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Mind Rune Bank

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I make a lot of minds for training magic with fire strike. The problem is I have no clue as to which bank is closest to the altar. The options are

 

 

 

(A) Go through wild to Edgeville Bank

 

(B) Go South to Falador West Bank

Im sure that going up through the wildy to edge is faster.

Yeah, thats fastest.

 

 

 

I ran to and fro Fally <.<

  • Author

K It looks like it is the faster way.

 

 

 

 

 

"Gin and Tonic" I also ran to Fally bank many times, I guess im using Edgville now though.

But it's dangerous, trust me there are ancient mages in the wilderness. I would use Falador City since it's safer.

are you p2p? if not i suggest running thru the wild (no pkers will really bother u going to the mind altar) to the mind altar, crafting then using a glory back 2 edgeville. if your f2p do the same thing but instead of using your glory just go back 2 edge via the wildy. believe me, its so much faster than falaldor.

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But it's dangerous, trust me there are ancient mages in the wilderness. I would use Falador City since it's safer.
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Dude... you could always use a F2P world to craft minds

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R.I.P. Shiva and Steve

I always use Fally for mind runes...

 

Why risk it?

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Pretty much what Dragon said.

Thread terminated.

I guess that means I'm the thread Terminator?

 

No Tip.Iters were harmed in the making of this post.

I find that not 2 many people bother mind une crafters, even in p2p. More people are focused on the abyss. If you dont have pouches use f2p though. Youre only really risking ess though even if you do get pked

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Barrows: guthan warspear, ahrim hood, torag platebody, karil's crossbow x3, Dharoks greataxe, Dharoks Helm.

Max Quest points

"Never let your morals prevent you from doing what is right" Asimov

If you're playing p2p another thing to look at- Run 10 loads of nature runes for someone (look in events forum). That'll be about 90k profit. Then buy 4.5k Minds. Much faster =-)

Edgeville all the way - at least in F2P, any PKer has trouble getting more than one hit before safety. I favour dragonhide (if you can) as the mages are usually more troublesome.

 

 

 

I've also done a "double danger walk", taking a pickaxe and moving out to the skeleton coal mine after mind crafting. Didn't get hit too badly, even when a mage tried fire-blasting... also had my skull sceptre as a one-space exit route - with the parts for another banked and full charge on this one, I'll tap out if I have to (no teleblock in F2P).

 

 

 

Those routes are considerably more dangerous in P2P, with snare, teleblock, ice, poison etc.

Edgeville is definitely the faster way. Just dont go to any really full worlds and you should be fine, back when i used to do that i rarely encountered pkers and i never got killed doing a mind run.

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Check out my Pocket Slot idea!

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