darthvox Posted September 6, 2006 Share Posted September 6, 2006 In all the places where bots always come(e.g ess mining place, popular tree cutting spots, karamja fishing spots), there should be a guard at every entrance to that place ( e.g before you are teleported in to the ess place, entrance to the fishing dock). The guard will ask you a question, and that question would be that spinning cube thing that the mysterious old man gives you. EVERYTIME you enter that place and are level 30 and below you must answer his question. Though it will annoy some players it could reduce the bot population Link to comment Share on other sites More sharing options...
opu Posted September 6, 2006 Share Posted September 6, 2006 Sounds like an good idea :) RSN - Ur Enemy, lvl 120 - Back in action!:)Oldest rsn: Obu86 lvl 100 :P ~Retired~ RS Since 2001 Link to comment Share on other sites More sharing options...
Blaze The Movie Fan Posted September 6, 2006 Share Posted September 6, 2006 What if there was a new player? "What Barrows Brother hits through prayer?" Verac Dharok Ahrim Guthan Torag "I'm sorry you may not enter, Guthan is not correct" It is of course easy for us, but think about it, some new players wouldn't know anything about it. BAD IDEA. Link to comment Share on other sites More sharing options...
Runescapefan948374 Posted September 6, 2006 Share Posted September 6, 2006 The guard will ask you a question, and that question would be that spinning cube thing that the mysterious old man gives you. Blaziken, did you even bother to read his post entirely? He said that you would get the mysterious box - that annoying little box that spins with the numbers on them. He never said anything else. :? I'm up for anything that will help stop bots. So, I like the idea. Link to comment Share on other sites More sharing options...
sligo Posted September 6, 2006 Share Posted September 6, 2006 The only problem I see with this is that reward you normally get. Do you still get the reward? I'm more interested in the random teleporting idea, but even that can be foiled. Unfortunately, no matter what Jagex does to defeat the bots, those people who make the bots will always find ways to get around them. The key is to have different things happen that require user interaction in different ways. One might be the mysterious box. Another might be a simple question (not necessarily a Runescape question, but maybe a math problem to solve). Another possibility is to shift the bank tellers. Every ten or fifteen minutes, have the bank tellers close and reopen different windows. Every once in a while, the bank teller should ask a question - a simple question, but one that requires a quick response (every time if the account doesn't have a pin number set). - Sligo I know that you believe you understand what you think I said, but, I am not sure you realize tht what you heard is not what I meant. Link to comment Share on other sites More sharing options...
Zaaps1 Posted September 6, 2006 Share Posted September 6, 2006 The key is to have different things happen that require user interaction in different ways. One might be the mysterious box. Another might be a simple question (not necessarily a Runescape question, but maybe a math problem to solve). Guard: excuse me you must anwser this question to pass, what is 1+2? Macro: um......fish!!! Guard: incorrect you will now be teleported to some random place we called the wilderness(level 1) Another possibility is to shift the bank tellers. Every ten or fifteen minutes, have the bank tellers close and reopen different windows. Every once in a while, the bank teller should ask a question - a simple question, but one that requires a quick response (every time if the account doesn't have a pin number set). - Sligo Like the idea. Heres whats gonna happen though, eventually a persons gonna experince all the questions possible and get all the anwsers as you can only go so far before causing lag. This way the macro programs will record all the possible anwsers and question pairs. Maybe if Jagex had 20 questions at a time, and updated every week? Should be easy enougth, simple addition, multiplication, subtraction. Maybe division.Shapes numbers, letters, colors, all that stuff that you can just keep recycling. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
sligo Posted September 6, 2006 Share Posted September 6, 2006 Heres whats gonna happen though, eventually a persons gonna experince all the questions possible and get all the anwsers as you can only go so far before causing lag. This way the macro programs will record all the possible anwsers and question pairs. Maybe if Jagex had 20 questions at a time, and updated every week? Should be easy enougth, simple addition, multiplication, subtraction. Maybe division.Shapes numbers, letters, colors, all that stuff that you can just keep recycling. With just the numbers 1-99 added together, picked randomly (and the computer can figure the answer easily enough), there are almost 200 different answers. Another 200 answers for multiplication. Expand the digits to 3, and we increase the possibilities exponentially. Sure, a macro program might be able to answer all these questions, but there comes a point of dimishing returns. If the effort to build the macro or bot becomes too difficult, eventually they will give up. Along with this, a new random event should be added every week. At some point, some random events will no longer be used, then brought back a few months later - sort of a master rotation of randoms. Another idea is put a time limit on patterns. If a player follows the same pattern for an extended period of time, say 2 hours, then a signal is sent to the server to send an arsenal of randoms to that account. Pattern recognition would be tough to program, and would have to be done client-side, not server-side, but it is an option. - Sligo I know that you believe you understand what you think I said, but, I am not sure you realize tht what you heard is not what I meant. Link to comment Share on other sites More sharing options...
