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Zerker_Jane

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Everything posted by Zerker_Jane

  1. Do people actually play runescape with the sound on? I haven't listened to runescape sounds since they were a members only option.
  2. Most players are casual players, they just don't tend to use fan site forums.
  3. There's no better way to train RC than runespan.
  4. Tess of the d'urbervilles, so far so good.
  5. Yes, many areas of the game can be difficult with 45 defence. You're speaking from a naive and ignorant standpoint and I'm not quite sure why.
  6. Neither of those are pure builds, but ignoring that you consider loot sharing charms and no lifing soul wars or chinning defence/ranged as so difficult? I've never made a summoning tank but I have a near maxed ranged tank (90 defence) and it was a lot easier to create and play on. Again, you're making assumptions without knowing what you're talking about. It makes me question your earlier proclamations of kiln mastery.
  7. You clearly have no idea what you're talking about. There's no pure build more time consuming to make.
  8. You seem to think zerkers start out maxed, that's not the case. 70+ def makes kiln easy, even with mid-range stats.
  9. You just said the lowest defence level you've done is 70, zerkers are less than 70 def if you didn't know.
  10. Have there been any other changes to how combat level is calculated other than the change to prayer/summoning?
  11. Rune pures have ALWAYS been supreme. People PK in specific worlds, I'd guess you weren't on one of them whenever you went to the wildy.
  12. I would love for them to make a 2006 Runescape Server, PKing is lame in EOC.
  13. Seems rather unlikely Jagex just accidentally permanently banned you, to be honest.
  14. I did the kiln using 40 defence gear so I'm sure what's suggested here will suffice.
  15. EOC is going to kill this account build.
  16. If they had hundreds of thousands of dollars coming into their bank accounts the bank would report them for possible tax evasion/money laundering.
  17. No it wasn't, armour gave a very big boost in damage. Excluding void, which I should have mentioned and defenders, there is very little in terms of armour that boosts your damage. Also, I'm ignoring amulets since I was talking about the offensive capabilities of a 1 def account vs a 99 def account. Other then void and defenders, all armour (with defense requirements) that give offensive boosts come almost exclusively from the godwars dungeon. Helm of Neitiznot +3 str Bandos chestplate +4 str Bandos tassets +2 str Dragon boots +4 str Dragon defender +6 str Barrows gloves +12 str That's a pretty significant boost to damage. Don't forget that accuracy is incredibly important. Mages and rangers are especially disadvantaged at a low defence level, as much of their attack bonuses come from armor. In the case of pure vs. pure, accuracy is much less important because they both have non-existent defences. But the whole idea of pures is to beat non-specialized "main accounts", making magic/range much less useful against them. I think the whole idea of pures is dumb. A balanced fighter should be able to outlast them in the long term, but it seems most PKing has degraded to "jump into Edgeville, try to kill someone within two attacks, run away to safety if food is depleted". Edgeville pking also reduces the usefulness of mages, as a good mage is supposed to trap the opponent, and wear them down with powerful, consistent spell damage. But when safety is two steps away in the low wilderness, the entire idea of PKing revolves around killing someone instantly with a lucky special. Long story short: I'm glad they're fixing this shitty combat system we have currently. Pures are stronger in the new combat system. And balanced fighters suck in PVP outside of clan wars/castle wars.
  18. No it wasn't, armour gave a very big boost in damage. I don't think so, I'm 112 FTP combat in normal rs but 146 combat in beta, the same level as somebody who is 90 or so FTP combat in normal rs. I.E easy kills.
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