January 21, 200719 yr This guide is all about player killing in a free world with magic. (I havent seen a guide on something like this. and ive only seen ones that help STRONGER players).Possibly the most exhillirating thing to do on a free world(as are ranging and melee pking, im sure).( pictures will be added, once i have them) 1. What to bring 2. Where to go 3. What to look out for 4. What to do 5. How to pay for mage 5. Pking Terms 1. WHAT TO BRING As a free player, you dont really have much choice. The best you can do is: Wizard robe(either colour) Wizard hat(either colour) Amulet of magic An elemental staff( air is recomended) an Anti Dragon sheild optional: leather chaps(no magic decrease, but magic defense raised) These all give magic att or def bonuses. this is what u should wear to complete the image: A dress( preferebly the same colour as ur wizard hat and robe) a cape boots gloves WARNING: DO NOT BE SCAMMED BY PEOPLE SELLING PREIST ROBES INSTEAD OF WIZARD ROBES. THESE ROBES DO NOT GIVE ANY MAGIC BONUSES, ONLY PRAYER. Note: Before you go into the wilderness, I recomend getting your magic level to at least 13. This way, you can use Fire Strike, which is the best spell to start pking with. As you train your magic, change to the different spells. 2. WHERE TO GO If you do not know where some of these places are, here is a map, thanks to Jagex for this. white: Egdeville cyan: Dark warroirs castle green:Varrock low wilderness yellow:chaos temple purple: Hill Giants violet: Rune Rocks orange: Demonic ruins ---------------------------------------------------------------- Until you can get to 25 magic( teleport to varrock) you should stay around levels 1-5 wilderness. This way, you can run out if the going gets tough. Once you have 25 magic or greater, you can go to the better pking areas, with the safe thought of a quick telport out. STAY BELOW 20! ANY FURTHER AND YOU CANNOT TELEPORT. Varrock Wildy level 1 is a good place to start, nay the ONLY place to start. With a variety of levels here, you will usually find someone here to pk. I recomend the HILL GIANTS. You can hide in the ruined house and look down on approaching foes. It also gives u a chance to teleport or log out if you see stronger people. Another favored spot is the DARK WARRIORS CASTLE. It is multi combat, so a good place to bring your team. Likewise, it is also dangerous if there is already a team waiting for you. Just becuase you are a higher level, doesn't mean you cant stay north of Varrock. A good place to just take out people walking into the wilderness. Egdeville is also a excellent place, as it is close to a bank which can be stocked up with. Once a confident level, you can try going past 20 wilderness. It is more dangerous here, but also harder for your foes to escape you. The greater demon house is a good spot, as people come to train on the demons. The rune rocks are gd, as the chance of getting free rune ore beckons many people. I have just found this out. The HEROES GRAVE is a very good place. It is suprising how many people walk past with full metal armour. Very easy to take them out. got about 20ks worth in less than half an hour, AT THAT ONE PLACE. 3.WHAT TO LOOK OUT FOR As a mage, your best bet is against MELEERS, or people wearing lots of metal armour. Metal armour absorbs magic better, letting you hit more. also, metal armour can be sold for more, so this also is a reason to select them. Avoid rangers unless you have a team with you. Range armour reflects magic, and arrows can turn you into mincemeat, as your robes give none or little range defence. Against other mages, you stand a chance. Unless of course, the mage brings some freinds. If so, RUN OR TELEPORT. with a lagging computer, u can be dead before u even no what happened. 4. WHAT TO DO This is what to do if confonted by someone in armour: Magic level 7- 20 Just fire your spells at him. If your lucky, he will stand and fight you. your food can keep u alive long enough to kill him. If he runs, just keep firing and hope they kill him. Magic level, 20-35 Fire your best spell, and when he runs, u can now use your new BIND spell. This, if it works, will bind him in place for 5 seconds. however, casting a spell takes about 3 seconds, adding on the time it takes to hit, he can be running before the damage is dealt. Therefore, fire spells until he runs, bind him, run to him and fire again, bind, fire ect. Until he is dead or out of the wildy. magic level 35-41 do as previously stated and go a bit deeper. magic level 41-59 now, you can do wind blast. Extremly useful. Go to one of the suggested places, ie. hill giants or dark warriors castle, and wait there. Once