Zaaps1 Posted September 6, 2006 Share Posted September 6, 2006 Heres whats gonna happen though, eventually a persons gonna experince all the questions possible and get all the anwsers as you can only go so far before causing lag. This way the macro programs will record all the possible anwsers and question pairs. Maybe if Jagex had 20 questions at a time, and updated every week? Should be easy enougth, simple addition, multiplication, subtraction. Maybe division.Shapes numbers, letters, colors, all that stuff that you can just keep recycling. With just the numbers 1-99 added together, picked randomly (and the computer can figure the answer easily enough), there are almost 200 different answers. Another 200 answers for multiplication. Expand the digits to 3, and we increase the possibilities exponentially. Sure, a macro program might be able to answer all these questions, but there comes a point of dimishing returns. If the effort to build the macro or bot becomes too difficult, eventually they will give up. Along with this, a new random event should be added every week. At some point, some random events will no longer be used, then brought back a few months later - sort of a master rotation of randoms. - Sligo then llots of newer players would get even more confused if a random they want to get suddenly disappears and they cant get it for a long time. Maybe only attacking randoms wwould be added and recycled. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Evil_Sabre Posted September 6, 2006 Share Posted September 6, 2006 bots are getting so advanced now they can talk to randoms put axe heads and handles together pretty soon they can find a way to answer the question, stopping bots is not that easy Link to comment Share on other sites More sharing options...
Giordano Posted September 6, 2006 Share Posted September 6, 2006 Bots will pass through those easisly, making us REAL players annoyed every time we pass. "The cry of the poor is not always just, but if you never hear it you'll never know what justice is." Link to comment Share on other sites More sharing options...
Dalcyte Posted September 7, 2006 Share Posted September 7, 2006 What if there was a new player? "What Barrows Brother hits through prayer?" Verac Dharok Ahrim Guthan Torag "I'm sorry you may not enter, Guthan is not correct" It is of course easy for us, but think about it, some new players wouldn't know anything about it. BAD IDEA. read. It helps. :wall: well, all suggestions that deal with bot suggestions seem to not get the types. Someone posted this and i found it helpful to know. The most complex of all macros is one that detects just everything, every random event and thing. I"m not sure about this but it could work. Click for mah Blog!- I'm not sure why you would though because i never update it Achieved 99 Thieving 3/10/07-992nd to it Link to comment Share on other sites More sharing options...
darthvox Posted September 7, 2006 Author Share Posted September 7, 2006 It is quite rare to find complex bots. Why would you spend so much time developing 1 smart bot when you can sennd hordes of simple bots? Link to comment Share on other sites More sharing options...
Aijiru Posted September 7, 2006 Share Posted September 7, 2006 I think it's not a bad idea :-s Maybe not in-game related questions but the boxes or the maths could be good ways to stop bots :-s A way to prevent bots to pass these controls cuold be changing the questions every 15 days, for a exaple, like they change the "suggestion of the week" So there won't be time to get the bots programmed to automatically answer the questions cos when you have the bot, the questions had been changed again and again... And no more random events plz, they do nothing =; On Kramja docks a bot is killed every half an hour and always are like 30 there... they are too many bots to be stopped for the random events... Currently having a break from sig-making...Join the campaign for more F2P bank space!Avatar by Born2die, tyvm! Link to comment Share on other sites More sharing options...
Necromancer_Magic Posted September 7, 2006 Share Posted September 7, 2006 What about the ol' Fatique sleeping technique. Random letters and number appear on the screen and you have to enter them, If the word is to unreadable you click generate word. That fatique thing kept autoers down, just to many people complained. I personally loved it, it would make the agility skill pretty much useless.... opps :oops: waffling on, sorry! Joined Runescape: 23/01/02 |||. Retired from Runescape: 07/07/2007[hide=Quotes]Elfs creating a crystal Axe would be like GreenPeace creating a Nuclear Powered Harpoon for killing seals..."Level 1 sailing: ability to build a failboat.'[/hide]Drops: Ahrims Hood, Guthans set FULL (minus legs), dragon half shield, dragon legs/skirt Link to comment Share on other sites More sharing options...
Blaze The Movie Fan Posted September 7, 2006 Share Posted September 7, 2006 What about the ol' Fatique sleeping technique. Random letters and number appear on the screen and you have to enter them, If the word is to unreadable you click generate word. That fatique thing kept autoers down, just to many people complained. I personally loved it, it would make the agility skill pretty much useless.... opps :oops: waffling on, sorry! It only stopped autoers. Random Events rewards people some small rewards for not ignoring them. The only random event that gives no reward whatsoever is the swarm. Think about it. Isn't that great? I think Jagex should get a fire wall for their game, so no other programs can affect the game. Don't you agree? Link to comment Share on other sites More sharing options...
jwrm22 Posted September 7, 2006 Share Posted September 7, 2006 never heard of 50+ computers in 1 room and 1 player sloving all rondom events for them? ^^ click my sig for my lesser ranging guide ^^jwrm22: 4816th > 99 cooking 100% f2p !1172 total! + 140mil in items.i dont play anymore... i think rs is ruined Link to comment Share on other sites More sharing options...
