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Sylpheed

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Everything posted by Sylpheed

  1. Man, this is like the release of Construction all over again, except this time, the skill in question is EVEN MORE arbitrary in usefulness and training methods. I'm sure there's some useful perks to be had amid the sea of garbage ones Jagex have made, but unlocking them just isn't worth the time/resource/monetary investment. A chimp with no knowledge of RuneScape's economy would have better balanced the catastrophe that is this poor attempt at an item sink.
  2. Bah, I was too late again - these have all been used. Don't suppose anyone still has a spare they can PM me?
  3. I am pretty sure that has been said for 12-13 years now, and the game is still going - with existing and incoming players.(Of course, at some point someone will be right when they "foresee" the doomsday of RS.) Decline doesn't necessarily mean they think the game is on Death's doorstep. I'm sure RuneScape will keep going for a few years yet, but there's no denying the player base and content quality has declined sharply.
  4. It's inevitably what happens in a game (that Andrew Gower himself said) that was never intended to last this long. Even going back 5 or 6 years, the cracks were starting to show. You can build and build on top of a poorly-built foundation, but all you're left with is a Jenga tower that's in very real danger of collapsing. RuneScape now is just bloated with features that exist purely to extend the life of the game for as long as possible - however long that will be is anyone's guess. I'd really, really love them to start wrapping up all the major, unfinished quest lines now and start working on a proper sequel to RS3. Hell, they even have the perfect out with the Elder Gods. What better way to make a RuneScape 4 than having the entire universe start anew.
  5. The Lord of Vampyrium | Master Quest Get ready for September's bloodiest update – The Lord of Vampyrium is here. This Master-level quest is the sixth in the Myreque series. Can you help the brave band of freedom fighters take down the tyrannical Lord Drakan? Read on to find out more! How to Start Speak to Vanescula near Burgh de Rott Requirements:You must be a RuneScape memberBranches of Darkmeyer79 Construction78 Slayer76 Hunter75 Attack75 Constitution75 Defence75 StrengthRecommended 110+ Combat LevelDrakan MedallionDarkmeyer OutfitBlisterwood weaponryIn an act unseen in living memory, Lord Drakan has appeared in public – an opportunity that the Myreque can't pass up. This is their chance to take down the biggest of bads, and they need your help. Infiltrate Darkmeyer once again, and bring a blisterwood-tipped end to Drakan's reign of terror...if you can. This is as dark and intense as RuneScape questing gets, and we hope you have a fang-tastic time. There's a full-blooded helping of rewards, too, including new blisterwood weapons and a cosmetic wing override. If you haven't already, check out the latest Lores & Histories story – The Old Blood– to uncover some of Drakan's early history and get in the mood for the quest itself. You can also try the Vampyre's Riddle – a web-based mystery with some cool prizes up for grabs if you complete it by 14th September. Have fun! The RuneScape 'Guardians' Team This Week's Streams Each week we stream developer Q&As, in-game events and more. Watch our streams and find a full streaming schedule over on our Twitch channel. Check our YouTube channel, too, for recap videos of streams you may have missed, including last week's Q&A, which featured Waterfall Fishing, Halloween & Elite Mobs teasers! This week sees your chance to ask anything you like about the upcoming Goebie Quest, and a RuneScape first – your chance for an exclusive, behind-the-scenes look at how we created the epic quest The Lord of Vampyrium. Developer Q&A: with Goebie Quest teasers | 16:00 UTC, Tuesday 15th September. Join the usual cast of JMods on the streaming sofas as they take your questions. this week, we'll be featuring the upcoming Goebie Quest, and taking all your Lord of Vampyrium questions. What will your next adventure on Mazcab entail? Find out on this week's stream Ask your questions on the , on , or on Twitter using the hashtag#RSDevQA. Lord of Vampyrium – Developer Commentary | Time TBC, Thursday 17th September. As you may well know, The Lord of Vampyrium is here. Bringing an exclusive insight into the work and processes that went into the quest, Mods Rowley and Joe will take you through the development journey of one of RuneScape's most highly-anticipated quests. This is one for any budding game developers! If you haven't played through the quest by then, beware - there will be spoilers! In Other News:The winning faction for the God Caps competition is Zaros! Those