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Blutters

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Everything posted by Blutters

  1. Actually Viralaether got it! Surprising! It's quite out of the way and circumstantial.
  2. You need to do While Guthix Sleeps to get Dragon Claws yourself, and WGS has very high requirements. I don't see how it's much different really. It's still a level 60 req item that has use far beyond what it should. I don't understand all the hate on Dungeoneering. It incorporates all skills and quite nicely at that. It deserves to have some of the best rewards out there. Although I don't agree with the price, as xpx said, you would gain the ability to get them, not a single one.
  3. Uh... Guess? :) the chosen commander area? Nope... It's actually far, far older! The lighting was the most interesting part though.
  4. I wouldn't try that logic. See: Requirements to obtain Dragon Claws. Personally I wouldn't mind an 80-85 Dungeoneering req as long as it didn't cost tokens. :rolleyes: There's more than enough things already for us to spend the tiny amount of tokens we do get!!
  5. I use Slayer Dart, and profited on Black Dragons. Really, I would recommend going with Slayer Dart first to any tasks you're not sure you will profit on, because last I checked Fire Surge costs 2x as much. It seems like you would profit on Fire Giants, because they're weak to all styles, but you might try Water Surge (or Wave) there. You will most definitely profit on Warped Tortoises. Hell lol you could probably barrage those and still profit... And I will try Ice Barraging my Nechryael task soon to see about that. Please note that supposedly only the main target in area spells has your damage bonuses applied to it. Both of the other two Strykewyrm variants seem highly resistant to Magic attacks.
  6. I've no take on the FunOrb portion, as none of those games really interest me. You are, however, exceptionally correct that very few people threatening to quit will actually do so. It's a lot like someone reporting abuse in RuneScape in that they'll say that they're doing so, but won't actually go through with it because it requires too much effort, just to "scare" the target player. Players are wise enough to know that when someone announces that they're reporting them, they probably really aren't, and in the same fashion by now JaGEx can easily see through these quitting threats. It's even more apparent when someone with extremely high levels and a ton of work put into the game makes a thread like "Quitting after 5 years". They obviously have a lot of time and effort invested and aren't going to quit, especially if they played through some other notably notorious updates. I know not everyone is like me, but I'm personally in a position to where I don't have everything I want (items or stats-wise) but I have enough, and I have goals that can be completed without worrying about the state of the economy. It's pretty obvious that on this particular update people are complaining more from jealousy than any genuine regard for the economy (most people, anyway). Lastly, you are absolutely correct about JaGEx being a good company, but not because of the reasons you've given. Rather, because they will listen to and appease players only enough to keep their bottom lines nice and high. There's a steep drop-off point between the amount of effort they will put forth and what players actually want or feel that JaGEx needs to do.
  7. Dragon. Are you able to put those files into a filetype that a 3d modeling program might accept? Doubt it. Not anymore http://forum.tip.it/forum-21/announcement-39-updated-runescape-cache-policy/ ~Dan Yay! Oh, and Metasequoia is available for manipulating simple models. However, you may need a specific plug-in for RSMV models. We are not allowed to link to the source of the viewing program, and that's perfectly understandable, but I should note that Metasequoia and instructions were included with my version specifically for RS models. I don't know how well it works, though. Sorry. Now fully legal and in vibrant colors!:
  8. Those are the only ads for other games that I remember... :P What does being platinum instead of silver or gold really do though? I would guess that if Tip.it were already on a list of fansites, then it was already listed to anyone it would matter to, meaning that we probably shouldn't see a large increase in newcomers. ?? :(
  9. Not entirely sure I agree with all of that, but isn't that how RuneScape started out... :?: Um, also... If we went by what you basically just said, which isn't exactly false, then Tip.it getting a platinum status is a bad thing. Clearly, when a community expands there will be additional "good" and "bad" individuals, but the "bad" individuals are either greater in number or more vocal, or even both. If I were to agree that the community used to be better before RuneScape became more accessible (read: expanded) then I would also be inclined to agree that Tip.it gaining a higher level of official trust, and therefore advertisement and endorsement, and therefore attracting a greater amount of people, who, based on RuneScape's state, would include more "bad" individuals than "good" would lessen Tip.it more. On the other hand, being incredibly close-knit is nearly just as bad, because when a desirable individual comes along, they'd be likely to be shunned, because of a natural fear of the unknown. Of course meaning that rather than there being a lot more bad seeds, the individuals simply aren't known by the power-holding original cast and those originals are naturally inclined to push them away. Mmmm! Musings. Oh, it still stings a bit that we can't post RSCache pictures or discussions. It really is a gray area, but to avoid stepping on JaGEx's toes, moderators here will be *inclined* (perhaps even subconsciously) to place it in the "black area" regardless of any inherent discussion value the 'Cache may have pertaining to future updates. And the same will happen to absolutely anything questionable, unfortunately. You know, I actually posted a thread that was answered and locked by a J-Mod pertaining to the RSCache in particular. To sum up what he said: "I don't know if that specifically violates our rules, but discussion of 3rd party software is not allowed! Sorry." Oh, err.. Yay platinum!
