Everything posted by Sy_Accursed
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Future Update Discussions
Wasn't there a prediction on the size of Gielinor based on the coordinates ? I didn't see ithe, but I took a look to see how big it could be. The far left side of the map is about 8 degrees west. The far right is about 40 degrees east. That makes it 48 degrees across. The far north of the map is about 20 degrees. The far south is 17 degrees. That makes it 37 degrees up and down. A single square in the game is 1 minuet. There are 60 minuets in a degree. So, if the land mass were completely land, you would have 106,560 square tiles to visit. This means that the entire possible map is 7,776,000 square tiles. The known land only occupies about 25% of the total map. Putting this in perspective: Compared to the real world, it would be slightly smaller than Asia with the middle east (30%). And slightly larger than Africa(20%) I'm confused by one point - you seem to be saying 106,560 is 25% of 7,776,000 but its only 1.4% of it.
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E3 2013 - Nintendo direct today - stream link inside
I don't see the issue with AC4 being lots of naval stuff. AC1 and Altair was all about sparse lands and the very public organisation. It was also about brutal combat to deal with armoured knights. Ac2 and Ezio was about the bustling metropolis and an underground organisation. It was about stealth where possible, clever gadgets and the means afforded to do things by meaning a rich kinda guy. Ac3 and Connor was the hunter of the new world with an organisation that had all be died out. Its about the fusion of true weaponry and the native hunter tools to overcome the firing squads and highly trained soldiers. AC4 and Kenway is about a pirate of the seas not tied to a single locale, but with equal purpose. It'll use more devious and underhanded methods and being very much outside the law at all times. All of them thus far have been very different in terms of setting, what the assassins mean and are and the format in which they work. Though I do doubt Ac4 will be quite as naval as they make out, I think they are just playing up the pirate factor. I think it'll be a case of more naval missions in the main story but not more than 50% and more naval involvement in side quests and such (since it's meant to be seamless between worlds and ships) like using your ship for a quick escape when being chased or searching out islands via treasure maps. I suppose almost like a portable homestead of sorts. The thing that does bug me with Ac4 is the crazy bloodline they have setup. Altair was a distant relative to Ezio it was implied - hence the flashes. Whilst Connor is not related to those two, understandable as to reach Desmond they'd be hundreds or thousands of families down the tree. My issue is Connor is a Native American Assassin fathered by Haytham. Haytham is an english nobleman (seemingly) who is a Templar and was fathered by Kenway. Kenway is a Caribbean pirate assassin. Seems a bit too jumpy to me. I'd quite like to see AC give us a female lead, I mean why do they have to all be men? We've seen female assassins in nearly all of the games Desmond's bloodline (assuming they stick with it) must have SOME of them in it. Could, after all, open up some interesting gameplay compared to the man. Eg in a historical context could be using charm and flirtation perhaps to get in to places or lure guards aside. Could have like poison flower brooch things, could have missions where you can smuggle your team in under your dress (dependant on the era). It'd also be quite interesting if they explored the recent history of Demond's bloodline - sort of like maybe in the late 1800s early 1900s or even in the mid 1900s (like WW2 or something), would again whole new playthings eg much better guns, cars, radios etc.
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Future Update Discussions
Gielinor plot twist: We are actually just a small island nation with much vaster kingdoms and land masses out there.
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E3 2013 - Nintendo direct today - stream link inside
No.
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Varrock Statue/Strange rocks weekly resets
It's a week after you do it. Finish on a friday > next friday you can do it. Finish on a saturdy > next saturday. Not quite as precise as tears, it just goes by the day rather than exact time.
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25-Mar-2013 - Wilderness Warbands
1000 per camp translates to 40 per world, 3600 across all 90 members worlds. So per wave only 3600 players can get full loot. Using my time thing from above it's still 3 a day timewise bar 1/7 so that's 10,800 full sets of 25 loot a day. A game that averages like 50k players online all day every day, there's not even enough loot in the entire day for 1/5 of the 'online figure' let alone the fact that figure isn't the same 50k all day.
