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compfreak847

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Everything posted by compfreak847

  1. But both can also apply to legit newbs. It's either an invalid rant or a locked one, take your pick :P
  2. :roll: It's not worth the time to kill the KBD. It's not worth the time to kill the Zamorak GWD boss. It's not worth the time to kill the KQ. Sorry, but I'm afraid that not all of your favorite monsters will generate the best possible profit.
  3. Both indicating he doesn't know what to do. Both of the situations you describe apply to learning players. You do'nt know who is and isn't there to learn; if the OP is talking about people who ARE learning, as the symptoms he describe all point to, then his rant is invalid. If he's talking about freeloaders, it's against the rules and should be locked.
  4. But there are so many influences that result in a cost for Jagex and a complete lack of evidence that an update like this would in any way boost their bottom line that a blanket statement saying it's worth doing without any facts is both short sighted and ignorant. Since when do you think it's a worthy cause? And I mean real proof, not "a mod said so to make a company look good". News flash: No, the company isn't going to say "we don't give a rats *** about the freeloaders". Anything to make them more money. You will, of course, notice that the point of a for-profit business is to generate profit. If Jagex wanted to make people feel good, they'd offer to donate a percentage of members incomes to a charity of choice. It also means your melee player will lose over 300k every time he dies to the mage, and quite frequently his scimitar also - mage can drain his prayer and keep him from teleing or running while the mage would lose at most 30 to 40k upon death. Not at all, especally given that magic is far superior for its level. Your trying to pretend that a level 59 spell is going to compare to maxed melee, but balking at the prospect of a maxed mage competing against a level 59 meleer. Sorry, but people use whatever combat style is superior for their stats. You won't see a maxed meleer trying to complain that range is inferior because his 59 range doesn't compared to maxed melee :roll:
  5. I just got 3 clues in 5 minutes at demons, including 2 in a row. Clues provide a bad overall profit, it would do you good to do some reading: http://en.wikipedia.org/wiki/Average Also, why would I do dark beasts instead? I get far more profit at demons #-o Oh, and up the average. Just got a whip ~10 minutes ago.
  6. Why would someone who is intentionally sitting around not trying to learn or lagging ask what to do and leave? I'm talking specifically about learning, as that's what I believe the OP is referring to :)
  7. On the internet, no one knows what color your skin is.
  8. But we're talking about the people who DO learn - the ones who watch to see what is done. Nothing, that's why rants of the kind (think "FTPers are immature") are against the forum rules. You were inexperienced for 15+ games, and stood around doing nothing? You must have gotten awfully lucky or went when it first opened and everyone was new, because for quite obvious reasons no established team wants a clueless idiot dragging them down.
  9. See above, I responded to all of your points in previous replies including advertising and upgrading.. Please stop repeating your arguments over and over. I hate to break it to you, but both the fact that FTP players cost Jagex money the fact that ANY update that does not increase PTP membership proportionately to FTP is spending members money on freeloaders. No amount of opinions or biased argument can overcome facts from financial records - FTP costs Jagex money, and lots of it. So which of those have to do with active PKing power instead of a single, expensive KO shot? And how does being 8 times the cost of Zuriel's staff for 1 2.2 second hit instead of a 48 second effect not relate to this argument. And a meleer who happened to have 99 magic with 3 attack and 5 strength would be at a disadvantage against a 99 mage. So by you logic, melee has a max hit of 3 while mage hits 16s #-o
  10. Or they just knew they would be mercilessly flamed for joining as a complete newb. I generally had to leave when a team found out I didn't know what I was doing; I'd be flamed instead of instructed, and ended up either turning my private chat off (learning nothing) or leaving.
  11. It also does not mean they are not. They could be lagging or simply freeloading, but the "I don't know what I'm doing" gives a clear indication that he's referring to those who truly don't know how to play yet.
  12. Why should they drop them? Jagex never said every high level monster will drop clues, and indeed, given how bad the average profit from clues are, you should be glad your not wasting real drops with them. As for the rest of your post, the drops have been decided. Why should they be boosted?
  13. Given that he's much better and more accurately then the meleer's inaccurate 20s without special effects, it's quite similar to PTP combat where magic overpowers all. I'd say the idea is not "questionable at best" at all. There are over 135 Million runescape account, and 15 million active accounts. 1-2 million of those are members and the rest are F2P. 14 Million F2Pers is NOT a questionable advertisement. That's odd, according to http://www.developmag.com/interviews/20 ... -RuneScape there's only 6.5m active FTP. Where's your source? I'll examine it and see if it's as reliable as you seem to think it is. Also note that I was referring specifically to playing time; as evidenced by the fact that in the past year, overall PTP play time exceeded FTP play time 57%-42% I wasn't aware that 70 strength allowed for 27s with a scimitar, nor did 40 attack allow for accurate hits. And at a cost of only several million GP per hour. Very practical, I'm sure PKers make a fortune.
