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hohto

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Everything posted by hohto

  1. I personally have been training summoning to my berzerker pure, currently having 68. If something, I've noticed that summoning is a skill that might sound painful and expensive, yet it makes training and making money easier. I'm totally in love with a bunyip as 45 def just isn't enough to keep many monsters away. Not to mention the tortoise, the extra inventory spaces are lovely in some cases. After the update that summoning doesn't affect to pvp combat, I don't see any rational reasons not to train it on a pure. Pures are trained mainly for pvp where having the extra levels doesn't exactly bother, but it offers: * Higher marginal of levels for "tricking" * Slayer helm faster than by just training pure melee * Saving food and lasting longer at many good training spots * Ability to bank more dragon bones per trip to irons or in many similar cases * Better pc boats faster * Full use of lunar spells faster than without it.
  2. I got 16,2m summoning xp, just didn't remember to recharge it for that pic.
  3. Bought herb for a clan thing and since then I've worn either slay, con or herb, depending which one catches my eye first. I personally don't like the looks of the smithing cape at all, though.
  4. So, at the beginning of the week I decided to go for 99 and here it is. The skill itself was a joke but in the end it truely bored me. [02] -[44]RuneScript- *** [ TRACKER ]: [thieving] exp gains for Hohto in last 1day: 476,233 | 1wk: 3,299,771
  5. This topic was about old people like the title says, not about youngins like you ;)
  6. I disagree. Summoning gives a lot of advantages to pures: * Certain monsters can make training a lot easier. For a low def character the bunyip can be a godbless. BoB monsters help pures too during certain tasks, for example ranging dragons. * It boosts your non-pvp combat level. This means you can get 85 combat for smoking kills faster than without summoning AND it won't affect negatively to your pkin. Why smoking kills? Because slayer is one good way to train combat in my opinion and the points are a nice addition. At least I prefer using the slayer helmet (faster xp during certain tasks) and buying slayer darts with the leftovers. I personally believe that summoning is a nice addon for pures. Spending few mils on it can pay itself back in saved food or time and it does basically no harm to them. I'm personally now training my pure's summoning up to the point when I can use a bunyip and then take a small break until the char's bank and charm balance allow me to train more.
  7. Yes, sure... Let's see... * Twice bombed a civilian target. It may be somehow justified (I ain't getting into argue about that here) but the point is, they are the only ones who have used them against another nation and both times against a civilian target. * USA has lost multiple nukes. Some were recovered, some weren't. I can't be bothered to look for more sources now, but these should show you few cases. http://news.smh.com.au/world/us-lost-nu ... -5m9a.html http://en.wikipedia.org/wiki/Tybee_Bomb http://en.wikipedia.org/wiki/1966_Palomares_B-52_crash * We could go on with nuclear accidents such as carrying accidentally (How can that be an accident... seriously) carrying nuclear weapons on planes, crashing planes carrying them and so on. http://en.wikipedia.org/wiki/1961_Yuba_City_B-52_crash http://en.wikipedia.org/wiki/2007_Unite ... s_incident The list could go on. Of course russians have had more (at least official) nuclear weapon related accidents, such as few cases where the nukes were almost launched against USA. http://en.wikipedia.org/wiki/Stanislav_Petrov The point is that I'd rather trust a rogue leader with ~10-20 nuclear weapons than Usa or Russia with their stocks being ready to be launched at preaimed targets. Sure, Kim could destroy a lot of people with his a-bombs, but an accidental launch (read the Petrov's article for example) from USA's or Russia's H-bomb missile bases would be something that won't be replaced during few centuries. As long as any countries have any nukes ready, they are a threat. Currently Kim plays a minor threat when you compare it to the big boys: he could (notice conditional form) be insane enough to launch them, but his damage would be really limited and he knows quite well it would be the same as nationwide suicide. The only way to place safe with nuclear is to start getting rid of them. No matter who has them, as long as they are there, they are a threat: either to you or someone else.
  8. At 98+ skill average here's my two cents on the topic. Skilling comes painful when you have no skills left to train which you enjoy during that moment. It just isn't exactly the same to train 98-99 rc or construction...
