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Ginger_Warrior

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Everything posted by Ginger_Warrior

  1. Lol it sounded like something you'd expect at Butlins in Skegness, not Eurovision! :lol:
  2. I'm not saying that moddy-cuddling does anybody any good, nor am I saying that they weren't incredibly dim to fall for it in the first place, but you have to put things into context here. In a a better world, scammers would only be working at lower-levels, and people would only be scammed out of worthless items, but Jagex restrict the game so much there's no opportunity for scammers to work here. Whilst this may sound like a good thing, it inadvertently created a whole pool of 'experienced' players that frankly can't tell a scam if it hits them in the face, and that's why luring is such a successful practise. I've long supported the argument "It's their own fault for being so stupid in the first place", but the fact of the matter is scamming is against the rules, and shouldn't be tolerated at any level. It's not good enough to say "They deserved it, case closed", because that in itself condones the actions of the scammer, and encourages this sort of activity, leading to a negative community. I personally feel that Jagex shouldn't have even made a rule concerning scammers... an RPG should be like real-life, and you don't get moddy-cuddled in real life - why should it be any different in RS? But the fact of the matter is Jagex have decided to protect players. However, you can't really have it in the middle, you either have to protect players, or leave them to learn from their own mistakes. Therefore, if Jagex are going to act on scamming, you can't really say that one form of scamming is down to a player's stupidity, and is therefore not as bad (luring); and then say that another form of scamming is deceitful and not the victim's fault (trade scamming, for example), so everything should be done to combat it. They both have a negative influence on the game, and should both be dealt with, and prevented under the same heavy hand. If that means building a silly little ditch that means RCers have to spend 2/3 secs more per run, then I'm all for it.
  3. I know of a better place to trade, it has literally tens of thousands of hard-core Pok̮̩̉̉mon fans: Pok̮̩̉̉mon.Marriland They're also planning a proper trading board thingie... although it's not even in the design stages yet. Anything this guy seems to produce is golden, so it looks like a real haven for all Pok̮̩̉̉mon fans in the future!
  4. That girl in the pink dress was really starting to annoy me. Just a high-pitched squiel! The thing is our entries tend to be 5-years behind the times. Schooch almost seemed like a mirror-copy of Steps. The cheesy-pop thing died years ago, the UK should have gone with the French girl on 'Making Your Mind Up' (why do we even have this anyway, we always choose the worst one... ). And yes, there was a clear Russian Bloc thing going on. I'm just surprised we didn't vote for Ireland, we always seem to. Says it all really though, I think France, UK and Ireland have won it the most times, yet we finish in the last three places!
  5. It's amazing what most people actually think education means... Copied straight from a similar post in the Rants forum: Back on-topic, as far as I can see, RS is a just a big mess when it comes to its age group and whether or not it's educational. The 'Tower of Life' quest has a very anti-vivisection theme, yet they release a skill that involves the killing of animals for hides. The two contradict each other. My personal opinion on this issue is unimportant on the grander scheme of things, but it gives a very mixed image. Just a note on what 'educated' actually means. It doesn't merely mean 'knowledgable', it means being able to question the things that exist in the world around you, and to explore them more deeply. If someone is educated, they question the things they are knowledgable in. A professor isn't educated because he's an expert in his area of expertise, he's educated because he reads and explores his special area and researches deeper into it. Given that, I can't see how Jagex have made RS educational. They seem to have mixed education up with indoctrination. They claim they've made the game educated merely because they've put lots of real-life issues into the game, but in reality RS couldn't be further from educational. For example, we're not really allowed to question anything that Jagex do on their official forums. When it comes to matters such as politics and religion - slightly more significant real-life issues, we're not actually allowed to discuss those things on the forums. In conclusion, RS isn't educational - it's just injected with the designers' personal views, and a few mechanisms (such as money) that exist in every other game anyway.
  6. It's this kind of attitude that annoys me about the whole issue of luring/acamming. The idea that because they were naÃÆÃâÃâïve enough to fall for it in the first place, they deserve to be scammed. I'll refer to the Grandma situation. The old Grandma was unaware of the scam, so she deserved to be mugged in her own home and have all her pension money taken... of course she didn't. Also, the attitude that somehow the victim has benefited from the scam. OK, so they know not to fall for it next time. Does that make the crime acceptable, just because the victim is now a bit wiser? No, absolutely not! Apologies for the double post, I meant to edit this into the other one, sorry! #-o
  7. On a more general scale, I'll weigh up a few thousands RuneCrafters speding 3 seconds more per run against a few thousand people being lured illegally... it's a no-brainer really. I'll protect those that get lured any day. You'd have to come up with a much more convincing argument to convince me otherwise.