who purchased a cap can expect a Zaros-themed headpiece in-game in around a month's time. [spoiler=Patch Notes]Graphical: A graphical issue with the male ice warrior helmet which prevented the jaw from displaying has been fixed.The shoulder pads on the Astromancer top have been attached to the outfit.The Barbarian walk override now correctly works in the Wilderness when wielding two-handed weapons.Female Golden Zamorakian Warpriest armour no longer disconnects the player's torso.Skills, D&Ds & Minigames: The Portable Fletcher will now correctly save magic logs when fletching shieldbows.The Defence level requirement for Warpriest armour displayed in the Defence skill guide has been corrected.Messages displayed when filling runecrafting pouches have been made consistent.The Friendly Wave perk now works correctly during Heist.Players may now freely summon pets inside the Clan Wars portals.The Soul Wars task in the Minigames interface now points to the Soul Wars portal in Edgeville.Quests, Challenges and Achievements: Rings of recoil now work against the skeletons that appear in the Smoking Kills quest.Other: Queuing abilities on cooldown will no longer wait an extra tick before triggering.An issue that causes the Kamil and Fareed outfits to permanently appear as equipped has been fixed.The level 40 Starfury cape is no longer considered a members-only object.A typo in the name of the Chronicle Absorption prayer has been fixed.The duplicated 'cast' option has now been removed from the Magic spellbook.The volumes of over 40 music tracks have been adjusted.Players can no longer place challenge gems next to a bank.The group member list is no longer incorrectly scrolled up when viewing someone's stats from further down in the list.The flow of using a legendary pet's beast of burden ability to make it less of a chore.Legendary pets using the beast of burden ability now have a static life point pool of 10,600. As such, they can be killed in PvM situations such as Araxxor and Araxxi. They will also abide by the following rules:Can be healed by extending the time of your pet, using the appropriate BoB pouch (if you are not at the 2 hour cap).Can be healed using the Tribute stone, Throne of Fame and player-owned House obelisk.At 0 life points, your pet will drop all of its carried items but stay active.Ninja Fixes: Players can now store up to 30 music tracks in a playlist.Selecting 'Auto-cast' spell in combat will now automatically select the spell for both main-hand and off-hand without a confirmation window.The following quest fights have been rebalanced:Elvarg:10,000 life points (up from 6,000).Max hit of 720 (up from 200).Hits a maximum of 1,000 (up from 300) damage with dragon-fire with an anti-dragon shield equipped, and 1,500 (up from 1,200) without.Elvarg (Dominion Tower):Same changes as the quest variant.15,000 life points (up from 9,000).Max hit of 900 (up from 300).Count Draynor:3,000 life points (up from 500).Max hit of 300 (up from 120).Count Draynor (Dominion Tower):Max hit of 447 (up from 120).Desert Treasure:Dessous now has 25,000 life points (up from 3,000).Dessous now has a max hit of 864 (up from 240).Dessous will now occasionally use his ranged attack in his standard attack rotation.Kamil now has 21,000 life points (up from 3,150).Kamil now has a max hit of 907 (up from 252).Kamil now has a cooldown on his ice attack, and Freedom may now be used to escape.Damis (both forms) now has 20,000 life points (up from 3,100).Damis (both forms) now has a max hit of 892 (up from 248).Fareed now has 20,000 life points (up from 3,000).Fareed now has a max hit of 864 (up from 240).Desert Treasure (Dominion Tower):Same changes as the quest variants.Dessous now has 20,000 life points (up from 6,000).Dessous now has a max hit of 864 (up from 360).Kamil now has 20,000 life points (up from 6,300).Kamil now has a max hit of 907 (up from 378).Damis now has 20,000 life points (up from 6,200).Damis now has a max hit of 892 (up from 372).Damis's second form now has 20,000 life points (up from 7,500).Damis's second form now has a max hit of 1036 (up from 600).Fareed now has 20,000 life points (up from 6,000).Fareed now has a max hit of 864 (up from 360).Nomad:Soul Bolt now has a max hit of 1036 (up from 450).Disintegrate now stuns the player correctly, clearing all defensive abilities.Disintegrate once again deals max life points minus 1 instead of 50% of max life points.Mirror images now have the same current life points as Nomad, to make discovering the real Nomad more tricky.Soul Blast now deals 7,500 damage (up from 3,000).Land mines now deal 4,000 damage (up from 1,000).Nomad (Dominion Tower):The same changes as the quest variant.Now is slightly more accurate than the quest variant.Soul Bolt now has a max hit of 1470 (up from 675).Land mines now deal 4,000 damage (down from 10,000).