  14. But he's not going to be better then any other PTP player; FTP players don't stick around anywhere near as long as PTPers (look at the average combat levels), and are much less likely to referr people who would upgrade; most wholehearted, enthusiastic advertisements are going to come from paying members, so FTP advertising isn't as big of an issue as your making it out to be. Additionally, every player who remains on FTP or stays there because of the update is more cost to Jagex with no reward; the addition of players who will remain FTP because they enjoy PKing with high level magic and see members as geared more towards mages. All in all, the idea that it will generate more profit for Jagex is very questionable at best. Given that he's much better and more accurately then the meleer's inaccurate 20s without special effects, it's quite similar to PTP combat where magic overpowers all.
  15. Thanks for responding quickly to my PMs and being helpful Das, kudos to you :) Now, to help keep this post on topic, I'll re-iterate the previous points that were brought up before the officiousness that occurred later on in the thread: There are only three universal ways to determine the value of an item in game: Alch value, GE price, and Personal Value. Alch value, the current system, occasionally results in loss of more market value - dragon battle axe vs. whip. I believe that it is the best system for the following reasons: GE price does not apply to non-tradable items like defenders, fire capes, and quest items, as well as all degraded barrows items, and personal value is very hard to establish with a constantly changing inventory. More details are available throughout the thread, but I thought I'd outline the main points thus far to help facilitate discussion :P
  16. Yeah, good call. Fixed now :P
  17. And keeping more players FTP, negating the advantages and resources used for the update; hence why it should be, at most, very minorly updated. I'm afraid you misinterpreted my post and drew the erroneous conclusion that I agreed with you; it would be advisable to go back and read my replies again, or ask me to clarify on areas you are uncertain. It's a nice fictional animation, thankfully we have some intelligent programmers at Jagex that will ensure the current triangle would never become that unbalanced :P
  18. Yeah...totally makes sense why there's an entire sticky on it above me that I didn't see before :roll: Good, you saw it. Post it there and request a lock. I'll get right on it, sir! :thumbsup: \ wow..lol What? #-o
  19. Why are you continuing to flame me instead of attempting to respond and understand my post? I'm well aware that individual players may vary, but the ONLY universal factor is time. Yes, some players will have more money then they will ever need from rares and cost\profit doesn't matter, but it's the only logical way to standardize it. See my previous posts, where I prove cannon inefficient. If you don't understand my posts, I suggest you ask for clarification instead of flaming. Gee, that's nice. Your training some of the combat skills. Now explain how you plan to train melee and magic at ape atoll? Please review the difference between "opinion" and "fact" before posting. You may think slayer is better, or even 'believe' it like other posters do, but unless you start posting some facts your opinion is irrelevant. And by facts I mean XP rates and calculations, not "well obviously cannon is faster". Again, you seem to have forgotten how we discussed cannon efficiency and other variables. Reading back through the thread might be a good idea. No, it means you have no proof to back up what your posting, and no differing rates from my numbers to compare. So you ignore the main section of my post and bring up something I already know? I'm well aware of summoning XP, and I'm awaiting your rates and calculations for slayer. Oh, that was sarcasm? Golly gee, however could I have overlooked such a thing! Thanks for letting me know, I certainly wasn't aware of that! I mean, there's no possible way my post could be interpreted as sarcasm also, right? [hide=]Yeah, that was sarcasm. At 23% att\str boost, piety has a maximum effect of 12% in constant combat. Math doesn't lie; your rates, however, might. Thankfully, I've already discussed piety back in this thread.
  20. Yeah...totally makes sense why there's an entire sticky on it above me that I didn't see before :roll: Good, you saw it. Post it there and request a lock.
  21. Until then, this is spam. When all those in recent memory have been proven guilty, statistically speaking he's lying or simply not understanding. All they see is the evidence in the chatbox. I don't ever recall an unfair mute being posted despite dozens, if not hundreds labeled "unfair" have been posted. Given that CR's over half the company, it's pretty dang impressive.
  22. Read my replies. How the hell am I supposed to find them? -.- Click on the various page numbers near the top and bottom of the page to move around in the thread :P
  23. Yup. Then again, given the number of people posting here who don't even understand why they were banned (see the thread a couple of days ago), it's pretty likely he misinterpreted the evidence.
  24. Interesting, it appears we really do have a weapon that cannot be used on jad. Nice videos, by the way :P I kept putting off the easter event until it was over, so I don't have a carrot or the emote :wall:
  25. What? 4/150 attack bonus = 2.6% / 2 = 1.3% + prayers\super sets = ~1% Defender would have 5 times the advantage for ~2 extra seconds of clicking and 10% extra profit. Don't act like a moron. See above. Just because I haven't posted the details behind it doesn't mean it's not true, I was assuming all posters would be capable of basic addition and division. Apparently I was wrong -.-

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