Everything posted by Ginger_Warrior
- Tans - maxed [BPL IS BACK]
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"I want a girlfriend/boyfriend", and other such relationship advice
Invite her over to play RuneScape. You could duo K'ril together. [bleep]es love RuneScape.
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High Tier Item Access
My previous post said you were right to challenge that misconception. What was wrong was where kamil basically did the same thing by saying (which you agreed with): So, we're agreeing that this style of posting is assumptive, baseless, provocative... and therefore in no-one's interest, then?
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High Tier Item Access
Rechecking the OP, I can't see where he calls you specifically a cheat. Although you were right to point out not all rich people are "scum", the OP never said anything about people who MH for money and the post was clearly directed at those who gamble/stake, which doesn't include you. If you've chosen to take offence at a post which was clearly not aimed towards you, then you're really proving my point about how such a negative argument isn't the basis of a rational discussion, from either side's perspective.
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High Tier Item Access
Moaning because people moan, or moaning because other people are lazy is hardly a solid basis for a rational and constructive discussion. Again, let's leave the mud slinging for another time.
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High Tier Item Access
We can largely agree with that setup. My only suggestion would be to involve the gathering skills in the smithing/crafting/runecrafting of those top tier body/leg pieces, and make it able for the raw materials for those armours to be traded. So, you can buy all the raw materials for the armour beforehand, (and this provides a market for skillers) or you can choose to gather them yourself, but it still takes a long time and a very high skill level to actually process the armour--perhaps something similar to PoP scrolls, but more focused around the smithing/crafting/runecrafting skill itself. Unfortunately, Jagex appears to have no plans for following that model, given they just released a ring via a quest reward, which has well and truly put DK rings in the coffin.
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High Tier Item Access
It was easier before EoC, I think. EoC has no damage soaking so I don't think you can tank it any more, it's OHKO again. Using the correct protection prayer means you only suffer 1 damage point. The weapons you're using, prayer renewals and abilities makes it less of a challenge than it used to be, but the fundamentals haven't changed, I don't think. Unless they changed it again.
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Food Club! Share your recipes!
Mediterranean Chicken Stew - serves two Chicken--either chicken joints or diced chicken works, if it's chicken joints it tends to fall off the bone into the stew anyway. Garlic, chopped finely Herbs--parsley works great with meats generally but esp. with chicken ~200ml of chicken stock Potatoes, peeled and small diced--one large potato will go two servings Tomotoes, chopped--two big, ripe tomatoes will go two servings. Heat oil and brown the chicken, with the garlic and the herbs. Add stock until chicken is covered, put pan lid on, and simmer for ~15 mins, adding more stock when required. Add potatoes and the tomatoes, simmer for a further 15 mins. Serve warm with a crusty bread, garlic bread works well too just to soak up all the juices. Fantastic meal during the cold winters, very easy to cook and relatively cheap ingredients too. Very easy to add more vegetables if you want to, cut them finely and add them with the tomatoes, or if you're finding them too raw after that, with the stock. Add a tablespoon of tomato puree to make the stew thicker if wanted.
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High Tier Item Access
No; that's an entirely separate issue.
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High Tier Item Access
My original post said Fire Capes offered next to no benefit at all. I was appealing to a claim in a previous thread about how nothing in EoCscape provides any sense of achievement any more. If what this is all about is an altruistic desire from elite players to have your skills challenged and tested in-game, because you're too powerful to be tested by the monsters already in the game, why does the reward need to be the best item available, or provide any additional source of money? Can't you see that as soon as you put a cash prize on a piece of content and make it easy enough to "grind", it ceases to become a challenge any more, and it becomes simply another means of wealth creation, which in turn is a means of purchasing XP?
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High Tier Item Access
So you want it to be a challenge (high % of failure, high cost of failure) but then you also want to be able to grind it over and over again with enough ease as to make it a reliable moneymaker... seriously, what?
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High Tier Item Access
Well, it didn't buy Fire Capes when they were released.
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High Tier Item Access
Money has always been easy to make, but moaning about moneymaking has just been that much easier. Isn't that what you did here when I suggested they should release a top-tier boss monster which drops no cash reward or anything else that can be traded for money? Only you never bothered to reply to my post (even though it was directly addressed to you personally). You're effectively saying there that you're not arsed about it unless it involves moneymaking, aren't you?
- Tans - maxed [BPL IS BACK]
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What's wrong with playing RuneScape, honestly?
