Dungeoneering though changed boss hunting permanently. If you had no idea of what boss hunting was, and was curious of how it worked, 99% of the answers you'd get would be either 'try dungeoneering' or 'quest'. Bringing nex into a game with dungeoneering, well, seems like a wasted update imo. The boss is impossibly tough to kill, the armor, while many say it is 'powerful', is not really worthwhile seeing as many other things are versatile w/ less cost. Nex will always kinda be one of those bosses, like nomad, that will remembered/known for their insane difficulty, with high rewards.