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Hohto's farming guide {update 16.4.2007)


hohto

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I think it's seed dibber, not seed dipper. :wink:

 

 

 

Nice guide, everything you mention is very obvious to me, also because you told me half your guide yourself! It's very handy for beginning farmers, but i'd say only do farming when you got a lot of money, or you don't mind the slower (herb and watermelon) exp. Trees are worth it if you want to get farming up, just use trees to 75, and then magic trees and herbs all the way!

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  • 11 months later...

Haa, not bruned :P Maybe I should update it and challenge more users of Tip.IT to even try the beautiful world of farming.

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Instead of tele'ing to Ardy for the herb patch you can use the fairy ring code B-L-R (puts you right by Legends Guild, bank there if neccesary).

 

 

 

There's a fairy ring just south of the Ecto patch so i just use that, saves me 2 laws.

 

 

 

 

 

 

 

EDIT: Seedlings don't need to be in your inventory in order to turn into saplings also, so you can just make a bunch and deposit them into your bank and they'll transform in there.

 

 

 

And for trees, so save time you can pay the farmer 200gp to chop it down for you after you've checked the health of it. Which means I can grow magic trees even though I only have 70 woodcutting :lol:

 

 

 

 

 

 

 

Oh, and coconut shells can be used to make supercompost also.

 

 

 

 

 

 

 

Nice guide 9/10 :D

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  • 2 weeks later...

 

And for trees, so save time you can pay the farmer 200gp to chop it down for you after you've checked the health of it. Which means I can grow magic trees even though I only have 70 woodcutting :lol:

 

You don't get the roots in this way. To the author, very awesome guide and good analysis. 9/10.

Strangely with WotLK so near, I wished I could delay it a bit to push through that last TBC content in MH/BT :'(.

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Added buying strategies how to buy seeds. Hopefully it helps some of you.

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very nice guide, but i do have 1 (well kind of a 2 part) question

 

 

 

i know that in many skills the higher your level in that skill, the better you do EX: mining- u mine rock quiker , woodcutting- u get logs quiker , cooking- u burn less food etc. u get the point

 

 

 

well i wondered if this was also true in farming

 

 

 

with a higher farming level :

 

a) do you get more herbs, watermelons, flowers, etc. per seed ?

 

B) do your plants get diceased/die less often ?

 

 

 

p.s. i am a fairly new member, and wonder if any of the herb patches are in the wilderness, if so which ones ?

 

 

 

 

 

thank you very much for your help

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very nice guide, but i do have 1 (well kind of a 2 part) question

 

 

 

i know that in many skills the higher your level in that skill, the better you do EX: mining- u mine rock quiker , woodcutting- u get logs quiker , cooking- u burn less food etc. u get the point

 

 

 

well i wondered if this was also true in farming

 

 

 

with a higher farming level :

 

a) do you get more herbs, watermelons, flowers, etc. per seed ?

 

B) do your plants get diceased/die less often ?

 

 

 

p.s. i am a fairly new member, and wonder if any of the herb patches are in the wilderness, if so which ones ?

 

 

 

 

 

thank you very much for your help

 

 

 

I've farmed herbs since the beginning and used very few trees, and I haven't noticed me getting any more herbs or whatnot per seed.

 

Also I use supercompost so they don't die too often.

 

 

 

So I suppose no is the answer to both of your questions.

 

How often your plants become diseased and die depends on what compost you use, as does the amount of produce you get.

 

 

 

And no, there is no farming patches in the wilderness.

 

Ever noticed how all the trees in the wildy are dead? ::'

 

And if there is a patch in wildy then i'll be damned!

 

 

 

Hope I helped! :wink:

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Lunar magics also come in very handy for farming.

 

 

 

1. Bake pie spell - This bakes all pies in your inventory with none ever getting burnt, useful if you dont want to spend all day making garden pies and just want a few.

 

 

 

2. Cure Plant - This is my favourite spell, if you have deseased plants etc this spell instanly heals them, can be useful instead of having to run to bank then getting plant cure, and you get magic experience (it also looks cool)

 

 

 

3. Fertile soil - This fertillises any patch with super compost, no more putting things in the bin and waiting no more buckets and you get +18 farming experience.

 

 

 

Theres also various teleport which come close to farming patches, Pot Kazard instead of Ardougne, Fishing guild (shorter distance to the Farming patches above Ardougne), Catherby Teleport (perfect)

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  • 1 month later...

ive got a question:

 

 

 

i recently planted 4 pineapple trees and the tipit guide says it takes around 15 hrs for them to grow.. well ive waited two days and they still havent finished growing. they seem to still be at a low level of growth actually.. i was wondering if u knew what i should do or if ther is anything i can do.

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i recently planted 4 pineapple trees and the tipit guide says it takes around 15 hrs for them to grow.. well ive waited two days and they still havent finished growing. they seem to still be at a low level of growth actually.. i was wondering if u knew what i should do or if ther is anything i can do.

 

 

 

Farming goes in cycles. You can see it by planting allontment for example: even tho you plant your 2nd potato seeds 2mins after the first, they are ready same time. For fruit trees these cycles are longer than for herbs, allontment, hops, most specials and probably longer than for trees. This could add few extra hours to the waiting time. It also sometimes seems to bug with all different seeds, i.e. you can collect herbs twice from 4 patches before 1 patch is ready 1st time. Just be patient and they'll be ready sometime in near future :P

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nice guide mate. and you will achieve 99 farming. Yet i will always yap on and on and on. lol. Btw this is eddieisbest. i was hoping you would make a guide. Maybe you could make one about where to train combat ( you may have to start from like 80 combat or so as i know classic was different).

 

 

 

Hopefully more guides to come. yet again ( i like talking alot dont i :D ) good guide. and also dont count on me shutting up any time soon :twisted:

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Maybe you could make one about where to train combat ( you may have to start from like 80 combat or so as i know classic was different).

 

:

 

 

 

That would be pretty lame one :P We already got guides, I was 109cb when RS2 came out and I trained a lot on places which are now known as not-too-great (such as axes and earth warriors), did alot while doing slayer and later with abyssal demons and I got my first 99s before whips, barrows or other useless junk items like that were introduced :P

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Goes to show that being a high level at something doesn't necessarily make you a learned authority on the subject.

 

A little opinionated for an actual guide as such, but otherwise well done.

 

 

 

Due to the nature of farming there seems to be many different methods of going about it, and there will always be disagreements about what is and isn't worth doing. One question I'd like to ask is - how has your farming methods changed from level 50, say, to level 90? :?:

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- how has your farming methods changed from level 50, say, to level 90? :?:

 

 

 

Not really changed. Still same basics: grow watermelons for super compost or grow strawberries for slayer training food if I don't have watermelon seeds, grow herbs and do some random fruit tree and tree seeds. Only thing that has changed is that I now know when to bank and when not, get more xp per product (magic tree > willow tree) and I don't anymore do specials for extra xp like I did in low 50s when I still got no real tactics.

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I'd rather die for what I believe in than live for anything else.

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