  10. =D> I'll be happy with it mostly just to not see people in Barrows and Fire Cape running around with something blue and low leveled in their lefts. Absolutely no idea how they would release it, but I am in favor of it just being shop-bought or upgraded with GP from a Rune Defender. They haven't done something like that in a while, as someone else here mentioned. Hopefully when they release it they'll rename Godsword to something more fitting... :rolleyes: Err, slightly unrelated, but are we able to just ask JaGEx any random questions using Twitter now?
  11. Very nice! I've never gotten over 150 or so, and I'm maxed QPs. Does world population affect how quickly streams change?
  12. Mind if I quote you for that in the first post? That's a terrific summation!
  13. Right, okay. Suggest something better. For the record, my suggestion also removed casting XP in favor of 4xp per damage, but I doubt you read that closely anyway before throwing down a criticizing and pointless post. See, you even agree that it's purely a suggestion. And no, I didn't read your suggestion, I go to suggestion boards when I want to read those. Solution, fix, suggestion. You read enough of it to not read enough of it and think you're entitled make some idiotic comment. I said that there are some issues, and how I would fix those issues. This doesn't belong in suggestions or rants because the focus isn't supposed to be purely on my way, but the problems in general, and how others would fix them if given the opportunity. Seriously, just GTFO. You're not being helpful acting like a smartass. The same can go for those who believe that everything is absolutely peachy how it is now. If you don't think there's a problem, why post at all? Just to be defiant and argumentative? This topic clearly doesn't concern you. It's like going up to a group of people who are fans of something, and shouting how much you think that something sucks.
  14. I can tell already, you fall into the "afraid of change"/"if I had it rough, everyone else should too!" category of dis-support. My solution is toward the extreme side on the scale, but to say that there's nothing wrong because you trained exclusively on the same monster for 90% of your Magic training? That's just stupid. I would find it hilarious that you didn't think there was anything wrong if it just wasn't so sad. Maybe you should leave your dungeon once in a while and see the truth. If balancing things means people can use Magic easier, so be it. Magic should be as easy to apply as melee or Ranged to those "no particular weakness" monsters I mentioned earlier. You shouldn't always have to worry about breaking even. In fact, metals are some of those aforementioned monsters, where you can use Ranged, melee, or Magic. However, melee is helaciously cheaper and quicker, and Ranged is about the same speed but still much cheaper than Magic. Most Slayer monsters fall into this category, actually... You're nowhere near speaking for "real magic users" as you claim.
  15. Defending my fix isn't forcing it on you. Allow me to edit my first post, so that it doesn't appear so in whatever slight sense you took it to. Since you're so intent that how "the game is meant to be" should be whatever the will of the creators is, it's baffling that you won't acknowledge how much they've talked about how the triangle is unbalanced. They've even been creating updates specifically meant to introduce new players to the triangle. They've even said at one point or another that they never intended for people to hybrid... There are monsters with specific weaknesses and those with no particular weakness. Magic should be a viable option, comparable to melee and Ranged. Recent updates are bringing it closer to this point, but cost-wise and perhaps damage-wise it's still not there. Once again, you're taking what I've said to the extreme. In no way should you be forced to be any combat class, but because of the relative ease of meleeing, and difficulty of maging, you are "forced" to start off as a warrior. I'm saying that you should be able to start off as whatever you want to be. I'm fully aware after completing every quest and taking part in the vast majority of activities that you can't experience the game in its entirety as just a warrior, mage, or ranger. Magic combat and Magic alchemy/teleportation/enchantment are basically two different skills with the same name. If Magic is supposed to be an equivalent point of the combat triangle, it hardly matters that there is a use outside of combat. I don't even know why you keep bringing that up, as it's entirely unrelated to Magic as a combat skill. Magic as a "support" skill doesn't in any way make up for its relative ineffectiveness in combat. Also, you mention Magic having great combat effects as if melee and Ranged don't themselves have powerful special effects and attacks. JaGEx has stated time and time again that there is supposed to be a triangle, and JaGEx itself has acknowledged time and time again that this currently is not the case. Maybe nothing we say can influence them, but that doesn't mean it's pointless to talk about it. This is a forum meant for discussion, isn't it? We are entitled to discuss. You have the right to make a thread about how you wish things were just as much as I had the right to make this thread concerning balance. Oh, and just as an FYI... http://runescape.wikia.com/wiki/Classic#Classes
  16. Right, okay. Suggest something better. For the record, my suggestion also removed casting XP in favor of 4xp per damage, but I doubt you read that closely anyway before throwing down a criticizing and pointless post.
