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Saradomin_Mage

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Everything posted by Saradomin_Mage

  1. The initial XP given to non-classed accounts was 1000, though the HP levels were set at 10 (with 1154 marked as the next level). If you reached 1154XP, you'd remain at level 10 and the requirement for level 11 would then be shown. Accounts transferred only had the XP transferred, which was converted to level 9 HP.
  2. Exactly my greatest fear, that somehow all this extra funding isn't being funneled into development at all. We'll never know though.
  3. If I wasn't banned from paying by credit card I'd have blown quite a bit on this actually xD
  4. Store Guide + FAQ: http://www.runescape.com/gameguide/solomons_general_store.ws [hide]Why has Solomon's General Store been added to RuneScape? We've seen growing demand from players for a wider range of appearances and more customisation. The new Store and in-game Customisation System does this by offering a greater variety of visual options and by giving more freedom and control over your appearance. What's this new Customisation System? The Customisation System is a new feature which allows you to choose your appearance independent of what regular items are being worn – it's basically a cosmetic re-skin which leaves your original gear intact. It also allows players to override standard gameplay animations with alternate animations. We have also included a means for players to manage their Titles into this interface, too. What are RuneCoins? RuneCoins are a new currency used exclusively for Solomon's General Store. They cannot be traded or transferred between accounts. How can I get more RuneCoins? RuneCoins are available for purchase through the Jagex billing system, accessed either via the Memebers Benefits page or just use the “Buy RuneCoins” button from inside the Store itself. Game Cards will soon be redeemable for RuneCoins, too. RuneCoins are not available through gameplay and they do not exist inside the RuneScape game world. Can I use other currencies such as loyalty points, spins or gold to buy these items? No, only RuneCoins can be used. Why are you charging for items? The new Customisation System requires a lot more development effort per item, and we're also taking longer when making the content to make sure it's extra special. By charging for the items themselves it means we don't pass on these costs on to those who aren't interested in using them. Can I purchase items from Solomon's General Store if I'm a free player? Yes, items are available to both free players and members, with members benefiting from a 10% discount inside the Store. Do I still get the benefits of my regular items, such as stats and other bonus effects? Yes, the Customisation System purely effects the visual appearance of your avatar. All other gameplay elements are unaffected. Can other players see my customised avatar clothing and animations? Yes, everyone sees the effects of the Customisation System. Can I gain a gameplay advantage with the new customisation system? No, definitely not. None of the items from Solomon's General Store affect gameplay and they have no stats, including weapon accessories. To prevent players hiding their real items before fighting others, when entering any PvP area your customisation outfit & accessories are automatically switched off. When you've left the PvP area they will automatically come back on again. In terms of customised animations, all of the same underlying timings and gameplay mechanics apply, so nothing happens any faster or slower than before. Do items from the Solomon's General Store take up space in my inventory or bank? No, rather than being physical items which live in your inventory or bank, most purchases in the Store are virtual items which take up no space. They are essentially an 'unlock' for your account. Through the customisation interface you can activate the wardrobe items or animations at any time, without the need to visit a bank. The only exception (at launch) is the Achievement Banner object which is a physical in-game item which can be placed in your inventory and bank. Can I sell or trade items I've bought from Solomon's General Store? No, Store items cannot be traded or transferred in any way, whether to players or NPCs. What happens to items bought from Solomon's General Store if I die? You can't lose them if you die; they're not dropped nor are they converted to cash. Can I change the colour of these outfits? Yes, a key feature of this new system is that almost all outfits pieces have parts which can be re-coloured. Within the customisation interface you can choose to 'Re-colour All' and change the colour across the whole outfit, or on each section you can individually 'Re-colour' each piece. The preview panel in the store demonstrates which outfit pieces can be re-coloured. Do I need to buy male and female items separately? Nope, as with the rest of RuneScape, items are always for both sexes and when a piece of clothing is worn the correct version is automatically displayed. All purchases come with male and female versions. What if I want to