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kayoszee

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Everything posted by kayoszee

  1. Now each location has a link to its screenshot. I'm going to be adding strategies for Fairy Rings soon.
  2. Guide updated with images. Anybody have any other ideas of what to add to the guide?
  3. Thank you, I've been hearing about a short-cut to barrows or something, I couldn't figure it out. So I went back to 111 (or DLS) and...turned the camera and found the cave exit #-o
  4. Hm? What coordinates? I haven't found a teleport near barrows.
  5. Thanks for the clarifications :D As for Centaur Valley, purpose and location are unknown. It's an enclosed area, with, seemingly, no use (yet).
  6. The numbers represent the dials and the numbers of turns. These are 64 possibilities I've tried so far, if I've made mistakes, please point them out. Some area descriptions are kinda vague, but this was done in a quick effort. Feel free to post better descriptions :wink: Nothing means you don't move from zanaris, useless mean useless places (or at least, seemingly useless for now). I'm going to expand on the guide as more information is brought to light. Screenshots of teleport locations here: http://s109.photobucket.com/albums/n44/kayoszee/Fairy%20Rings/ (number of clicks)/(dial code) [Location] Points of interest: 011/als - In McGrubor's Woods 101/dis - Outside Wizard's Tower 200/cip - Miscellania (near Miscellanian Castle) 220/ckp - Starflower Dimension 222/ckr - Karamja Jungle (Karambwanji Lake, also N-E of shilo gem rocks) 120/dkp - Karamja, east of harpie bugs (karabwan fishing spots) 012/alr - New Abyssal Area 021/aks - Feldip Hills, far south 102/dir - Dimension X (Gorak) 211/cls - Outside Hazelmere's House 221/cks - Near Mushroom Patch (in front of Mort Myre) 122/dkr - South of Edgeville canoe 003/aiq - Mudskipper Point 303/biq - Kharidian Desert (Near Kalphite lair) 310/blp - Tz Haar City (south of furnace) 301/bis - Zoo Unicorn Pen 031/ajs - Penguin Island 130/djp - Outside Necromancer's House 113/dlq - Hot Kharidian desert (small lizard area) 322/bkr - Mort Myre Swamp (Middle of Mort Myre Swamp) 232/cjr - North-West of Sinclair Mansion, near log cross 332/bjr - Holy Grail area 323/bkq - Centaur and Wood Dryad place 312/blr - Outside Legend's guild entrance 132/djr - North-West of Sinclair Mansion, near log cross 320/bkp - West of Jiggig, South of Castle Wars, Chompy grounds 032/ajr - Slayer Dungeon entrance 203/ciq - North West of WatchTower 111/dls - Myreque Caves (useful for Barrows and general access to Morytania) 023/AKQ - Woodland Hunting Area 121/DKS - Snow Hunting Area 033/AJQ - South of Cave Goblin City Odd Fairy Rings: There has been a very odd Fairy Ring found in the Haunted Woods, west of Port Phasmatys. After double checking all of the 'nothing' combinations, I noticed, it cannot be reached that way. If anyone has more information on other "one way rings" or perhaps even a way of reaching via some sort of multiple combination (like the Fairy Hideout). Useless Places 002/air - useless island (South East of Ardougne) 210/clp - useless island (South West of Draynor) 112/dlr - useless island (Poison Waste) 300/bip - useless island (East of Mort Myre) Nothing 000 - nothing 100 - nothing 010 - nothing 001 - nothing 110 - nothing 020 - nothing 022 - nothing 202 - nothing 201 - nothing 023 - nothing 230 - nothing 013 - nothing 103 - nothing 311 - nothing 131 - nothing 212 - nothing 121 - nothing 330 - nothing 331 - nothing 313 - nothing 133 - nothing 123 - nothing 213 - nothing 233 - nothing 321 - nothing 302 - nothing 333 - nothing 223 - nothing 231 - nothing 023 - nothing Strategies *The following rings are recommended for quick access to fairy rings: -Fairy ring near Port Phasmatys, ectophial for quick access -Fairy ring near edgeville canoe, glory teleport for quick access -Fairy ring north-west of yanille, house in yanille for quick access *Using CKR you can craft Nature runes without the abyss or general store *Quick access for slayer monsters\tasks via: -AJR - Slayer Dungeon entrance -DKP - Karamja, east of harpie bugs -DLQ - Kharidian desert (desert lizard area) -BIQ - Kharidian Desert (Near Kalphite lair) -CKS - Mushroom Patch (For Ghouls