  6. The Light Within is here, along with more on-screen action bars. It's a great day for Ironman players, too, with Group Bossing and Completionist Cape (including Trimmed) all fully enabled. Top that off with some sweet new walk overrides in Solomon's Store and it's a heck of a week of content. Read on to find out more! The Light Within How to Start Speak to Eluned in Prifddinas Requirements You must be a RuneScape member Plague's End Fate of the Gods Meeting History The World Wakes The Temple at Senntisten 80 Agility 80 Crafting 80 Divination 80 Herblore 80 Prayer 80 Woodcutting The Light Within's sprawling story will see you helping the elven elders to find and reunite the Seren Shards – the scattered remnants left when the goddess sacrificed herself to save her faithful. Travel across Gielinor and beyond – to the elven homeworld of Tarddiad. Expect fiendish puzzles, challenging combat and some truly tough choices. Whatever the outcome, your part in these events will be pivotal in the ongoing saga of Gielinor's Sixth Age. Rewards Completing this epic adventure unlocks some truly game-changing rewards: new prayers and spells which make a dedicated support role possible in endgame combat content, and high-level skilling incentives that are nigh on vital. Note that these are part of the Ancient curses and spellbook. Spells Spell Level Description Opal Aurora 75 Direct damage spell. Also restores lifespan on prisms. Prism of Restoration 76 Places a prism which heals nearby familiars and restores their special attack energy, and gives a chance to not use scrolls on familiar special ability use. Sapphire Aurora 77 Direct damage spell. Also overcharges prisms, adding useful effects on their next tick. Intercept 77 Redirects damage taken by the targeted player over the next three seconds to the caster, and reduces the damage to 95% of the original hit. Emerald Aurora 79 Direct damage spell. Also applies a stacking 1% damage reduction buff to the caster. Stacks up to 5%, and with other damage reduction methods. Prism of Salvation 80 Places a prism which players can click to teleport near to, as long as there's a clear path between. Ruby Aurora 81 Direct damage spell. Also has a chance to apply a 1% damage buff to nearby allies. Stacks up 3%. Prism of Loyalty 82 Places a prism into which players can funnel life points. Anyone doing so will take damage, and the prism will automatically heal nearby players with 75% or lower life points. Shield Dome 84 Deploys a static dome that allies can stand within to reduce incoming damage by 50%. Domes cannot be layered on top of eachother, and new shield domes affecting a player within 2 minutes have diminishing returns. Prism of Dowsing 86 Places a prism which attracts wisps to it and increases the chance of drawing enriched wisps. All nearby players can benefit from this. Crystallise 88 When cast on mining, fishing or woodcutting spots - or full box traps - will cause the resource to persist for 30 seconds, yield no resources and give increased XP. Other players may still deplete the resource, but Crystallise will carry on when the resource is back. Rapid Growth 88 Skips a tree, fruit tree or herb patch forward a growth stage. Usable once per day on each eligible farming location. Crystal Mask 90 Gives +15% to pickpocketing chance and gives a chance to avoid damage and stun on failure. Spellbook Swap 96 Identical to the Lunar version. Prayers Prayer Level Description Chronicle Absorption 75 Automatically absorbs chronicles while training divination, granting Hunter and Divination XP. Light Form 80 Doubles the chance of Seren-aligned spell effects occurring when using abilities. Dark Form 80 Doubles the chance of Zaros-aligned spell effects occurring when using abilities. Soul Link 88 Equally shares all damage and healing with another player also using this effect. Teamwork Protection 89 Gives 5% damage reduction and 1% damage reflection for all nearby players who have the same prayer active. Stacks up to 5 times for a total of 25% reduction and 5% reflection. Note