Amusingly you failed to provide your own definition as to what Introverted means, while insisting my own was inadequate.
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"I want a girlfriend/boyfriend", and other such relationship advice
This thread is reading more and more like a tacky version of Twelfth Night with every post. :P
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What's wrong with playing RuneScape, honestly?
I'd suggest that if playing RuneScape has gotten to the point where it's acting as a disincentive to, or preventing you from socialising with friends and expressing sexuality*, it's already entered the realm of "bad" because what started out as a perfectly normal and innocuous attempt at escapism, has transformed into something which is impacting on your everyday needs as a human being. Playing RuneScape, just like playing any video game, isn't "bad". To play it obsessively in such a self-destructive and de-humanising manner unquestionably is, in the same way that working 80 hours a week would be "bad", or gambling all your money away so you can no longer afford heating would be "bad". * by this, I don't mean having sex necessarily; sex and sexuality are two different, although related concepts.
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High Tier Item Access
EDIT: Nevermind, misread his first post.
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What's wrong with playing RuneScape, honestly?
What, pray tell, is wrong with teenagers (over the legal age) getting drunk and having sex? It's perfectly normal. Drugs are a complex issue of legality and health which requires far more scope than this thread can offer, so I'll kindly remove that from the discussion. Perhaps more appropriate for an OT thread, although it's not like we've had enough of those over the years.
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High Tier Item Access
@Fallstar said in reply to your own post, in the previous thread, that nothing in EoCscape gives the same sense of achievement as the Fire Cape used to. If the challenge is what you're after so much, why do you need some monetary reward as well? Surely the thrill of the challenge and the prestige of doing it is enough, as it was for Jad for so many different players over so many years. I'm trying to make this argument easy for you. We're getting bogged down in this "monster hunting vs alternative wealth sources RE: wealth creation" debate. We could both agree to avoid the farce completely by saying: "We'd just like something to give us a real challenge, and we're not bothered about grinding it or getting rich from it."
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"I want a girlfriend/boyfriend", and other such relationship advice
But... what if "she" turns out to be a very convincing cross dresser? We need to cover all the bases, Kaida.
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High Tier Item Access
I'm a bit confused about the counter argument of "you should have to work for high tier items" when 'work' is defined as: Killing a boss as many times as you can, in the hope that you'll get something rare and expensive from the drop table. Surely, the previous state of affairs where people used to cut yews and mine coal for money was more "work-like" than the above scenario. Sure, everything regresses to a mean on a large scale and boss hunting is no different, but on an individual level the profits gained and the amount of total work required vary drastically depending on simple chance. I could go one thousand kills at Glacors and not get a single boot drop; someone else might get two within one hundred kills of each other. That's like saying if I go into my work tomorrow, there will be a raffle, and if I win the raffle, I'll get twice as much pay for today and not have to work Friday as a consequence. How is this anything akin to work in reality? -------------------- As a second point, perhaps one common theme emerging from this thread is the idea that the difficulty of the boss is too positively correlated with the profitability of that boss. The fundamental point of Jad was that the reward is completely and utterly worthless as a commodity, but was still something that proved you were an exceptional player in having killed Jad, and there was an associated prestige with that. The fire cape cannot be traded, it doesn't generate any daily profit by itself, it doesn't particularly make you more 'efficient' at wealth creation; and yet Fight Caves used to be the toughest challenge the game had to offer. Another point was that successfully completing Jad depended on more than the character's skill levels and items--prayer switching is a player skill, and this made it accessible to people who were much lower than maxed level / items, whilst at the same time still keeping Fight Caves a massive challenge for top players. If top players want an 'ultimate' challenge in the same mould as Jad, they have to accept that doing that challenge should provide nothing more than prestige. It shouldn't become another money-maker, as has happened with Nex.
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What's wrong with playing RuneScape, honestly?
Yeah, I have no idea what happened with the quote names there. Sorry about that, I've fixed it.
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What's wrong with playing RuneScape, honestly?
I'm very introverted. I also enjoy meeting new people wherever possible and discovering what makes them tick. If I spend too much time indoors and on my own, I start to get fidgety. When I'm talking to people, I can usually do so in my own witty, facetious and confident manner. Being introverted just means I'm primarily occupied with my own thoughts and feelings instead of those of other people. Being introverted is a very poor justification for playing RuneScape for large quantities of time.
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