wear a piece of clothing from the opposite sex? You can change your character's gender at the Makeover Mage but otherwise this is not possible. Can I see how my avatar looks wearing an item from Solomon's General Store before committing to buy it? Yes, within the in-game Customisation interface you can preview wardrobe items and animations on your avatar. Can I use items bought in Solomon's General Store, or the new Customisation System, in the Evolution of combat beta? No, these features are not included in the beta program, but when the evolution of Combat launches in the live game later this year both systems will work together. Are you going to add more items to Solomon's General Store? Yes, we intend to add new content at regular intervals. I really want to dress up like... Definitely let us know your thoughts for what wardrobe items, titles, animations, emotes and other things you'd love to see in the Store. We love your ideas and feedback, so please visit Solomon's General Store forum (link this) with to let us know. Can I purchase an item more than once? Currently, all items in the Store only need to be bought once. Having purchased the item you can always access it from the Customisation interface, and they cannot be misplaced or destroyed, so there is never a need to purchase it again. What is happening to the loyalty shop? Xuan and his loyalty shop are popular amongst RuneScape members and they're definitely going to stay in the game. We've been regularly adding content to the loyalty shop and there is now a large selection of items available. We'll continue to assess how the loyalty shop is being used and when it's the right time to add new items. Are items from Solomon's General Store going to be available on the Squeal of Fortune or in the Loyalty Shop? No, we have no intentions to ever do this. Can I use existing cosmetic items inside the new Customisation System? Unfortunately not. The Customisation System is a new feature which needs the items to be built specifically for it, so old items cannot be imported. Are there going to be fewer content updates to RuneScape because the team are making items for Solomon's General Store? The RuneScape team has grown in the last year to add capacity for new initiatives like Solomon's General Store, to keep raising our release quality and to take on ambitiously large projects like the Evolution of Combat. We're committed to being one of the world's most frequently updated games and to constantly deliver fantastic new gameplay content to all types of RuneScape players. Is Solomon's General Store anything to do with the General Store NPCs which already exist in RuneScape? No, this is Solomon's own unique enterprise and doesn't relate to existing in-game content. Can you tell me more about Solomon? Solomon is an entrepreneurial genie of exquisite taste and distinction who runs a boutique shop inside a magic lamp. The Store's motto is "Purveyors of fine goods and ingenious items". It exists in a reality somewhere between Gielinor and our own world. His service includes the shrinking of clients to fit into his lamp, the manifestation of the required item, and the enlargement of the client once they're done – exhausting all three of the wishes that he is contractually obliged to offer.[/hide] Their reasons for charging for the items are a bit funny to me :P
  5. Have you been to Khazard city? Are there still bots there pickpocketing the guards (which have no pickpocket option LOL)?
  6. Only some items are capped at 300, I guess iron ore doesn't come under that list.
  7. Only when you bring it up. Skyla's hair ornament is what defines her for me.
  8. So... when do you start training agility? :P Feels nice to read a blog about RSC for a change, I'll be watching your progress!
  9. Wtf how did this die. TNPW explain.
  10. It appears that some non-melee crits don't show up correctly, and yes, hit bonus is broken for me too. All in all their equipment screen needs tons of fixing :P
  11. The Evolution of Combat Beta is in progress right now, if you were to read the discussion/news posts on it you might see how much it's about to change RuneScape when it gets launched. :P
  12. Damn every time you post here I think it's going to be "I GOT EARTH WARRIOR SCROLL AT LAST". Damn.
  13. Have to bring your own, sadly.
  14. To compensate, many monsters and enemies are no longer aggressive. Lol have fun finding penguins in Karamja Jungle :P
  15. It's that hard :( Started a trial account just to verify some stuff, and am now hooked on that account instead lol.
  16. I'm getting this as certain locations too, it seems to be the camera jerking in and out of position for some reason.
  17. Doesn't look like any of the gloves have their abilities (yet). Polypore staff isn't getting its spell back, so the gloves might also be losing their abilities. More variety in combat now, eh? :rolleyes:
  18. It's part of the applet now and can't be removed.
  19. Great, I'll just be playing that in 3 months or so :P
  20. Fixed that for ya. Super attack (3) and super strength (3) are 1.1k for both lol. You'd have to be inefficient or completely uninformed to slay without those.
