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Aiel

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Everything posted by Aiel

  1. as I said in the other thread, 20 minutes should be considered very slow for anyone who is trying for speed. To maximize speed/xp per hour, only clear GDs and puzzle rooms that must be cleared (mime, second page polter herbs w/ lots of range mobs, etc.), don't skill and try to collect herbs/mats to pot for doors as you do the DG. I suppose if you value fish/wc xp highly, fish/wc in solo meds is not a bad thing to do, but that's obviously going to hurt your times and xp/hr. Read the DGS guides (http://www.xp-waste.com/official-dgs-guides-and-other-resources-t2328.html) and consciously think about things like gate placement and where the biggest/critical path is.
  2. completing 1 story mission gave +20 score. failed the scroll mission, so I don't know about it.
  3. 47% to zone 3, 0 opportunities for scrolls :(
  4. depends on his level.. 20 minute meds is seriously slow. I'd say more like 12-15 for a beginner
  5. there's enough rings in game (it's been a common drop for years) and it's rare for rings to be removed from game, so it doesn't really matter how many rings are coming in. I did 1 trio kill with gano and PPS just for fun, easier for sure.
  6. Aiel replied to Tnt6200's topic in Help and Advice
    .3% ignoring accuracy, overkill etc.
  7. Aiel replied to Strife 3e's topic in Rants
    you can get 2m xp/hr because the bot nuke didn't work? Ok.... eoc=gay marriage?
  8. the problem is that changing this without changing drops etc. just creates dead content, as DKs will no doubt now become.
  9. Well, there's a very simple reason why they haven't been "caught" for tax avoidance. Most of them are lying ... paying taxes on it. Anyone who's smart enough to build the connections to sell that much gold is smart enough to do some research of tax laws...
  10. but 80% of the people support the update they MUST like it :roll:
  11. http://www.xp-waste.com/grimy-s-reference-spreadsheets-t3.html you should not make energy potions (make extremes post 84, and something like range pots before that), and currently dragon bones are only slightly higher gp/xp then infernal ashes so you should probably do them instead.
  12. soon Q will be passed in the all important total xp race. Soon.
  13. 85 herb>95 prayer>91 herb.
  14. lamping skills like prayer almost always saves less time then slow skills. Like 1k agil xp saves you ~1 minute. 1k prayer xp would save you ~.15 minutes and ~9k gp. So in order for prayer to be more efficent you'd have to make less then 600k/hr which is unreasonably low for anyone.
  15. ...but that Easter event was just a rip off of the irl mmorpg college questline
  16. on the other hand, they are very fast to get to, so if you just want to do half an hour before doing something else, you can do that without much loss. (or inbetween dg floors etc.) this bxpw doesn't scale so time loss isn't as important. With AHK mkf aren't bad- I still prefer PP though just because it's less mind numbing.
  17. Aiel replied to hdis's topic in Help and Advice
    that said, in the long term, you will regret doing anything but extremes/overloads after 84.
  18. since it's a flat 2x they should just have no bonus to making pouches (leave 2x for making/using scrolls etc.) and double charm drops. Makes a lot more sense that way.
  19. I'm sure more chaos/death/blood runes come into game from monster drops then runecrafting anyway. It was a redundant skill to begin with, runespan just made it a less annoying redundant skill. And attacking hedgehog for saying that it's inefficient was unnecessary, since the only reason you should be crafting them is if you think its "fun" and this update shouldn't change that, should it?
  20. jagex needs to get over their obsession with balancing everything at every tier. Special abilities were what made items unique and interesting, simply upgrading the stats is boring, and makes it so you always know the best gear for everything.

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