Everything posted by i_trollz_u
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Wilderness and free trade vote! - Now Closed
as I said I couldn't care less what some decadent people in their high white castles make up, in 20 years from now they'll completely change their minds, again. - I do see here people saying that loosing your gear which "worked oh so hard for" is similar to being robbed of things like wedding rings. THAT is stupid, and shows you can't seperate reality from games! Nobody is comparing loosing virtual items to robbing IRL...all people are telling you is that your emotions are still there when you play a game. Don't you get a little upset when you die while pking? Don't you get a little upset when you go a whole GWD trip with no items? Don't you feel a sense of joy when you're at a boss, and it drops a high value item? That's all people are saying...they aren't comparing PKing to murdering...stop putting words in people's mouths. The fact that you can give people negative emotions when you pk them whether they want to fight or not is all the more reason to reintroduce the old wild. Killing others and making them lose their stuff because it's fun is kind of the point of pking in the fist place. The fact that you can attack people who don't want to find back/skillers in the wild just adds more content to pking.
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quitting and MTK
I've heard otherwise. I looked into it last year. I use membership cards for my account, and when i stop playing for a couple weeks and come back I still get resources for the two weeks, slightly less because of drops in approval.
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quitting and MTK
You still get resources normally even if you go f2p. It can drop to 25 and then it'll stop dropping, but you'll probably lose money if it goes anywhere near 50% or below.
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How will the players that joined RS after 2008 react to the return of wildy/free trade?
Come at me, then. Show me how I'm going to enjoy a 'painful' existence when I'm fully aware of what the update will entail. Yes, I might not know the nuances such as exactly what the 'trust game' was, but I'm also not an idiot. Hey, when free trade comes back I'll trade you my santa for a really good price if you meet me a lil north of edge.
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What can't you wait to do in the new Golden Age of Runescape?
GWD came out August 28, 2007 Oh, that was like 2 months after i stopped lol
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What can't you wait to do in the new Golden Age of Runescape?
This, and also in Old PKing, these absurdly powerful spec weapons didn't exist. AGS existed, but it was too expensive at the time to see any kind of regular use. I stopped playing slightly before the 07 wild was removed, but I'm pretty sure the AGS never existed in the old wild.
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What can't you wait to do in the new Golden Age of Runescape?
lol u mad? Spoken like a true trash PKer. People like YOU are why people like ME want to keep PKing segregated in a few select worlds and away from the rest of RS. It keeps all of you [developmentally delayed]ed [bleep]heads in one area and away from the rest of the community. Hell, that you are even here is one reason I wasn't in favor of bringing back the old Wildy. A lot of the [bleep]s like YOU quit the game when Jagex ruined PKing, and now you're all coming back. Take your deceptive staker name and [cabbage]ty stereotypical PKer attitude and GTFO our forums. I'm sure they'd welcome you with open arms over at RSC. lol i think ur mad bro. Nonetheless, I really can't wait to start staking with my new display name that will either be something like IlllIllllIllil or Z7ZZ7777Z7Z7 or maybe even 0o0o0oo0o0o. Also, cry more skiller, the wildy is coming back and I'm going to hunt your kind hahahhahahahhahhaha and RSC <3, also......lol u mad nub Please stop instigating flame wars, that is just as against the rules as flaming and name calling. And yes, he was in the wrong as well. lol ikr
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What can't you wait to do in the new Golden Age of Runescape?
lol u mad? Spoken like a true trash PKer. People like YOU are why people like ME want to keep PKing segregated in a few select worlds and away from the rest of RS. It keeps all of you [developmentally delayed]ed [bleep]heads in one area and away from the rest of the community. Hell, that you are even here is one reason I wasn't in favor of bringing back the old Wildy. A lot of the [bleep]s like YOU quit the game when Jagex ruined PKing, and now you're all coming back. Take your deceptive staker name and [cabbage]ty stereotypical PKer attitude and GTFO our forums. I'm sure they'd welcome you with open arms over at RSC. And you calling PKers like that makes thing better how...??? Gosh, what's with the hate and stereotyping? Because I detest when PKers brag about preying on unarmed skillers. I understand that it's part of the game and I accept that, but when people gloat about their plans to lure people (which btw is AGAINST THE RULES OF THE [bleep]ING GAME) and kill clue hunters "for teh lulz," it does make me "mad, bro." Also, if people belong to a group that gets stereotyped and they don't like it, they should break the mould and act like respectful, sensible people instead of perpetuating the stereotype. When the update occurs, I will respectfully cast ice barrage on the clue hunter and force teleport him to his respawn point, and kindly take his spade from him, and gracefully PM him saying i am sorry that i wasted all his time doing the clue, but laugh behind my computer screen. When he begins to flame me, I will be sure to abide by jagex rules and report him for offensive behavior, and hope that i also managed to get him muted. I believe I am one of the most sensible and respectful people out there, and I promise to slaughter every defenseless person in most humane way possible. Is that better for you?