  9. Russia's as communist as my left toe nail. North Korea's Daepodong2 (writing might vary depending on translittering) missiles are able to hit up to 4-4.5k kilometres. With those it can carry only up to 500kg worth of explosions, which is definitely not enough for NK's primitive nuclear weapons. I infact regard reading that NK doesn't have any proper missiles to carry nuclear weapons, they'd have to be dropped from planes or exploded with other methods. In other words, NK's nukes are a threat to their neightbours, but USA (yet alone Canada...) won't be even theoretical targets for at least few decades unless NK gets some more advanced missiles and nuclear weapons. I wouldn't expect a military action against them, my reasons are listed below. I also highly doubt you can just stop them: their economy is running by other things and all the aid blocks affect to the wrong place. When you decide to stop giving food or oil aid, it's the people who suffer and not the leaders. * First of all, NK has an army that has the people for cannon fodder. Over 1 million active military personnel and over 7 million in reserve is something you don't just wipe off. They may be armed really badly, but still lethally enough to cause massive damages to a foreign army. Not to mention how brainwashed the people are: the military most likely wouldn't break up as easily as Iraq's army did. * They have loads of cannons and missiles aimed to Seoul and Tokyo. If USA started a war, that would mean the death of millions of (south)koreans and japanese. Not to mention the economical damage done after destroying two huge economical centres of Asia. * China still plays a major role in NK's policy, even though didn't (at least publicly) accept this newest test. A fullout war right behind their boarders wouldn't exactly be the thing they'd want, especially due the fact that they'd probably get dragged into rebuilding of Korea after the war. * If the war happened and the South wins, it would mean the biggest social catastrophy ever. A country like NK is so badly behind any standards in living conditions, social benefits, infrastructure and industry that uniting the koreas would cost an enormous amount of money. DDR wasn't as badly blocked (people from DDR had a lot more knowledge about the "other reality" than northkoreans), they had a lot better infrastructure, education and industry, yet it cost a lot to unify the Germans. If NK and SK were to unified after the war, rebuilding Europe after WW2 would look like a minor task. * USA has not enough troops to even challenge NK. They could cause a lot of damages, but occupying the country would be just far too much. It's really unlikely that they'd get a lot of allies either: basically NK is a threat to countries like SK and Japan, which of course want to avoid war at all cost, and for European countries NK is not an exact threat. For countries like France or Germany the NK offers nothing worth the risk of huge economical (rebuilding Koreas and Japan, Asian economy falling into deep chrisis, "normal" costs of war, etc) and social (antiwar movements after few thousands of dead soldiers) pressure. Not to mention that because of China, the UN mandate could be forgotten immediately. * NK is designed for war. They don't have many good places for doing the landing, so that would cause massive losses for the enemy. The whole country is basically boobytrapped with defence shelders everywhere. The number of cannons, missiles and infantry wipe off the possibility of having same kind of air strike strategy as was used in Kosovo or Iraq for example. * There's currently 3 armies that could realisticly think of taking over NK. Others could cause them massive damages, but not invade them. These armies are Russia, China and USA and none of them have basically no real interest to invade NK. The cost would be enormous and the benefits minimal: there would be a lot more pro's than cons. NK doesn't exactly have anything that would justify the millions of deaths: they don't have natural resources or strategical meaning. * The spreading of WMD's would most likely speed up if a full scale war started: how could USA for example stop Iran if they were busy with NK? By sending a battalion and two planes? Not to mention the leaking of information with people fleeing the country: NK has really minimal nuclear capabilities when it comes to resources, the only things they could now imagine selling or leaking would be either 1-2 ready nuclear weapons (not too likely) or information. Because of the lack of resources, bombing NK's labs could stop them making few nukes more (I read an estimation of being able to build ~10 bombs) but that's it. I'd rather keep the nuclear scientists in a totally closed society that can't build too many of those bombs than let them flee into countries with better missile technology and better natural resources. In NK they can make few bombs without the ability to strike far away with them but in some other countries they could build a lot more of those and have the ability to strike into larger range. That depends on many different things. He could aswell just be the marionette of the military junta or something like that. After Kim senior's death the already brainwashed nation could be kept in a leash with Kim Jr: it was a lot easier to keep the people bowing to the "son of god" than to some general. When more countries own them, the chances that they will be used are higher. They shouldn't become an everyday "defensive" mechanism that could be build by everyone: that would eventually lead into a true nuclear holocaust. Not to mention that when one country gets them, it boosts the will for the others to get them, either by buying aid from that country or to protect yourself from their bombs. This has been seen in the history: Pakistan launched their program to protect against India, most nations have gotten the nuclear abilitiy due espionage and so on.