someone your level comes, blast him and bind him until he dead. magic level 59-onwards Congratualtions. you have got the best spell in f2p. However, now if you level up magic, you will go up combat as well, and will not unlocked any new spells, leaving u at a disadvantage. If you continue to pk, u will get higher and higher, and eventually be at the mercy on the stronger people, who can hit higher than u. 5. HOW TO PAY FOR MAGE Now, a word of advice. Magic IS expensive the higher you go. A bad pking trip can spell disaster. A pker with no money for another trip is a useless character. More so with Mages. The average cost of the " ignition" runes(i.e. the runes that are needed to use spell) are: Minds: 1-3gp ea. Chaos: 100gp ea Death: 200-235 gp ea. NOTE: FROM SHOP ON EMPTY WORLD Now, if you take 30-higher chaos, or 50-higher deaths (recomened) on a pking trip, that is about 3k-13k money. At the level needed to use these, that is alot. But, it is reasonably easy to get this money. One sure fire way to make money is: At an early level, fish shrimp. Alkharid or draynor best. Once at level 15, fish anchovies. At level 20, go to lumbrigde farms and get as many feathers as you can. DONT BOTHER TO BUY. You can pick them up of floor on any world. Then go to south of egdeville, at the barbarian village. then fish till 30, becuase then you can fish salmon. Once level 35, fish tuna at karamja. Fish until level 40. Then, browse the forums either here or at Runescape.com till you find someone wanting to buy raw tuna. RAW SELLS FOR MORE. Once all sold, buy a lobster pot. Congratualtions. If you fish 100 lobs(not hard, if you want to go for 1000, it up to you, but it takes longer) you can sell 250gp ea. That is a whopping 25K. Add this to the amount you got from tuna, you have a decent amount of cash to keep u going for a while. When you run out, just fish lobsters and sell again. If you want to try your hand at cooking, you now have tons of raw fish to try with. NOTES: The salmon and trout can be used as pking food. :thumbsup: The crossed sword sign at the bottom of the screen means if the area is multi combat (can team on something) or non-multi combat(cant team on something). 5. PKING TERMS These are mainly the ones missed out in the PK terms sticky. Most are for lower leveled player killing. Pking= Player Killing. Not "people killing" as Ive heard it in the past. Pkers= A player Killer Var Wildy= Varrok Wilderness(means area north of varrok) Wildy Pub= The pub at varrok wilderness. East of the north gate of varrok. The Mound= The mound larger than the others at Varrok Wilderness. It is north of the Wildy Pub. Mostly used for Ambushes Team on= When one or more players attack another at the same time. Scouting= When one person of a group goes to find a Target. Target= The potential victim of pkers. Thanks to: Dusty668( for your grammar advice, although if you get a headache, take a painkiller) RScaper(for the advice on pictures) please say if this guide is of any use to you. it is my first one, but i will be adding pictures and more detail at a later date.
January 21, 200719 yr 1. WHAT TO BRING As a free player, you dont really have much choice. The best you can do is: Wizard robe(either colour) Wizard hat(either colour) Amulet of magic An elemental staff( air is recomended) an Anti Dragon sheild um you you should probably bring the blue hat/robe, because they give a bigger bonus than black ones.
January 21, 200719 yr I dont think that bind (or teles) is worth it... Also, you should mention that with another mage using fire strike or higher, you can try to ko a pker if you coordinate your attacks... Another point, going to those multi-areas you mentioned REQUIRE a team if you are to survive... there are just soo many pures... SO.... Things to add: 1. Consider my points :P 2. Pics (lots of ppl will say this) 3. Places to train 4. Maybe a little bit on making money~ 5. More info on the pking spots, (ie edgeville is not in multi, etc.) RSN: Hellomoron
January 22, 200719 yr The better armor is Monk Robes, no? Maybe that's for prayer I think it's a fairly good guide
January 22, 200719 yr i guess pretty cool guide for new player, but it wasn't usefull to me because there are lots of other guides like urs out there.
January 22, 200719 yr 1. WHAT TO BRING As a free player, you dont really have much choice. The best you can do is: Wizard robe(either colour) Wizard hat(either colour) Amulet of magic An elemental staff( air is recomended) an Anti Dragon sheild um you you should probably bring the blue hat/robe, because they give a bigger bonus than black ones. No, they do not. Both give +2 hat respectively, and +3 robe.