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What can't you wait to do in the new Golden Age of Runescape?
lol u mad? Spoken like a true trash PKer. People like YOU are why people like ME want to keep PKing segregated in a few select worlds and away from the rest of RS. It keeps all of you [developmentally delayed]ed [bleep]heads in one area and away from the rest of the community. Hell, that you are even here is one reason I wasn't in favor of bringing back the old Wildy. A lot of the [bleep]s like YOU quit the game when Jagex ruined PKing, and now you're all coming back. Flaming is not tolerated on these forums. Please refrain from insulting other users, no matter how mad you might be that you are going to get murdered in the wild constantly when it comes back. Calling people degenerate names is not acceptable, and I kindly ask you to keep these forums clean. Crying is a good way to release emotion, but please do it quietly in your corner, and not on these forums.
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POLL: What are your plans or goals for 2011?
PKing
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What can't you wait to do in the new Golden Age of Runescape?
I can't wait to kill the people cannoning green drags in the wild. I honestly don't see why people deserve to be able to skill /cash farm in the wild, or do their clues safely...why shouldn't they get killed for the lulz or because I'm bored and want to kill someone.
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Wilderness and free trade vote! - Now Closed
because pvp=pvm? Or do pkers pull out unicorns and bunyips now in fight? lol bring me a old school pker, let him use a full yak of food and fight me with a uni. i can basically guarantee a 70-80% winrate over him. uni + sum pots is the best food in the game. heals as much per slot as a brew and doesn't require attack turns / lowers combat stats. the only reason they arent used is because they raise your combat level and pkers don't like that Neither of those are used, because, yeah, they raise your CB level and the fact that one of you would KO another easily before a full yak of food is used. The healing effect is negible compared to the CB boost. Hell, if a lvl 112 decided to use a unicorn and run around in the wild a maxed player with ovl/extremes would smack the [cabbage] out of him before he could even dismiss his unicorn. Summoning isn't any means a good way of staying alive b/c of cb boost.
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Wilderness and free trade vote! - Now Closed
Rose tinted glasses. What we do need is damage reducing armor/higher health (Torva) Lol I just looked up your bh rank and you only have like 500 score so I doubt your 2 big on pking. I've been a pker since I started rs and I've witnessed alot of changes and it was definitely better in the original wild in 05-07 without these weapons that can take off 90% of your health in 1 spec tbh it's just a different skillset nowadays. hybriding, soul split / protect pray usage, unicorn can keep you alive without food for quite a long time. because pvp=pvm? Or do pkers pull out unicorns and bunyips now in fight?
