Everything posted by Sylpheed
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4th March - The World Wakes
Length doesn't equal quality. The quest was shorter than previous epics like RFD and WGS but the production values for quests, or any content back then, was nowhere near what it is today. I don't know, maybe I just appreciate the finer details like the detail and art style of the quest area and how amazing Guthix and his 'memory' looked and just the sheer quality of the whole thing. Also, I don't understand why you care so much about the requirements and accessibility of the quest. Chances are, if you are interested in the lore of the game, you will have already done all the previous quests. People who do it without RotM and all the others aren't likely to give a rats ass either way. As long as YOU know what is happening and why, it really doesn't affect you.
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4th March - The World Wakes
- 4th March - The World Wakes
Things are going to get interesting that's for sure. I can't help but think that Jagex have got a colossal task ahead if them though. Part of me thinks that they should have finished the Vampyre storyline and others that relate to the gods before they released TWW. It's going to be tricky having reveals like Drakan for players who have and haven't completed TWW.- 4th March - The World Wakes
- 4th March - The World Wakes
Absolutely amazing. It's really sad that a lot of people will call this quest bad because they have the attention span of a Gnat and won't read a damn thing. Also, something I found rather amusing:- 4th March - The World Wakes
The World Wakes (members only) Orlando Smith's made a big discovery just west of the Legends' Guild: ruins dating from the First Age, which he believes once belonged to Guthix himself. It's the sort of find that makes careers, but breaks the hasty and the unprepared, so he needs your help to safely uncover the lost knowledge and artefacts within. Make your way past the ruins' defences with strength and cunning, and you'll discover secrets that could shift the world's balance of power forever. There'll be one mother of a battle before the quest is through, so you'll need a combat level of at least 140 and your very best combat gear, along with plenty of food. Ultimately, you'll have to make a choice, and your decision will set the scene for the events to come and feature in future story content. One thing is certain, though: once you're through, you'll become a whole new breed of hero, and the woken world will need you more than ever. Completing the quest will earn you over 800,000 XP in lamps (in a variety of skills, with minimum levels ranging from 65 to 80), five new ultimate combat abilities (usable at level 85 in their related skills), and cosmetic torso gear. In addition, there's a trove of post-quest rewards - including a powerful ring, a title, and new Slayer targets that can drop level 85 gloves and a pet - that can be claimed once you've finished the quest and met certain high-level requirements, listed here. Please note: as of next week's update, all future game content will work on the premise that this quest happened in the past. So, if you want to play the quest with no spoilers, we recommend doing so this week! Enjoy! Mod Ana How to start The World Wakes: Speak to Orlando Smith at the excavation site to the west of the Legends' Guild. Requirements: Level 140 Combat RuneScape membership There are additional, post-quest rewards on offer for completing the quests and reaching the skill levels listed below. Please note: these can be met and their rewards claimed at any time following the completion of the quest. You won't miss anything if you don't meet these requirements when you complete the quest: The Branches of Darkmeyer The Chosen Commander The Firemaker's Curse Ritual of the Mahjarrat The Void Stares Back 90 Prayer 74 Firemaking 70 Slayer In Other News The latest batch of Evolution of Combat updates is here! Dual wielding has been brought onto the level of two-handed weaponry in raw damage, and mages can now auto-cast a different spell from each hand! We've also made changes to the way that Player-Owned Ports armour degrades, bringing it in line with Nex armour. There's been a big change to the free game today. We've opened up Burthorpe and Taverley to free players, as well as the first five levels of most members' skills, as a replacement for our existing free trial! We've made some changes to the way run energy works, so everyone can run for longer and recover their energy more quickly. Solomon's General Store is now offering all-new god robes and teleports, tailor-made for followers of Guthix, Saradomin, Zamorak and Zaros. There's a new World Wakes Medley available for your listening pleasure on ourSoundcloud page. Along with today's changes to the free game, there have been some tweaks to the naming conventions for ranged and magic style-specific potions. Existing potions of this type are now prefixed with 'super' - so what was previously called aranging potion is now a super ranging potion. New, low-level potions have been implemented for the 1-5 Herblore