  8. I can see the benfits from a 'No Begging' rule, but I can also see it being open to abuse. Also, how do you judge whether someone is begging? It's a question that doesn't really have one answer. My perosnal solution would be a 'No-Follow' option, where a player has the ability to cut off anyone that's trying to follow him/her. That way, when used in conjuction with the Ignore List, beggars wouldn't be able to, well... beg.
  9. I don't see the point in hating a class of people - everyone has their good sides and bad sides, and no person is completely evil or holy, not even Jesus (the temple, for example). You should listen to Guthix more! I don't hate 'Chavs'. I dislike people that have an undesirable effect on society. If you want to take that as the definition of a Chav, then not only are you judgemental, you're also narrow-minded - there are loads of people that take drugs and go about in trackies that are still perfectly nice people! "Never judge a book by its cover". As for emos, I find people that call themselves 'emo' a bit hypocritical. They claim to be individual, yet they go about all in the same clothes, and they still say they're like no-one else :-k I don't see the need to label yourself. You are who you are! What am I? I'm Ginger Warrior.
  10. OK, firstly, a very good article, even if it does point out the blatently obvious at points, but then I suppose the people you criticise in your article should really take note of the obvious in regards to PKing. I've never been a PKer, nor do I ever intend to. I have killed people, but only in self-defence. I have problems with wiping someone off his hard earned equipment. However, on my trips to get D Bones/Hides, and after reading posts on TIF, I've come to the conclusion that many people, most notably (it has to be said) Pures seem to have an attitude of "My uber-mage/strength/range level owns everyone, thus the items of anyone who I attack automatically belong to me, and I shouldn't be made to work for them, because I worked in getting this much experience in the first place". This attitude makes me laugh, and frankly I find it amusing when such people do attack me, and I use steel skin and P from Melee so they can't lay a hit on me for their strength to take effect, so I consequently kill them, and they gone down shouting a torent of abuse when I'm the one that's taken their stuff and not the other way round. :lol: However, as said before, the attitude seems to lie with more narrow-minded pures (not that all pures are narrow-minded, mind you). I think they started to invent such rules when they started to realise anyone with a defence level over 70 can easily take care with them using a bit of brains, and so they made these ridiculous rules to make the Wilderness theirs' again. After all, the only thing that stops them from defeating all of us and taking our items are those bullet points in the article. In essence, it's partly a form of jealousy that someone actually has the guts to turn round and fight them, and not only that, but win; but it's also a very conservative stance. The wilderness as once theirs', and they don't see why these menial things that they're prevented from using should have stopped this.
  11. Hang on, isn't this thread violating the rights of privacy that both TIF and Jagex clearly state in their rules? Hypocracy, surely?
  12. Sorry I haven't been online recently, froggy123. In my opinion, willows are an uneconomical way of making money. They're 1/11th the price of a yew log, yet take probably 1/4 the time to cut, so they don't balance out, and yews are much better for money. However, for me, that was all academic, because I would fletch yew longbows and alch them for much more than 330GP a log :wink:
  13. I'm sorry, but what are you talking about? I go on the RS rants forum often, and there's more posts asking for the update rate to be lowered to increase the quality of the updates, not for the rate to be increased. Having said that, I don't like Hunter. It's a skill that's far too easy and laborious to train, it takes ages, and there's no real reward for it. Jagex really did do a half-baked job when it came to Hunter, they should have used it for the 'Summoning' skill they all talk about, but chose not to. Firemaking does have a point to it, in the way it encourages people to train woodcutting, but Hunter doesn't really have any skill attached to it, so as far as I'm concerned, is really pointless.
  14. See, I disagree with that. For the RS economy not to crash and burn, Jagex would have to put some kind of limit on how much money a person can buy in a specified amount of time. However, the people who buy the gold illegally in the first place won't tend to have much respect for this and would still buy illegal gold, for which there is no limt on how much they can buy. An addition to my post before, as many have said, the day Jagex make Real World purchasing of GP legal is the day they stop receiving mine and many others' membership money...
