Impaler99 Posted October 5, 2005 Share Posted October 5, 2005 This guide is the basis for the Tip.It website guide http://tip.it/runescape/index.php?page=fight_pit.htm Corrections should be posted to the Website Updates topic http://forum.tip.it/viewtopic.php?t=346568 Tip.It staff note: This guide has been copied to the Archive of Wisdom http://forum.tip.it/viewtopic.php?t=559006 This original topic is for replies to the author and discussion. Ok, well as you know i spent a LOT of time on the new fight arena, and i promised everybody a guide. Sections: Section 1 - Rumours. Section 2 - What to bring. Section 3 - Monsters. Section 4 - Healing. Section 5 - Getting to level 90's Section 6 -Getting to the level 180's from 90's Section 7 -Getting to the level 360's from level 180's Section 8 -Getting to the boss from level 360's Section 9 -Killing the boss. Section 10 -Reward Section 11 - Credits ------------------------------------------------------------------------------------- Section 1 -Rumours Rumour - You have to buy ring of stone to be able to survive the lvl 702. FALSE, it is NOT needed at all. Rumour - Lvl 702 changes colors when it is doing a special. FALSE, it has no special. ------------------------------------------------------------------------------------- Section 2 -What to bring Here is an inventory pic, you can lose 1-2 sharks and add prayer pots if needed, this inventory worked fine for me though. Remember, ring of stone is not needed, so i crossed it out. ------------------------------------------------------------------------------------- Section 3 -Monsters Tz-Kih - Level 22 - This monster is a fiery little beast, when the 360s are coming WATCH OUT for these buggers, they drain your prayer! Tz-Kek - Level 45 - This monster gets annoying, whenever you hit it, it hits you back one, as if it had a ring of recoil that always hits 1. Also spawns the next monster, two of them, upon its death. Tz-Kek - Level 22 - This is the spawn of the first monster, good for healing on. Tok-Xil - Level 90 - This annoying beast shoots you with a ranged attack, that can hit fairly well at times. Melee's as well. Always get rid of him first. Yt-mejkot - Level 180 - Sometimes is deadly, can hit 25, and often. Also heals itself, so make sure to pay attention to your HP. Ket-Zek - Level 360 - This monster uses mage and melee attacks, so be sure to use magic prayer, and range it, do NOT get in melee range, unless you have a death wish. TzTok-Jad - Level 702 - The big kahuna, uses mage and range attacks. Has a different animation, so it is known which attack will be used, before it actually uses it, and prayer can be used. Ring of stone NOT needed. Summons healers, pic of healers NEEDED if you have, please give to me...mine isnt good enough. ------------------------------------------------------------------------------------- Section 4 -Healing Throughout the whole thing, always save the lower guys for after, except the level 90, always kill him first, that way you can heal with them and gain back some HP after losing some to the level 190. ------------------------------------------------------------------------------------- Section 5 -Getting to level 90's Ok, this is the easy part. Wear your guthans, and browse forums, do whatever, at this point, you really dont have to do anything. Chill and relax. ------------------------------------------------------------------------------------- Section 6 -Getting to the level 180's from 90's Ok, gets a little harder here, but still takes minimal attention, the 90s can do good damage, but not enough to worry about, guthans should heal you full...so just pay a little attention. Once you see two level 90's, one will be a different color face, you know the next spawn, or round, is the 180. ------------------------------------------------------------------------------------- Section 7 -Getting to the level 360's from level 180's Here it can get tricky, because the 180s can hit frequently and hard at times, before you can heal. When you have 90's coming along with the 180's, be sure to kill the 90s FIRST before you bother with the 180s, trap the 180 behind it and finish it, otherwise you will get shot by two at once, and can die fairly easily. If needed, eat, and super def pot. Once you get two 180's, you are almost to the 360's. There are roughly 17 level 180's, so you can keep track if you like. After you are about to kill the second 180, use pray pots, and put mage pray on the second you kill it. ------------------------------------------------------------------------------------- Section 8 -Getting to the boss from level 360's Ok, now its time to change out of that hot guthans gear, put on your karils bow and range gear, and use your range pot. Keep mage prayer on as you kill it, and when the prayer suckers start coming, kill them before they attack you, or your pray will drain fast. Soon the level 45's will come, do not bother with them until after the 360 is killed. As soon as the 360 is dead, and you still have the 45's on you, turn OFF your prayer. If you are low hp, put on guthan and kill it, once it spawns into two, after killing the first put your prayer back on, and when it is dead, put back on the range gear. Soon the level 90's will come along with the 360's. Kill them FIRST, they can be deadly, and since you have mage prayer the 360 cant. Soon you will have 180's coming with the 360's, you can do one of two things here, either go to a safe spot and range it, or trap it behind the 360, its really your choice but i would reccomend the safe spot, after it is dead, trash the 360. Remember to kill the prayer suckers quick. SAFE SPOT *** Soon the 180's and the 90's will come with the 360's which is where it gets tricky. Stay out of the way of the 180's at first, and kill the 90, then get to a safe spot, kill the 180, then finish the 360. Remember, dont kill the 45's until after you kill the 360, saves prayer and heals you. Eventually after killing around 31 level 360s, you will have two level 360s to kill, one will be orange. This means that after they are dead, you will be on the final boss, the big kahuna, mr jad. ------------------------------------------------------------------------------------- Section 9 -Killing the boss. Two ways, lure it and kill it, or the hard way. First explain the lureing way. Now, when it is coming, you should be standing here, with mage pray on. Then, if you are ABOVE 90 hp, and mage pray on, run to it and shoot it, then run to the spot in next pic, if you get hit EAT TO ABOVE 90 or you will die. Now run to the spot in the NEXT picture, fast. If you go to close after there, you will get hit, and to far back, he might wander off. When healers come, put on LONG RANGE and attack them, kill them fast, or they will heal him. I had two waves of 4 healers come, could possibly be more... Here is hard way, without safe spot! Ok, here is the confusing part. This guy uses range and mage attacks, range attack is always first from my experience, so as soon as the 360s die, eat to FULL hp, and prayer to FULL and throw on range prayer. His range attack, is a bit shorter than his mage attack, its hard to explain, but you can tell the difference. His range attack is 'rocks' falling from the ceiling, and his mage attack isa fireball. He sort of winds up more for the mage attack. Make sure to get the prayer on at the right time, or you will likely get one-hit. When you get this crazy beast down to half hp, he calls level 102 *think, didnt pay attention* healers on him. If you can, kill them, it will make it much easier. When you kill him, thats it, you are done, you get the nice fire cape which is 1 to all attack, 11 to all defence, 2 to prayer, and 4 to strength. Killing blow on this beast! ------------------------------------------------------------------------------------- Section 10 -Reward Reward message. Pic of cape on IMPY :D! Pic of fire cape and stats. Pic of fire cape on HIGH detail. Pic and vid from Chrisaki, thanks a LOT for the pics. ------------------------------------------------------------------------------------- Section 11 - Credits Most pics and all information - Impaler99 Pic of fire cape and stats - Chrisaki Pics needed - Level 108 *i think* healers for the big boss. Good luck on beating this, it will take you about 2 hours if successful. Remember not to mess up your prayer, or you will die! Remember, this takes a lot of time and patience, and its not to hard to die, so take your time. Link to comment Share on other sites More sharing options...
ThE_YoYo111 Posted October 5, 2005 Share Posted October 5, 2005 Good post. thank you. Link to comment Share on other sites More sharing options...
Kielmccaul75 Posted October 5, 2005 Share Posted October 5, 2005 Thanks for the guide, I just found out that my main's members has ran out, so I will subscribe again and give it a try :D Link to comment Share on other sites More sharing options...
drgnslyer_15 Posted October 5, 2005 Share Posted October 5, 2005 this is actually very very challenging to do ..... i had to kill loads of 360's my last trip i killed 20 and i wasn't to the boss yet... Goodluck to anyone that attempts it... RSN: drgnslyer15 15 skills 90+ - 10 skills 99 - 200m+ total exp Link to comment Share on other sites More sharing options...
Chrisaki Posted October 5, 2005 Share Posted October 5, 2005 Here ya go When you play the game in HIGH detail the cape moves... Link to comment Share on other sites More sharing options...
i_D_r Posted October 5, 2005 Share Posted October 5, 2005 that cape is the most badass thing i have ever seen. Link to comment Share on other sites More sharing options...
Sp4de Posted October 6, 2005 Share Posted October 6, 2005 What do you lose if you die? ÃÆââ¬Å¡Ãâï(ÃÆââ¬Å¡Ãâú_o)/ÃÆââ¬Å¡Ãâï Link to comment Share on other sites More sharing options...
Impaler99 Posted October 6, 2005 Author Share Posted October 6, 2005 Chrisaki, thank you VERY much for the pic, its appreciated a lot. What do you lose if you die? Nothing. Link to comment Share on other sites More sharing options...
GulfKid Posted October 6, 2005 Share Posted October 6, 2005 That cape is badass..Tradeable, right? People are going to merchant those things in a few weeks I bet. Link to comment Share on other sites More sharing options...
i_D_r Posted October 6, 2005 Share Posted October 6, 2005 impala would u mind posting where the safe spot is? Link to comment Share on other sites More sharing options...
