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Th e Doctor

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Everything posted by Th e Doctor

  1. Those with cash (i.e most people) find that its more worthwhile to craft dragonhide shields. Those who can use AHK can find that for much cheaper you can make feather headdresses for better exp/hr. Of course the price fluctuates and will go back up again as well as the price for selling in bulk outside of the G.E. is much higher than the G.E. price
  2. Yep, the job is going really well. I've just figured out my schedule well enough to fit scaping in a bit more. I'll be working mostly on div :) I get a 1.5-2 hour break between each shift so for one break I'll be reading my book and the other I'll be scaping.
  3. Rawr, I'll be playing more now. Later today I'll be updating with level up pics from the last couple weeks as well as a bank value pic. I bought a green mask when they were at 128 mil and they're up to 142 mil now. Yay!
  4. Get the fourth ship.
  5. EDIT My information was off. Apologies.
  6. This is correct. You can have more than trade good voyage but they will all be different amounts. Also for those interested I've finished collecting data on holding on to 5 bone and 30 spice standard voyages to see if it shifts they chance of rolling over to plate/chi/lac and it most definitely does. The only issue I've run into is that Lacquer and Plate are both triple stat 10 k's so I've fired a tiger and a harem for 2 more oxheads. That way I can get to 80% on both Lacquer and Plate as well as 88% on any chi voyages (with no random 10% boosts). Maths You have a 9.35% chance at rolling any trade good voyage. ~0.1% of that will roll you a sub 5 chi/lacquer/plate/bones or a sub 30 spice voyage. the other 9.25% will get you 5 plate/chi/lacquer. This means that on average you will roll 1.3875 chi/plate/lacquer per day on standard voyages alone worth ~8.325 of those respective goods with perfectly distributed frequency over the long haul. Between the 3 (using my 6 oxhead set up) your success rate will average ~82.67% meaning you'll net an average of 6.882 trade goods per day. At the price floor of 65 k per trade good you'll be making 447330 gp per day off of standard voyages alone. I'm not going to be doing and collecting data on special voyages. Assuming you can get all your ships out in 5 minutes flat (not difficult) your cut off would be if you can make more than 5.35 mil per hour it is not worth it to do ports. I personally timed myself at getting all my ships out in about 2.5 minutes which makes it 10.7 mil per hour. Many thanks to weathermatt for helping me out with gathering data for this.
  7. I'd agree with Quyneax. End game, by definition, means the final setup. If you are using parrots because you have some stats to max its not your final setup and thus not the endgame. Equally I dunno if parrots/xp voyages are even worth it; they are fine to do if your not maxed and there is nothing else you can send out of course but as an actual purposefully sought source of xp they are a bit meh. You can get much more xp much faster by actually training the skills and in terms of gp:hr the money you save by using xp voyages for some (eg prayer) is outweighed by the profits to be made from using resource voyages to make port armours and scrimshaws to flog. Sending out xp voyages is definitely worth it as long as the adventurer isn't offering any trade goods. You would have to be obscenely lucky to send 8 trade good voyages in a 24 hour period between adventurers and standard voyage (you get an average of 1.4 trade good voyages per day for standard, and you'll get max of 2 from adventurers).
  8. The problem with melee is you can't dual wield or use a 2h there as you're stuck with a shield and thus lose a ton of dps. Using a staff allows you to skip the shield because their ice breath doesn't have the range to hit you. Plus with magic you get t9 damage assuming you don't have the cash for other t9 weapons.
  9. Or just do warbands while you do other skills and spend no money.
  10. tetsu plate sold for 8.7 m instantly.
  11. Started my new job on Monday so I've literally just been on the last 4 days straight to do ports. I'm 1 plate away from a tetsu top and I've got voyages out for another 12 so I should be ~10 mil richer tomorrow. Also rolled a 1 lacquer voyage lol. I've also been playing a lot of Borderlands 2. I hadn't touched it since they raised the level cap and released all the DLC so I spent the cash and have been having a ball. UVHM is challenging in a way that TVHM never was. In the latter you literally were going to die a lot no matter what you did. Bosses were stupidly hard unless you managed to get legendary guns within 5 levels of them, where as UVHM really rewards you for executing strategies well and punishes you for failing at them. Lots of fun. I'm at level 59 now out of 61 and I'm looking forward to getting to do some of the DLC raid bosses solo.
  12. So are the voyage/captains rerolls...