  15. This has probably been mentioned before, but I thought I'd get my twopence in as well. Firstly, it was on the most part a great article, well done, but there are some key flaws in it. Now, economics really messes up my head and I have never been able to understand it, despite being incredibly talented in mathematics, so please forgive me if I make naÃÆÃâÃâïve mistake here. The first error I picked out was the comment about the Treasure Trials: I would argue the counter to what you said - the new format of treasure trials I think put more people off Trials than it attracted with the rewards. Certainly, those who were only interested in the small-time rewards, like God-Pages and the like, cursed Jagex for making it much more complex, and decided to move away from the Trials. The increase in Treasure Hunters was the inevitable short-term interest in them, but it certainly hasn't survived for the long-term. Therefore, the number of Dragonstones in the economy decreases, and according to supply/demand, Amulets of Glory increase in price. Also an additional note - I don't think many people used Treasure Trials (a quest of chance) to secure a firm supply of Dragonstones, I was certainly under the impression most people used Crystal Keys, and that leads me to my next point, about the skill capes: Like Duke_Freedom, I can see a contradiction in your analysis. Now, like I said, I don't understand economics, but surely if there are people going for skill capes, then demand increases? I guess the counter to that would be there's more people going for woodcutting, mining and fishing capes, but the fact there are 10,000 fletchers compared to 4,500 woodcutters at Level 99 proves that more people are going for the secondary, processing skills; not the primary, raw-material producing skills. Therefore, this proves that demand is actually increasing at a faster rate than supply, forcing prices up. On the note of Amulets of Glory, they are decreasing because of a rising number of Crafters (seeking 99) that will happily do them for free (BTW, that's where this paragraph and the last link, crafters use Crystal Keys rather than Trials), while before skills capes you didn't have this, and crafters could charge for labour without the fear of losing business. However, the fact that Bowstrings have doubled in price in the past year highlights that an increasing number of fletchers does *not* equal a decreased price in that commodity, but an increase instead. Also, on a side-note, I would say a bigger minority of players gain resources for bilateral training, that meaning they can hit two birds with one stone, as Ard Choile mentioned in her article a couple of months back. For example, if I need to do Woodcutting and Firemaking, why buy the logs when I can chop them down and get two 99 capes? As for the white market comment, this will never be implemented. PHats have long been an indication of rich in-game you are, not how rich outside you are. Although Jagex doesn't like rares being that ludacrisly high, I'm sure it would rather have the first option as opposed to the latter. Having said that, it would be very interesting to see what an IP address ban would have on the price of commodities...
  16. This blog was set up on my birthday... how weird is that? Anyways, you asked me to post on your blog, so here I am! Keep up the good work! :thumbsup: BTW, I eat cereal... don't hate me! :anxious:
  17. Wow! How on earth do you train Herblore that high? It must cost you loads! :shock: Keep it up!
  18. I'm gonna do a house party when I get to 99 Firemaking (I'll get 99 using a fireplace, using a normal log that Mc will chop to get 99 Woodcutting). check back once every now and then to see how it goes along. Mc, d'yu wanna have your 99 party at mine, or yours, or nowhere? Mine's got a dungeon... :mrgreen:
  19. Aww poor Mc... maybe you should care more about RS than pretending to be macho at some adventure camp! :P Anyways, sorry I weren't on, had to go to my Grandad's funeral... then again, we got to go into Old Trafford, as in Man Utd. Old Trafford, literally a foot away from the pitchside!!! How cool is that!? : Updated, 13th April. Bought a nice new boater... :)
  20. I would agree with you there, I don't think it's fair that you're limited in how you sell stuff either. Unfortunetely, you have a few idiots that would mis-use this privalige, and spam up the forums and other immature stuff, and because of these people, giving F2P forum access is impossible, given how easy it would be for them to set up a new account to avoid forum bans. @unkn0wnwarrior, I agree with you, making F2P would attract more people to P2P, and make the game this better. I have no problem with that, but what really annoys me is when you get F2Pers that start demanding things to be added for them, under the illusion that even though they contribute nothing to the game, they somehow deserve updates. This is just wrong.