Necromancer_Magic Posted September 8, 2006 Share Posted September 8, 2006 never heard of 50+ computers in 1 room and 1 player sloving all rondom events for them? I have!!! :P They're called SUPER-NERDS!!!* *SuperNerds is A trademark of My corperation that has no existance or real copyright laws Joined Runescape: 23/01/02 |||. Retired from Runescape: 07/07/2007[hide=Quotes]Elfs creating a crystal Axe would be like GreenPeace creating a Nuclear Powered Harpoon for killing seals..."Level 1 sailing: ability to build a failboat.'[/hide]Drops: Ahrims Hood, Guthans set FULL (minus legs), dragon half shield, dragon legs/skirt Link to comment Share on other sites More sharing options...
Rokrin Posted September 8, 2006 Share Posted September 8, 2006 I think Jagex should get a fire wall for their game, so no other programs can affect the game. Don't you agree? Definately. So many multiplayer games have firewall-type things (gunbound and maple story, for example) that prevent people from using programs that affect the game. It might be slightly annoying for that extra loading time that the firewall scans your comp, but it would be good in the long run. But I've been working on my own game, and it's a pain to program those things. It's easier to buy them from companies that use them, but that's not cheap either. They'd also have to program it to keep checking the comp for programs, since some of the real simple ones only check it at the beginning and then people can open bots after. Im not an addict or anything...but I just cant give it up. Link to comment Share on other sites More sharing options...
darthvox Posted September 9, 2006 Author Share Posted September 9, 2006 I think Jagex should get a fire wall for their game, so no other programs can affect the game. Don't you agree? Definately. So many multiplayer games have firewall-type things (gunbound and maple story, for example) that prevent people from using programs that affect the game. It might be slightly annoying for that extra loading time that the firewall scans your comp, but it would be good in the long run. But I've been working on my own game, and it's a pain to program those things. It's easier to buy them from companies that use them, but that's not cheap either. They'd also have to program it to keep checking the comp for programs, since some of the real simple ones only check it at the beginning and then people can open bots after. The Gowers are millionares in pounds, btw, whats your lvl in maplestory? I'm a lvl 37 cleric Link to comment Share on other sites More sharing options...
ieatpie Posted September 9, 2006 Share Posted September 9, 2006 i guess thats a good idea... Link to comment Share on other sites More sharing options...
MageUK Posted September 9, 2006 Share Posted September 9, 2006 I think Jagex should get a fire wall for their game, so no other programs can affect the game. Don't you agree? ......................................................... Ok 1 second hold on while I compose myself after reading that. Ok, I think I've managed to stop myself crying with laughter. A firewall for their game? Please do elaborate on this. That's not a firewall so, prolly best you say something like "I think Jagex should get something for the game to stop other programs being used in conjunction with it." Then you wouldn't sound so silly. There are a lot of security implications in a system such as this. I don't know if any of you have ever played online First Person Shooters, but they also need anti cheat software. An example of one of these is called Punkbuster, they can't beat cheats to the full extent because scanning the processes/peoples' hard drives etc is bordering on illegal. You'd have to give the program permission to do this, bearing in mind that you're allowed Jagex to potentially access EVERY file on your system, along with every running process. Not only that, it has to differentiate between what's bad and good, and be constantly scanning for this. A macro is simply a program that follows instructions over and over again or at will. The current method of detecting macros is most likely the best way possible. Another thing of course is, the fact that a macro doesn't interfere with the runescape client at all. It just simulates clicking and monitors your screen for colour changes etc, upon which it reacts, just like a human. Hypercam also monitors your screen, how would jagex differentiate between one thing monitoring my screen and another, and if they could, what's to stop someone making a macro and calling it "hypercam[Caution: Executable File]". I'm sure they will have already considered something like this, and it will have probably already been scrapped. Now, back to pest control I go. Link to comment Share on other sites More sharing options...
Atroso Posted September 10, 2006 Share Posted September 10, 2006 Pure_mageUK is known to have killed 9 / 10 topics he posts in - this makes it 10 / 10 .... Jokes noob There is no complete way to block proper macroers. The only people that mainly gewt blocked by jagex are "script kiddies" who download programs off the net to cheat for them. The real macroers create their own untraceable programs that just act like a normal program on their pc. To cdetect these jagex would, as PUre_MageUK said, have to acces stheir computer. Now lets not forget there are privacy policies aroudn the world that prevent companies being able to do that and thus Jagex cannot block out all macroers. Just stay clean, and report them when you see them Link to comment Share on other sites More sharing options...
inferno_char Posted September 12, 2006 Share Posted September 12, 2006 This idea would be more annoying than being searched everytime i go to entrana. Everyone would be so Pee'd off after a few hours it might put people off the game. Why does everyone think we have a bot problem anyway? Personally i loved the cheap rune essence we used to be able to get in f2p for making nats, now we have the pure ess rubbish that costs 100+gp ea Link to comment Share on other sites More sharing options...
darthvox Posted September 13, 2006 Author Share Posted September 13, 2006 True, the fact that bots are here keeps the prices of commodities low, so I think RS should have a commodities shop where they sell commodeties such as ess at the current market price, so if the bot problem does stop, the price of commodoties won't shoot up. Link to comment Share on other sites More sharing options...
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