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Aiel

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Everything posted by Aiel

  1. 88 mine now :D 7 more effigies to open.. edit: effigies remaining list updated.
  2. bots don't hurt low level players- they hurt inefficient players.
  3. ran out of planks and had to use effigies for the last bit :P 89 agil from opening effigies too. effigies banked now (gorged will be open when enough can be for 99 slayer, mine as I get the levels required): 11x 95 mine (+330k) 9x 97 mine (+0) =685k mine xp (+715k) 1x 95 rc (+30k) 4x 97 rc (+0) =0 xp (assisted to Q) 3x 97 agility (+0 xp) =90k xp 1x 97 wc (+0 xp) =60k xp 2x 97 herblore (+0 xp) =60k xp 2x 97 fm (+0 xp) =60k xp 3x 97 farm (+0 xp) =90k xp 3x 97 construction (+0 xp) =90k xp
  4. worth more then my entire bank atm :/
  5. 93 woodcut and 94 farm before bxpw 75-90 con so far on the weekend, should be 92 by the end.
  6. baron sharks and juju gumbo are some of the less useful herblore habitat rewards- mining, woodcutting and farming jujus are much more useful.
  7. 246 isn't that high when you can kill 150+/hr additionally as they are a common slayer task they're killed commonly, causing an increase in supply. Maybe if you reconsidered your play style you would find that you could kill things at a higher rate?
  8. Aiel replied to Mr_Muto's topic in Off-Topic
    would be $75 more a month to upgrade to 3 Mb :/
  9. grenwall for first 5m, then torstol runs+TDs in welfare gear for rest.
  10. firemaking is arguably more useful then fletching (handcannon improvement up to 99 vs. EEE at 80/85). I'd do both until you can do maple longbows/burn maple fires.
  11. yeah it'd be a pain in the ass to calc it without them though :/ I was expecting 40k/hr+
  12. I don't remember seeing that option. Did I have to select it? And is there a way to get that option again? you probably just clicked out of the chat window after the task. And no.
  13. if you accepted it when she asked if you wanted to kill 270 creatures instead, yes.
  14. because for many skills making things 1 at a time was faster then make X.
  15. calced all of my slayer numbers for the 2m xp before effigy nerf. I am not pleased.
  16. 1m/hr is still viable at his stats, meaning that "a few minutes" (2?) is worth 33k at the least. There's no way he's going to be spending that much on prayer potions. In fact he'd probably spend more on fire bolt casts then prayer potions. Melee is much better.
  17. my log of 2000+ seeds, and experience with greenfingers supports this. Although its interesting that the other skilling auras are a higher then expected increase due to how they work, while greenfingers is lower...
  18. with maxed melees and summ, and what appears to be 1/3rd the old effigy rate there's very little motivation for me to train slayer. I'm thinking about dumping my 41 remaining effigies into slayer for 99, rather then dumping into mining. I don't really mind mining conc gold and you get smith xp, so..
  19. as long as your debit card has a visa, mastercard etc. logo on it, it should function exactly like a credit card for online transactions.
  20. switch verac's helm for neit, dfs for ddef, for higher kill rate, and Id say 100ish iirc. Cannon would help a lot.
  21. the jmod drinking game, every time someone posts in rants, take a drink.
  22. effigy update is really making me rethink my goals, as almost all of them (92 con, 92 mine, 99 slayer) were effigy based. Probably done with this game, at least to bxpw when I might start DGing.
  23. Aiel replied to Leaf's topic in Rants
    is he [bleep]ing retarded? OF COURSE MAX PLAYERS DON'T CARE, IT HURTS MID-LOW TIER HIGH LEVEL PLAYERS. IT HURTS THOSE WHO CAN GET EFFIGIES AT A DECENT RATE, BUT NOT OPEN THEM. seriously get your heads out of your asses jagex, you have no [bleep]ing idea what's going on in this game. red=my responses players can make intelligent decisions for themselves jagex. [bleep] off with your straw-man arguments and avoiding serious questions.
  24. effigy update pretty much made me want to quit. so many better ways they could have implemented it (infinite effigies at a time, halved the rate off task, same rate on task, can only open x effigies/day). Honestly this doesn't even really effect really high levels, the main effigyscapers, that much, it effects mid-low end high levels who have high combat stats and not 90+ skilling stats. Poor move jagex.

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