  17. I believe you found the original models for the Shield Halves. Originally, they were shaped like they should form a Dragon Kiteshield. Oh, for reference:
  18. The Dragon Kiteshield would also have to compete with the Blessed Spirit Shield... Using the Dragon Sq, Rune Sq, and Rune Kite as models, the Dragon Kiteshield's Defense stats would be +56 +60 +58 -1 +58 +65 .
  19. Now you're just trying to step on toes... :rolleyes: I said the combat classes should have equal opportunities, not the same opportunities. There should be places where each of them can be used to their full extent, and people should be able to have the means to choose what they want to be. There are also monsters and instances where any of the three points could be equally effective, if not for the vast differences in costs. JaGEx has been addressing this issue, but very slowly. For if they were to actually fix it and set things right, the oldie conservative players like yourself would cry, cut, and quit from fear of change, no matter how correct it is. JaGEx has stated time and time again that there is supposed to be a triangle, and JaGEx itself has acknowledged time and time again that this currently is not the case. Maybe nothing we say can influence them, but that doesn't mean it's pointless to talk about it. This is a forum meant for discussion, isn't it? If you don't believe there's a problem, kindly say so, and actually support yourself, and move on. Or, actually be constructive and give an alternative solution to what I've proposed.
  20. Right. With a normal hit? You're probably exaggerating, but I don't have extensive experience with Diamond Bolts and no experience with Extremes to prove you wrong. Regardless, melee can hit that high with supers and whip, and much higher with Chaotic weapons or Godswords. If we really wanted to, we could consider Onyx Bolts the ammo intended for the Chaotic Crossbow, and if my plan or similar were ever implemented, could limit Onyx and even Dragonstone to the Chaotic Crossbow.
  21. In the US, there always seems to be a focus on California, Florida, and New York. However, I don't think it's the government's doing, so maybe this isn't similar to your issue.
  22. Well then, where are your ideas on non-combat melee and range training. It's obviously all broken atm because every combat class doesn't train the same way with the same cost? The combat triangle doesn't make you choose sides and hamper your ability to use the other styles, thus it's completely fine as it is. If you were forced to be a ''mage'' and couldn't train neither melee/ranged or use non-combat spells, it'd be broken. By the way, if i were allowed unlimited onyx(e) bolts for 90m on a chaotic crossbow, i'd take that over anything, it'd be ridiculously overpowered. Non-combat Magic is practically a skill unto itself, but there's no way that it could be split off and still make sense, even though that's really what needs to happen. I believe in equal opportunity for training for all three skills. IF they're meant to work in a triangle, they should all be equally accessible. Because Magic, and Ranged to a lesser extent, are harder to get into training, you are hampered in the opposite way in that you have to train melee. New players and players in general should have the choice of being a mage, ranger, or warrior, and the system is broken because it doesn't support this, and gives much more weight to melee and melee training. This particular point of yours defeated itself... #-o By the way, you should read the fine print on that option, even though you're probably just trying to nitpick by now. You get unlimited hits that have the accuracy and strength of Onyx Bolts, but the special effect is transferred to your special attack bar, meaning you choose when to use it, but it will not activate randomly, so it will probably activate less. A fitting trade-off, I should think. The price is fair. It's unlikely that even with the highest bonuses possible Onyx Bolts would hit 50+...

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