  10. If you title your guide as "super quick fletching guide", you should make sure it actually tells about super quick fletching. This guide is basically only about making bows, which means it leaves out the things that are actually "super quick". One important thing about skilling guides is the xp/h/gp comparisons. I'd advise you to do some more timing on things and compare them to other fletching methods. After that you could just do calculations how much gp per hour you should be making in order to find the most efficent methods. In this form it's basically a cost calculator and the bow level lists combined into one post. It's a start, but requires still a lot more in order to be a "super quick fletching guide".
  11. Heil comrades, With this date I'll proudly announce you that I'm done with herblaw and construction. I felt like spending some money and here are the levels. This, however required some quite serious nolifing. I did not only collect ~1700 stealing creation points to get the hammers, I also decided to do some serious nolifing on construction and dedicated one day and one wrist for this skill. Hope I will never need to train it again, it wasn't THAT fun. http://koti.mbnet.fi/hohtava/conlist.png And yea, I promised you a vid. The quality isn't the best and there's some non 99 related stuff too, but who cares. At least there's no goats. Rate, hate, do something or a sing a song.
  12. That was my habit too for a while too, but even old habits die, eventhough slowly. Personally I'd say that I've gotten an overdose of certain kind of posts and that way gotten rid of the old habit. The same happens everywhere - you hear how things were so much better in X when it was Y. How often do you hear old people saying things were better back in the good old days? Too often if you ask me. However their instrument to say that is their memory and we tend to remember good things better than bad things. Thus memory is kinda insecure instrument for judging things. For forums such as Tip.IT I'd personally use comparison to the other similar products as the instruments. I'd say without a doubt that Tip.IT has lost its positions on this section. For top 15 or so pkin clans Tip.It has minimal or no value at all while RSC is almost as important as their own forums. That already drives people from Tip.It to RSC. If we look at the number of user made guides, RSC has caught Tip.IT and passed it. This kind of things affect to the Tip.It directly: they reduce the need for serious posters to post here. One liners can be posted anywhere, but when you write few thousand words, you'd probably hope people to read it. This has led into the current situation we're facing. I see 43 posts (not counting stickies). Their demography is the following: * Skill cape values, mainly fletch/cook = 2 posts = 4,7% * High lvl player behaviour = 1 = 2,3% * Update related posts = 4 = 9,3% * Ring of wealth topic = 1 = 2,3% * Locked/moved (or asked to be) , not counting ones listed in other categories = 6 = 13,95% * Different questionaires/lists = 5 = 11,6% note: the case might be different when I post this so lets not stick on wether there's 5 or 6 moved/locked/demanded to do either one. That's not the point, the point is to get an idea what an average post is about. The list would go on. If you look at those things, they are exactly the same kind of stuff we've had there for ages. I personally don't find any enjoyment if replying for any of those, seeing that I could just copypaste some old message of mine and edit statistics if there's anything.
