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Saradomin_Mage

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Everything posted by Saradomin_Mage

  1. I think CT is slightly faster because of titan vs cannon. But hey, your luck just may change at Edge :P
  2. Master Wand is a Melee class, stabbing weapon <.< If the equip screen calculations are to be believed, then wearing shields, bodies and leg armour of the wrong attack type result in attack penalties of 8% or 16% for each piece, based on combat class. So wielding a rapier with Pernix body, chaps and EEKS gets a 48% hit penalty, while Virtus body, skirt and FKS would give a 24% hit penalty. Helms don't appear to reduce accuracy despite the developers claiming that, and boots/gloves/offhands don't either.
  3. Torva/Pernix is about 14% better than Bandos/Armadyl in Armour and LP boosts. The gap between Virtus and Ganodermic is even smaller than that.
  4. Nope, sadly. TNPW post their favourite anime/cartoon series (whichever is applicable).
  5. Rq a flingers game, at the 30 second to start point there was only like 1 hint per fish lol
  6. I thought there were already innuendos on the ferris wheel in Black/White.
  7. I paid 400 slayer points, and the Slayer Masters taught me how to craft a degradeable helmet? I want my money back. Anyone have the QFC of that statement or is it in a video? What these guys should have done was produced a Slayer Helm of an even higher tier (giving the 20% boost) and have whatever degrade mechanic they're planning apply to this helm, and when it fully degrades revert to the 7/6 slayer helm.
  8. I've come to the conclusion that the equip screen just doesn't work. A few days ago if you had a crit bonus above 4% or so, equipping a weapon would lower it. Still happens with Ranged crit as far as I know, had a ranging amulet and archer ring (i) for 7.9% crit, put on Zaryte bow and had none :(
  9. The percents are supposed to be chances of defending against an offence 1000 attack of that combat type. It's just really weird that despite all the pieces of armour being classed as "Melee", they seem to contribute different amounts of their armour value to the total effective defence, which is reflected in the percents. Either that or there's something wrong with the calculator, which also claimed I had a 100% hit-chance against White Knights (actually closer to 60% on testing).
  10. You're trendy ofc :P I tried getting useful information out of the BETA equipment screen interface, hoping I could calculate the hit penalties of hybriding and the effective defences of each armour class. But it turns out all the % defend/hit chances on the interface are calculated wrongly or just come out with weird results, so I gave up.
  11. Spot the discrepancies. Honestly I give up trying to get any useful information out of the stupid equipment interface, the % chance values all seem to be incorrect in one way or another.
  12. J35u5 M4 has the most, bet you weren't expecting that :P
  13. This blog has got the most replies, but only the second most views, wat. We're like half the views of the most viewed blog xD
  14. Lol wut What trim reqs do you have left? :twss:
  15. [qfc]307-308-7-63855423[/qfc]
  16. Playing AOE again, it's so great it brings tears to my eyes ;( Or maybe that's the nostalgia lol
  17. Was going to mine iron for strange rocks, on every world I hop to there was a guy already at the 3 iron rocks. Eventually got to a world where the guy there wasn't mining, so decided to crash him. He fought valiantly and got a few ores, and then all of a sudden ran off to go cut a tree down. He then walked in WSE patterns until eventually stopping and lighting the log. Lit another fire, what a multiskiller ;] Attacked a random knight walking past, must be all that stress from not finding iron rocks.
  18. It's worse than a trimmed skillcape if I'm not wrong.
  19. I think staves increase the damage output of your spells? Not entirely sure though.
  20. Beacon XP isn't affected by log quality.
  21. Figures the time came for them to actually need another tab, and they blew their reserve which they held onto for so long on the SOF.

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