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Earth_Poet

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Everything posted by Earth_Poet

  1. I think this is a very fair, very reasonable expectation for a community. However, without hijacking too much, many, many Tip It members are not so simply bound. A very significant minority thirsts for something to complain about, attacking any content created by someone other than them. Perfect example here: I understand if the experimental procedure doesn't appeal to all, but don't BS me and say it's a "poorly written" article. It's not. It's very well written. There are too many people here lusting for someone to attack. If you're such a prodigal writer that you're Hemingway next to our staff, by all means create some content FOR the board and contribute. [/soap box] If you really feel that way then shut down the discussion threads for the Times and just publish articles. Yes, you are right. There are some people who attack everything. Maybe we can chalk it up to bored, apathetic teens, but I think this is something more personal for you. I read your article last week. I can't speak for everybody, but I still stand by my comments. However, I think you summed it up here: Take what you need, shrug off the rest, and move on. You can't get bent out of shape about it. On Topic: You may prefer the "fun" method over the scientific approach, but sooner or later you're going to grow tired of wearing low level equipment, and tired of never having any cash, and tired of not being able to finish certain quests. This is wear you start training, but what's the best way? Simple, open a guide. Who do you think writes those guides? How do you think they approach writing them? For those of you who think the scientific scaper article was bland, complicated, or common knowledge, consider most of the wonderful guides you read and follow (and are now common knowledge) are written out and tested using this theory. It separates the leaders from the pack. I think why the article rubbed so many the wrong way is it came off a bit like a class lecture, and most of your audience is still young enough to be forced to go to school. I thought it was a good article.
  2. I would suggest pulling "meaningless words" into one line. "stringed" should be "strung" and I would suggest deleting "creatively. It would simply say: Strung together. I would consider finding a more effective simile, not because of any censored language, but because "stringed 'creatively' together like the [cabbage] from your mouth" doesn't make much sense to me. If nothing else I feel you could delete the final line and lose nothing. The above two quotes create a contradiction against one another What effect are you trying to achieve with the one word lines? It's probably just be me, but I didn't understand. Unless you are trying to slow the reader down for some sort of shock value? Consider removing "so" from the first line and just leaving "please". Remove "of" from the final line and have "half your poems don't rhyme anyways". I'm not sure if you are aware of it, but in your refrain, "i don't really like poetry" you changed it to "poems" on S4L1. I enjoy the irony of writing a poem to describe how you don't like poetry. It reminds me of a poem published in our school's literary magazine last year: I Hate Poetry I hate poetry and sentiment It seems a waste of time To let the heart and soul lament With banal and blatant rhyme What's a languid lass to do In lieu of lively limereick Replace the sonnet or haiku With something less melodic Candor and cathartic prose Who has the time to scan Learning, loving, laughing, woes Are silly to the simple man When thinking is a trying chore Eschew philosophy If knowledge and wisdom become a bore Just turn on the TV. ~Erica Baker Her poem is obviously sarcastic. Yours comes off a bit more genuine however.
  3. Earth_Poet replied to llamster's topic in Art and Media
    This haiku is probably my favorite. It's certainly the most coherent. I'm not sure where you are in your level of poetry, but I'm guessing you are between 14-17. I wrote a lot of angst-filled, dark poetry myself. The problem with writing dark poetry is almost the same problem when trying to write a love poem, and that is avoiding the cliches. Some examples would be: "falling on deaf ears" "weeping and gnashing of teeth" "eyes filled with despair" "unspeakable horrors" The first poem sounds like it wants to be violent, and if it is it's falling short. If the narrator is a killer, let him out and have fun in the poem. Get violent and gory if you like, but don't do it halfway. Chewed organs, tendons and ligaments snapping and being pulled apart from bone, the victim starting out bargaining for their lives, then bargaining for their death as they lose hope, and of course the joy all of this brings to the narrator. When you write you have to be willing to not hold anything back. Paint a clearer image of what's happening rather than just setting the mood. This poem would be my second favorite so far. The second poem kind of confused me. Who is they that is hunting? Fear? Is it personifying fear? The end has come. For all of us, or just the victims? In the third poem, you misspelled aberrant. Good luck and keep writing!
  4. Well, don't spoil it! :lol:
  5. I'm gonna miss BTS, but they said they were going to make DD more focused, so it might work. Another thing I hope they bring back is the State of Play.