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25-Mar-2013 - Wilderness Warbands
I think one of the bits I forgot to comment on is if you log in to wildy with loot it gets removed - so no more world hoping and if you happen to lag out or dc after battling your way to loot your are screwed.
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11-Jun-2013 - Triskelion Treasures
It's a game update, so much like Legends Quest, Runecrafting or GWD it will obviously be removed after a few weeks. [/sarcasm]
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Jagex's chatwatch program automuting private messages/etc
That's a valid opinion, but that is not what I was commenting on or retorting too. I was only defending the point that it is ludicrous to suggest my logic of Jagex owns it and we accept their T&Cs and rules and therefore they can enforce them how they see fit extends to make it also ok for governments to censor and stifle general communication at large. Because they are in no way the same context or the same ramifications to it.
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25-Mar-2013 - Wilderness Warbands
It should carry a risk of it, the trouble is the limited loot and ability to actually obtain the loot directly from pking tips the scales too far the other way imo. Before there was little reason to pk and a lot to loot, now the risks of taking less supplies and trying to loot are too high compared to the pking element. It's all very well making it draw pkers, but if it does so at the cost of making it a bad idea to try and self-loot it's self defeating as opposed to a swarm of looters you can't hope to pk against and don't benefit from doing you just get a swarm of pkers with no-one to actually kill for loot.
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25-Mar-2013 - Wilderness Warbands
This nerf is the worst imo. Nerfing xp woulda been annoying but make sense. All this has done is: 1) Disinsentivised looting for yourself - just kill others to get their loot and if you don't take food etc. risk being screwed over as soon as the 1k per camp limit is hit. 2) Made the likelihood of any good turn out minute seeing as they are not synced over all 90 worlds. 3) Made it impossible for users to actually USE the content a lot of the time. Let say you live in GMT, get up at 7.30am, leave at 8 for work/school at 9am get home around 1/2 5 and then can finally get on RS at about 6pm ish before heading to bed around 11pm. Let's assume the first count starts at midnight GMT monday Day 1 - 7am, 2pm, 9pm - You can attend 1 warband Day 2 - 4am, 11am, 6pm - You can do 0 warbands. Day 3 - 1am, 8am, 3pm, 10pm - You can do 1 Day 4 - 5am, 12pm, 7pm - another 1 Day 5 - 2am, 9am, 4pm, 11pm - oh nope 0 warbands for you Day 6 - 6am, 1pm, 8pm - Assuming the weekend you could do 2 if you were in Day 7 - 3am, 10am, 5pm, 12am - Assuming the weekend again so you could do 2 if you didn't have a lay-in Total Warbands you can loot in the week: 21 Total you can feasible attend on a relatively normal schedule: 5-7 And so on, depending on you schelude etc it makes it impossible to even partake in the content as original conceived.
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Jagex's chatwatch program automuting private messages/etc
Erm... Royal Mail is government-owned, and I see no issues around "freedom of speech". Before you raise the "private sector" card, a lot of them do their business through Royal Mail. If you'd paid attention he specified texting. If a Government wanted to impose censorship on the mail system it owns we would simply go elsewhere, we are not obliged to use it. And it would raise my secondary point of trying to legalise such measures would meet great issues in freedom of speech/expression and human rights activism in the first place. But this side tangent is entirely irrelevant to the main topic of this thread. I was only making the point the logic of my initial point, that Jagex has every right to enforce their rules as they wish and any chat within their game is their business, does not logically make government snooping ok. They are different ball games entirely to do with what is and is not acceptable.