  13. I could find my name from two different posts on this topic, dunno is that a good or a bad thing ;P Anyways here's my few cents on the case, even though I have a feeling I've already written this at least once... I personally hate the egoistic mentality that now swarms around the places where I used to post actively. It seems to me that discussions die before they start because of the attitude of "I'm me, I have to win this". I'd encourage people to discuss and debate, but by doing it in a civilized manner and instead of looking for "verbal ko's", looking for some nice chat. This might be a bit tricky to detect though: I bet many people would call me an egoistic moron or something along those lines. However I can admit that I'm also wrong in some cases, even though I try to avoid situations where I'd be that by not talking about things that I don't know for sure. This also works differently: I've seen people posting stuff that even they can't believe to be true just because they can't admit being wrong. Or does the lines like "US economy is fine, the problem is in your economy if you can order books cheaper from USA than from your country" have some deeper meaning than I think? There's far too many uninteresting topics going on, in almost every section of the forums. I don't know how to fix this, seeing that strict removing policy would just eventually ruin the whole forums and it's a cruel fact that every time a new person joins, the chances to get more posts like that increase. Minimum character requirement to start a new topic in all general or off topic sections could probably cut down the worst posts, but then again it could also cause more drama due people whining about stuff like "my post regarding the best option to cook chicken meat on a burnt yew log got deleted". Anyways when the forums next time move, I'd advise you to remove the post count system. It does nothing but encourage people to do stupid one liner posts instead of well written and thought messages. If people need high post counts to be noticed, they should ask them are they active enough and what's more important, are their posts good enough to be remembered? If we now take a break here, we could combine these two things. In my eyes all the topics that have something to do with religion (at the off topic sections) are a perfect example. First of all, they are filled with total junk replies with zero informational value and almost zero statistical value. Same time people react in a way that gives me the impression that they take all arguements as personal flamings. In other words, the discussion dies there before it can really start as the environment (=certain posters) doesn't encourage people to even start discussing on the subject. Same goes with RS sections: when I look at the topic titles, there's barely any topics I'd even bother to open, yet alone read or reply to them. Topics like "How Much is Your Account Worth to You?" or "How fast can you reach a million?" may attract some people, but in my eyes they are junk: just one liners after oneliners without any informational value. Lets take this from my point of view. Why would I want to, after years of being part of Tip.It, want to read the same one liners once again which I read already in 2001, 2002, 2003, 2004 and probably in 2005 too? To be honest, I'd rather go to the nearest bar (which is literally 60 steps further from my homedoor than my computer) and read the lines people have written to their toilet's walls: at least there's something new and funny to read. It would be, however, irrational to blame the growing number of posters for the quality of an average post. With right role models the posting quality could be risen quite a lot: it's a cruel fact that if you want to keep or attract the "good" posters", you have to offer them something. Basically that means that when one person leaves or becomes more inactive, it may cause same kind of symptoms in someone else too and visa versa, when someone joins or becomes more active, it may encourage others to do the same. However it seems to me that in Tip.It this flow is going to wrong direction. There still are a lot of good posters, but their number seems to drop faster than the "bad" posters'. In other words, an average tip.it poster gets "worse" in the meanings of informational value in their posts. This is the result of a "worse" average poster than in the past. This cycle model causes the same things to happen again and again: the worse posts we have, the more the good people leave and thus the average posts get even worse. Anyways I'd like to add that it's pretty much the same in RSC's clan sections too: they really aren't the best places for discussion either. I'd personally blame two different things for this so called "downfall". RSC has managed to attract the clans there and to create a standard for the clan world. It's sad and same time true that for the top clans, Tip.It forums mean totally nothing. That already means that thousands of people with knowledge on this game automaticly read (and thus post) more to RSC than to Tip.IT. The reason for this is partially the same thing that I call the second reason of the downfall: Tip.IT's attitude towards the "pk spirit" has always been negative and they have the need to censor many unwanted things. Yes, negative and not just pretty bad. There's perfect examples of this. Back in the days I used to moderate the pkin sections and to be honest, they were like the wildest place in Tip.IT. A lot more was allowed there than in the other sections. Still it was not enough: people started forums like "The New Era" to combat against "the nazi mods" and so on. Ok, those forums don't exist anymore, but the point remains: Tip.IT doesn't attract people who pk. In RSC that wasn't really a problem, seeing that pkers were more or less individuals. However now with RS2's pk system, it has turned a lot more into clan based. The results can be seen: almost every VR, DI, RSD, Corr, DF, etc member posts at RSC instead of Tip.IT. That means thousands of 120+ cmb people there, which automaticly affects to the structure of the posts: less people asking about how to fish salmons and more people talking on "serious" things. The censor part there relates to pkin too, but instead of concentrating on mild cursing, I'd like to take an example from my own experiences. I have a quote in my sig from a person who was sitting in jail for murder and few church arsons. Not too nice things to do, but anyways. I was asked to remove the author's name due his backround, which in my eyes is almost the same as cops pulling me over and saying I should listen to ACDC instead of Metallica. If I have had the person's name in my sig for literally years, even while being a mod during Scapeboard period, I don't see how it could be more offensive than nicknames relating to communist dictators or freedom fighters. For me this was a message that if my views are not always politically correct or "right", I'm not wanted here. I've always had the attitude described in the sig (the censored one) and I rather leave the forums than turn into something that I'm not. Yes, I temporary accepted a low rank position here after this, but that was pretty much a mistake. I don't concentrate on that as it would just require few thousand words more and bore you to death. My main concern is the question is the fact that it seems to me that instead of asking "what can we offer to the posters?", it goes like "what can the posters offer to us?". Tip.It's CRM is quite bad in my eyes. Like I described in the last paragraph, they seem to drive you away if you're not a "perfect match". Same time they offer you the same stuff that has been floading around for years: useless oneliner threads. This has led me into the situation where I don't enjoy reading Tip.IT at all. I personally might be a chipped idiot who is durning into an adult (clap your hands if you believe that) but like this and few other topics show, I'm not alone with my thoughts.
