Everything posted by Sy_Accursed
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Problem with iPhone 5 adverts on my Google Chrome
Yeah seems liks you have installed a plugin either unintentionally or possibly u meant to but it turn out to be a spam plug in that is creating these.
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RuneScape is not appealing anymore
I don't think we are more 'babied' now. Back in the tut island days there was a tutorial you HAD to complete before you even got into the game at which point you were left to your own devices. In the current format there is a tutorial you can entirely ignore and wander away from, yes there are characters on offer there to give you suggestions of things to do after the tutorial but again it's no obligatory. You could start an account turn of tutorial mode.
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RuneScape is not appealing anymore
We had less to do because there was less content in the game if we want to speak strictly factually. Polls and studies showed many new players quit after mere hours BECAUSE there was too high a learning curve required for the volume of content which is why the tutorial is more forgiving now.
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20-Nov-2012 - Evolution of Combat: Now Live!
That's intentional. That said, I remember getting some sort of new feature message when I got 85 magic that sounded like it might have been helpful here... Intentional yes, good no. And teleblock sucks, don't forget you can't use barrage with it, or Vengeance/Disrupt shield if you're not maging (and if you're not maging, accuracy is also an issue). Imo it'd be much more interesting to start the fight off with ultimates (or not, depending on your style). Combat isn't something that lasts for a long time, it should be done quick (I'd almost say, efficiently). I think adrenaline would work best as a sort of positive negative scale. of -50 - +50 We are in the middle by default. Thresholds should require 0. Ultimate +50 Basic anything. That way we aren't dumped into fighting with very limited powers, but at the same time we aren't instantly on ko moves. And Ultimates could then drag you down into the negatives when fired off. Idea sort of being by using that much power to attempt a ko or w/e you are hindering yourself for a little while. Where as normal combat you should be able to keep up decent dps via thresholds, though spamming them opposed to tactical use would drag u down below 0 forcing you onto basics.
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How to finish Desert treasure with eOC
Penalisation comes from wearing armours that differs from your weapon. The simplest solution would be to go no a suicide run to the remaining bosses to see what weakness (if any) they display and work from there.
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A question about Autohotkey
Just for completeness I thought I'd drop in I did get it working in the end in the following form: #NoTrayIcon typea = Why{space}don't{space}you{space}fix{space}me{space}Tom?{space} typeb = Tom{space}can't{space}type.{space} typec = Tom{space}should{space}do{space}some{space}work.{space} typed = Nope,{space}Tom{space}this{space}is{space}not{space}right.{space} typee = Tom{space}Moran{space}broke{space}me.{space} typenum = Why{space}are{space}you{space}failing?{space} typespace = This{space}is{space}an{space}empty{space}space,{space}like{space}Tom's{space}brain.{space} typetab = Tabulating{space}your{space}typing:{space}Failed.{space} typeenter = Enter{space}the{space}madness.{space} typeesc = There{space}is{space}no{space}escape{space}Thomas.{space} typebk = There's{space}no{space}way{space}back.{space} typearrow = All{space}directions{space}lead{space}to{space}madness.{space} typecaps = WE{space}MUST{space}NOT{space}SHOUT.{space} typefunc = Detected{space}Thomas{space}Moran.{space}Function{space}Denied.{space} typewin = Windows{space}has{space}no{space}power{space}here.{space} typesyma = You{space}have{space}no{space}control{space}Tom.{space} typesymb = Hurry{space}up{space}and{space}fix{space}me{space}Thomas.{space} typealt = No{space}alternates{space}allowed{space}Thomas.{space} typeshift = You{space}cannot{space}shift{space}the{space}problem{space}Tom.