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Serpent Eye

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Everything posted by Serpent Eye

  1. I know it's old news, but I just found out that a new FMA movie is slated for release in July 2011. Fullmetal Alchemist: The Sacred Stars of Milos. <3: <3: <3: So freakin' excited. Edit: Page 93@
  2. daily PROGRESS 220,042 EXP till 90 Farming. C: Dharok's platebody from Barrows. 1.1M plz. <3: I also got trolled with a Dragon medium helmet. ;_; ;_; you're a monster. you didn't even comment on how cute my blog is.
  3. daily PROGRESS 89 Farming 75 Ranged 74 Slayer 90 Attack and 115 Combat 74 Mining 86 Herblore These aren't all from today, just bringing things up to speed. ♥ [hide=Quotes] Tim! <3: You what?! I am out of here. :( :( Meol. Come bacccckkkkkkk. I'msorryIsaidIhatequestingwillyouforgiveme? Yeah, sorry if I'm lagspamming everyone. :c My computer is like 90% broken, she's seen better days. I'm sorry I beat you at Farming. :3 But you know, I've got to beat you at something! I'll let you know when/if I start Dungeoneering - thanks for offering to help! <3: I can't NOT keep coming back! Ahhhhhh. Thanks for the well-wishes, Neo! :) We love you, too, Dorkwitchery <3[/hide]
  4. past ACHIEVEMENTS [hide]1/09/12 -- Completed Nomad's Requiem 12/17/11 -- Reached 17m Farming EXP 12/09/11 -- Achieved 99 Herblore ** Obtained 17m Woodcutting EXP some place here ** 10/19/11 -- Reached 14m Firemaking EXP 9/10/11 -- Reached 16m Farming EXP 8/7/11 -- Obtained Scroll of Efficiency 6/27/11 -- Reached 15m Farming EXP 6/11/11 -- Reached 16m Woodcutting EXP 5/17/11 -- Obtained Scroll of Cleansing 5/14/11 -- Obtained Shadow Silk Hood from my first Night-spider. :3 4/26/11 -- Reached 14m Farming EXP 4/14/11 -- Reached 2000 Total Level 3/17/11 -- Reached 14m Cooking EXP 3/13/11 -- Achieved 99 Farming 2/18/11 -- Obtained Scroll of Life 2/10/11 -- Achieved 75 Slayer 1/22/11 -- Started this blog! 10/17/10 -- Achieved 99 Firemaking 10/10/10 -- Reached 15m Woodcutting EXP 6/21/10 -- Obtained Draconic visage drop from my first-ever solo KBD kill 6/19/10 -- Achieved 99 Magic 4/2/10 -- Obtained Full slayer helmet 2/26/10 -- Achieved 99 Woodcutting 6/12/09 -- Achieved 99 Cooking[/hide] photo SNAPSHOTS [hide] [/hide] rave REVIEWS [hide] [/hide] Endless thanks to @Zaaps1 for his amazing guide, Mother Gaia: An In-Depth Manual to Farming!
  5. Hey, it was worth a shot! Thanks you guys for looking into it. :-)
  6. Thankfully, however, Tip.It Forum is a great community for all players, no matter what their combat level is. If no one posted tips for lower leveled players, the forums would be somewhat skewed towards one direction, and a large chunk of players would have a hard time finding advice to fit their needs. There's a high chance that at least one person will find help or learn something new from every topic, so I would be a little weary when telling people to go find another forum.
  7. :thumbup: Dat movie.
  8. Ye, I didn't think there was much hope anyway for the second part. =p None of this is really important haha, but it would be nice if the colors could eventually be implemented as time/coding permits.
  9. Warning: Here Be Trivial Suggestions! Don't mind my OCD. I know a lot of people don't utilize the following tag: [member=name] but for those of us who may, would it be possible to have the displayed name reflect that user's staff/rank color (if appropriate) ? In example, @tripsis is an Admin, but the name that is displayed is just normal text. As it stands right now, if you want to display that person's name in the appropriate color (aka @tripsis), you have to memorize/look up the hex color for that rank, and type: [color="#AA0000"][b][member=tripsis][/b][/color] Anyway, I know this is really insignificant and you guys have other important things to do, but as someone who uses this tag a lot, it would be a nice change if possible. :) - Serpy Edit: In addition now that I think of it, is it possible to have these tags somehow automatically update when users change their display name? To carry on with my example, if Ashley were to change her display name, instead of saying "tripsis" it would just display a big blank spot because it no longer recognizes who that user is.
