Jump to content

--=COMBAT TRAINING GUIDE=-- (UPDATED 31 JULY 2007!) (AoW)


h2_own

Recommended Posts

COMBAT TRAINING GUIDE V1.2

 

 

 

1. Introduction

 

-1.2 Control-F-How you can browse this guide better.

 

2. Melee

 

-2.1 lvl 1-20

 

-2.2 lvl 20-30

 

-2.3 lvl 30-40

 

-2.4 lvl 40-60

 

-2.5 lvl 60-99

 

-2.55 Slayer.

 

3. Range

 

-3.1 lvl 1-40

 

-3.2 lvl 40-60

 

-3.3 lvl 60-99

 

4. Mage

 

-4.1 lvl 1-45

 

-4.2 lvl 45-55

 

-4.3 lvl 55-99 or lvl 55-80

 

-4.35 lvl 80-99

 

5. Extra Tips

 

6. Contributors

 

7. Conclusion

 

 

 

1. Introduction

 

Hello, welcome to my combat training guide. After seeing so many different threads asking the same questions about combat training I decided to make one big guide about combat training, for the purposes of cleaning up the forums and most importantly to help fellow Runescapers reach their goals. This thread will help you master the art of combat. Enjoy.

 

 

 

*Please note, many of the training area's I talk about after you have reached level 60 will require no food. I do not know of many good training areas which require food, but if you do, please post them. I will add the information to the guide and you name to the "contributors" list. Thankyou.*

 

 

 

**Please note the levels I am referring to in the Melee guide are your attack, strength and defense levels. Not your combat level.**

 

 

 

 

 

 

 

1.2 Search Function

 

Because this guide is quite large you can use the Control-f search function. To access this press down the control key (appears as "ctrl" in your keyboard then press the letter "f" key. This will bring up a small dialog box. Type in any of the numbers in the index to make better use of this guide.

 

 

 

^Top

 

 

 

2. Melee

 

 

 

Melee is great, it is extremely important; it defines how you will play the game. It is almost cost free and now you have access to this guide, it is easy to train. Training your melee skills gives you access to more areas, more weapons, more armour, more quests and most importantly more fun!

 

 

 

2.1 Level 1-20. It may be tough to find a spare training spot on the free to play worlds (if free to play people are reading) but on members you should be able to find a nice spot to train. I recommend training at the cows and goblins East of Lumbridge. But there are several other spots:

 

 

 

-The cows:

 

 

 

 

 

 

 

Other training spots:

 

 

 

- The chicken farms, there are two of them on either side of the river.

 

#1.

 

 

 

 

 

 

 

#2.

 

 

 

 

 

 

 

- The Goblins in Draynor forest, which is West of Lumbridge.

 

 

 

 

 

 

 

There may be many more spots in the members world but I will not cover them because a low level such as this should not be wandering the Earth looking for training spots when perfect spots are close to home.

 

 

 

2.2 Level 20-30. Training gets a bit more fun. You have access to better weapons and armour at level 20 and you can experiment with these. I personally recommend still training at the cows because they are very easy to kill and drop hides, which are extremely useful for levelling Crafting later on or you can sell them for a nice profit. But there are some other spots:

 

 

 

Other training spots:

 

 

 

- The dark wizards which are just outside the southern entrance to Varrock, hard to miss because they sit there enchanting all day until somebody comes and slaughters them. These are good for hoarding runes, they drop a nice bunch every now and again.

 

 

 

 

 

 

 

- The skeletons down in the Varrock sewers are good to train on. There are tons of them down there. The entrance is just south-east of the Varrock Castle.

 

 

 

 

 

 

 

2.3 Level 30-40. This is where training gets tough. The wonderful runite is just out of reach. Lucky for you I have some great places to train for you. My personal favourite is the Phoenix Gang Head Quarters. But you must be a Phoenix Gang member, which may or may not appeal to you. (Phoenix ftw). But yes training down in the Phoenix Gang H.Q is great because there are a lot of thieves down there not surprisingly, and it is close to the bank. To get down there I believe you have to have started and almost completed the "Shield of Arrav quest" which is not hard at all.

 

 

 

 

 

 

 

Other training spots:

 

 

 

- The guards of Varrock are great training, though they donÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t like to admit this themselves.

 

 

 

 

 

 

 

2.4 Level 40-60. Training shouldnÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t be as taxing now because you are able to wield and wear your lovely Runite armour. You should be quite happy to because this is where members really pays off. Do the quests "Priest in Peril" and "Creature of Fenkenstrain" to gain access to one of the greatest training spots in the world of Runescape. The experiment lair, training here is great, the experiments are level 25 with 100hp, they giving you 400xp each kill. BeautifulÃÆââââ¬Å¡Ã¬ÃâæTrain here lots and you will fly up the levels.

 

 

 

 

 

 

 

*Please note, even though the requirement for Pest Control is 40 combat, it would be better for everybody if people with melee levels under 60 didn't train there because many of these people are too weak and they cannot kill the beasts or portals fast enough.*

 

 

 

There are still some other places to train which are alright, such as the Guards of Varrock. Because they are near the bank you may be able to find a good deal on that piece of weaponry you had been training for, you get the idea. To me there really is no other good training spot other than the Experiment lair, if you think other wise I will happily add the training spot you think is good, if you can prove it is a generally good spot to train.

 

 

 

Other training spots:

 

 

 

-Hill Giants near the Observatory, these are great experience and they drop large bones which will help you tremendously when it comes to training your prayer. You can use the bank at "Castle Wars" also.

 

 

 

 

 

 

 

If the experiment lair is full you could also train at the Elemental monsters which reside in the basement of a smith house in Seer's Village. To get here you must be able to do the "Elemental Workshop" quest, it is well worth it because these Elemental monsters drop tons of runes which will help you with your magic.

 

 

 

-This may be a little specific, but for f2p pures, a good place to train from 30-60 str (provided you have 40 attack) is at the dark wizards in level 7 wilderness above falador. 37 magic strongly recommended.

 

 

 

 

 

2.5 Level 60-99. Okay by now you should know what to train on and where, but I am nice so I wonÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t just leave you stranded if you do not know what to train on. Experiments still are the best experience; they cost no food, are close to a bank ( if you teleport with the ectophial) and are weak. But if the experiments are full I have some other good training spots for you. Most of them require quests to be started or done, but by this level you should be able to do them, and the rewards are great. Also around this level it would be alright if you went to train at Pest Control because you would be able to kill most of the beasts.

 

 

 

Other training spots:

 

 

 

- There are level 80 giant skeletons which inhabit DamisÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ pit. This requires 53 thieving,

 

and part of ÃÆââââ¬Å¡Ã¬Ãâ¦Ã¢â¬ÅDesert TreasureÃÆââââ¬Å¡Ã¬ÃâÃ

H_2_o_w_n.gif
Link to comment
Share on other sites

I prefer training at Bandits, since being a high level gets lame for training. I just browse forums.

 

 

 

And for Mage, High Alching isn't exactly the best way to raise Mage. I usually use the Mage Training Arena. Level 6 Enchant is faster experience than High Alching. :) Plus the rewards are a nice bonus.

Link to comment
Share on other sites

I've just got a few things to say.

 

 

 

1) Your saying a ranger shouldn't train at experiments. But at Fire gaints and Blue dragons they're usually full of warriors. Your basically saying Warriors can train anywhere they wish and rangers shouldn't go to Experiments.

 

2) GDs are better then both Fire gaints and Blue dragons

 

3) Your saying High alching is the only way to train mage after level 55. Cursing, Iron dragons and camelot are better alternitives for those you don't like alching.

Link to comment
Share on other sites

Ok im gonna try to help with the ranged guide...as it is all i know.

 

 

 

First off cows are not the best place to start ranged....as they have high ranged defence bonuses...but if you are willing to pay a lot of money for the arrows...and if you want the hides that bad go ahead.For 1-10 ranged...kill chickens...you get a lot of arrows back and you never get hit. for 10-30 ranged i recommend for f2pers the goblins in goblin village west of ice mountian..even from 20-30 the elemental wizards south of falador.

 

 

 

For 30-50 ranged i recommend safespoting barbarians in barbarian village...they have quite a few spawns and are fairly easy to kill at these levels.

 

 

 

Level 40-70 rangers should use moss giants or hill giants...not many people recommend these but i do as you can sell the big bones for profit and even*gasp*bury them.

 

 

 

Ok...now your level 60+ ranged....and f2p is running out of monsters to train on.....If your still f2p at this level just about the only place to go is karumja lessers(i dont really like it there though).

 

 

 

now its p2ps turn.....still...from 1-10 ranged...kill chickens. then...at 10 ranged...go to the cave south of the fishing guild...that place is chock full of goblins.

 

 

 

At 20 ranged you can turn to wizards for your ranged training.....and they will be useful until about 40 ranged.

 

 

 

At 40-70 ranged again...hillies and mossies are the way to go.

 

 

 

Okay...the best of the best rangers now...my favorite place to train...fire giants!you need to complete the waterfall quest to get in...and you need to use the safespot and bring a little food....dont bring a full load because they are one agressive the 1st 10 mins your in there...then use the chair, doorway,or shield and rocks...and range away.And just like you...i also recommend blue drags....as they can rake in some cash especially if you have the 70 agility for the pipe.

 

 

 

Well....i hope i helped some.....nice guide by the way...i might use it for melee and mage if i ever do try to get it up.BaiBai!

 

 

 

Wow....thats one of the longest posts ive ever made....i gotta go rest my fingers now.

I shall take my flock underneath my own wing, and kick them right the [bleep] out of the tree. If they were meant to fly, they won't break their necks on the concrete.
So, what is 1.111... equal to?

10/9.

 

Please don't continue.

wm1c2w.jpg

Link to comment
Share on other sites

Hey.. This guide is taken from another website, which I used before I knew about tip.it..

 

If you have asked about taking this guide, it's okay, but if you just have taken it, it's illegal. They have copyright.. :-k

 

If you are allowed to take it, I'm really sorry for saying this.. :|

 

 

 

 

 

EDIT\\ Oh.. Just saw on that other website that you are the same guy.. LOL.. I'm SO, SO sorry... :wall: #-o

98% Of teenagers surround their minds with rap music, if you're part of the 2% that stayed with rock, put this in your signature, ROCK IS BETTER!

Link to comment
Share on other sites

i noticed ur guide seems to be directed more twards p2p then f2p.

 

Might i suggest added adding a f2p part/sub-section to each of the f2p skills at least the areas that are f2p that u are mention members only stuff.

 

ie

 

2.5 Level 60-99. Okay by now you should know what to train on and where, but I am nice so I wonÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t just leave you stranded if you do not know what to train on. Experiments still are the best experience; they cost no food, are close to a bank ( if you teleport with the ectophial) and are weak. But if the experiments are full I have some other good training spots for you. Most of them require quests to be started or done, but by this level you should be able to do them, and the rewards are great. Also around this level it would be alright if you went to train at Pest Control because you would be able to kill most of the beasts.

 

 

 

Other training spots:

 

 

 

- There are level 80 giant skeletons which inhabit DamisÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ pit. This requires 53 thieving,

 

and part of ÃÆââââ¬Å¡Ã¬Ãâ¦Ã¢â¬ÅDesert TreasureÃÆââââ¬Å¡Ã¬ÃâÃ

I'm working on starting a web design buisness and a book

Goals-90M/100M-Top 2.0k In Smith-26m as F2P(+lvl 79 Smith)

United SmeltersÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ Association-Founder

Nuclear Co. MSC-Owner

My Merchanting Guide

Link to comment
Share on other sites

It might also be worthwhile to note that Dustdevils are among the best ways to train range. Low def, high hp and great drops. Bring a lot of high alching runes and you can stay there for a long time.

Artemis_42.png

"Those who know nothing, can understand nothing"

- Ansem, Kingdom Hearts

Link to comment
Share on other sites

Thanks for the feedback guys, i will edit/add some information later if needs be.

 

 

 

That isn't the first time somebody has thought i stole this guide either.

 

 

 

And this guide is mainly based around p2p training, but i may change that in the future.

 

 

 

Once again thanks for the feedback.

 

 

 

 

 

H2

H_2_o_w_n.gif
Link to comment
Share on other sites

Nice guide, good luck on fire cape.

 

 

 

You're lacking a little detail on mage though...Dont forget hp exp is important...Maybe a section on ancients multi-ing too? Iban blast is an *EXTREMELY* powerful spell for runes but requires constant recharging. Good to make a little profit on dragons then splurging on choas runes (if you have gloves) for extra exp. Around the 50-70 area.

 

 

 

 

 

Orb battlestaves give slow but profitable exp...And you can spend earnings on runes...

 

 

 

Hopping for battlestaves gives exp in crafting and merchanting along the way profits you to spend on runes...I hoped for 80 staves and made 1.5k death runes profit along the way :) + 160k in battlestaff profit.

 

 

 

Crafting is an empty pocketed mage's friend...

Link to comment
Share on other sites

i'd add ankous to your guthans list, they sometimes hit quite hard, but you can heal. also the drops there pay for the price of fixing it

RIP TET

 

original.png

 

"That which does not kill us makes us stronger." - Friedrich Nietzsche

Link to comment
Share on other sites

  • 3 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.