Everything posted by BioIce
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[DevBlog] Clan Citadels
The tapestry style for the first half of the trailer is rather neat. What I'm wondering is if this is how Tier 7 looks like.
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05-Jul-2011 - Salt in the Wound
I liked the reward. I did not like how they implemented it without offering it to F2P as well. If that concept is difficult to grasp - what a pity. Fact: members still have many, many various training options. From what I know, there are F2Pers who have gotten it just as a status symbol. EDIT: Obviously not the pure F2Pers. But an ex-member is F2P all the same if they're around in F2P. As for the poll, recall how the Free Trade poll was rigged. On the contrary. It's not just F2P it was aimed at of course. The idea is to introduce things slowly. That way it won't be as painful. If they go too fast what with how hamfisted they are they know they'll end up losing. Look up on how to cook frogs and lobsters. It's very effective. Kindly attack my argument instead of attacking me, which you did well enough until it got to Americans and conspiracies in an attempt to dismiss me. Heh. That's called, if you'll pardon me pointing the obvious, trolling. I'd also call you a bonehead, but that's an outright insult and against board rules. My apologies if that offended you. And before you get fired up about how it's not trolling: a troll is someone who posts inflammatory, extraneous, or off-topic messages in an online community, such as an online discussion forum, chat room, or blog, with the primary intent of provoking readers into an emotional response or of otherwise disrupting normal on-topic discussion http://en.wikipedia.org/wiki/Troll_%28Internet%29
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05-Jul-2011 - Salt in the Wound
Here's the problem: 99 slayer takes membership and effort. A loyalty item takes membership and no effort. There will be accounts that idle in P2P instead of canceling membership for fear of losing points. Not a whole lot, but enough. EDIT: Content updates can be relative. I'm looking forward to the clan citadel, for one. Others mightn't be.
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05-Jul-2011 - Salt in the Wound
2.) Unfortunately for you: been there, done that, got the scarves and hats and all that nonsense. (Yes, yes, that wasn't 2006. But I happen to like reindeers.) Then it was back to murdering people. It didn't stop me from haranguing Jagex on the matter. 3.) F2P is dominated by bots at every raw resource. The only way to avoid this is to pay for membership where you'll have a wider option for money. 4.) It's a big deal, because it's the first. A precedent. It's a tiny obscure test. A check on the temperature. Jagex has used similar methods to test other things. (The rooms for the Lum catacombs as a precursor to Dungeoneering.) 5.) The fact they let free-to-play vote on it caused enough trouble. 6.) Yet again a new precedent. They're starting it out slow, get people used to the idea of paying for items that come with membership. If they're getting mixed reactions, then good. They'll revise their fool notions. 7.) Prior to the so-called "loyalty" program everybody in P2P were on equal ground in terms of getting gear with the only factor being how hard you work for it. This update has devalued this sense of accomplishment for these types of players. (It will if any future update in it is game-breaking.) 8.) Second strike. It can only get worse from here if they continue with these in F2P because MMG failed to live up to his promise when he took control. There have been rows over these updates. There were plenty of flames and derision aimed at Jagex. In this forum, in the rsof, and even in botting sites. Hell even the private server forums. Don't need a riot to know a lot of people reacted negatively across the whole spectrum. My words are no more dramatic than using Big Macs and other "Americanisms." A good thing I'm not American, in any case. The goal is profit by sacrificing integrity. Not something I agree with.
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[DevBlog] Clan Citadels
Well you have to have something that separates small-time clans from the big guns. At least that's how they're thinking if I'm following it right.
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05-Jul-2011 - Salt in the Wound
Daemonheim experience nerf at 90 combat, although this is easily circumvented with the "3 skillers 2 combatants" method for exp equal to an F35 prestige P2P player by playing in the closed garden of w61. Most recent Christmas holiday event is partially members for the ice crown. An inability to combat suicide botters/gold farmers despite stating they have a program in place to take care of this matter. Artisan workshop pop-up. Veteran capes and classic capes, they once said it was for everyone. The katana, plenty of people bought the item even though they're paying membership with other means. There are already peddlers in the black market selling accounts with these. "Loyalty" program not being cosmetic. This new dwarven axe pop-up. These are the incidents that have caused a row in the recent past and will continue to cause a row if updates similar in nature are released by Jagex. A slow boil cooks the frog, and for Jagex it's working.
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[DevBlog] Clan Citadels
Worst case scenario, it shouldn't take long to have bots do the upkeep if the skilling is extremely repetitive. Which is a bad thing.
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05-Jul-2011 - Salt in the Wound
Promoting an apathetic "doesn't affect me and it shouldn't affect you so why should we care" attitude is as bad as the bot syndrome in the long term for Jagex.
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05-Jul-2011 - Salt in the Wound
The ends (making money) justify the means (intrusive advertising)? In politics and in role-playing, sure. To inspire loyalty in potential customers, absolutely not. Jagex appears to be counting on the collective short-term memory of their players and the ignorance of newcomers about this subject to bring it back. And before anyone says no company operates like this, off the top of my head CDProjekt Red and From Software come to mind. I'd also include CCP but after the fracas over their pay-to-win microtransaction plan they've sunk.