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Jagex's chatwatch program automuting private messages/etc
so by that logic it's acceptable for the government to censor what I say to other people via text message? It's not (or at least shouldn't be) jagex's responsibility to determine what I find offensive. They gave me the tools to block what I find offensive, it's my responsibility to use them. Should this auto-muting be in place in public chat? absolutely. Private/cc/fc? not so much. By my logic that is not true at all. Jagex is a private company offering a service which we partake in. Government firstly, does not have direct ownership of communication networks and secondly does not have the right too unless it is written in to law and to try and do so would raise issues of free speech and human rights as those communications are part of the public domain. Two entirely different concepts.
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Jagex's chatwatch program automuting private messages/etc
I wouldn't say they are 'rescinding liberties' or that the rule is 'unjust' nor that it is being done on a whim. This rule has always existed, the fact we got away with it was only a testament to their inability to monitor us properly and the fact we do it just means we have all been mildly breaking/bending rules for all these years. They are just applying new technology to properly enforce a rule that was always in place and like I mentioned before, they did say it's not gonna be for mild swearing - it's going to be for seriously offensive language. I also disagree with the view that it's "none of their business" - it's their game on their servers which we have access to after agreeing to their T&Cs which include following their rules. They have EVERY right to do whatever they like to any of our chat, be that monitoring or enforcing rules.
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Jagex's chatwatch program automuting private messages/etc
I feel like perhaps this is being blown out of proportion due to lack of context. They do say this won't be 'light swearing' that you get muted for, it'll be seriously offensive terms. So I'd assume racist, homophobic, sexist type terminology and a few of the bigger swear words that even the desensitised can take offence too. I'm not too fussed with this, shouldn't effect me or the game negatively. I know some people say the chat-watch thing is busted as they trip it all the time - but I wonder WHAT they are actually saying to trip it. I've never tripped it and no-one I know in friends or clan has tripped it by accident.
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E3 2013 - Nintendo direct today - stream link inside
I'm curious if EA will lead to some more Sims 4 details.
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Please read this.
I have no affiliation to Swiftkit, but I can tell you this much: If they are not on your PC they are gone. Screenshots don't have anything to do with swiftkit servers and are not stored anywhere. They never leave your system.
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Future Update Discussions
The list was actually a list of updates that would happen sometime in the future; There is no guarantee that any of those will be released in June, although it is possible. Yeah they never said this list would happen this month, just a list of the 'big ticket' projects in the works to give us an idea of how their time is being spent. Odds are what we will get for the rest of June will be smaller things not included on that list, but the main interesting point (imo) is their uncertainty with updates at this point kinda suggests July (or perhaps August) will be the big month - meaning most likely RS3, quite possibly Divination with it at launch, possibly the Sliske quest they been teasing for a while and quite possibly the first big god event thing.
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04-Jun-2013 - Order of Ascension
^Seems unlikely since the drop tables all appear to be direct clones of each other.
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Charm collecting
Standard slaying brings charms in at a nice rate too if you want a bit more variety. If you've got the tokens/inclination worth investing in charming imp from dg too; takes the hassle out of picking up charms.
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Nex armor or Port Armor for soloing GWD Bosses?
This. The only time I ever heard of any cause to use defensive armour over nex/gwd is being the tank of Nex and for KK. Even then I suspect someone good at it could probably do it with nex gear (especially for nex).
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04-Jun-2013 - Order of Ascension
I am not; I have no idea if they would/do. I was just pointing out there are ways and means in place to deal with sharing a boss drop and that the player who hits most getting it all (outside these measures) is nothing out of the ordinary. The same is true of Nex, GWD, KBD, Mole, KQ, Chaos Ele etc.
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04-Jun-2013 - Order of Ascension
^lootshare, coinshare, go with friends that way you both share the drop between you. This is nothing out of the ordinary for how boss monsters, or any monsters for that matter drop stuff.
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Future Update Discussions
^ Rebalance the drop tables & smithing tables + give high level smiths something better to do. It won't be immediate results, but it will, in time, erode the excess supplies and make things better.
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Top weapons/gear for each style?
Whilst it does work for abilities last I checked this is not true at all for standard attacks. For actual attacks with the weapons it will check ammo; which is problematic if you momentum stuff.