  21. And if you'd have bothered to quote the second part of that paragraph, you'd actually notice I'm agreeing with that very point - that the free version of RS is needed for people to get a feel if they like the game, so F2P is vital, which is what the first sentance said, so I haven't contradicted myself anywhere. What you quoted was me being discursive, and suggesting a case that could be used to argue the opposite. As for Jake, well I'd agree with you along those lines as well. At the end of the day, I can't go into a shop as a customer and start demanding things, when I haven't actually shown any intent on buying anything inside the shop in the first place. If I had experience with the shop, maybe if I was has some kind of membership with them, then perhaps I'd be in a much more suitable position to start asking for things. Until such a point, I'm not in any position to start to even ask for change, let alone demand it, and I don't see why RS is an exception to this.
  22. If you want to make an argument to the contrary, please, be my guest. that's precisely my point...no one wants to make an argument to the contrary, so this thread should be deleted. I mean, your original post was just a rhetorical question, and your answer to your own question, so it's not like you even tried to foment a debate--although I would be more inclined to credit the lack of response to the self selected audience of this subforum than to your framing of the issue. With fairness to the author, he didn't post on the Debate Club to begin with, he posted it on Rants. Jake Corsair must have felt that this merited a debate, so moved it here. So don't flame the author for the lack of debate here. That said, I have never understood RC PKing. The only way I can possibly begin to understand why someone would attack a player, who at the most could drop 20-odd Pure Essence (2Kgp, tops?), is that the PKer is a simply a narrow-minded moron with a thugish "I'm gonna own everyone in this Wildy" mentallity. I can't think of any other reason people would attack such an unprofitable target with an extremelly low chance of a successful PK. In answer to your question, they put there under the belief it would provide a more interesting way of RCing, involving a risk of death. I can't see any other reason they would put it there, especially near Edgeville. Whether or not it's dangeous even though it's there is a different issue.
  23. Just a quick clarification, if you don't mind. Are you saying if Jagex completely wiped out F2P the game would still live on? Or am I reading this wrong? Well, yes, F2P is vital. I don't think there's much doubt RS would carry on through word-of-mouth without F2P, so in that sense, no, F2P is not vital to RS. However, F2P provides a kind of free trial before commiting yourself to membership. If that wasn't there, some would-be players would be turned away, unwilling to make that commitment. However, in answer to your question, I was more making a point about the players on F2P worlds, not F2P in itself. F2P itself is needed and does help RS by attracting people to membership, however the F2P players that train F2P skills exclusively aren't vital and don't deserve much recognition from Jagex, on the grounds they don't pay anything to play, so therefore don't contribute anything to the game's development. Does that clarify? I know you said quick, but there wasn't really a quick answer.
  24. It took me about 3-4 hrs to cut 1K yews with level 75 woodcutting. However, if you're going to yews for the fastest woodcutting exp, don't. Because willows are still faster exp, and yes, I worked it out mathematically. If you're gonna cut them down for money, then go ahead.
  25. As Jake said before, the attitude that somehow F2Pers are a part of the community, so deserve all the updates that they demand is just wrong, for two reasons: 1) None of us 'deserve' any updates, all updates are a gift from Jagex, albeit they have their own reasons for doing so. 2) F2Pers aren't an active part of the RS community, therefore, don't deserve updates. Point 1) is fairly self-explanatory, so I won't expand on that. Some people may get a bit funny about 2), but I'm prepared to argue with them because as far as I'm concerned, F2Pers should not be regarded as a group that contributes to the RS community. F2Pers quintessentially play the game for free, and this means that they themselves don't give any money to halp Jagex with the future development of the game. You can say "What about the Ads?". The ads only just barely cover the cost for F2P - they're not a real source of income for Jagex. Therefore, since F2Pers don't give any money to Jagex, they can't be regarded as being a part of the RS community. The point I'm making is that if you're not prepared to contribute anything to the further development of RS by paying money to Jagex, then you don't 'deserve' anything from Jagex. Another arguments I've seen from F2Pers is that they are a part of the fanbase, so deserve some recognition. I agree with the fact they are a part of RS's fanbase, but not that they deserve anything. For the reasons stated in the previous paragraph, F2Pers are not a vital part of the RS community, so therefore, don't deserve anywhere near as much recognition from Jagex as the paying members do.

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