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Elf Spice

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Everything posted by Elf Spice

  1. 10k mahogany planks to make tables...then crafting black bodies or cutting diamonds/dstones
  2. The butler already fetches planks from the bank, so no point in bringing noted ones.
  3. if you value your time over 150k gp/hr, then sharks to 95, rocktail to 99 if you value it over 1.5m/hr, make wines instead.
  4. The pie has the same effect as a genie lamp
  5. Graphical glitch with furies I am slow to notice these things...
  6. Best thing I have gotten from the party room
  7. So, the predator has become the prey...
  8. No need for guthans or purple sweets, an ee should be fine. brew/restore ratio should be 1:1. holy wrench is good there. SW cape should be used instead of Accumulator. Veng/rune thrownaxe is optional.
  9. I would keep black demons, they drop lots of crims. Terrorbirds are annoying enough to block but tortoises are pretty lucrative, so might want to keep them at least. Consider blocking steels/wyverns
  10. Do we lose 5 QP once Romeo and Juliet is taken out?
  11. Wear black dragonhide, regen brace, ardougne cloak 3, and falador shield 3. Pray protect from range and recharge at the altar when you need to. W70 is the official ZMI world.
  12. Sell D plate/legs/sq, get full bandos and zerker or warrior ring. Then do Nomad's requiem for a SW cape. You will then have nearly optimal slayer gear.
  13. With bound items in daemonheim no longer allowed to be alched, I suspect a lot less people are going to want to key. No sag arrows = fewer altars = more risk of death for the keyer. sigh. At least this gets rid of leechers that stay at base to alch.
  14. I just got done with a dungeon, 136/137/138 only, 2k+ total only, 70+ dungeon only, and it took us almost 2 hours to complete floor 33, for 49.5k exp. I'm sorry, hell no, [bleep] that. Also, I ALWAYS make my own team, always 130+ and 2k+ total, so I tried something even more "elite" and it took LONGER. Like xpx said, you'll have to key yourself. If you rely on others, then you'll be sorely disappointed and +4 just means 4 more people are needed.
  15. GF 125 sag arrows Patch notes say bound items can't be alched anymore. I guess it means I'll bind nats or laws then.
  16. Try starting and advertising your own team in W117 with high requirements (130 CB, 70+ DG, for example). That helps to filter out the ragequitters and leechers, to an extent.
  17. I did F32 5:5 large on W1 a few days ago, just to see what F2P DG was like. I'm 112 F2P CMB, and my team was 120+. There were about 3-4 member doors, so we missed a lot of base and prestige XP. Plus there was one ragequitter. But we completed the floor in half an hour, and I got 18k xp with no deaths and 35 prestige. Now, in W117, I probably would've gotten 50k xp, but the floor would've taken over an hour to complete probably. So theoretically, if I get 50k/hr in P2P, I would get 36k/hr in F2P. Now, I do agree that Jagex has no sense of gradation and the XP penalty should be progressive, but I still think that F2P XP rates being within 70% of P2P up till 35 prestige is acceptable enough.
  18. The biggest grievance for me is simply people who don't listen to the keyer. If I tell you to GGS to do a gd, you have 10 seconds to get in here before I'm pissed. Oh and lever rooms always fill me with dread. Many a times w117 lags out as one team member is counting off. Plus there's always the neophyte who doesn't know what he's doing. See, if lever room damage was reduced to 10 like the emote room, it wouldn't be so bad. Instead an error costs me half my LP. If a team is so incompetent that I die from their mistake, then I am inclined to abandon them.
  19. So I guess we can expect to kill an ice strykeworm, burn a log with an adze, and catch 2 sharks at once. Can't wait!
  20. So, on slayer tasks, is it recommended to use rapier in single-combat only?
  21. Loot chests. I have gotten upwards of 150k from one.
  22. It's in the "profit oriented" sentence. I'll clarify that though, thanks.
  23. So...it takes a little bit of hearsay to get you top players to stop lurking and post on this thread, eh? :wink: Interesting read, Drumgun. About the no-merchanting stance, I suspected as much.

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