January 22, 200719 yr A pretty short guide, but I guess informative. I think it needs something to make it more "Guide-like" but I'm not sure what it's lacking. You should probably mention other things like how to get the money to pay for the runes and don't forget to mention run away from rangers :anxious:
January 22, 200719 yr here is something to add. when pking and you run across 2 lev 94's its probly best to run. if you happen to get lucky and they are actually going south to restock, and happen to kill them, dont bank and immidiately go back to the same place that you killed them. we,errr i mean they, will be pretty pized off. so keep safe and dont go back to the same spot. probly best to switch worlds too. Americans love to fight. All real Americans love the sting of battle. George S. Patton
January 22, 200719 yr 5. HOW TO PAY FOR MAGE Now, a word of advice. Magic IS expensive the higher you go. A bad pking trip can spell disaster. A pker with no money for another trip is a useless character. More so with Mages. The average cost of the " ignition" runes(i.e. the runes that are needed to use spell) are: Minds: 1-3gp ea. Chaos: 100gp ea Death: 200-235 gp ea. Um where in the world did you get your prices? :-s It cost more in ess to craft em :-w Main Account - Max cape achieved 10th September 2011 Noob Account - 2300 total and climbing
January 22, 200719 yr I wouldn't recommend pking at lvl 9 magic. You will get owned easily (you will have what? 12 hp?). My mage lvl 25 got owned by water bolt in 2 hits! \ No! You'll die if you try to kill that farmer!nah whips should be as left as is. besides theyre the intestine of an abbysal demon (i think) have fun crafting that.
January 22, 200719 yr Nice guide =D> Dress gives no bonus, i take blue top black hat (same bonus), and then a monk robe botom, some take priest. monk & priest give no mage bonus only prayer, but a dress gives 0 bonus.
January 22, 200719 yr RScaper Wrote, I dont think that bind (or teles) is worth it... I disagree Tele runes may not be absolutely necessary but I think that bind spells are NECESSARY, some Strengh and Range pures will not bring tele runes out when PKing so when they run Binding them can be the difference between getting the kill or them running out of the wilderness.
January 22, 200719 yr Nice Guide 7/10! Only thing I got a problem is where you wrote, Now, if you take 30 chaos, or 50 deaths (recomened) on a pking trip I don't know about you but only 30 chaos or 50 death is not that much, you'd have to bank pretty often, on my previous Mage Pure Account I would actually bring 300 Death Runes 1203 Air Runes 200 Natures 300 Earths, Waters, 1 Law. But I suppose if your not going deep you would not need that much so maybe 100? But anyway I just think 30 Chaos is not enough. But other then that great guide. P.S. Pictures are always nice \ \
January 23, 200719 yr 1. WHAT TO BRING As a free player, you dont really have much choice. The best you can do is: Wizard robe(either colour) Wizard hat(either colour) Amulet of magic An elemental staff( air is recomended) an Anti Dragon sheild um you you should probably bring the blue hat/robe, because they give a bigger bonus than black ones. No, they do not. Both give +2 hat respectively, and +3 robe. WRONG! The blue mage robe +3, the black one has +2... Oh and, I've got a level 35 semi-tank pure mage, and somehow he can own rangers around his level... (10 def, like 49 mage)... And why would you take under 200 chaos/deaths? It's not like you'll die if you have lobs... Losers...Are you blind or ignoring me on purpose?Even though I sometimes side with religious people in some debates, I no longer consider myself religious.
January 23, 200719 yr Nice Guide 7/10! Only thing I got a problem is where you wrote, Now, if you take 30 chaos, or 50 deaths (recomened) on a pking trip I don't know about you but only 30 chaos or 50 death is not that much, you'd have to bank pretty often, on my previous Mage Pure Account I would actually bring 300 Death Runes 1203 Air Runes 200 Natures 300 Earths, Waters, 1 Law. But I suppose if your not going deep you would not need that much so maybe 100? But anyway I just think 30 Chaos is not enough. But other then that great guide. P.S. Pictures are always nice \ \ That depends really on how good you are with PKing. Especially the first few times, when the chances of dying are the highest, I wouldn't take 300 deaths with me in the wildy. But if you are experienced, you could risk more. Retired.