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05-Jul-2011 - Salt in the Wound
You will be fined for flying without a license, which you can only buy in members. Flying while under the influence? That'll cost you your soul, so have a care with those wizard mind bombs.
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05-Jul-2011 - Salt in the Wound
You seem to have missed when MMG removed certain intrusive advertising in the F2P game - or how a skill like agility lost its use in F2P. Not to mention how F2P could once solve P2P-based puzzle rooms in Daemonheim. Though I think they still can with one particular room. It's a bad thing for a games company to be hypocritical.
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05-Jul-2011 - Salt in the Wound
BAHAHAHAHAHAHAHAHHAHAHA! It's technically two pop-ups. Heh. As someone with a mass of F2P accounts and only one paid account ever since the trade limit update - which has since been lifted, but no way in hell am I going to pay for more than one ever again - this advertisement is tacky and in bad taste. It's a reversal of MMG's policy. He did apologize for P2P intruding on F2P a long time back. But that was then. This is now.
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05-Jul-2011 - Salt in the Wound
Hey, excuse me, mister, but isn't Jagex a company? Yes? They have the right to try and make money any way they want, yes? What's wrong with making F2Pers view in-game ads when they have advertising banners inset at the top anyhow? Who cares what they said in the past! F2Pers should consider themselves lucky they get to play the game at all! I don't have to put a sarcasm tag on this, do I? That view aside, you are correct about MMG.
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05-Jul-2011 - Salt in the Wound
The saddest thing about all these complaints from free players is that if you look at the server distribution and players that are online, free servers are dominantly half full while members servers have alot more players on them. I'm surprised jagex hasn't taken away a large portion of the free servers for p2p sake, yet. They clearly appreciate free players alot more than most of the members do. I see them more as half-empty. Anywhere from 300-400 F2Pers in each world are gold farmers. (I get these numbers from continual observation comparing the population before an update to the population two hours after the update.) They do ought to reduce the number of F2P worlds. I'd like to see all the shenanigans in a full world between legitimate players and bots. Heheheh.
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05-Jul-2011 - Salt in the Wound
This is as bad as the pop-up for the artisan workshop upon successful completion of the bronze ceremonial sword in F2P.
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30-Jun-2011 Introducing: Clan Citadels
Well, this will prove amusing no matter how it turns out. I'm particularly interested in the idea of the resources based in the citadel. It just might be a step forward as a solution to the population problem. If it's overpowered in the sense it can match normal grinding methods - great, it'll bring you peace from the botting masses being together with people of the same mind. You'll get levels and company to chat with, just no loot.
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Revenant Drop Rates
Foreign worlds for both F2P and P2P are usually empty unless some clan has a private event.
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Return of the wildy/free trade-do you regret your vote?
I voted yes with all my accounts. I was curious to know if Jagex could live up to their promise of handling bots. What a surprise, they couldn't!
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The F2P General Discussion Thread
Well, what have we here. So Zezimas99 migrated to w61, was a complete leech in world 7, holding on to keys and not using them being the worst of the list. Surprised it took you lot this long to find out.
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Disturbing new trend in spambotting
Good Gods, so that's how F2P is now. That's horrible.
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Some Compliments to Jagex
The hell? They're removing rants, the only release valve for all the immaturity and Jagex satire? Oh boy this won't end well.
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Disturbing new trend in spambotting
Some kids are, yes. You won't believe how many actually fall for this because of their impatience and greed. On the other hand this will only repulse the majority of the goldseller's potential customers if they're met with a wall of ads. The fools behind these black market services don't quite understand that. It won't be long before they're only advertising to each other and not a legitimate player. Heh.
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Vanity Items - RS Prepaid cards and Ornate Katana
First page of this post. KB showed it has stats. It might not when it actually releases, but this means they considered it. The downward spiral accelerated when the Gower brothers took the backseat. When was the last time you heard anything solid from Andrew, hmm?
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Runescape Too Bogged Down by Mini-Updates
Tweaks are just band-aids. They need to completely retool most of the skills and the combat system so that the game becomes less grindy and more interesting. Imagine if the game mechanics in ceremonial sword smithing - tempering and heating a sword - was how the entire smithing skill worked. With, of course, a revamp on experience allocation. It'd be fun. Makes you think, makes you gamble. And it would really make you feel like a smith.
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Vanity Items - RS Prepaid cards and Ornate Katana
What a waste of time. This is just another step toward the boiling frog metaphor. We really are getting closer to real micro-transactions. (This technically is a form of microtransaction. From a certain perspective, you're paying for an item, the membership is a plus.) This will broaden yet another section in the black market for goods like this under account trading. People do, and will, pay for something like this that they couldn't have at first. As for those who pay 3.90 a month and expect more for your loyalty, be grateful it's still 3.90. Heh. Not worth it to cancel membership and pay out the nose for a low-level item.