  14. False. Coal was traded also through "mules" at first. Certs also "held" 5 pieces of item, not 8. Not to mention that certain people (for example Bluerose13x) rejected cert trades for quite a while. False. The PoH concent was there for years before the fatigue came. The picture shown above was from year 2001 when Jagex planned to create player owned houses. This idea was abandoned in 2002 or so, earlier than fatigue was added in.
  15. I wouldn't really be too worried about those. 1) With the current xp ratios, slayer and summoning through SW is so slow that no one should really be worried about it. That gives skillers a chance to train slayer in somewhat sane way, but that's it. I haven't counted how long it takes to get from 1 to 99 slayer in SW, but it currently takes multiple times longer than normally. 2) Untrimmed slayer capes were gotten by people even before SW. There was at least few chars with them and more people were going for them. Those people wouldn't have saved any time if they had done it in SW. They would only have saved effort by having no need to count how to train in order to avoid the 99s. 3) If someone feels like wasting thousands of hours just to get an untrimmed cape, it's his own decicion. It's not away from you, me or anyone else who gets their cape, with or without the trim, the old fashioned way. 4) The game evolves all the time and comes easier and easier. Slayer for example is now a lot faster and easier than it was when it was released. We have now better weapons, armours, teleport methods, monsters and so on that have made it easier. However SW doesn't really make it easier, it just gives a new way of training it. I'd personally say that untrimmed slayer and summon capes become more common in future but not only/mainly because of SW. I'd also like to mention that there's not too many people who are keen to get those as they are only status symbols which require more work than many other things that count as status symbols.
  16. According to my knowledge there was no rule against them and the guideline not to report people doing it. It may have been at the grey area and deserved and update, but definitely wasn't against the rules. Except it has a spec that is not worth the effort to press the spec button. This is in my eyes ridicilous, seeing that when it was nerfed it was by far the strongest weapon in the game. It still is a good (for some cases the best) weapon, but it doesn't change the fact that the spec nerf went too far: from overpowered to useless. IMO nerfs should balance the situation, not totally change it.
  17. Varrock was also reserved for pohs. I also remember rumours of Wanderers collecting 1m or so gp in order to buy the Falador castle. I earlier wrote a small thing about the poh's to other forums. Here it is, read if you can be bothered.
  18. Yea, remember that one. Wasn't it till like 2003 when some of us started calling them new runes or what? :P Also recall Bluerose selling rare smithables (addy squares, kites, later rune squares, hatchets etc) for deals that were like "600 new runes, no cosmics". Don't remember exact amounts but I remember how I used to hunt for these precious things to get my first addy shields :P Good old days when mining was still mining. Also wasn't the pickaxe a right clickable item at first? I remember getting to around 79 (high 70s at least) mining on the "old" mining where you had to use a pickaxe on the rock. But there are pics of mule trades :P Here's one badly cropped pic where you can see it along with other interesting topics, including PoH related. http://koti.mbnet.fi/hohtava/vanhoi/old ... eneral.PNG
  19. Ok, after roughly 10 games my notes are the following: - For slayer it's a nice addition, but not really the thing that I'd do. It gives an alternative, but the alternative is a lot slower which imo the right thing. - For people like me it offers nothing: the abyssal demon pet might be a cool looking thing, but definately not worth the effort imo. If it had some kind of a real function, it could be worth getting. - You just have to have some kind of stats in order to play it properly. My char with dscim+73 str can do almost nothing in the game and as the Ava's backpack isn't allowed, the ranging option isn't really suitable for newer players either. Could aswell go to pc or train "normal" way. - At lvl 81 you will get 14.4-43.2k magic xp per hour. That's definately not