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new prayers make firecape easier to get??


mrmyk

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well if there is a + 15% range prayer isn't firecape going to be easier now providing you have a decent amount of prayer points???

 

 

 

discuss effects of this or other prayers in general =D>

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What, New update makes fight caves easier?

 

Let me tell you, IT RUINED MY FIGHT CAVES CHANCE

 

thats right, i was in fight caves, wave 40 or so, when the update came...

 

 

 

I hate Jagex for a few hours...

 

But yea it will improve ownage on the Jad. making him it faster to hit him while healers come, thuse improving your chances.

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Lol, you can log out safeley in fight caves :?

 

 

 

When theres an lvl 360, 180, and 90 when you log back in.. your chances of survival will drain faster then getting a d left half

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Won't affect it much, seeing as it only increases accuracy...

 

 

 

 

 

"increase your ranging by 15%"

 

 

 

it acts like the melee prayers..

 

 

 

The new prayers boost the accuracy of magical and ranged attacks, equivalent to the 'Reflex' prayers for melee.

 

 

 

So you get a 15% to your range accuracy, not to your range strength.

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Not really, it simple, ive done it quite a few times. When you log back in, instead of seeing the screen with members days left, password info, ect.., you get 2 or 3 seconds to put on prayer and get ready, its pretty easy lol.

 

 

 

Did you log out safeley or just give up?

 

 

 

 

 

 

 

The new prayers boost your range/mage lvl, which affects damage and accuracy -.-

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Sure it makes it a bit easier if you have decent prayer and enough pots on disposal, but I would only use it on Jad if you still got enough pots left.

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Not really, it simple, ive done it quite a few times. When you log back in, instead of seeing the screen with members days left, password info, ect.., you get 2 or 3 seconds to put on prayer and get ready, its pretty easy lol.

 

 

 

Did you log out safeley or just give up?

 

 

 

 

 

 

 

The new prayers boost your range/mage lvl, which affects damage and accuracy -.-

 

if a 360 spawns in the middle when you log back in chances are youll get the chance to be meleed atleast twice by the 360 which is a very high chance of dying :wink: even a 180 in the middle can take a huge chunk out of your hp if it gets lucky.

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No, getting the firecape is difficult because you have to multi task. (Shoot the healers, mdrink potions, shoot Jad all at once.If there was a prayer protecting all damadge then yes. Jads range defense is awful as it is, getting to Jad is the easy part, getting to the healers is pretty damn easy. After that it gets very hard. And range prayer won'tdo a damn thing.

 

 

 

 

 

Maybe magic will be useful for pures doing it with blood barrarge.

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chances are that now seen as the fact mage and range will be extremely powerful, what with ancients already hitting into the 25's at 82 mage, and range hitting 40's wth the fire breath etc, they may release some new melee stuff to balance it out a bit more, hopefully...

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OMG lol, all of you are wrong, they never spawn on or right next to you..

 

 

 

Ive tried it literally over 30 times, i do fight caves often, easy tokkul, the monsters spawn based on where you are, and when you log in youre always in the middle, that makes them spawn either north, east, south or west of you. Trust me, its easy to handle.

 

 

 

And about the prayers..

 

 

 

Read the

 

Home > Manual > Skills > Prayer > Prayer - The Basics

 

in the Knowledge base , mystic might "Increases your Magic by 15%" it does not say "magic accuracy", same for other new prayers.

 

The new prayer increases your magic/range lvl, i know it says "accuracy" but try it.

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~Guide to Solo'ing the KBD~

 

99 Cooking | 99 Firemaking | 99 Attack | 99 defense | 99 Hitpoints

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chances are that now seen as the fact mage and range will be extremely powerful, what with ancients already hitting into the 25's at 82 mage, and range hitting 40's wth the fire breath etc, they may release some new melee stuff to balance it out a bit more, hopefully...

 

 

 

 

 

It will make life a little more difficult for the slap on dragon hide anti mage prayer and dds them brigade certainly, the range prayer however is all but useless IMO,

there are no stupid questions

just way too many inquisitive idiots

balance is scary to people who like things easy for them

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And about the prayers..

 

 

 

Read the

 

Home > Manual > Skills > Prayer > Prayer - The Basics

 

in Knowledge base *, mystic might "Increases your Magic by 15%" it does not say "magic accuracy" no offence, but some people are ignorant.

 

The new prayer increases your magic/range lvl, not accuracy, that would simply be useless....

 

 

 

Once again, read the update, i'll post the important bit here.

 

 

 

Fantastic new accuracy prayers are now available for rangers and mages! The new prayers boost the accuracy of magical and ranged attacks, equivalent to the 'Reflex' prayers for melee."

 

 

 

 

 

-EDIT: apparrently the people who write the update blurb don't talk to the game developers, they do boost the power as well.

there are no stupid questions

just way too many inquisitive idiots

balance is scary to people who like things easy for them

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Heh, im 80 mage, max 18 with slayer dart, with the prayer i hit 19...

 

 

 

Slayer dart hits 10 + mage lvl divided by 10, so the prayer makes me 92 mage, therefore i hit 19, therefore it increases your mage/range lvl.

 

 

 

Well i g2g be back tommorow.

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~Guide to Solo'ing the KBD~

 

99 Cooking | 99 Firemaking | 99 Attack | 99 defense | 99 Hitpoints

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Having recharged my prayer and tried eagle eye out I stand corrected, despite every word of the update post stating that they only booost the accuracy they do also boost the strength.

there are no stupid questions

just way too many inquisitive idiots

balance is scary to people who like things easy for them

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Um i tested it...

 

 

 

 

 

AND YES....

 

 

 

It does raise range damage!!!!

 

 

 

 

 

 

 

your range level is like acombination of att and str...

 

The prayers raise your range lvl boosting accuracy and damage

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Ar--edhel 84 def 85 hp 93 range 92 magic @93

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Ar-edhel 99 att 99 str 99 hp 99 range 97 magic @117

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