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Wilderness and free trade vote! - Now Closed
Agreed 100%. I find it ironic that the "old wildy" is not even restored yet, and the Pkers are already whining about it. :lol: Sadly -- the PKer's want their cake and to eat it too. They want to be able to "safely" PK other players with lesser abilities and not have to face down players with greater abilities. Personally -- IMO -- if you want to "PK old wildy style", then man the hell up and take your licks, already. :angry: It's not the fault that someone else has got better skills than you. Get over it. There's a difference between "dangerous" and "dude he speced me twice and i died without being able to do anything broken". Did no one consider the fact that ovl/extremes can be used at any CB level? Does anybody know how this affects 1 def/low def/lvl pures? In a fight bewtween two 1 def pures with 99 str, the fight will literally come down to whoever hits first. I haven't done any calculations or anything, but i don't think it would be to dangerous to assert that if a 1 def pure gets rushed by any pker with 99 str with extremes/ovl, the pure has a higher chance of dying than surviving a rush. I'm not exactly a big fan of pures, but i don't think screwing over a large portion of the pking community would do pvp any good. The majority of people on here favoring ovl/extremes are people that are too arrogant to look at how it would affect pvp as a whole, and are only concerned about their own self interest. Yes but the difference is pures CHOOSE to have 1 defence, it is a choice nobody makes them do that, if they're afraid of extremes/ovl the answer is simple raise defence. lol and then become a main? OR raise it to 45 and become a zerk? Basically make them non-existant? Making a large portion of hte pking community rage is never a good thing, especially when the only benefit is to make people with 92 herblore feel good, or placed an added emphasis on HEAVILY grinding a skill that is already overpirced, which adds literally nothing to pvp, other than turning it into a broken mess of people getting 2 speced by claws, or even one shotted by cannon/darkbow (which btw, with extreme range, will happen VERY often, considering the accuracy would probably nearly double (at least1.5x)), especially if the guy is rushing someone with low def...like a zerker or pure. And it's not only 1 def pures, zerkers definately would NOT benefit, whether they have extremes or not. An extreme def pot wouldn't do much at 45 (adds like 14 levels), and facing anybody else with extremes/ovl would result in a blood bath. It would LITERALLY be who could get their veng combo off first and then pull out claws. Point is, maybe for a maxed player with 99 def, it wouldn't be that bad, but for every person who doesn't massively train def (like, a [cabbage] ton of pkers and everyone below lvl 105), the release would only be negative.
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Wilderness and free trade vote! - Now Closed
Agreed 100%. I find it ironic that the "old wildy" is not even restored yet, and the Pkers are already whining about it. :lol: Sadly -- the PKer's want their cake and to eat it too. They want to be able to "safely" PK other players with lesser abilities and not have to face down players with greater abilities. Personally -- IMO -- if you want to "PK old wildy style", then man the hell up and take your licks, already. :angry: It's not the fault that someone else has got better skills than you. Get over it. There's a difference between "dangerous" and "dude he speced me twice and i died without being able to do anything broken". Did no one consider the fact that ovl/extremes can be used at any CB level? Does anybody know how this affects 1 def/low def/lvl pures? In a fight bewtween two 1 def pures with 99 str, the fight will literally come down to whoever hits first. I haven't done any calculations or anything, but i don't think it would be to dangerous to assert that if a 1 def pure gets rushed by any pker with 99 str with extremes/ovl, the pure has a higher chance of dying than surviving a rush. I'm not exactly a big fan of pures, but i don't think screwing over a large portion of the pking community would do pvp any good. The majority of people on here favoring ovl/extremes are people that are too arrogant to look at how it would affect pvp as a whole, and are only concerned about their own self interest.
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Wilderness and free trade vote! - Now Closed
What quest exactly required any 90+ non combat skill again? And where exactly did my argument get turned into "dude, it's not a quest reward. it obviously shouldn't be allowed"? i don't really see how the fact that quests, which have negligible skill requirements can prove consistency with allowing for ovl/extremes to be allowed. I mean untill 99 fletching allows me to make an untradeable bow that's broken like ovl/extremes, or 99 cook lets me make food that heals 800LP in one bite, the consistency argument is pretty asinine. I'll concede that the principle that other non cb factors affecting pvp is valid, but not to the point of game breaking pots that allow you to one shot a maxed player with the right conditions. There isn't anything remotely viable to compare the effect herblore has compared to any other noncb skill. If you want to make a consistency argument, you have to have something of a similar magnitude to compare it to, not just a principle. Dung rewards = minigame rewards, in which losing them means the time you already spent was wasted. Not to mention all the other arguments mentioned by me and others about how broken pvp would become, that was turned into "omg we can'tz afford herblore and thats the only reason why".
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Wilderness and free trade vote! - Now Closed
To name a few: juju gumbo barrows and other RFD gloves Korasi's sword Chaotic weapons Arc stream Dungeoneering shields Curse book Rigour Augury Dragon dagger Dragon longsword Dragon scimitar Neitiznot helm Should I go on? Each one of those things require skilling to attain, and yet are somehow allowed in PvP. Herblore is singled out simply because it's harder to get, so lazy, poor PKers decide they want them gone. If you want a game where you can just log in and kill people day 1, choose something that's not an RPG, idiots. Quests =/= skilling/spending 120M. It really isn't. I'm not exactly sure how you can compare lost city and 92 herblore The skill isn't just harder, it's i don't know....not a quest? Dung rewards were already explained, the prayers are about the only thing similar, but it's nothing compared to the pots. Quests require skill levels. Derp hurp. Is it the 31 crafting or the 36 woodcutting to do lost city that makes it similar to 92 herblore? Or is it the 99 prayer requirement for a quest that makes it comparable to actually training a skill?
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Wilderness and free trade vote! - Now Closed
To name a few: juju gumbo barrows and other RFD gloves Korasi's sword Chaotic weapons Arc stream Dungeoneering shields Curse book Rigour Augury Dragon dagger Dragon longsword Dragon scimitar Neitiznot helm Should I go on? Each one of those things require skilling to attain, and yet are somehow allowed in PvP. Herblore is singled out simply because it's harder to get, so lazy, poor PKers decide they want them gone. If you want a game where you can just log in and kill people day 1, choose something that's not an RPG, idiots. Quests =/= skilling/spending 120M. It really isn't. I'm not exactly sure how you can compare lost city and 92 herblore The skill isn't just harder, it's i don't know....not a quest? The only thing herblore can be compared to is spending money on cb skills, which is why it should be either reflected in cb level or banned from an activity that purposely attempts to put people of similar CB together. Dung rewards were already explained, the prayers are about the only thing similar, but it's nothing compared to the pots. And prayer is reflected in CB levl anyway.
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Wilderness and free trade vote! - Now Closed
You can lose dung rewards. Dung is functionally a minigame reward, on the same level of void. It's not a constant advantage like the ability to use ovl/ext. Yeh but if it drops....can I see it/pick it up? No. Constant advantage? Since when is herblore a constant advantage....potions need to be made and potions wear out ofter a while, also if you die you risk losing your potions. Yeh you can make new pots....yeh you can get another weapon in deamonheim. Plz note, I do not have a side in this, just seeing if someone can come with legit reasons in this discussion. Legit reasons for extremes to be allowed: -Every single other skill-based advantage in the game is allowed Like what? The fm requirement for handcannon? Or is it that magical untradeable bow from fletching? Oh yeah and don't forget about those enchanted sharks 92 cooking allows you to cook. -Encourages skilling and experiencing more of the game I'm pretty sure 90% of pkers would rather not waste time on non-combat skills to pk effectively. Things that i think other people are saying, because i don't know how to read posts and have the comprehension of a 4 year old: - omg i can't affordz herblore, and i should bow down to anybody else who has wasted more time on the game to me. Also, i don't think pk should require skill at all, and should be about who can afford herblore and who is willing to waste more time on the game.
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Wilderness and free trade vote! - Now Closed
You can lose dung rewards. Dung is functionally a minigame reward, on the same level of void. It's not a constant advantage like the ability to use ovl/ext. Yeh but if it drops....can I see it/pick it up? No. Constant advantage? Since when is herblore a constant advantage....potions need to be made and potions wear out ofter a while, also if you die you risk losing your potions. Yeh you can make new pots....yeh you can get another weapon in deamonheim. Plz note, I do not have a side in this, just seeing if someone can come with legit reasons in this discussion. Are you seriously comparing a 18k pot to 2mil dung xp? You don't have to gain the herblore xp back, and it costs around like 15k to make an extreme vs 2mil dung xp or playing pc for a week for void. It's pretty constant and has the same effect as if you grew CB levels, due to the fact it's a PASSIVE ability.
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Wilderness and free trade vote! - Now Closed
You can lose dung rewards. Dung is functionally a minigame reward, on the same level of void. It's not a constant advantage like the ability to use ovl/ext.
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The Return of Ess Runners?
I would be happy to run for anyone if they would give like 30k-50k a run. Just saying. Running would actually be a pretty decent money maker at those kinds of rates.