too great, seeing that you could just go to fog and gain the same free xp there with ancients. - What I've heard and read about the gambling, that's not too great money. Even if there was some great jackpot, it seems to take (theoretically of course) so long that working for the money would be faster. - Killing people don't give any real rewards for you. This means that you could only afk for almost the whole 20 minutes and that's it. Especially weaker players don't have any chances to survive at the avatar on busy worlds. What does the game offer for them? Slow xp and loads of deaths. - I found the game itself relatively boring. You must have good armours and weapons in order to kill people. If you don't have them, you most likely won't survive at the avatar or soul altar either. With the current map there are flows of people: people run from a direction a to b without really having other alternatives. This leads into a situation where you are relatively useless if you're a high level player with fancy items and at least on official worlds you won't be facing too many real balanced fights: it's either you/your mate getting koed or just running with the prayer on. - The avatar doesn't have a multi area hit and people spawn next to it once they die. This means that a big team is a must in order to do well. This means that the game will most likely be like castle wars: played on 2 servers and abandoned on 100 others. In other words, when it comes to training it offers only worse options than real training. When it comes to other rewards, I don't see the point in them either. They fall to the category "nice but not worth it". Kinda reminds me of most of the semi-high summoning pets: they can show you are not totally weak, but they definately aren't real status symbols either. I'd say that the same people who love castle wars could like this. However if you are looking for an efficent way to train any of the skills, you won't be too keen sw player. With a bit more better planning this minigame could have been a great addition to a big majority.
  20. Dunno about their sizes, but here the shot class is 5-6 cl depending on the model. That would mean between 3.2 and 3,7 litres of vodka in approximately one hour. Could also continue by mentioning that a small shot equals pretty much for one bottle of beer in terms of alcohol. If someone a) does that B) survives from it c) writes understandable english after it, I'll sure buy him a drink! Conclusion: either too weak shots to be even called shots, the word "minutes" should be replaced with "days", horrible math skills or a total professional in this.
  21. In generally I'd say the following things... * TR seems like a good candidate for taking the biggest jump. They've been active on recruiting and checking the backrounds of their recruits. There's also quite a few of people who are experienced pkers and about to join TR. * DF won't be closed like someone predicted, but some kind of a slumb is not a bad prediction. They happen to every clan eventually and my personal prediction is that DF will hit theirs some time during this year. If the real fall comes within 6 months from this, I'd say next christmas DF is back to top 5. I base my opinion on the fact that other clans have gotten to DF's level or even a bit infront of them and this usually leads into a small loss of members. DF has a good base though and what I've seen, not too many that horrible problems. * TT and Corr should be fighting for #1. Atm TT is imo the number 1, but there could be a be a good rivalry between them. TT is currently one of the strongest (imo the strongest) clan and there's a current of people coming in. Corr has a good base and they're building up. * RSD is currently falling down (from 92 to 84 members within 2 weeks, a lot of inner problems) but it's impossible to stay how deep drop it'll be. RSD has a lot of good members and if they can stop the drop soon, RSD is not a bad candidate for top 3 clan next christmas. However if RSD doesn't fix their problems, it's not imo exaggeration to say that they might fall out of top 10/15. * DI is another giant that could rethink their stuff. From my point of view they got their potentiality and brand, but their strategy seemed to drop them from the clearest top. If they decide to return to do big f2p fights too, there's a chance that they reach the top. If they keep doing p2p, they'll be a strong clan still.
