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Quyneax

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Everything posted by Quyneax

  1. It's 1.4-1.5 the base xp for most monsters, but otherwise neat guide :).
  2. You keep the spare trap in your inventory. When you pick up one trap you immediately click the 6th in your inventory and it will set up either 1.2 or .6 seconds faster than setting up the one you picked up. Spread over hundreds of catches, that's a lot of time saved.
  3. If you want to get a taste of the F2P game you should play F2P, but if you are eventually going to get P2P anyway and you just want to 'train up a bit' you should realize the training is faster in P2P regardless of level.
  4. Well there's scentless potions and arctic bears that would increase your catch/hr a bit, but other than that it can be location and trap setup pattern, which haven't changed since the first day of hunter.
  5. Zaaps should dungeoneer and c2 fish. Very efficient to leave those skills for last.
  6. I suppose so, but they aren't as convenient I think, due to having effectively 1 lifepoint, -64 defence and spawning randomly. That is, if you use no offensive gear on the golems, you can use multiple specials each time (with recovers etc.).
  7. Well, you can test it on the grey, white and black golems in the Dominion Tower. I believe claw specials do not hit the white (stab) golem even if you use controlled, so that would indicate that claw specs at least are always slash. But that could differ between specs.
  8. Yes I did, Will was so kind as to move it to the screenshots thread. Was late :P. (updated sig) 93 thieving as well, 73k to 93 fishing but will save that for tomorrow. Lowest xp for my total level (2394) by a 13m lead :).
  9. 1) No clue 2) Define good. The bolts are better than the handcannon on metals iirc. Both metals and abyssals are better slayed with melee.
  10. If you care to know, Oldak in Dorgesh-Kaan boosts your rc by -2 to +2 (like a free stew) if you ask him what he discovered. From there you can use the logging trick to keep the boost until you're at the nature altar :). Good luck on completionist as well :).
  11. Don't leech, just trim that cape. You're never going to make that 50m for a chaotic back and you're trimming eventually anyway. If you want it special, trim it with attack/defence/strength/magic/ranged/prayer at the same time.
  12. Tezz, Jdelacroix and Elvis could get it but I wouldn't know which of them would be the first after Suomi.
  13. Should've used mage's book or arcane and infinity or ragefire boots. Unholy book really doesn't work :shame:. I also use a farseer helmet charged with steel titan scrolls. Overall that nets an extra 27 magic attack bonus, probably about 20 ranged defence too, + extra titan specs & all that at the cost of only +7 strength and +2 prayer.
  14. Working on it! Dat exp waste. Try 17.2m farming and not finished livid >.>.
  15. Quyneax replied to chenw's topic in Help and Advice
    There was always a way, it's just annoyingly unreliable :P. If they wander in the wrong areas you will be attacked. At your stats, you could probably bring dragon claws or something and claw out supreme, then kill prime once and then move to Rex for the rest of the trip.
  16. Dks, Nex and Graardor aren't worth it without 96 summoning. Tds, 99 summoning. If that's the case anyway, go with glacors regardless of summoning. 95 summoning works too, however, unlike at tds.
  17. Thanks :D. #11 and my last combat stat :). Also unlocked Repair Rune Pouch just after. With an assist (thanks Oldak for +2 rc levels) and some ZMI and pengs I'm now 140k to 90 runecrafting and all 90s.
  18. #11 and my last combat stat :). Also unlocked Repair Rune Pouch just after.
  19. 24 glacors + 4 shards today, also reset and a couple of c2s and pengs. Glacors were only 40 kph, I'm out of practice :(.
  20. Your main problem is going to be the damage you take in multi-combat, but that's easily negated with a protect prayer. Good cannono-enabled multi-combat areas without quest requirements are pretty rare, but I think kalphites are alright (protect from melee and antipoisons) and greater demons but those are in the wilderness (protect from melee).
  21. Quyneax replied to Washac's topic in Help and Advice
    I understood you the first time, and since what you said is completely irrelevant, the only assumption that would make any sense is that you gain more money from using fire runes to bank (somehow), otherwise your argument is simply invalid.
  22. Quyneax replied to Washac's topic in Help and Advice
    Alright you said banking, well let me repeat: the type of rune you use to bank has NO effect on what runes you craft, so using fires at their current 30 gp+ price is very uneconomical.

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