level range, and these have adopted the non-prefixed name (e.g. ranging potion). You may now pay your weekly anagogic orts for Clan Avatar buffs at your Citadel Quartermaster. Hati and Sköll have been removed from the game. There have been a batch of usability improvements made to the Customisation Interface: It is now possible to purchase a duplicate of certain functional prestige items if they're held in a keepsake box. Note that the duplicate will automatically be destroyed if the item in the keepsake box is withdrawn. It is now possible to select weapon overrides of different types simultaneously, so there is no need to switch them when changing weapons. It is now possible to select multiple skill animations at once. Where they affect the same action, a random animation will be played. Weapon overrides now work correctly with off-hand weapons. [*]Support for Software mode has been removed in preparation for future updates. For more information, click here. Patch Notes- Future Update Discussions
Can't remember the last time I was so eager to play a video game, let alone RuneScape.- Future Update Discussions
ETA's given by Mod Emilee etc are ETA to the start of the update process - eg if they say eta 2pm the 1 hour warn pops at 2pm. You're probably right, I'm not usually on around update days.- Future Update Discussions
It's almost 1pm GMT so expect the 1 hour message to pop up soon.- 11-Dec-2012 - Player-Owned Ports
I don't know when they changed it, but it definitely wasn't originally like that. I had back to back Barmaid and Black Market randoms a few weeks after release and I was able to do them both.- Behind the Scenes: March 2013
Are we really digging up this debate again?- 11-Dec-2012 - Player-Owned Ports
Trio voyage succeeded at 58%, wewt. Just need 20 plate and 50 lacquer and I'll have both sets.- 11-Dec-2012 - Player-Owned Ports
Got the first two trios back to back now waiting two weeks for the finale to show up >.> That sucks. Not to rub salt in the wound or anything but I just sent out the last voyage at 59%. I'm not too hopeful but if it does succeed I'll be pretty close to full Tetsu and Death Lotus. :D- Future Update Discussions
Well they did say early next week so if they keep to their word (lol) then I'd expect it by Tuesday at the latest.- 200M in all Skills
Breaking Bad fans?- 11-Dec-2012 - Player-Owned Ports
Got the first two triple voyages out the way for the final plate and lacquer one. Pain in the ass waiting for it to show up. Sitting on 60 plate and lacquer at the moment with sup Tetsu legs already made.- Future Update Discussions
I don't see the appeal in an ethereal ghost skull that has facial features suggesting severe disability. But that's just me.- Behind the Scenes: March 2013
- Behind the Scenes: March 2013
The days of not updating the F2P game because it's the free version is an outdated view to be honest. Whilst P2P gets progressively and steadily bigger, the F2P game has remained almost static in its actual playable content. I'm not saying Jagex should create content for F2P as that would be terrible; but I do agree with others here that P2P content that is really old and almost unused by the general population, should be made F2P. Fletching and the KBD should definitely be made F2P, maybe even the KQ.- 2007 - Old School RuneScape... You Vote! - [It's Here!]
You do have to hand it to Jagex. Their ability to generate hype and interest is probably unparalleled in the video game business. Even though we knew already, this just confirms the whole poll was just a big fat farce of pointlessness.- Future Update Discussions
Is just me that thought the dude in question looked basically the same as Graardor? I'm not saying it is him, just that if that is Bandos in the video, then they both look pretty similar.- 2007 - Old School RuneScape... You Vote! - [It's Here!]
No. You should have voted only if you were willing to pay even the most extreme additional cost at 50k votes or whatever it was. Nobody should have voted without being willing to live with whatever outcome the final vote was. It's like signing a contract and not reading the fine print then attempting to sue the contractors because you didn't read it properly. Whilst a clean slate economy is an exciting thing to experience, do people not realise that said economy is eventually just going to culminate in the exact same thing that currently exists in the main game?- Future Update Discussions
Amazing. Looks like Jagex REALLY don't want to show us what Zaros looks like. We see him get stabbed by the Staff of Armadyl though which is pretty cool. Zamorak looks pretty crazy too.- 11-Dec-2012 - Player-Owned Ports
I must have gotten lucky. Got the first Botanist+Convict+Mossionary triple voyage on the reset after doing all the individual storylines. There's three parts to each trio storyline right?- 2007 - Old School RuneScape... You Vote! - [It's Here!]
It's not hard to find someone who thinks the main game is made up predominantly of bots. Clearly they don't, because the players know more about Jagex then Jagex do, right? ;) - 4th March - The World Wakes
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