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Wilderness and free trade vote! - Now Closed
Gear does that. Regardless, if Jagex made the pots tradable, this entire argument would be mute. Not as much money may be invested in other things, but every single stat used in essential quests can count for this, because you're not going to get Barrows gloves, or that sword with the insane spec that I've forgotten the name of, or the things you need to do to tank or go complete agro, with anything less then any and all time and money you invest in what's required. The only difference is cost with Herblore. If you're (the community) going to cry about it, stay out of the wild or find a way to get the money. You managed Turmoil. You can manage this. My 0.02. No, the difference is the fact that you can lose korsai or whatever gear/dung/quest rewards you buy. Herblore is functioning as a passive ability, much like combat stats are, and you don't lose the ability to hit high with herblore while you lose the ability to ko if you lose claws. Seriously, allowing your herblore level to affect combat is like saying people with 99 fletch should be able to hit higher and more accurate than someone with 1 fletch, or someone with 99 cooking should be able to get their food to heal 500 lp in one bite. Non combat skills probably shouldn't reflect cb. Or if you want it that way, all noncombat skills at all levels should give untradeable passive abilities like herblore does. Even if I had the ability the make ovl/extremes i would still think its asinine for them to be allowed, most people who want them are just people who can make them and can't pk effectively normally. And I'm sure most people agree that the CB system is broken and jagex also feels that pures are an abomination of the CB system. But even that argument doesn't hold much water - there are still drawbacks to keeping low defense to artificially keep your cb level low, there are literally no drawbacks to herblore, not even raising your CB level.
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Wilderness and free trade vote! - Now Closed
You can pk even with a bronze dagger, winning is another thing. And in every reality the winner is the one with the most money, skill and luck (in different ratios, but money is always the most important factor) You can always lose that 30m you spend on claws though. You don't lose the 120M you spend on herblore and its basically like you spent money on a CB stat for a passive ability, only it doesn't affect your cb level. A non CB stat is directly affecting combat. Other skills like smithing and cooking don't, because you can always buy those items directly without wasting 120m or time, and other things like dung have huge risks and drawbacks. Much like buying expensive gear. And dung doesn't even cost money. What skills are the only things that are suppose to give you the untradebale and passive ability to hit higher and tank more hits? Combat skills. Not herblore. Money obviously matters. But it never mattered to the point where someone with more money at equal CB stats would always be guaranteed forever to be a stronger fighter as if he was higher CB level no matter if he died or not, simply because of one non cb stat. People with 99 fletch aren't stronger than people who have 1 fletch, if you want consistency than herblore shouldn't be any different. The same reason you can't fight people outside your CB level in the wild is the same reason you shouldn't fight someone who functionally is higher CB than you.
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Wilderness and free trade vote! - Now Closed
I was responding to this. Yes, they need to fix HP so that we aren't so vulnerable, but that's a poor excuse for singling out one of several high level combat advantages and taking it out of PvP, leaving all the others. No. Even if extremes/overloads were tradeable they still should be banned from pvp. Considering how little defense/hp people have compared to the boost you get, pvp would be completely broken. Again. And why the hell should anyone have to spend 100M+ on a non combat skill to pk? If herblore reflected your cb level like prayer it would be fine, but if extremes/ovl were allowed the best pkers would simply become those who were the riches players and could afford 92+ herb. Obviously more money gives you an advantage, but the money you spend on things that don't boost your CB level can always be lost. The ability to hit higher, tank more hits, and restore your spec (much like all the CB skills combined) can't. Dung is completely different. Dung obviously gives you an advantage, but its literally a one time advantage until you lose your chaotic. Either that or it limits other gear you can bring if you don't want to risk it. There are drawbacks and risks involved with chaotic. However, you can make as many pots as you want in like a minute of simply buying the ingredients and the costs are minimal for making the pots. Dung rewards are items. Herblore reward is a passive ability to gain a HUGE advantage (much more than a rapier/maul) over opponents and would turn herblore into a skill required for combat because it's a passive effect WITH NO DRAWBACKS OR RISKS, unlike dung which has huge risks to using it. Handcannon and other expensive items can all be lost. Herblore grants you a passive ability like being able to hit higher/tank more hits, much like a CB skill which is why you can't compare it to anything else other than combat. No other non-cb skill would give you as distinct as an advantage as overloads/extremes in a fight. Even firemaking for handcannon doesn't increase the power or accuracy, it just lowers the cost of using it. (The dung prayers are about the only thing similar, but the extra benefits pale in comparison to the boosts extremes/overloads get and the prayer levels required are added to your CB level anyway) RPG's obviously involve giving advantages to people with higher stats. But combat and non cb skill should remain separated the way they are. You can get an advantage in pvm. The lines aren't crossed right now, but allowing ovl/extermes are going to blur it.