  22. hohto replied to hohto's topic in Clan Discussions
    I don't really see the problem in Livin leaving. He sure was a great leader, but by the time he already had started to give more privileges to lower ranks and thus made the change easier. I'd also like to point out that there's only a handful of non-ranked members left from Livin's era and quite a few of non-ranked people haven't been really under Livin's direct influence. RSD didn't dive really after he left and for a while it seemed like a nice change. Now Icedrop has had enough time to show what he has to give and so far it seems that he has had nothing to offer. IMO it's not the ghosts from the past that are causing problems, it's more like the current inability to do anything. A good leader should have been able to handle the brand's special characteristics and modify them to meet his skills, vision and the current needs. Icedrop has a long history with the clan and he has been going up in ranks slowly but surely. He if someone knows what RSD is/was. That's not his problem, the problem is the lack of his own vision. I'd personally say that the problem is the lack of doing anything instead of doing something that failed. It seems that the current leader is not able to take a direction: he more like wants to avoid risks and thus causes inability to react to the changing things. By avoiding risks RSD doesn't take a huge and fast dive, but slowly falls. This can be seen by reading the people posted top lists for example: RSD's direction is slowly going down from what it was a year ago, yet it's impossible to show any exact places where that downhall had started. Usually when the top clans are in a slump they dive fast and can point it to some certain things: RSD for example has history with V3 incident and the MB failure. That's a great way to show how fast the clan dived and how the reason could be easily mentioned. I'd also like to point out that if Livin's "brand", "vision" or whatever you wanna call it was followed, this kind of problems wouldn't occur. Livin was a man who could take even radical changes if he believed they could help the clan. During Livin's time RSD went through many major changes. Now with Icedrop RSD has done its best to avoid changes. There's a huge difference and it's definately not "following the brand". I'm personally a fan of equality. In my eyes same rules should apply to you and me, no matter have I been around years longer. It's true however that in most cases old members are listened more and they usually tend to have more realistic opinions on the case. They know the past so they can understand the current. My main concern is about the respect towards older members who leave the clan. There's many people who can take it maturely, but I'd like to show few examples. Sniper Dude left RSD around 2 weeks ago due RSD's and his own wills regarding the fight types didn't match. He apped to DI and when I heard about this, I of course asked him if it's true as I don't have an acc to check that. He mentioned that quite a few old RSD members didn't like the decicion at all and basically flamed him for it. Second was for my case. All these quotes explain the situation quite well. ^Same person who had been clearly against everything I wrote. He forgot to add that I infact had talked about the exactly same things for months already and was censored. Not to mention he later said he only read the first 1k words. ^ No dedication at all is quite harsh, especially when there's only a handful of people who have been in the clan longer than I. And yea I'm quite sure my post did make a difference: there's a lot of discussion going on, multiple rsders have actually rethought their motives and so on. ^The last quotes showing how RSD is seen in the eyes of people. Ex members are getting flamed for leaving valid (IMO) reasons and ignoring the reasons. Note: THESE COMMENTS ARE POINTED TOWARDS RSD, THEY DO NOT COME FROM RSD. RSD has/had (it's slowly crumbling to dust) the core members for the timezones, not just the will to please them. At least few weeks ago more pk's for gmt+2 times got a lot of support, infact at some points equal amount to the busy hours. The problem wasn't lack of members from the timezone, but more like will to even try keeping them pleased, satisfied or so on. I'd like to add too that percentual activity doesn't win the fights: if two clans have the same kind of dedication, wealth, organization and so on, the clan with more raw power (=people) win, not the one that has percentually more. It also may work as a good excuse for yourself that you at least pulled 100% of your memberlist, but for the public you were still the loser. How does that improve recruiting?
  23. hohto replied to hohto's topic in Clan Discussions
    Respect is a two bladed sword. Currently the leadership does *not* respect the members. This lead into a situation where the members don't respect the leaders. I'm now giving few examples: * "Half the stuff he says is pure idiocy. The rest is back seat criticism and shows no respect for the officials who put 5x the effort he ever committed to this clan" Was a straight quote from Icedrop. Basically he shows there how much he values your efford or time and same time mocks everyone who agreed to the post. I can tell you that a huge number of people agreed to it. * The wishes from the members were totally ignored in most cases. Even if something had helped the whole clan, it was ignored if it didn't help the leadership directly. A perfect example of this is the lack of gmt+2 events. Based on the number of members and trial members who left and then taking a small number of people from the right timezone who went to enemy clans instead of RSD, that ignoring has already cost 10+ members. This was known months ago. * After Vaggerbond had once again spammed my inbox, I had been insulted in private and public and then threatened to abuse the rights of his brother (coleader f1r3o), I approached a court member. I was ignored, typically. I went public with this threatening. 2 minutes and our loved coleader came to irc first time in months and started calling me a whining woman genitals. Once again a perfect example how the leadership can handle situations where their brothers are involved. * RSD has two mods in RSC. Count in 1+1 and you'll figure out who removed (yes, fully removed it instead of moving to junk folder or hiding like usually) my post. I've contacted their admins on this case.

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