January 23, 200719 yr Lame guide, the wilderness is all about risk - you basically say going above lvl 20 wild is completely prohibited because you might lose :roll:
January 23, 200719 yr Author Lame guide, the wilderness is all about risk - you basically say going above lvl 20 wild is completely prohibited because you might lose :roll: i respect your view, but in the title i say " low level". the worst thing to happen to someone new is to go deep and lose everything. its quite a confidence killer. please note to EVERYONE before you comment on this guide, it is for LOW LEVEL PKING. It is just recomended to give a template to all new and/or experienced playerkillers. it is up to you what you bring, or where you go. i just give a little push in the right direction. Also, a breif reminder that in the wilderness, ANYTHING can happen. one saying repeated all through the internet, DONT BRING ANYTHING YOU ARENT PREPARED TO LOSE. As i said before, it is up to you how many runes you bring, or what armour you bring. Its just keeping in mind the fact that you CAN die in the wilderness. Dying is bad, to all those suiciders. It is a bad thing. This applys to runescape. You have to be prepared, but not go over the top. ( i mean really, a level 20 taking 500 odd runes with him. its possible, but very risky.) I say again, once i can get the browser to work, pictures will be added.
January 24, 200719 yr 1. WHAT TO BRING As a free player, you dont really have much choice. The best you can do is: Wizard robe(either colour) Wizard hat(either colour) Amulet of magic An elemental staff( air is recomended) an Anti Dragon sheild um you you should probably bring the blue hat/robe, because they give a bigger bonus than black ones. *slaps self on head* lol since when? anyway good guide, i recommend that you bring leather chaps instead of a skirt. no magic decreases, and magic protect bonus. perfect.
January 25, 200719 yr zomg... nice guide only problem is the part where u recomend pkers to bring teles... teleing, backstabbing and teaming is what ruins the wild dont teach no players to tele....
January 25, 200719 yr zomg... nice guide only problem is the part where u recomend pkers to bring teles... teleing, backstabbing and teaming is what ruins the wild dont teach no players to tele.... Ya. :-s I would say not to go anywhere near varrock wildy, it's multi and everyone says "team!" "team noob!" Stick with edge :)
January 27, 200719 yr Author Thank you to everyone who has commented on my guide so far. I have added and removed items that you have requested, unless they are not required. Also, can i say that you are still allowed to comment. I need all the feedback i can get if I want to improve this guide. Ty. :thumbsup:
January 27, 200719 yr You should enlarge the pics ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~
January 28, 200719 yr FOR CHRIST'S SAKE SPELL PROPERLY GODDAMMIT!!!!!!!! :evil: :evil: :evil: Seriously, is it really that hard to type "your"/"you're" instead of "ur"? Or "you" instead of "u"?? It hurts my eyes looking at this piece of rubbish. Fix your spelling and grammar and I might give it a decent rating. 1/10. Vienna Raszyn Warsaw Klushino
January 28, 200719 yr I've bolded all your "internet lingo" words. Trust me, these don't help you when writing a guide. Maybe your friends on RuneScape all talk like that, but I can't stand it. Note: I didn't bother bolding things that weren't properly capitalized simply because I can just say this: CAPITALIZE THE FIRST WORD OF A NEW SENTENCE! This guide is all about player killing in a free world with magic. (I havent seen a guide on sumthing like this. and ive only seen 1s that help STRONGER players).Possibly the most exhillirating thing to do on a free world(as are ranging and melee pking, im sure).( pictures will be added, once i have them) 1. What to bring 2. Where to go 3. What to look out for 4. What to do 5. How to pay for mage 1. WHAT TO BRING As a free player, you dont really have much choice. The best you can do is: Wizard robe(either colour) Wizard hat(either colour) Amulet of magic An elemental staff( air is recomended) an Anti Dragon sheild optional: leather chaps(no magic decrease, but magic defense raised) these all give magic att or def bonuses. this is what u should wear to complete the image: A dress( preferebly the same colour as ur wizard hat and robe) a cape boots gloves WARNING: DO NOT BE SCAMMED BY PEOPLE SELLING PREIST ROBES INSTEAD OF WIZARD ROBES. THESE ROBES DO NOT GIVE ANY MAGIC BONUSES, ONLY PRAYER. Note: before you go into the wilderness, i recomend getting ur magic level to at least 9. this way, u can use earth strike, which is the best spell to start pking with. As you train ur magic, change to the different spells. 