  10. Hi dearies! <3: I just wanted to point out a few discrepensies I found while browsing through the Defenders subsection of the Combat guide. Link: http://www.tip.it/runescape/?page=combat_guide.htm#defender According to the Warrior's Guild Guide - Second Floor section the: Single token mode consumes 20 tokens per minute and Multi token mode consumes 3 tokens of each type per minute, for a total of 15 points per minute The dragon defender is now the last defender available. In addition, according to the second paragraph, it would be wise to keep a spare rune defender, as you no longer need the adamant one. Keep up the great work, guys and gals! <3: - SerpentEye
  11. Sorry for any confusion. The name I provided was from an old(er) screenshot that I had taken but never got around to updating when I was on Crew. I guess Jagex went and changed it again in the time since I took the screenie. :unsure:
  12. On a side note, remember that NPC Contact can ONLY be used to figure out where the obelisk is. You can't activate the triple-charm magic via NPC Contact. Obelisk Chat CC was a lot more lively when Familiarisation was first released; nowadays there's only ever like four people in it, and no one talks half the time. :c
  13. I think the DB entry just needs to be reworded/reworked. The lists of shops includes all of the Hunter shops, yet the Notes section doesn't really mention how it's used with the Hunter skill, etc.
  14. -.- Blah. Firemaking has nothing to do with combat. :<
  15. I made a slight edit to my above post. I don't think they SHOULD have Slayer affect your combat level, I just mean to say that it would be the only other one to make sense. It's a skill based entirely around combat... >.> In my opinion, it would make a lot more sense than having Herblore or Agility affect it...
  16. I think the only skill not already affecting combat levels should be Slayer. I say leave well-enough alone. Edit: I'm not saying they SHOULD add Slayer, it just seems to be the only other skill that would make sense.
  17. While we're discussing it, the Brimhaven penguin often gets caught in the hut directly to the north-west of the Spirit Tree farming patch. I've seen it stuck in that hut on the same world for the entire week. :P
  18. I don't know how realistic this would be to impliment, as it's all really objective. An item that you or I may find useful may be entirely useless for someone else. That being said, if something like this DID get added, I would suggest that rather than a "Usable After Quest" field, it should say "Reobtainable if Lost" or something along those lines. This way, you can see which items you can drop/alch without having to worry about whether or not you can get them back. That's the main reason I have so many junk quest items in my bank -- I'm afraid that I can't get them back if I lose them. (Thankfully, Jagex has the "warning" screens in-game that tell you who you can get items back from, but it isn't on the majority of quest items.) Just my two cents. :)
  19. As a general "Rule of Thumb," I usually check the official RuneScape KB. It isn't always 100% accurate, but it can help greatly for issues like this. For instance, searching for "Canafis" on the RS KB brings up 0 results, while searching for "Canifis" brings up 41 results. "Relleka" and "Relekka" each only bring up 1 result, while "Rellekka" brings up 60. Etc., etc. (As a sidenote, I think most people pronounce it can-uh-fis, which leads to them spelling it with an A rather than an I.
  20. The item titled "Bowl (unfired)" [link] has been renamed to Unfired bowl. Also, the current image for the item DB entry is out-of-date. Here is an updated image: 40x40, .GIF Cheers, - Serp
  21. Serpent Eye replied to Leoo's topic in Off-Topic
    Walking around at work today like a zombie because I'm getting the flu. I love not being able to take time off. w/r/i/s/t
  22. Touching. I LOL'd. :c I mean... if we were gonna stay in close contact, we may as well have not broken up. o.O
  23. My ex and I agreed to stay friends after we broke up. We haven't spoken since, and it's been four years. :thumbup:
  24. I asked around on the RSOF, and the first person to reply said that don't think you get the pieces back if your statue isn't finished yet. Here's the QFC if you're interested in tracking the replies. (I don't know for sure, but I would be inclined to agree with the poster.) [qfc]75-76-653-62188937[/qfc]

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