that the prayer only affects other players, so you'll need 6 players using it to get the full effect. Superheat Form 91 Automatically burns logs and smelts ore into bars for XP. Fortitude 94 Boosts Defence by 10%, life points by 100, doubles regeneration and allows regeneration in combat. All of this is yours to enjoy with the wondrous new capabilities you'll unlock, but it doesn't stop there. You'll also get to return to Tarddiad, where you can earn stunning hybrid-style crystal armour sets in two forms: level 70 tradeable, and level 80 untradeable. And of course, there'll be a healthy helping of XP in a range of skills as soon as you complete the quest. Additional Action Bars Ever wanted to have multiple, hot-key enabled action bars open on your RuneScape HUD? The Ninjas have made it so. Head to the Settings interface to enable up to four additional on-screen action bars, and drag them freely around the screen and resize them as you wish, finding your perfect set-up. Ironman | Group Bossing & Completionist Requirements We've enabled a great deal of high-level content for Ironman players this week. First Up, Ironmen players may now group with each other to access all bosses that use the boss instancing system. They may also create groups to access the Raid ‘Liberation of Mazcab’. Lootshare has also been enabled to Ironman accounts - although it will only work on bosses. Alongside these changes we’ve opened up a few areas in the game that were previously inaccessible to Ironman players. These include areas such as the Kalphite King's lair, Vorago’s borehole, Mobilising Armies and Barbarian Assault. On top of this, we’ve also made it possible for Ironman players to earn the Completionist and Trimmed Completionist cape! To unlock those songs you previously couldn't access, simply attempt to enter or interact with the content in question. Keep an eye out for broadcasts as Ironman players start making RuneScape history! Enjoy! This week sees the release of one of the most spectacular and rewarding quests yet released, plus a raft of new spells and prayers - and more. We hope you have a tremendous time with The Light Within – head over to the forums and let us know your thoughts. The RuneScape Team Solomon's Store | Walk Animations Strut your stuff with four new walk animations, available today in Solomon's Store. Happy, Sad, Proud and Angry make up the gamut of emotional states on display. Need RuneCoins? You can purchase them via the website, or click 'Earn' from within Solomon's Store. In Other News We've got a few more RuneFest hotel rooms available for Bonds. Redeem in-game now to book your accomodation while you can! Just one week left to book flights with Bonds for RuneFest. Email [email protected] if you're interested. Read the patch notes for further detail of today's updates. [spoiler=Patch Notes]Graphical: The border on the Legacy inventory interface displayed in the bank has been re-aligned.The Barbarian walk override now has a flowing cape animation.Morytania skyboxes now appear dark blue when turned off.A stretching issue with the back of the relic helm of Seren has been fixed.The TzHaar-Ket-Om no longer appears distorted when used in combat.The turn-up shorts base kit now shows the correct skin colour.Straven no longer has a gap in his head.Cyreg Paddlehorn's air staff has been graphically updated.The iron kiteshield no longer stretches outside of combat.Stretching issues with corrupt dragon helms have been fixed.The sheathe weapon animation has been tweaked to prevent capes from snapping.The Fairy Dossier has been graphically updated.The animation for assault is now synchronised to the players movement.The Navigator's hand is now set in the correct position.The skin texture of Gadderanks and Old Man Ral has been fixed.The active lodestone World Map icon has been fixed.Skills, D&Ds & Minigames: Protean planks no longer make and drop an extra flatpack when your inventory is full.The Slayer Assignment overlay will now display the correct slayer creature when receiving an