and access to Slayer Tower) -AKS - Feldip Hills, far south (Ogres) -ALR - New Abyssal Area (Abyssal Demons) -AIQ - Mudskipper Point (Mogres) -BLR - Outside Legend's Guild (Shadow Warriors) *New Herblore training Method using: *NOTE* Goraks no longer drop claws 100% -CKP - Starflower Dimension (for Starflower collecting) -DIR - Dimension X (Gorak claw collecting) Each "Magic Essence" potion gives 130xp and each dose gives +3 boost to magic *New Herblore ingredient collecting methods: -BIQ - Kharidian Desert (Near Kalphite lair for Potato Cactus) -BKR - Mort Myre (For Fungi collecting) -AJR - Slayer Dungeon entrance (Cave crawlers for misc Herblore items) -BIS - Zoo Unicorn Pen (Unicorn Horns) *New Rune Pouch recovery: -ALR - New Abyssal Area No entering the wilderness, no skull, no prayer drain and it's not a multi-combat area. Perfect for pouch recovery. *Faster Karambwan Fishing: Fish the bait required here: -CKR - Karamja Jungle (Karambwanji Lake) And catch them quickly here: -DKP - Karamja, east of harpie bugs (karabwan fishing spots) Rinse and repeat! Properly cooked Karambwans heal 18. *Try using the fairy rings, spirit trees, gliders and agility shortcuts instead of teleporting for the Gnome Restaurant minigame. In most cases, you can make your delivery for free and quickly. Credit to Daigotsu, Vaki_Sanake and iwatake for thinkin' up some of these. Strategy additions are welcome. Please post your ideas \
  7. I remember that day fondly. I had a lot of fun hunting each type down, then finding out the stats for 'em (turns out they were all identical). I kept my dome Blood 'n Tar for a long, long time.
  8. I've maxed out at 126. I usually get between 90 and 110.
  9. Make sure you know HOW to spell before you go around saying people can't spell. http://en.wikipedia.org/wiki/Oubliette
  10. You can turn them off you know, I did that with high detail to avoid major lag and listen to music with winamp.
  11. I've spent a rough total of 1.5mil Worth every gp.
  12. I can't believe there hasn't already been a sticky topic about "official worlds". If something like that could be run on the RS forums, as well as on fan site forums (i.e. Here :) ) we could probably see a greater variety of better advertised official worlds.
  13. If I'm going to be alching a lot, I usually do it watching duels. Takes some of the boredom away.
  14. http://blog.wired.com/games/index.blog?entry_id=1467976 Worth a read for understanding a bit more behind the name. I saw it first on IGN, and knowing them, I didn't believe it. They pull stupid pranks all the time. It wasn't until I went to http://revolution.nintendo.com I think it had done its job. It most certainly got people talking. What an awesome way to get free press. I intend on running into the store yelling "Wiiiiiiiiiiiiiiiiiiiiiii!" on release day.
  15. Aw man! Why didn't find this topic sooner!? Best of luck to ye Bubsa! You're doing an awesome thing!
  16. I'm all about speed and accuracy. Strength, while fun and all, takes a back seat to hitting fast and, well, hitting. I always thought that the claws shoulda been a very accurate, very fast but rather weak weapon. Pity they weren't.
  17. Yeah it's happened to me numerous times, it is very annoying.
  18. Spell name: Warp Portal Mage lv to use: 80 Runes: 5 laws, 2 Soul, 10 Body What it does: It creates a temporary portal to a location, specified by the caster. Requires some sort of token of the location to cast. It would last for about 10-15 seconds, allowing multiple people to teleport to one location easier. why you would want to have it added: You know how annoying it is to get large groups travelling to places in RuneScape. This is what the teleother spells should have been.
  19. Path 2 Shades are lvl 110 and the Path 3 Shades are lvl 140
  20. By far, one of the most enjoyable things in RuneScape. I've been waiting forever for a mini-game like this and Jagex didn't disappoint. It's like being able to go on my own mini-quest whenever I want. The cherry on top? It's in Morytania, my favourite place. I love it!
  21. An event entirely based on chicken wacking and cabbage? w00t! I'll be there with my goof on!
  22. Dust Devils and ducks at the Fishing guild.
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