These are valid points not often made. Everyone loves to cherry pick those big 5:5 XP reward screens and paste them on forums. But they don't talk about all of the messed up floors, and ones where people leave, or bosses that KO one player leading to a cascade effect, and so on. People who like big maps also don't talk much about the time required to contact players, arrange times to play, coordinate things and so forth. Even when you have a group of friends you like playing with, it's common to run into scheduling issues, this one has to go have dinner, that one has an appointment, etc. I don't deny that playing in a group is faster. But I don't think it's as much faster as some people portray it to be. And even though I primarily solo, I think team play *should* give more XP, to compensate for the annoyance factor. I rarely run into problems with people dying. I mean there are typically deaths on teams, but they usually aren't me. Even if your team has a "cascade death" which I've never experienced, a gatestone can still save you. i used to get 5 man teams by contacting friends. It turns out that so many players with 2400+ total are looking for groups, that the RSOF has actually become a great place to recruit. During good hours, you can get a 5 man team going in a matter of 4 minutes so long as you are 130+ combat. I've gotten into 2 of the groups so far. One took 50 minutes, the other took 60 minutes. try it, I didnt bother trying the RSOF until today but I have to say, it's pretty awesome. maybe it's just small sample size. But you can weed out most of the noobs and griefers by requiring 130+ combat and doing floors 29-35. Snobbery at its best.... :rolleyes: