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Harakiri

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Everything posted by Harakiri

  1. good...its you and Blue Jay in the match of death! (Anyone notice how rediculously huge my siggie is?)
  2. As I call the kid next door...Nintendork... Not saying nintendo is bad...I just find that their games aren't appealing to kids as much anymore...I guess kids prefer raping and killing hookers more nowadays... :cry: What happened to the good old days when everybody wasted quarters to play pac-man. Not saying GTA is bad...It should just be kept away from most kids, they don't seem to be learning much from it...should be sold only to adults (but of course kids will still play it...) I don't like kids playing overly violent games like that...games like those should be only for adults. Anywho...back to the point of this thread. I vote Metal Gear and Splinter Cell (Though not on the list). I think Snake is awesome, and I also think Sam is hilarious. The Splinter Cell books are great. Have not read the Metal Gear book though...just came out...
  3. than don't buy druid robes if they are that much of a ripoff... :roll:
  4. ^^^ Lol Llama...it is terrible and impossible! I guess I have read to much fantasy lately to notice...and still, Death? That's like calling one of my characters boy and the other girl...
  5. wow LOL...it was sarcasm Dallas... If you know me well, I am very anti bring back the wild.
  6. Plus, according to them, they've been working on them for quite some time now (as in years). SHUT UP!!! Eatrunearrow is so right! Jagex is hiding all of the games problems with new updates! I HATE THEIR GUTS! GO BACK TO KOREA YOU DICTATING...MEANIES!!!
  7. I don't know...whats wrong with it...I like your character...at least he has a sense of justice around him unlike my other characters.
  8. It looks quite good. Do you perhaps have a website or something that shows screenies and has a little more info? :?:
  9. Chapter 1 10 B.C Giza, Egypt __________ Archimage stood in front of the Sphinx, smiling to himself. He never quite knew what it was built for, but his mission was to find out why. The sun had been beating down on his exposed back for hours as he searched for some kind of entrance into this structure. The sphinx was giving off some shade, but not enough to suppress Archimage's constant thirst. What water he had was diminishing quick. As Archimage began to sit in the rough sand in between the paws of the Sphinx, he found his hand going to his belt, where his ox skin flask held the cool water. He needed the water, and as he unscrewed the cap, he found himself wondering what he would do if he lost all his water. He could not leave the Sphinx with no information, and if he ran out of water, he could not continue the search for an entrance. Another problem was that he could not use magic in these deserts. If he did, the gods and deities of this land would kill him, and make sure his time in hell was less pleasant than it would be to any other person (using magic on Earth was apparently not something the gods of Egypt favored much). Archimage was the last user of magic in the world. Though he had traveled far and wide, searching for another magician, he found no one. It was still ten years until all that was not of this realm would be completely obliterated, and Archimage would be the only human who could use magic. That was ten years he had to put up with dragons, the annoying and brutish trolls, and quite a few sea monsters. Also, there seemed to be a lot of flying disks whizzing around the sky every now and then, especially in Egypt. Archimage threw back his head, and put the flask to his lips, slowly taking in the water. After a couple sips, he shook the flask. Two more drinks left in it. Archimage replaced it on his belt, and then returned to scouting out an entrance into the Sphinx. He first decided to look at some of the writings on a stone placed in front of the Sphinx. It was an oval shape, and looked to be made of granite, with words engraved on it using a chisel. Archimage read it: This monument was built to protect his lord and majesty the Pharaoh, and if any decide to rob any of the tombs of any pharaoh, may the gods have mercy on their souls. This monument may seem to you an odd piece, especially considering where it stares, directly at the darkest obelisks ever erected in Egypt. That though, is where this beast derives its power. Try and break into this behemoth, and behold an amazing spectacle. If your lucky, the council will torment you a little, and let the heat of the desert kill you. Archimage kicked the stone. No use to him at all. So this was a monster created to escort all robbers of the pharoah to hell. Big deal, he'd seen worse. This whole deal about the council intrigued Archimage though, and he decided he would see what this council was. He grabbed the stone, it must have weighed sixty or seventy pounds, and lifted it over his head. He wished he had thought of this in the first place, as he threw the stone into the sphinx's chest. The limestone blocks of the sphinx's chest fell inward, and so did the stone. Archimage found the hole sufficient enough for him to climb into, and he did so. He embraced the darkness inside, and then began to walk forward. Archimage ended his walk abruptly, as torches on the walls of the sphinx simultaneously lit up. Archimage watched as the sphinx's chest repaired itself. He then looked forward. He was in a corridor, some scorpions dotting the walls. On the sides of the corridor, stone plinths were sticking out. Archimage found a scropion on the wall next to him, and threw it toward the nearest plinth. A large green ray shot out, and the scorpion was no more than a couple ashes. Archimage laughed, a cheap trick. So, he got to the ground, and began to crawl beneath these plinths. Soon, he had passed three, and then found himself at a set of steps leading down. Archimage cautiously walked down these, and stood on the last step, waiting for some kind of trap. Nothing. He ran down another corridor, and halted inside a round room. Its ceiling had [bleep]es in it, and as Archimage noticed these, the ceiling began to slowly fall toward Archimage. A large iron gate closed behind him, and in front of him. He was trapped. Too bad he knew the trick to these. They had been created by the Greek quite a while back to protect the temples of the gods. The only way to stop these, was by either using magic to blow it open it, or to use a magic shield. Oh wait, he could not use one of those. He knew it was either die or die, so he