  6. There are many players who choose to ignore advice or research how to play and just jump right in, and there are some lazy, selfish players who are interested in grabbing what they need and don't realize it benefits them as well if they help out the whole team, but there are also a good number of players out there who may be new and are trying to learn. It's just human nature that we learn through trial and error. We aren't programmed at birth to know how to play Runescape. For the last reason, I would suggest offering advice if you see somebody doing something counterproductive. They may choose to ignore you, but wouldn't it be worth trying if they happen to want to learn and nobody showed them yet? I understand it can be frustrating when you find yourself in a situation where you are relying on someone who is "failing", but don't jump to conclusions and assume the world is full of idiots and you aren't one of them. Drazhar even said: We all do stupid things sometimes. The best fail I can think of is a time when I was trying to help a friend and show him how to beat Desert Treasure and ended up dying myself. Whoops!
  7. Oh, you can submit pieces here if you like: http://forum.tip.it/viewtopic.php?f=60&t=770816
  8. If you are asking to join the Tip.It staff I think you just missed the open invitation to apply for them. Otherwise, for writing stuff you could post in either Varrock Library for critiques (they stress fiction pieces though) or the debate club to start a discussion.
  9. It's an interesting start to say the least, and I look forward to reading its conclusion if you choose to post it. "15 of us" probably is not a complete sentence. You could replace the period with a comma if you choose to. Another thing that puzzles me is I lost what happened to the other girls your character was sitting with. Are they traveling together? If so, where'd they go? I'm not sure if it's a UK/USA difference or not, but simply saying "We sat on the..." might sound better. I understand the idea of wanting to throw a carrot to your readers and build suspense, but I don't think the character would know for certain. Maybe "where I hoped to reveal the mystery of G.A.H" could work? I would consider editing out this section from the story. The reader would already see this as some mysterious initials. It doesn't add to the suspense and slows the story down. What you could do is flashback to when the narrator found the initials and why she needed to solve the mystery. Maybe even further down explain how her journey led her here? Ooh! I like this! Why is she speaking another language, and how does she know it? And why is it secretive from the audience as well? It's a nice carrot to dangle in front of the reader. Just be sure it doesn't end up a red herring. "From another continent" is a sentence fragment though. I would suggest pretending the narrator isn't writing this down, but telling the story to the reader. Try something like, "I am not sure if what follows is true or not, but this is what happened:" You have an intriguing plot with great descriptions. I hope to read more soon.
  10. Ok...you'll have to forgive me for misunderstanding then because that sounds exactly like what you are implying.
  11. To be fair the Tip.It Times has always been an editorial column, not a newspaper. And I don't think it needs to be a tabloid journal using inflammatory, sensationalism to get their point across. A well-written editorial is written with a persuasive argument and uses facts to back up their position. It's just food for thought, man. I don't think they need to change their format. The problem I had this week was one of the articles was their argument was misleading compared to what information is already out there.
  12. I would prefer them to treat every new content in this fashion.
  13. Hey! Everybody knows the world is flat! :twisted: So the water goes SOMEWHERE. Edit: Maybe the water leads to Mudkip City. It goes to the same place dropped items that disappear, threads on page 51, and my hellcat I accidentally shooed away went. Heaven.
  14. Earth_Poet replied to Leoo's topic in General Discussion
    congrats! =D>
  15. Hey! Everybody knows the world is flat! :twisted:
  16. Ok, you're right PBP. I guess I had the guy on the dock confused. I didn't know he sold bolt racks either. lol.
  17. He is used in Ghost Ahoy and for bolt racks which leads me to believe that THE BARROW BROTHERS are from the Eastern Lands so were going to see Sliske in the Eastern Lands. :D Edit: Maybe more Zaros followers in the Eastern Land and read the most recent postbag. hmm...that doesn't sound too familiar as I think I did Ghost Ahoy before charter ships were released, but you may be right. I guess I'm going to go log in and find out now.
  18. Jagex has a history of dropping hints and easter eggs. I'll take your word for it this is a bona fide hint. Also, isn't there a man from the far east standing on the docks in Port Phasmatys? It's been awhile since I was there, but that seems vaguely familiar. I think he was there when they released the charter ships. Can someone back me up on this?