2. WHERE TO GO If you do not know where sum of these places are, use the TIP IT wilderenss map. Until you can get to 25 magic( teleport to varrock) you should stay around levels 1-5 wilderness. this way, u can run out if the going gets tough. once u have 25 magic or greater, u can go to the better pking areas, with the safe thought of a quick telport out. STAY BELOW 20! ANY FURTHER AND U CANNOT TELPORT. Varrock Wildy level 1 is a gd place to start, nay the ONLY place to start. With a variety of levels here, you will usually find someone here to pk. i recomend the HILL GIANTS. you can hide in the ruined house and look down on approaching foes. it also gives u a chance to teleport or log out if you see stronger people. Another favored spot is the DARK WARRIORS CASTLE. It is multi combat, so a gd place to bring your team. Likewise, it is also dangerous if there is already a team waiting for you. just becuase you are a higher level, doesnt mean you cant stay north of varrock. a good place to just take out people walking into the wilderness. Egdeville is also a excellent place, as it is close to a bank which can be stocked up with. once a confident level, you can try going past 20 wilderness. it is more dangerous here, but also harder for your foes to escape you. the greater demon house is a good spot, as people come to train on the demons. the rune rocks are gd, as the chance of getting free rune ore beckons many people. I have just found this out. The HEROES GRAVE is a very good place. It is suprising how many people walk past with full metal armour. Very easy to take them out. got about 20ks worth in less than half an hour, AT THAT ONE PLACE. 3.WHAT TO LOOK OUT FOR As a mage, ur best bet is against MELEERS, or people wearing lots of metal armour. metal armour absorbs magic better, letting you hit more. also, metal armour can be sold for more, so this also is a reason to select them. Avoid rangers. range armour reflects magic, and arrows can turn u into mincemeat, as your robes give no range defence. Against other mages, you stand a chance. unless of course, the mage brings sum ranger freinds. If so, RUN OR TELEPORT. with a lagging computer, u can be dead before u even no what happened. 4. WHAT TO DO This is what to do if confonted by someone in armour: Magic level 7- 20 just fire ur spells at him. If your lucky, he will stand and fight u. ur food can keep u alive long enough to kill him. if he runs, just keep firing and hope they kill him. Magic level, 20-35 Fire your best spell, and when he runs, u can now use your new BIND spell. this, if it works, will bind him in place for 5 seconds. however, casting a spell takes about 3 seconds, adding on the time it takes to hit, he can be running before the damage is dealt. therefore, fire spells until he runs, bind him, run to him and fire again, bind, fire ect. until he is dead or out of the wildy. magic level 35-41 do as previously stated and go a bit deeper. magic level 41-59 now, u can do wind blast. extremly useful. go to one of the suggested places, ie. hill giants or dark warriors castle, and wait there. once someone ur level comes, blast him and bind him until he dead. magic level 59-onwards Congratualtions. u have got the best spell in f2p. however, now if u level up magic, u will go up combat as well, and will not unlocked any new spells, leaving u at a disadvantage. if u continue to pk, u will get giher and higher, and eventually be at the mercy on the stronger people, who can hit higher than u. 5. HOW TO PAY FOR MAGE Now, a word of advice. Magic IS expensive the higher you go. A bad pking trip can spell disaster. A pker with no money for another trip is a useless character. More so with Mages. The average cost of the " ignition" runes(i.e. the runes that are needed to use spell) are: Minds: 1-3gp ea. Chaos: 100gp ea Death: 200-235 gp ea. ^^^Your prices are completely wrong. Now, if you take 30 chaos, or 50 deaths (recomened) on a pking trip, that is about 3k-13k money. At the level needed to use these, that is alot. But, it is reasonably easy to get this money. One sure fire way to make money is: At an early level, fish shrimp. Alkharid or draynor best. once at level 15, fish anchovies. At level 20, go to lumbrigde farms and get as many feathers as you can. DONT BOTHER TO BUY. u can pik them up of floor on any world. Then go to beneath egdeville, at the barbarian village. then fish till 30, coz then u fish salmon. Once level 35, fish tuna at karamja. fish until level 40. then, brows the forums either here or at Runescape.com till you find sum1 wanting to buy raw tuna. RAW SELLS FOR MORE. Once all sold, buy a lobster pot. Congratualtions. If you fish 100 lobs(not hard) you can sell 250gp ea. that is a whopping 25K. add this to the ammount u got from tuna, u have a decent amount of cash to keep u going for a while. When you run out, just fish lobsters and sell again. If you want tpo try ur hand at cooking, u now have tons of raw fish to try with. NOTES: the salmon and trout can be used as pking food. :thumbsup: The crossed sword sine at the bottom of the screen means if the area is multi combat( can team on something) or non-multi combat(cant team on something). please say if this guide is of any use to you. it is my first one, but i will be adding pictures and more detail at a later date. Vienna Raszyn Warsaw Klushino
January 28, 200719 yr WOW! Great guide! This really helps. Best guide ive seen on the subject. However, could you make the pictures bigger? Thats all. Great guide. Hope it gets into the AOW. :thumbsup:
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