went with the latter and found himself holding his hand toward the ceiling, palm out, and watching the ceiling turn into sand. That's when the gates opened and he heard a shrill scream enter the room, and then felt himself be shoved hard into the wall of the room. Blood trickled from his mouth and fell down his face like drool. The sand was creating a screen, that made it impossible to see. Archimage had to also shield his eyes, because much of the sand was getting to him, and burning them. He closed them, and thought fast. He heard the scream again, and rolled to the left as he heard a thud, and a crack from the wall. There was another scream, and Archimage rolled again, rolling into something huge and hard. He had slammed his shoulder into it, and felt the burn as he front flipped toward the other side of the room. The sand was clearing, and Archimage could see that he smashed into a large monster, about twenty feet tall, and holding a large ax. It had no hair, and looked like some kind of disfigured baby. It looked over at Archimage, and began to march toward him when a seven foot luminescent being appeared in front of it. It screamed, and Archimage immediately knew it was a poltergeist. The poltergeist ran at Archimage in a super sonic speed, and this time hit Archimage square in the chest. Archimage smashed into the wall again. He felt more warm trickles of blood fall down his face, and noticed all of the blood pooling up around him. The poltergeist had cracked Archimage's head. Archimage grunted and slowly got up, and walked toward the poltergeist, looking as if he were drunk. He strained to put a smile on his face, and he then showed his teeth to the poltergeist in a mocking manner. His teeth had went from their once pearly white to a completely redish black. The poltergeist did not like this at all. It howled and ran again. Archimage jumped, and held his palm toward the ground in mid jump. Suddenly, his black hair started flying up as a strong wind forced the poltergeist into Archimage's flask. It was the only thing he could contain the being in, which kind of ticked him off, since now he had no water. It was now ruined by the poltergeist, a being of complete darkness. He threw the flask to the ground, and stared up at the baby thing. "Can you speak?" Archimage asked. "Yes, you will die." It screamed. "I hear that a lot, and have heard it from some much tougher than you. I have fought people five times your height, who love to kill innocents for no reason but to taste their blood." "I am better than those, you have never faced..." Archimage held his palm out, said "fire" and watched as the giant baby exploded. Its blood splashed against the wall, and pooled on the ground. Archimage had quite a laugh as he walked out of the room, and down another corridor. That's when he remembered... "That's not good." The corridor led into a large rectangular room with a wooden table in its center. Sitting at the end of the table, was a green man, with visible scars all across his exposed body. Fourteen scars. "Osiris, I see Seth's treachery still haunts you to this day." Osiris lightly touched a scar across his stomach. "Just a reminder of my hate for Seth, that traitor. I am sure you know why I am here?" "Yeah, I accidentally used magic..." "And I must now take you to hell...we hate magic and for many good reasons. The Olympians use it as a means to show supremacy to us, and we take it as a sign of loathing of our finite power." Archimage rolled his shoulders. "So I guess I'll have to fight you so I can stay alive?" "Your in no shape to fight!" "You don't look to good either..." TBC
  10. Dead? That's amazingly generic... not all that great...I have read lots of thrillers, and you'll need a lot of work before Griffin, Clancy,Berrinson, and Fleming accept you in there ranks... (Just need something to complain about... :oops: ) Welcome to the library. I am your almighty ruler Ratchet, and here comes the hilarious jester Xewleer (I am just kidding... 8-) )
  11. Cool, we'll call it a draw until later... However, I do have a small amount of time to host another face off, but I'll only be able to call the genre and stuff... Go ahead and throw one out...
  12. Jagex apparently does not have to listen since they have the money to do new graphics and more updates after that that are supposed to "Revolutionize" the game...
  13. good...cuz I did not have the time anyway either...
  14. Congrats! You figured it out! Now we wait for you to cast a wind spell and escape from the cell.
  15. Not only that, but Jagex also uses the word hell numerous times in their game. Hell hounds? hell rats, cats? Some music tracks have the word in them too! So what the hell?? Hell is a proper noun, aka the name of a place. Censoring Hell would be like censoring "Canada" or "Americia." Oh, and we have a sticky for this yup...I live in peoria Illinois here in the good ol' * * of *. As Skull Emblem said...Tip it has a nice little sticky for this.
  16. Harakiri replied to palas1's topic in Rants
    Its an online game...lag happens...
  17. Great, another Eatrunearrow bring back the wild rant basically. They are not exactly covering it up. Summoning was in the works for a while. And they are not using new graphics to cover up there lack of PVP...that's a stupid thing to say considering that was the first thing those Ebay people said to Andrew was that he should work on graphics. Go play club penguin...I hear that they have not gotten rid of their PvP...(anyone up for one on one fishing?). Eatrunearrow, you continue to make yourself look like an idiot. So please, before you hurt yourself, get away from the computer.
  18. You notice on the arena there are more markings, this time of fire and water. You think to yourself..."Boiling water..." You then notice the water coming through from the cave.
  19. It looks cool kind of... But it does not look to me like a WWII game...it looks like its a Vietnam game...just the locale....
  20. A WWII game= Suck... Why not more modern day fighting?
  21. Harakiri replied to Charkra6's topic in Rants
    Revs are exactly like normal players...and like they said above, you'll still complain if it was a player...Revs are relatively nicer than most players...at least they do not call you a noob when you die and keep PMing you about how nooby you are.
  22. This is effin stupid :roll:
  23. Do not worry, this part is over soon (If you can figure out the key to this puzzle (If one someone could...))
  24. Do not buy wii ware that are not older games...they are really bad...

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