Impaler99 Posted October 6, 2005 Author Share Posted October 6, 2005 impala would u mind posting where the safe spot is? Umm, tomorrow ill try to get pics of them, but the safe spots are just anywhere you can trap the level 180's, mostly behind skeletons. Run around, you will find them fast. There is no safe spot for the 702 anymore, thank god only one person got cape using it. Link to comment Share on other sites More sharing options...
ragnorok161 Posted October 6, 2005 Share Posted October 6, 2005 impala would u mind posting where the safe spot is? Umm, tomorrow ill try to get pics of them, but the safe spots are just anywhere you can trap the level 180's, mostly behind skeletons. Run around, you will find them fast. There is no safe spot for the 702 anymore, thank god only one person got cape using it. there was a safe spot!!!!! cool lol and who got the cape? chrisaki (sorry forgot how to spell name) is the only one that i know that has it so far. Link to comment Share on other sites More sharing options...
Impaler99 Posted October 6, 2005 Author Share Posted October 6, 2005 impala would u mind posting where the safe spot is? Umm, tomorrow ill try to get pics of them, but the safe spots are just anywhere you can trap the level 180's, mostly behind skeletons. Run around, you will find them fast. There is no safe spot for the 702 anymore, thank god only one person got cape using it. there was a safe spot!!!!! cool lol and who got the cape? chrisaki (sorry forgot how to spell name) is the only one that i know that has it so far. That is the person who got it, and jagex changed the safe spot, thankfully. Link to comment Share on other sites More sharing options...
Megafrost Posted October 6, 2005 Share Posted October 6, 2005 What kind of stats do you need to complete the arena? Link to comment Share on other sites More sharing options...
Creaphis Posted October 6, 2005 Share Posted October 6, 2005 Do you know for sure that the ring of stone doesn't help at all? This is the only reason I bought it, I guess I have to sell then. If there's no safe spot for the 702, how do you avoid getting in melee range? Do the safe spots work for the 360's? Link to comment Share on other sites More sharing options...
Morbid Posted October 6, 2005 Share Posted October 6, 2005 nice, ty. Link to comment Share on other sites More sharing options...
Impaler99 Posted October 6, 2005 Author Share Posted October 6, 2005 Do you know for sure that the ring of stone doesn't help at all? This is the only reason I bought it, I guess I have to sell then. If there's no safe spot for the 702, how do you avoid getting in melee range? Do the safe spots work for the 360's? Yes, the ring doesnt help, unless its for a final attack, which i doubt, considering the person who did it was in a safe spot, but you can take it in case. The 702 doesnt run at you to melee, just like the 360s, it just mages and ranges. Sometimes safe spots work for 360s, but it just stops it from attacking for a bit, if you move it will attack, and you cannot hit the 360 without it maging you, thus the mage prayer. Link to comment Share on other sites More sharing options...
Creaphis Posted October 6, 2005 Share Posted October 6, 2005 So both the 360's and the 702 just stand still and shoot you? Does the 702 alternate between attacks? If not, how can you know when to switch prayer? I'm asking a lot of questions because I need the most exact information possible for a chance at getting this cape. Link to comment Share on other sites More sharing options...
Impaler99 Posted October 6, 2005 Author Share Posted October 6, 2005 So both the 360's and the 702 just stand still and shoot you? Does the 702 alternate between attacks? If not, how can you know when to switch prayer? I'm asking a lot of questions because I need the most exact information possible for a chance at getting this cape. Yes the sit there like [developmentally delayed]s and just shoot *not being sarcastic, they actually do* And the 702 attacks at random i think, might be a pattern. But it takes a little longer for it to do mage attack, and you can tell because of a different 'wind up' Link to comment Share on other sites More sharing options...
tetrak Posted October 6, 2005 Share Posted October 6, 2005 Very nice guide man, thank you so much for making the facts clear and destroying the rumors! Link to comment Share on other sites More sharing options...
Impaler99 Posted October 6, 2005 Author Share Posted October 6, 2005 I just heard the safe spot for 702 is still there, will test it and let you guys know. Link to comment Share on other sites More sharing options...
Newbiess_05 Posted October 6, 2005 Share Posted October 6, 2005 nice guide thanks for all the info i will give it a try Link to comment Share on other sites More sharing options...
spooferfish Posted October 6, 2005 Share Posted October 6, 2005 I'd get owned in there [again] but I may try agian later. Nice guide, very very nicely written, tons of info. Is the cape tradeable Link to comment Share on other sites More sharing options...
mysticsayen Posted October 6, 2005 Share Posted October 6, 2005 Cape isn't tradeable.Just killed it...wish the cape didn't look so big though. Link to comment Share on other sites More sharing options...
SuperSayin16 Posted October 6, 2005 Share Posted October 6, 2005 can someone give a detailed description of how the 702's mage attacks are and how his range attacks are. i'm at the 180 and 360 combo, so getting close. Link to comment Share on other sites More sharing options...
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