{space} $a::Send,%typea% $b::Send,%typeb% $c::Send,%typec% $d::Send,%typed% $e::Send,%typee% $f::Send,%typea% $g::Send,%typeb% $h::Send,%typec% $i::Send,%typed% $j::Send,%typee% $k::Send,%typea% $l::Send,%typea% $m::Send,%typeb% $n::Send,%typec% $o::Send,%typed% $p::Send,%typee% $q::Send,%typea% $r::Send,%typeb% $s::Send,%typec% $t::Send,%typed% $u::Send,%typee% $v::Send,%typea% $w::Send,%typeb% $x::Send,%typec% $y::Send,%typed% $z::Send,%typee% $1::Send,%typenum% $2::Send,%typenum% $3::Send,%typenum% $4::Send,%typenum% $5::Send,%typenum% $6::Send,%typenum% $7::Send,%typenum% $8::Send,%typenum% $9::Send,%typenum% $0::Send,%typenum% $Space::Send,%typespace% $Tab::Send,%typetab% $Enter::Send,%typeenter% $Esc::Send,%typeesc% $Backspace::Send,%typebk% $Del::Send,%typebk% $Up::Send,%typearrow% $Down::Send,%typearrow% $Left::Send,%typearrow% $Right::Send,%typearrow% $CapsLock::Send,%typecaps% $F1::Send,%typefunc% $F2::Send,%typefunc% $F3::Send,%typefunc% $F4::Send,%typefunc% $F5::Send,%typefunc% $F6::Send,%typefunc% $F7::Send,%typefunc% $F8::Send,%typefunc% $F9::Send,%typefunc% $F10::Send,%typefunc% $F11::Send,%typefunc% $F12::Send,%typefunc% $LWin::Send,%typewin% $RWin::Send,%typewin% $~Alt::Send,%typealt% $~Shift::Send,%typeshift% $/::Send,%typesyma% $\::Send,%typesymb% $.::Send,%typesyma% $,::Send,%typesymb% $#::Send,%typesyma% $'::Send,%typesymb% $;::Send,%typesyma% $]::Send,%typesymb% $[::Send,%typesyma% $=::Send,%typesymb% $-::Send,%typesyma% $`::Send,%typesymb% Initially tried without the variable for text, but it went weird and just kept typing indefinitely no matter what I did, also had to put in the $ for nohook otherwise it set off hotkeys for what the variable typed. Had to take out ctrl as plain ctrl (depress) was pointless as it didn't trigger after using ctrl a or w/e and ~ctrl (press) resulted in endless typing. Also left out a few mappable keys like home insert numlock scroll lock numpad etc as prank is aimed at a laptop so they don't exist.
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New Dragonfire shields
When initially making it you get the choice. Otherwise it is 1 blast fusion hammer (bought at blast furnace for 1m) at the Dragonkin Forge place beyond Kuradel (only light-able after WGS) to swap it between classes. Hammer is consumed when class swapping so can get rather pricey to keep switching.
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20-Nov-2012 - Evolution of Combat: Now Live!
Ssshhhh don't post it, this is one bug we kinda don't want them to fix. Disclaimer: Bug abuse is bad and you shouldn't do it to gain advantages, but in this instance it is kinda impossible to avoid if you happen to have items it effects.
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EoC - Korasi + EEE or Z spear
What good is dual crossbows for, other than Unload? Wouldn't any other tier of dual wield range do the same damage for that ultimate anyway? Ability damage stems from attack power. Range attack power is a combination of weapon and ammo. Lower tier can't use such good ammo. Atleast thats how I understood it to work.
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Horrible :( New Home page
All the items you listed are still in exactly the same places as before on the side bar.
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Future Update Discussions
Except at the end he comes back regardless of what you actually decide. Does he because... [spoiler=Quest spolier ahead]during RotM he only appears at the ceremony if you resurrected him during his quest. [hide]In Zemouregal's notes he mentions that either an adventurer (if you sided with the cult) or the cultists (if you sided with Carnellian) have resurrected Hazeel. I suppose Paul just forgot about this when he wrote RotM.[/hide]
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20-Nov-2012 - Evolution of Combat: Now Live!
I stopped reading your semi-rant at this point because this assumption is wrong. There is a constitution ability specifically designed to draw monster attention to its user to allow a specific player in a monster hunting team to act as the tank.
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EoC - Korasi + EEE or Z spear
I'd say ccb is the best bet for first up personally simply because bolt racks suck compared to normal bolts, which makes Karil's (level 70 tier) a bit of a bad choice. Then Armadyl (other level 70) and Dragon (level 60) are very pricey compared to other options at same tier which means you end up stuck on lvl 50 rune cbow that only goes up to emerald bolt (assuming you don't have the big bank for expensive ones). Edit: Oh totally forgot ss exists for crush! I spose gs would also offer an alternate to whip for slash too.
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Future Update Discussions
So true! And semi-sadly likely to soon be a forgotten myth of history. The two gangs is an example they used several times recently of an awful mechanic that does not work in RS, couple that with older quests being made over slowly but surely and I fully expect Arrav (and subsequent at least part of heroes) to be redone with the elimination of this issue.