  13. Note : Everything that I type below is potentially subject to change if/when they update ports. Aiel mentioned a few pages back some ponderings about whether or not it would be worth saving a 5 bone and also a 30 spice standard voyage and only rerolling the remaining third voyage to force more plate/lacquer/chi voyages to surface. I'm about 200 data points in so far and it seems to be the case that you can shift the entire 9.35% chance at a trade good standard voyage into plate/chi/lacquer by saving the 5 bones/30 spice voyages. Given that 5 plate and 5 lacquer are both triple stat 10 k voyages the problem I've run into is that I am either forced to wait 13 hours to send out the voyage (this has cost me 5 voyages in total over the course of the last few weeks due to not getting to reroll them all for the day) or send out the third one at less than 65%. What I'm wondering is if it may actually be worth recruitting 2 more oxheads in place of a tiger rider and a harem? That way you can get to 80% on both of those voyages as well as getting to ~88% on the 5 chi voyages and still have enough crew for your special voyages. At 9.35% chance at a voyage per day averaging 83% chance at success (two at 80 and one at 88%) this brings the average daily profit from ports to ~500 k per day not including any special voyages that you send out. This is vs. the average that I calced of 350 k per day sending out your 5 bone and 30 spice voyages. Thoughts?
  14. [/hide] +1 for the Professor Farnsworth, +1 for rank 9 on the list (top 10 [cabbage]es) and +20 for rank over Leik. I approve. Also which job did you end up getting? I got a job working for the school district. 6.75 hours a day but that gets me full benefits and it pays as much as my last job in sales but with this one I work less hours, get health insurance and the job is to play connect 4 with kids all day. *fist pump* I leveled up to 22 divination today. I plan on getting to 35 for the 2300 total. I'll get as high as I can before my job starts on Monday. I also put an offer in for a Santa Hat at 152 m to see if I could still get it at it's mini-crashed prices but it seems to not be going. I may just invest in a green h'ween mask instead.
  15. BTW am I even on your friends list? Ports Update : 5 plate sv and my first Quin trio rolled today. Once these are done I will just need all my scrolls to join to 2205 club. I'll be on later tonight to chat with Leik and also get my dailies done. Does anyone know if on the RS official tool bar there is a way to pick which DnD's show up on it? I would like to remove the ones like pineapples from del monti and add ones like chars firemaking weekly.
  16. After almost a month of not being employed I got a job! Unfortunately for my scaping goals this means I will be playing significantly less. I will be logging in a couple times a day to do dailies/ports and other good xp/hr DnD's like Char's training cavern, troll invasion etc. but I won't have any serious progress on here after I start my job next Monday. List of things I will be logging in for : 1. 100 Daily Battlestaffs 2. 3 k Broad Arrowheads 3. Ports 4. Char's Training Cavern 5. Troll Invasion 6. God Statues 7. Jack of Trades 8. MtK 9. Polarbearblue 10. Circus 11. Red Sandstone 12. Wicked Hood 13. Dungeoneering Dailies 14. Leik Between those I should only have to put in 2-3 hours a week tops, which will free up a lot of time to focus on doing well at my job and taking the steps that I need to start my own business.
  17. You are a creepy, creepy banshee. That's horrible :(. It should at least have full stats, if it's 60/60/60. Why am I not surprised?
  18. FotS still works on story voyage rewards.
  19. Was that with auto attacks? I'm going to be using it for barraging Armadyl so I figured the extra accuracy on one of my weapons would be helpful.
  20. I'm sorry, I don't speak monkey. In other news I'm going to buy a virtus book, wand of treachery, virtus top/gloves/boots and go start afking magic at armadyl tomorrow. I want to max mage and defense ASAP and I'm tired of QBD.
  21. Pretty lame run at QBD today. I only got 11 kills in due to a stupid death (clicked antifire and it didn't register) and then rage quitting later after having three 5 minute long kills due to carapace and 3 assaults/destroys not landing a single hit. I'll update the drop tab once I get 50 kills (tomorrow) but I did get my first dragonbone kit and 3 more royal crossbow parts. I made like 2 mil in the 45 minutes I actually killed her which sadly only covers the cost that my rapier depreciated today...
  22. BRB, going to buy more jameson. I'll be back on around 9 or so tonight to do my QBD run for the day and do some dailies. Tomorrow I don't expect to be on at all. EDIT I almost forgot!
  23. All dominion tower pages : got Just need to find the pest queen and I will be done with my desert tasks forever. EDIT Pest Queen Killed!
  24. Leaked image http://puu.sh/449ue.jpg Moving my mouse and clicking that image was the best decision I made all day.
  25. Scratch that, I just want them to make the One Small Favour random event not suck or remove it completely.

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