 67, 68, 69, ThrownSkeleton (Stronghold of Security), 62, 66, 68, 70, WaterAnkou, 88, EarthDrake, 2, EarthHengel, 2, CrushAnja, 2, CrushCow calf, 6, EarthWoman, 2, CrushBarbarian (Blue Moon Inn), 40, WaterJonny the Beard, 2, CrushThief, 26, CrushMan (Varrock), 6, FireDark Wizard, 11, 36, CrushThief, 22, EarthPirate (Port Sarim Jail), 46, EarthMugger, 22, EarthGuard (Port Sarim Jail), 26, WaterGiant rat, 10, EarthDrunken man, 4, CrushMonk, 24, FireMan (Musa Point), 2, CrushMonkey, 12, EarthSnake, 8, EarthMan (Musa Point), 6, FireDeadly red spider, 136, CrushMoss giant, 74, SlashCockroach soldier, 52, EarthCockroach worker, 44, EarthCockroach drone, 6, EarthMugger (Stronghold of Player Safety), 22, AirFire wizard, 36, ArrowsAir wizard, 24, ArrowsEarth wizard, 32, ArrowsWater wizard, 28, ArrowsZombie (Edgeville Dungeon), 32, FireHill giant, 64, Air A list of most (if not all) of the things found outside of: Dungeoneering, Quest, Random Event, Melzar's Maze, and Wilderness enemies. They should all be correct as they were manually found today. Sorry about the bad formatting. -7up 2 Link to comment Share on other sites More sharing options...
Zantareous Posted November 22, 2012 Author Share Posted November 22, 2012 I largely feel like the list is complete :) I'm not seeing/thinking of anything else that could be added. There may be some monster data that needs to be edited though (e.g. specifying the location(s) of monsters that are repeated in the list and have different combat weaknesses/levels). As for training, this is what I've found: [spoiler=Some data]RangedHere's what I got so far (79 ranged); unless otherwise specified all of these values are using momentum (I checked momentum vs. manual use of abilities to verify that momentum should be used over the manual method) and using Mithril arrows: Greater Demon: 29-30k xp/hr Hellhound: 29-30k xp/hr Lesser Demon: 29-30k xp/hr (24k xp/hr with momentum, weird huh?) Ghost: 28k xp/hr Warped bat: 28k xp/hr Deadly red spider: 26k xp/hr Flesh Crawer: 26k Catablepon: 24-25k xp/hr Hill Giant: 18k-20k xp/hr Giant spider: 17k xp/hr Not crazy-accurate values, just good enough for comparisons. Actual xp/hr would be lower for those stronger monsters as you would have to heal or eat/bank, so in reality Ghosts or Warped Bats are likely the best way to train as you don't have to heal (and possibly Lessers? I'm unsure how powerful they are). ---------------------------------------------------------------------- MagicDid some magic (level 70 magic). Fire blast:Ice Warrior: 44-45kIce Giant: 38-39k Air blast:Black guard: 26kHill Giants: 23kHobgoblin: 18k Like with ranged, these values were done pretty quickly so they aren't 100% accurate as far as XP/hr but instead done with the intention of simply ranking and comparing to the other methods. Alching and superheating are definitely (unfortunately) still the way to go with magic. It might be useful to try something like Ankous with Earth blast but I imagine that'll still be quite expensive for lower amounts of xp/hr. Also, no more Crumble Undead :( ---------------------------------------------------------------------- MeleeI've been told Deadly red spiders are best for melee (with a r2h). ResultsThe monsters for training should be: Melee: Deadly red spidersRanged: Lessers/Ghosts/Warped BatsMagic: Nothing (high alch/superheat) Leave a comment if you find otherwise. Link to comment Share on other sites More sharing options...
wormy Posted November 24, 2012 Share Posted November 24, 2012 Oooo nice! Link to comment Share on other sites More sharing options...
Lord Slayas Posted November 24, 2012 Share Posted November 24, 2012 Would you like the monsters in F2P Dungeoneering to be listed as well? The combat level will vary of course, but the general weaknesses will always be the same. If yes, I can definitely contribute :) My Pure F2P Blog: CLICK ME6th Maintainer of the Pure F2P Highscores / The Top 250 F2P Skill Total Lists : May 16th, 2012 - March 30th, 2014. Link to comment Share on other sites More sharing options...
Zantareous Posted November 25, 2012 Author Share Posted November 25, 2012 Would you like the monsters in F2P Dungeoneering to be listed as well? The combat level will vary of course, but the general weaknesses will always be the same. If yes, I can definitely contribute :)It looks like Wiki users have already jumped on that: http://runescape.wik...eering/Monsters (At least, on that specific page they did; it looks like they forgot to edit the individual pages of monsters haha) -----I've edited in info on training. Link to comment Share on other sites More sharing options...