  19. The author of The Jagex Tease should do a little more research. The loss of Behind the Scenes has been expected Jagex wrote in The Future of Runescape on Feb. 9: as well as fewer quests per month Jagex wrote in Behind the Scenes October 2008: It seems a bit redundant to speculate when Jagex already stated their plans and gave their explanations. In the Behind the Scenes 2009, Jagex stressed making upgrades and improvements to the existing game features. Personally, this is something Ive been waiting for. But I find it a bit surprising that the author is just now beginning to worry. Weve had one new skill released in the last 28 months. Thats quite a slowdown from averaging 2 new skills a year. After the RWT updates, it appeared that Jagex was going out of their way to make things right with the PKing community and other players by producing and releasing desired content. As wonderful as that is, it can also be a pipe dream if you ever think you will satisfy the mob. In summary, I have been a little concerned about the slowdown of new content, but Im so far behind on experiencing all of the existing content in the game. If I ever catch up and beat the game, then I might panic. (Edit: I'm nitpicking, but I think the semicolon is misused in the following sentence: "While Soul Wars is very popular, it is hardly revolutionary; a team-based safe fighting game with a few distractions." A colon might work better. OK. Grammar Nazi signing off) I enjoyed "The Horrors..." article. I can see the author's point. I remember the frustration of jumping those pillars. Though (if I'm remembering this correctly) it did make up for it with a cool spider scene. There are a few other skills that got me yelling at the screen as well. Sheep Herder and Kennith's Concern to name a couple. Oh, I forgot to mention how Tai Bwo Wannai Trio was far too long and difficult for the reward value at the end. I would've added One Small Favour, but I guess that was the whole point of that quest. Anyways, enough rambling! Entertaining article.
  20. I don't like the mandatory group quests. The reasons why Hero's quest annoyed me had nothing to do with the fact it was forcing me to interact with other players; I couldn't find a player who was on that specific quest with the correct requirements (black arm or phoenix?). Somebody was nice enough to designate a specific world for Shades of Mort'ton (although it was in world 2 which was impossible to get in) otherwise I wouldn't have been able to finish that quest. This isn't to say that I don't like group activities, and I believe Runescape has plenty of them: Castle Wars, Pest Control, God Wars Dungeon, Corporeal Beast, Stealing Creation, Barbarian Assault, etc. But I believe Runescape is fundamentally a one-player game. It always has been. I have my own opinions about the Grand Exchange and the trade restrictions, but I can't honestly say I miss having to spend up to hours on the forums looking for a trade while dealing with scammers, lurers, or just shady merchants looking to rip you off. They did add clan chat, and though it could be improved, i still consider it a valuable tool. I could see extending the friend's list, and why not let us leave messages for our friends who are offline? I wouldn't mind seeing an increase in content involving player interaction as long as it would be optional. I don't like the idea of quests that "force you to interact with players and do things together." Most of my friends are at different levels and different stages with their character, not to mention they are on at different times. It's too much of a pain in the butt to have to organize a platoon. Just let me play already! Edit: That was a great DYK tip and I can't believe I didn't know that! Thanks!
  21. I agree with motarrunin. If the devs were to create an NPC that was nearly impossible to beat most players would give up or avoid them. I also agree with what the PVM article says. It's often a race between introducing bigger, badder NPCs and releasing better items and equipment. There was a small typo in the beginning of the paragraph about Dagganoth Kings. No worries though. "in the form of the form"
  22. The Times kinda beat that one into the ground when the Grand Exchange first came out. IMO the economy was more interesting prior to the heavy restrictions that came out with the Grand Exchange. The trade limits tend to hamstring the economy and bottleneck everything up. It's kinda hard to make out what you are saying with the typos and excessive use of ellipsis, but I think you are saying that the money has to be somewhere and that it didn't just burn up in smoke. That's pretty much what it did, Phox. Actually, the money never existed to begin with. Everybody was trading loans backed by mortgages on the prospect they would make money. It turned out to be garbage. If you are interested you should check out "The Ascent of Money" sometime. It's an interesting look at the history of economics and how we managed to get ourselves in this recession today and why we did it.
  23. I think traditionally, the gaming industry remains fairly stable through economic downturns. For many folks like myself, playing games like Runescape is actually a money saver. Instead of going out to a club or a restaurant, you can opt to stay inside and play games. Also, I don't have absolute proof of this, but hasn't the movie industry always done well through recessions?
  24. My clan set up a hunter challenge for February and are currently taking bets on which day I will get 99. :lol:
  25. That was the point of the emote. It was something over the top and would never really be put in the game. It wasn't a serious criticism about Jagex, but to demonstrate how sometimes we like to blame the game instead of asking "What am I doing wrong?" When you say there doesn't seem to be a point I can respond for myself and say you are absolutely right! There was no point to be made. It was meant to be amusing for the players that can relate to it. Either you get it or you don't. I'm not trying to be defensive. I just thought maybe that could help clarify some things. I appreciate the criticism. :D ...and I have to say I loved the pet rock story. That was cute.

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