assignment via Social Slayer or via a slayer mask.A typo related to rocktail gloves in the Fishing skill guide has been fixed.The Hearts of Ice XP and prismatic preferences no longer reset after each Key is used.Quests, Challenges and Achievements: Amelia now correctly speaks about Marius instead of Velaria.Cutscenes in Carnillean Rising no longer force the camera inside a wall.Players who have started but not completed Big Chompy Bird Hunting will no longer state that they have killed a large number of chompy birds via Quick Chat.Royal bolts now work correctly with the Tirannwn quiver.Wielding a main-hand and off-hand weapon now only counts as one item for the "In the Darkness Bind Them" Task, to maintain the level 90 Dungeoneering requirement.Players who have completed the Medium Ardougne Task Set and above can no longer reclaim Ardougne cloak 1.Other: All players who have not previously unlocked cosmetic skill pendants can now claim them from Diango for free.Players who already own unused or fully broken Achto Mazcab armour will now receive unowned pieces rather than duplicate pieces when looting Raids bosses.Set effects will now trigger correctly when wearing tier 1 Mazcab armour.Quick Chat options for Yakamaru and Beastmaster Durzag kills have now been added.The Combat Targeting overlay will no longer appear when trying to range an NPC without any ranged ammo.The targeting reticule no longer remains after catching an entangled impling in Puro Puro.Black crossbows and the black cane can now be used to attack the tormented wraith.Players can now reliably dismiss pets that were already summoned upon logging in.Pets can now be picked up from the Dismiss menu when familiar options are hidden.The Vengeance and Disruption shield spells now have a cooldown graphic when on the ability bar.Players can now consistently alchemise quest point capes.Capitalisation of the gods' names on golden godswords has been fixed.The names of the box sets for Barrows armour now capitalise each brother's name.Glacors can no longer be lured into attacking their own kin.'Life Points' now shortens to 'LP' in the Loadout menu when the player's life points go over 9,999.The Pet Growth XP pop-up display can no longer be clicked.Legendary familiars will no longer disappear when interacted with while the Beast of Burden passive ability is active.Ninja fixes: The rubber chicken and Easter carrot now have their 'Whack' option as a left-click action on players.The number of Vyrewatch that spawn in Rush of Blood has been reduced to account for their buffed stats.Opening a Treasure Trail casket while poisoned will no longer close the interface.The rotating bookcase's chat on occult Dungeoneering floors has been removed.Coins found in the Columbarium are - once again - put directly in the money pouch.Crystal tools no longer report an incorrect remaining charge.New players with a trade limit can now trade Bonds freely.Players will now obey the auto-retaliate setting against dragonfire, even if the damage is negated.Players can now Quick Chat the number of penguin points they have.The Fish Flinger points enhancer will now double medals received instead of points.Loot beam options have been moved to the Loot Settings tab.Doomsayer warnings can now be found under a dedicated tab in Gameplay Settings.A new tab for Miscellaneous Settings has been added under Gameplay Settings. Players can now toggle the following:Discarding empty bowls when cooking.Discarding empty bowls when eating.Discarding empty pie dishes when eating.Discard empty vials when mixing potions.Discard empty vials when decanting potions.Discarding empty beer glasses when drinking.
  7. As if people doing slayer these days even kill those outdated and obsolete monsters anymore. Still boggles the mind that this update was voted for in Runelabs. This is sort of what happens when you let noobs vote in Runelabs. Implying that your vote is more important because you've already surpassed low level content. Nice. News flash: not everything has to cater to your wants or needs.