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EoC - Korasi + EEE or Z spear
Seeing as they are all around the same level it makes little difference in terms of damage output as 2h = dual wield within same tier. As for general efficiency it's a bit of a mixed bunch. Kosari is a stab weapon, as is z spear. Excalibur is a slash. In terms of maximising your slayer you want to have a setup (ideally dual wield or 2h) exclusive to slash, one for stab and one for crush. Plus a mage setup (for use with air, water, earth or fire as required) plus a crossbow setup, a bow setup and a thrown wep setup. In terms of no chaotics I'd suggest aiming for: 1) Whip + Excal for slash 2) Kosari + d dagger for stab 3) Verac flail or torag hammer for crush. 4) Ideally dragon crossbow, but rune would suffice. 2h or dual wield. 5) Sagies for thrown 6) Crystal bow for arrows 7) Polypore Staff and/or Master wand for magic Though in time the ideal to progress to would be: 1) Dual cls 2) Dual c rapier 3) C maul 4) dual ccb 5) Sagies 6) Zaryte bow 7) Virtus wand/Chaotic Staff/Arma bstaff/Polypore are all kinda good choices
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Daily Challenges - not working
Does the challenge not, in the details of it, specify vambraces like all the other leather crafting tasks?
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Future Update Discussions
At worst, we're only good because what we're fighting is much worse. We're really only a mercenary because the game doesn't give us much of a choice: your dialogue options tend to be "grade-A neutral good", "give me the money", or "stupid evil", only a few of which have any kind of impact on the game. One thing that's always bugged me is that they've only done two quests where your choices actually impacted things (since in Firemaker's Curse, death was a penalty rather than a choice). If they're going to let us choose a side, they could put out more quests where our choices have weight. Perhaps the Return of the Gods story will play like the Void series. They specifically said they avoid those quests as they cause problems. Temple of Ikov being a good example - they can't do a sequel to it unless they either neutralise the choice or basically make two entirely different quests only playable subject to ur outcome, which is a waste of dev time and only make things continually harder later on.
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[Solved] In what situation would I use magic armour (robes)?
With the restating its quite simple and follows the triangle. Generally speaking most monsters conform thusly: Monsters with a melee weakness use ranged attacks. Ranged is weak to Melee. Melee armour will minimise damage they do and maximise your damage from weapons. Monsters with range weakness use magic attacks. Magic is weak to Ranged. Ranged armour is gd mage def Monsters with magic weakness use melee. Melee is weak to mage mage armour is gd melee def.
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Future Update Discussions
I don't really see the adventurer as much of a do-gooder tbh despite what some think of the lore. I mean in the grand scheme of things we are a tomb robbing, jail breaking, murdering, side-switching person motivated only by the prospect of a reward. The times things work out for the best seem more happenstance than intentional results.
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A question about Autohotkey
Would I be right in assuming that code would only work for pressing the a key and tht for it to trigger on any key I'd need to tweak to (Totally copied this from the input command examples on making any key trigger something) messages = ["I","am","a"] i = 0 Input, SingleKey, L1, {LControl}{RControl}{LAlt}{RAlt}{LShift}{RShift}{LWin}{RWin}{AppsKey}{F1}{F2}{F3}{F4}{F5}{F6}{F7}{F8}{F9}{F10}{F11}{F12}{Left}{Right}{Up}{Down}{Home}{End}{PgUp}{PgDn}{Del}{Ins}{BS}{Capslock}{Numlock}{PrintScreen}{Pause} sendinput, % messages[%i%] if (i < 10){ i++ } else{ i = 0 } Or would it be slightly more messy, but less hassle just to build it like: messages = ["I","am","a"] i = 0 a:: sendinput, % messages[%i%] if (i < 10){ i++ } else{ i = 0 } b:: sendinput, % messages[%i%] if (i < 10){ i++ } else{ i = 0 } And so on and so forth.
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Future Update Discussions
^ Who said it was dark magics? We have dark wizards and all sorts already doing that kind of thing, it is merely a 'forbidden art,' which judging by the video content last week seems to stem from combining all 4 elements in 1 spell which could imply its forbidden for being too powerful.
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A question about Autohotkey
Trying to prank someone and I know you can re-map the keyboard with autohotkey then make the script an exe so u can dump it into a folder on their computer and set it running for a quick prank. What I'd like some advice on: Is there a way to, opposed to remapping the keyboard as in a = h etc. to make it so key presses output certain things based on order. Eg Make it so first key press outputs "I " second "am " third "an " etc. up to say 10 outputs then loop back to start?
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Action bar help
Not as far as I am aware. The only work around is to have it on as cut then put the resulting product on the bar as well as they will have drop as their action.