Zantareous Posted January 5, 2013 Author Share Posted January 5, 2013 OP updated (hopefully with minimal inaccuracies, haha). I've tried summarizing the advice from the F2P General Discussion thread. Link to comment Share on other sites More sharing options...
decebal Posted January 6, 2013 Share Posted January 6, 2013 Is there a reason why ranged users use batwing boots, yet melee users use carapace boots? I'd think it should be the other way around. 1 Link to comment Share on other sites More sharing options...
Kaida23 Posted January 6, 2013 Share Posted January 6, 2013 Honestly, I use Batwing boots for both. They've got the highest stats of any F2P footwear, and for mage boots they don't seem to affect either melee or ranged all that much. Check out my blog to read the Adventures of a Big Damn (F2P) Hero. THE place for all free players to connect, hang out and talk about how awesome it is to be F2P. So, Kaida is the real version of every fictional science-badass? That explains a lot, actually... Link to comment Share on other sites More sharing options...
Zantareous Posted January 6, 2013 Author Share Posted January 6, 2013 Is there a reason why ranged users use batwing boots, yet melee users use carapace boots? I'd think it should be the other way around. Using the combat triangle:Melee armour is strong against ranged attacks, it's weak against mage attacks.Ranged armour is strong against magic attacks, it's weak against melee attacks.Magic armour is strong against melee attacks (that's some strong cloth, haha), it's weak against ranged attacks.----- For Melee:Deadly red spiders use ranged, so melee armour is best. (There aren't melee boots so ranged boots seem like the best alternative, mage boots would be a bad idea as they're weak to ranged.)----- For Ranged:Lesser Demons and Warped Bats use magic, so ranged armour is best.Ghosts use melee, so mage armour is best.You were correct with your concern with ranged, I had some things mixed up, I've updated that (thanks!). ----- For magic:Ice Warriors use melee, so mage armour is best. Link to comment Share on other sites More sharing options...
Meeran Posted January 7, 2013 Share Posted January 7, 2013 eoc combat made this annoying :c. Link to comment Share on other sites More sharing options...
Zantareous Posted January 7, 2013 Author Share Posted January 7, 2013 eoc combat made this annoying :c.Yeah :/ The whole reason I did combat was so I could AFK and take breaks from skilling, now that's gone (I don't play anymore, though, so I guess all worked out). I imagine it's interesting for PVP, but I don't understand forcing it on PVM. I do like that they finally made different weapons/armours more useful, but at the cost of enjoyable combat. Link to comment Share on other sites More sharing options...
decebal Posted January 8, 2013 Share Posted January 8, 2013 Honestly, I don't find it to be that click-intensive when using Momentum, for the same xp rate as pre-EOC. Link to comment Share on other sites More sharing options...
Pretzel Posted January 13, 2013 Share Posted January 13, 2013 Just throwing it out there, but a law or nature staff is going to be more accurate than either a fire staff or bat wand + book. Also, Caitlin's staff saves air runes (which are more expensive than fire runes) and is more accurate than a fire staff. For the record Gravite staff = 550 accuracy, Law/nature staff = 530, bat wand = 450, bat book = 50, Caitlin's Staff = 50, Fire staff = 10. I realise that it doesn't really matter, since high alching is still better xp, but thought it would be something useful to add. 1 Free to Player fo' life!99/99 skateboarding :pwhy dont you use this awesome thing i like to call common sense. Its done wonders for me, ive never been hacked, scammed or anything like that. Link to comment Share on other sites More sharing options...
AntAnkh Posted January 15, 2013 Share Posted January 15, 2013 If I want to train prayer as well, are ice giants still the best? Link to comment Share on other sites More sharing options...
Zantareous Posted January 16, 2013 Author Share Posted January 16, 2013 If I want to train prayer as well, are ice giants still the best?Probably (maybe someone with more experience can say more definitely). Air-blasting Hill Giants was supposedly pretty good (as they're weak to it and drop big bones) as well. Just throwing it out there, but a law or nature staff is going to be more accurate than either a fire staff or bat wand + book. Also, Caitlin's staff saves air runes (which are more expensive than fire runes) and is more accurate than a fire staff. For the record Gravite staff = 550 accuracy, Law/nature staff = 530, bat wand = 450, bat book = 50, Caitlin's Staff = 50, Fire staff = 10. I realise that it doesn't really matter, since high alching is still better xp, but thought it would be something useful to add.Ok so... what exactly should I change it to? Remove the things I have listed currently and put just Law/Nature Staff? Thanks :) Link to comment Share on other sites More sharing options...
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