  8. Well damn, I might have to resub this month. These updates sound great.
  9. May is a busy time in the real world, so this month's selection of updates is all about getting the most from your precious game time! RS Road Trip Out today is the RuneScape Road Trip: a collection of exciting tasks for you to complete throughout the month of May. It's similar in design to last year's road trip, but is vastly improved thanks to your feedback, and comes with a fresh helping of shiny new rewards. These include a private resource dungeon accessible via the new Explorer's Aura, complete with monsters to kill or generous resources (your choice of the two), boosted XP and a bank chest for fast, easy access. Plus, you can get reward lamps and your own special freaky little pet based on Fluffie: a strange, mind-controlling, evil-yet-super-cute thing from an ancient gnome quest. If there are tasks you just don't like, or you want to complete your road trip in a super-fast time, hunt out a J-Mod just like me in the live game, and we can auto-complete them for you! We'll be hanging around specific locations throughout May, so do make sure you pop by to say hello! For those times when we're not around, we've whipped up some regularly-spawning JMod clones to take our place, so everyone should have the opportunity to get their stamps if they wish. Throughout May we'll be running a series of weekend boosts for skilling, slaying, dungeoneering, ports and minigames, so it's well worth playing if you find some spare time over the coming weekends. In fact, the skiller weekend has just kicked off! We're also running a Community Road Trip on social media: Twitter, Facebook, Reddit, and on our own forums. You can complete special tasks there throughout May to gain entry into two separate prize draws for some great real life prizes! Pick up your road trip journal from the Burthorpe or Prifddinas Challenge Mistress and get started! Minigame Spotlight System We know that it's sometimes difficult to find a group to play minigames, even with the awesome new grouping system. We've decided to create a new way of playing and earning rewards by adding a universal minigame currency called thalers. You can earn it by playing any minigame, but every three days, one will be "spotlighted" to earn five times as many thalers as normal! On launch, Barbarian Assault will be the spotlighted game, with Conquest following soon after. You can spend thalers on existing minigame rewards, silverhawk boots and charges, or even elite clue scrolls and prismatic XP stars. This will mean that even the most obscure games will get their time in the spotlight, giving you an eager group of players to play with! Improved Loot Mechanics We've been working on a new way to pick up loot, and it's been in the beta for the past month. Thanks for your feedback so far - we're almost finished implementing it, and Improved Looting will be ready for launch later in the month! For those of you who haven't seen it, it's an optional feature that allows you to pick up all your loot across a few game squares in two easy clicks. You can even customise it to only pick up certain types of loot: maybe you're only after herbs, or items over a certain value. It's a small update that makes a big difference, and it's one of my favourites coming this month. Beta The beta servers have been very useful in the past few months, with the EOC/Legacy Mash Up launching a few days ago and the Death Rework in its final feedback phase. Depending on how this goes, we may get the Death Rework to you at the end of this month – any time you can spare to try it out and give us your feedback will be a huge help! Keep a look out for more beta experiments in the near future. Updated D&D Rewards When not sneaking around the Jagex office, the ninjas have found time to update the rewards for a bunch of RuneScape's Distractions & Diversions. They've added a new title for D&D fans, reworked Champion's Challenge to act as an optional repeatable event, fixed up the Skeletal Horror to offer elite clue scrolls, added a new phoenix familiar, made Goblin Flash Mobs free to play, the option to reset your Fish Flingers daily cap with tickets, created a teleport to Bork via the elite Varrock armour, improved the XP from the Evil Tree... There's a whole lot more, but the Ninjas chased me off before I could find out the rest. Check out Mod Pi's dev blog for more information! In Other News Solomon's got a few tricks up his sleeves too month, too, with dyes to customise your outfits and a brand new, limited edition legendary