That's actually my biggest issue with this current generation. The individual can do a hell of a lot more damage than a clan ever could nowadays. And there's virtually no way to stop it. They know this. If you have the financial means, you can obtain a botnet and wreak havoc and you'll have NO chances of being caught. Hacking, DDoS'ing...they're virtually impossibly to trace and press charges because of how volatile computer data is. 'No Honor' clans like Noobs Inc were a known quantiy. They could be dealt with. Their damage they could do was strictly limited within the confines of the game--where such things belong. It did make things more interesting, for all they were annoying as hell. +1 to this.