  21. Social Slayer Nothing brings people together like facing down a ravening horde of bloodvelds. As such, from today, you'll be able to pair up into two-player groups to take on slayer tasks. To team up, simply use your enchanted gem or slayer ring on the player you wish to invite, or use the gem or ring's new 'co-op' right-click option and enter their name when prompted. As long as neither of you are on an active slayer task, or if you're on the same slayer task, you'll invite them to join your group. Note that you must be on the same world to team up. Targets killed by you or your slayer partner will count towards your current task's kill count. Combat and Slayer XP won't be shared between you, but you'll burn through tasks in half the time and competition for kills will be less fierce. Each time you complete a task in a slayer group, you'll earn a co-op point. These new points can be spent in the Slayer Rewards Store, accessible from any slayer master by right-clicking and selecting the 'rewards' option, and then selecting the 'co-op' tab. These rewards include two new pets: a cute - if slimy - baby aquanite, and a tiny strykewyrm by the name of Freezy. As well as this, you can unlock the permanent ability to share potion effects: drink a potion while your slayer partner is nearby, and they'll be granted half of the full bonus that the potion imparte$ to you. The ability to heal your group partner by using food items on them can also be unlocked. These two functions can only be used in designated slayer areas and while in a group, but they're a handy way to help out if your friend's flagging. Friends who slay together stay%2u20together, so buddy up and cut a two-way swathe through RuneScape's monster population! Requirements You and your Slayer partner must be members. You must either have no active slayer tasks, or you must be on the same slayer task. You must both have completed at least one slayer task. Mod Ana Preparing for the Gielinor Games Preparations are proceeding apace for the Gielinor Games: a multicultural sporting spectacular that will bring the denizens of Gielinor together for a contest of endurance, dexterity and...well...cheese rolling. Beleaguered site foreman Oomad Arrow needs all hands on deck. Free players and members alike can pitch in, making medals, producing construction components (only for members), and creating fine fusion cuisine; all vital for making the Gielinor Games an event to remember. Speak to Oomad Arrow in Varrock square to get started. You can complete each of these three tasks once per day, each day until the Gielinor Games begin. You’ll earn plenty of Smithing, Mining, Cooking and Construction XP (for members) for helping out, as well as contribution points, which can be spent on some athletically themed rewards once the games kick off. Be sure to visit Oomad’s shop for a sneak preview! Mod Dylan In Other News You can now access the Slayer rewards shop without having completed Smoking Kills. However, you must still have completed the quest to buy anything other than the new co-op rewards. If you've had your private chat settings set to 'off' for a very long time, you may find that Slayer group invites are not blocked. To fix this, simply change your private chat to another setting, and then change it back to 'off'. [spoiler=Patch Notes]Graphical: Bloom in the DirectX toolkit no longer causes a black bar to appear at the bottom of the client. The Bandos chestplate, Bandos tassets and TokHaar-Kal cape have been graphically reworked in line with player feedback. Quests & Tasks: The Adventurer's Log now correctly recognises if Carnillean Rising has been completed. The Adventurer's Log now states how many Cave Wolf Matriarchs a player has killed. Music tracks from Carnillean Rising now correctly set the next track to play. Skills & Minigames: Run energy is now restored correctly on using a fissure in the Crucible. Other: The top navigation bar will now open the "subscribe" link inside the game applet rather than loading up a new webpage (with a compatible browser). Highlighting on interfaces has been graphically updated during the Troll Invasion tutorial.

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