pet called the shadow drake, which is only available for the next few weeks. Our RuneLabs criteria for the month is a small, horror-themed update for use at Halloween. Start thinking about your favourite scary ideas! To celebrate the launch of Block N Load, there's an in-game outfit inspired by the hot-headed automaton Cogwheel. You can get it by playing five Block N Load matches between now and the 10th of May. Block N Load's free on Steam this weekend, so what're you waiting for? Get building, shooting and enjoying the madcap fun. Finally, keep your eyes on the skies. Something's on the way - something big – and soon all of Gielinor will have no choice but to take notice. W00ters out! Mod Mark RuneScape Design Director Podcast - RuneScape Road Trip Listen to our latest podcast now - where brave wayfarers Mod Moltare and Mod Matthe meet at the crossroads to discuss the RuneScape Road Trip. You can also follow our official podcasts on PodBean or iTunes. The RuneScape Community Team What is a Behind the Scenes article? Behind the Scenes is a sneak peek at the planned game updates that we hope to launch in the coming month. This, however, is only a plan - not a promise - that a particular update will be released in a particular way or at a particular time. To get you the highest quality updates as quickly as possible, we usually keep on tweaking and testing right up until the moment before release, so sometimes things change or take a bit longer than expected. We aren't afraid to change our plan if necessary, as we will never launch an update before it is ready. ---- Piss poor month, even by Jagex's standards.
  10. Whether you like it or not, it's not Jagex's fault that you can't afford runecoins. You don't need anything sold in SGS to play the game and you should be glad that that's still the case. And you can try the overrides that they sell: you can preview all of them with the wardrobe.
  11. http://www.videogamer.com/ps4/f1_2015/news/codemasters_ceo_leaves_to_join_jagex.html Thought this was interesting. First time the company has hired a CEO that has prior experience in the video game industry as far as I'm aware.
  12. I have to say, that Aquarium design doc makes it sound really fun and rewarding without relying on RNG. Makes all the old PoH content look like a dated turd.
  13. Agreed. Addy and Rune dragons would be what I would vote for, purely because it's the only option that constitutes actual content.
  14. The game IS for 11 years old. I think u need to realise this. YOU are too old.Except you're required by Jagex to be 13 years of age to play. Such a short-sighted comment. Nobody is ever too old to play a videogame.
  15. I didn't expect the idiocy to start this fast. Seriously, did Jagex really expect anything different? https://[LikelyScam]/m=player-proposal/view-idea?idea=913
  16. Continuation of the Myreque quest line is one of the few things left in RS that I care enough about to actually vote on. I'm glad it's winning, I can't wait to finally meet Drakan.
  17. http://www.videogamer.com/pc/transformers_universe/news/transformers_universe_is_closing_in_january.html Note to mods: please move the thread if you don't think it belongs here. I know this doesn't concern Runescape, but it does have a potential impact on Jagex's only successful game. I'm wondering if the team they have over there actually understand how game design works. It's actually a bit sad that the only successful game they have was created by a man that left the company years ago. What do others think?
  18. Is it just me that thinks the fourth one along in the items looks like a sex toy?
  19. You must be reading a different BTS to me.
  20. I'm not a programmer/coder, so I don't know the ins and outs. But is it really that time consuming to add a book with words to the game? I mean, they obviously have a book template and font for every book in the game - wouldn't it simply be a case of pasting or typing the text onto the template? That would take like, what, 20 minutes at most? Rediculous that they have a 'lore book budget'.
  21. Not just you, thought it was great. It wasn't 'scary' at all, but it had great pacing and atmosphere. Length wasn't bad either.
  22. Oh boy, I can't wait to see the shitstorm on the RSOF that's going to happen when Wildy Wyrms are released. It's gonna be the same self-entitled whining that happened with Ice Strykes and the Fire Cape.
  23. Genuinely can't tell if this is sarcasm or not.
  24. Number 3 looks the best out those IMO.
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